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Posted

How would one go about using this for LE? I've downloaded High Poly Head and this mod, but the Face Part section on Racemenu makes the face invisible, with only my eyeballs visible. Have you tested it successfully for LE? Thanks for the help.

Posted

"NOTE = SOS has a "official" patch for SMP on its own page, that does not work, as far as I know only the patch made by BakaFactory works correctly."

 

So, where is this Patch by baka to be found? Or what's it called? Couldn't find that information.

Posted

does anyone know why my mouth doesn't open in sexlab scenes? I have already put different fixes, but nothing works.At the same time, the usual facial expressions work fine.

Posted
2 hours ago, Lloyd75 said:

"NOTE = SOS has a "official" patch for SMP on its own page, that does not work, as far as I know only the patch made by BakaFactory works correctly."

 

So, where is this Patch by baka to be found? Or what's it called? Couldn't find that information.

There is a link top of page 5 in this thread

Posted
On 11/9/2024 at 1:50 AM, ImpaKt said:

How would one go about using this for LE? I've downloaded High Poly Head and this mod, but the Face Part section on Racemenu makes the face invisible, with only my eyeballs visible. Have you tested it successfully for LE? Thanks for the help.

you converted the mesh back to the LE NIF format right?

Posted
On 11/9/2024 at 4:01 AM, 1whirled said:

Testing on my own Serana revamp (get it?). Have not gotten the mouth mesh itself working correctly on npcs, though the head mesh took weighting like a champ & works perfectly on pre-generated heads. Advise masking the head's neck seam vertices to avoid gaps because it will cause one on larger deformations. Still experimenting, copied over the original mouth mesh to the RM generated head until I can find where it went wrong, currently it looks like a weighting issue with the lower jaw melting to the position it was located at in OS. Need to investigate further.  Might require moving the SMP enabled mesh to the positioning of the original to copy weighting instead of the other way around. 

 

Preliminary testing looks promising. Thanks RJ.

 

Hi, thanks! so it is pretty simple, if the NPC/follower is alredy with HP head, you junt import theyr head on Outfit studio, then this head, make this head the Ref, and transfer weights from this one to the Npc one, then delete this one, and export the Npc one back... (check the weights if they are ok before)

Posted
23 hours ago, thanhndpl04 said:

Hi, I can say that this is a great mod and it works to some extend. However, in some cases, the lip is detached from the face20241020152433_1.jpg.e862adf96e28cd03d11b83fa687d127f.jpg

image.jpeg.1053b86641ebfd232176977172d093c4.jpeg

Hi thanks! assuming you talking about the inner mouth with the theeths, that is a seperate part, with no SMP, and no, does not need the SMP weights...

Posted
11 hours ago, Predator-RJ said:

Hi, thanks! so it is pretty simple, if the NPC/follower is alredy with HP head, you junt import theyr head on Outfit studio, then this head, make this head the Ref, and transfer weights from this one to the Npc one, then delete this one, and export the Npc one back... (check the weights if they are ok before)

Hi. apologies if dumb question.

When you say head, do you mean the file located in FacegenData/FaceGeom, or simply the head.nif file typically found within the npc's folder in actors/character?

Posted
Quote

 

You start anim (Blowjob etc...)
The animation if a blowjob will open the mouth automatically (base Sexlab stuff), your will NEED to wait till it is is OPEN and you see that it is open

Then you open the console, and use the command to "Reset SMP"

Close the Console, now the mouth will collide the correct way for the rest of the animation stages and lenght.

 

 

 

Do I have to type in the command each time I use it? Or I have to save the alignment once I done it?

Posted
On 11/11/2024 at 11:08 AM, GooeyGreenGorgonopsid said:

Hi. apologies if dumb question.

When you say head, do you mean the file located in FacegenData/FaceGeom, or simply the head.nif file typically found within the npc's folder in actors/character?

Hi, the head that is like the one in the NPC/follower, i know sometimes there is "two?" heads, one is "default" head, and another is the actual NPC head, you need the actual one.

Posted
On 11/10/2024 at 3:20 AM, thanhndpl04 said:

Hi, I can say that this is a great mod and it works to some extend. However, in some cases, the lip is detached from the face20241020152433_1.jpg.e862adf96e28cd03d11b83fa687d127f.jpg

image.jpeg.1053b86641ebfd232176977172d093c4.jpeg

What smp creature mods do you use? I can get it to work with creatures 

Posted
On 11/10/2024 at 3:20 AM, thanhndpl04 said:

Hi, I can say that this is a great mod and it works to some extend. However, in some cases, the lip is detached from the face20241020152433_1.jpg.e862adf96e28cd03d11b83fa687d127f.jpg

image.jpeg.1053b86641ebfd232176977172d093c4.jpeg

Can't 

Posted
7 hours ago, Predator-RJ said:

Bakafactory ABC it is here on LL....

I got it and selected SMP and CBPC for them and it's not working for creatures, humans work fine 

Posted
10 hours ago, RAAM626 said:

I got it and selected SMP and CBPC for them and it's not working for creatures, humans work fine 

Well then it is your load order probably, since it depends on MNC, put baka after MNC, or any other mod like it.

Posted
14 hours ago, Predator-RJ said:

Well then it is your load order probably, since it depends on MNC, put baka after MNC, or any other mod like it.

So where should I place, MNC,

Then ABC and your mod? 

Posted
4 hours ago, RAAM626 said:

So where should I place, MNC,

Then ABC and your mod? 

Hi, well MNC is the "base", then ABC on top of MNC, then my mod above anything else you might have for heads in game...

Posted
6 hours ago, Predator-RJ said:

Hi, well MNC is the "base", then ABC on top of MNC, then my mod above anything else you might have for heads in game...

Hmmm I might have too move things around, I got all my SMP and CBPC things above MNC and ABC

Posted

So it seems like it is simple to make it work on npc but to be honest even at reading all the comments it remains confused to me and probably for a lot of users.

 

If somebody has the time and the willing and illustrated post with or video on the process to apply it to followers and npc would be well for a lot.

 

Also i am curious about what would the best phoneme set up to use in sexlab ??

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