ghostfalll Posted June 24 Posted June 24 On 6/1/2026 at 11:14 AM, x0rhk556 said: Also if you're a maintainer/dev of this project I'm not claiming that the things I wrote are "right", I merely suggest that there are things not behaving as they seem to be intended and what I did to correct them. Unrelated, since I'm not maintainer/dev, but this mod just got a bunch of updates that dropped on its gitgud page; last one was yesterday. I'm assuming these updates prolly integrated your suggestions (haven't bothered to check or test), please confirm?
x0rhk556 Posted June 28 Posted June 28 On 6/24/2026 at 10:48 PM, ghostfalll said: Unrelated, since I'm not maintainer/dev, but this mod just got a bunch of updates that dropped on its gitgud page; last one was yesterday. I'm assuming these updates prolly integrated your suggestions (haven't bothered to check or test), please confirm? As far as I've been able to tell the things I found are not addressed. I looked through the commits 3.2.7 to 3.2.9.2 and the things I said should still be happening even with the latest version. To be 100% sure though I'd need to confirm ingame first because I haven't updated anything in my current play through yet. I also checked the RJW repo because in reality the thing breaking proper attraction evaluation in this mod should be fixed in RJW. AttractionUtility#Evaluate not calling AttractionUtility#Finalize on every code path is simply inconsistent especially considering how much everything RJW related relies on harmony patches. Just to sum up the two things I found again more concisely: When you have a rapey colony onaholes will basically never be used because rape jobs will always "fire earlier" than use onahole jobs. Pawns will use onaholes where RJW said "nope" and evaluated them with 0 attraction - with gusto even.
cbtendo Posted July 5 Posted July 5 i dont know why, but mimic add around 1 million in colony wealth. making it very hard. i tried disabling brothel colony but it didnt work. so i change the price of onahole to zero and the wealth goes down. maybe a conflict with other mod?
adryelus Posted July 15 Posted July 15 cant bind prisoner to furniture and traps not working as intended, no animation
Keiji_Imiby Posted July 23 Posted July 23 After updating the RJW Onahole Extension, I found solutions for a couple of common issues. If the pawn is bound correctly, but the Onahole animation doesn't play, update Sized Apparel Zero to the latest version. If binding doesn't work, or the pawn tied to the Onahole appears to be lying on the floor, update the main RJW mod to the latest version. Hopefully this helps anyone else running into the same problems! 1
ghostfalll Posted July 25 Posted July 25 On 7/23/2026 at 4:16 AM, Keiji_Imiby said: After updating the RJW Onahole Extension Cool, but next time maybe clarify exactly what number/version you updated to... though honestly, I prolly gotta update those mods anyway.
Espiovvv Posted July 26 Posted July 26 Can you please add an option to use the old Edit Transform menu, or allow scrolling to get the desired point again? I just can't get the placement of things right with the new menu at all. Besides not being able to both see and edit the anal sex machine since the animation isn't shown in the new menu, having to either click a ton or edit the number in a guessing game just sucks, I used to be able to get things perfectly right but now I just can't, This is the new menu I dislike PLEASE let me use the previous Edit Transform menu.
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