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[mod] RimJobWorld - Onahole Extension


hamartithia

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Posted
3 hours ago, adam110902 said:

from looking through the error it says something about missing settings , try deleting the old ones? maybe something changed too much and mod cant read them properly anymore, that or settings for a device cant load properly

Yes, deleting mod settings file in rimworld appdata derrictory helped me with this trouble. Thank you :)

Posted
On 5/16/2025 at 5:05 AM, Mortmenir said:
  Reveal hidden contents

Could not find class RJW_Onahole.RJW_Onahole_Settings while resolving node ModSettings. Trying to use RJW_Onahole.OhSettings instead. Full node: <ModSettings Class="RJW_Onahole.RJW_Onahole_Settings"><OnaholePriceFuckableZero>0</OnaholePriceFuckableZero><showBindColonistMenu>True</showBindColonistMenu><showBindDownedEnemyMenu>False</showBindDownedEnemyMenu><RacesToTransforms><keys /><values /></RacesToTransforms><DefaultTransform><hediffsToTransforms><keys><li>OnaholeGenitalElectrodes</li><li>OnaholeBreastElectrodes</li><li>OnaholeMilkingMachine</li><li>OnaholeVaginalSexMachine</li><li>OnaholeAnalSexMachine</li><li>OnaholeAutoFeeder</li><li>OnaholeBond</li></keys><values><li><hediffDefName>OnaholeGenitalElectrodes</hediffDefName><Scale>(0.1, 0.1)</Scale><Offset>(0.13, -0.43)</Offset></li><li><hediffDefName>OnaholeBreastElectrodes</hediffDefName><Scale>(0.1, 0.1)</Scale><Offset>(0.12, -0.02)</Offset></li><li><hediffDefName>OnaholeMilkingMachine</hediffDefName><Scale>(0.2, 0.2)</Scale><Offset>(0.16, -0.1)</Offset></li><li><hediffDefName>OnaholeVaginalSexMachine</hediffDefName><Scale>(0.3, 0.3)</Scale><Offset>(0, -0.49)</Offset></li><li><hediffDefName>OnaholeAnalSexMachine</hediffDefName><Scale>(0.2, 0.2)</Scale><Offset>(0, -0.57)</Offset></li><li><hediffDefName>OnaholeAutoFeeder</hediffDefName><Scale>(0.5, 0.5)</Scale><Offset>(0, -0.19)</Offset></li><li><hediffDefName>OnaholeBond</hediffDefName><Scale>(1, 1)</Scale><Offset>(0, 0)</Offset></li></values></hediffsToTransforms></DefaultTransform><DefaultUseRestriction><restrictions><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>False</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li></restrictions></DefaultUseRestriction><SA0Scales><li><defName>Human</defName><x>0.5568182</x><z>0.875</z></li><li><defName>CreepJoiner</defName></li></SA0Scales><UseBrothelPrice>False</UseBrothelPrice><OverrideBedScore>False</OverrideBedScore><BedScore>0</BedScore></ModSettings>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.ScribeExtractor:SaveableFromNode<RJW_Onahole.OhSettings> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RJW_Onahole.OhSettings> (RJW_Onahole.OhSettings&,bool,string,object[])
Verse.Scribe_Deep:Look<RJW_Onahole.OhSettings> (RJW_Onahole.OhSettings&,string,object[])
Verse.LoadedModManager:ReadModSettings<RJW_Onahole.OhSettings> (string,string)
Verse.Mod:GetSettings<RJW_Onahole.OhSettings> ()
RJW_Onahole.RJW_Onahole_Mod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Updated mod to a new version and now stuck with this error. 
 

For who seeking help on this in the future

This error is harmless, safe to ignore. If you want to get rid of the red line, just open this mod's mod settings.

Posted

I've found a new bug. A newjoined pawn-futa got raped(vaginally or not, it doesen't matter) by male pawns using onahole and caused extremely cumflation on their genitals. She also got cumflated but it shouldn't work for both pawns. Without onahole tool it works as intended causing cumflation only for futa pawn. I think onahole messes up with cumpilation mod in some way

Posted

Question: Does the new defeat mechanic (being captured by enemies and put into a enemies Onahole) apply to pawns who are kidnapped in a raid? Or only when you get downed on an enemy base raid? 

 

I think its a very "rimworld themed idea", if your kidnapped pawns get abused in the enemies base. But I rarely raid other faction settlements, so it would be nice to see this feature happen when your colonists get kidnapped. 

 

I have looked around for some documentation on this new mechanic, but could not find much information. Maybe I missed it, but perhaps explaining it a bit more on the mod description page would be a good idea.

Posted
9 hours ago, Nohrin said:

Question: Does the new defeat mechanic (being captured by enemies and put into a enemies Onahole) apply to pawns who are kidnapped in a raid? Or only when you get downed on an enemy base raid? 

 

I think its a very "rimworld themed idea", if your kidnapped pawns get abused in the enemies base. But I rarely raid other faction settlements, so it would be nice to see this feature happen when your colonists get kidnapped. 

 

I have looked around for some documentation on this new mechanic, but could not find much information. Maybe I missed it, but perhaps explaining it a bit more on the mod description page would be a good idea.

It was originally a submod. I was making a lot changes to my mod preparing for an major update, and it broke the submod. So I decided to merge the features from the submod (after asking the original author for permission). To my knowledge, it does not account for colonists kidnapped. However, it is on the roadmap as well as enemy faction raids will try rescue their pawns made into onaholes. 

Posted
On 5/23/2025 at 4:53 AM, Mortmenir said:

I've found a new bug. A newjoined pawn-futa got raped(vaginally or not, it doesen't matter) by male pawns using onahole and caused extremely cumflation on their genitals. She also got cumflated but it shouldn't work for both pawns. Without onahole tool it works as intended causing cumflation only for futa pawn. I think onahole messes up with cumpilation mod in some way

I'll look into that

Posted

I can't figure out why I can only use this mod if I download the version off of github, gitlab, whatever it's called. Any time I try to use an updated version from here, it doesn't like it. I get more errors and the pawns flip upside down again. 

image_2025-06-01_125718973.png

  • 2 weeks later...
  • 3 weeks later...
Posted
On 6/4/2025 at 2:07 PM, MerFeather said:

Vaginal cross sections are incorrectly using the anal background. Also, the mod settings menu for this mod lags significantly.

Fixed

Posted (edited)

What exactly are the defeat requirements? I had 2 male goblins attack a factional war 2 way attack and instant caravan loss, tried to switch em to female too. Then I went to an enemy base and same thing, no defeat mechanic. activated, did not notice anything in the logs either. I'll prob try moving the mod load order later.

 

Edit: I can only get defeat to work at vanilla enemy bases. all the modded locations don't trigger it.

Edited by Red One
Posted (edited)

Missing Onahole_RJW_Animation.dll in 3.0.0 update causes multiple errors for animation patches.

actually a lot of assemblies are removed in this version, maybe for optimization. But I am unsure what mods are conflicting now. I have

RJW

Cumpilation

SAR0

RJW Anim 2.0

Abscon Classic animation pack

RJW anim hawkstuff

UAP

 

Edit: This error spam ONLY happens when using the 3.0...2.2.4 works fine without issues

 

 

[Ultimate Animation Pack - Start of stack trace]
Verse.PatchOperationReplace(xpath="
                        /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Anal"]/animationStages"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match>
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: F:\SteamLibrary\steamapps\common\RimWorld\Mods\UAP\Mods\Onahole Extention\Patches\Onahole Anal Anim Patch.xml
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[Ultimate Animation Pack - Start of stack trace]
Verse.PatchOperationReplace(xpath="
                        /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Vaginal"]/animationStages"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match>



XML error: <raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations> doesn't correspond to any field in type BodyPartVariationWithRace. Context: <li><hediffName>Breasts</hediffName><varName><li>default</li><li>InvertedNipple</li><li>variation</li><li>ball</li></varName><raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations></li> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604]
 at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0 
     - PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result)
 at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x004a6] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 
 at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x0015c] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 

 

Edited by NiliniliN
Posted (edited)

Bondage furniture does not work, pawns are brought to them, but then just laying on the same tile, animation playing like being downed, not fixed to the furniture

Quote

Exception in SetupToils for pawn Chechik driver=JobDriver_BeOnahole (toilIndex=-1) driver.job=(BeOnahole (Job_1203143) B = Thing_OnaholeMetalFrame137724)
System.NullReferenceException: Object reference not set to an instance of an object
[Ref A2ACF0C9] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:SetupToils ()
Verse.AI.Pawn_JobTracker:StartJob (Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool,bool)
RJW_Onahole.Extensions.OnaholeExt:StartBeOnaholeJobOn (Verse.Pawn,RJW_Onahole.Building_OnaholeBed)
RJW_Onahole.Building_OnaholeBed:Notify_PawnBind (Verse.Pawn)
RJW_Onahole.Jobs.JobDriver_BindOnahole:<MakeNewToils>b__2_4 ()
Verse.AI.Toil:Cleanup (int,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
 

 

Edited by BenMorbez
Posted
5 hours ago, Rimworldvka said:

How do you stay in defeat screen after the defeat feature? Like is there a way to do that?

You can set it to infinity mode, seems to work fine for me.

Posted
On 7/11/2025 at 2:22 AM, NiliniliN said:

Missing Onahole_RJW_Animation.dll in 3.0.0 update causes multiple errors for animation patches.

actually a lot of assemblies are removed in this version, maybe for optimization. But I am unsure what mods are conflicting now. I have

RJW

Cumpilation

SAR0

RJW Anim 2.0

Abscon Classic animation pack

RJW anim hawkstuff

UAP

 

Edit: This error spam ONLY happens when using the 3.0...2.2.4 works fine without issues

 

 

[Ultimate Animation Pack - Start of stack trace]
Verse.PatchOperationReplace(xpath="
                        /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Anal"]/animationStages"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match>
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: F:\SteamLibrary\steamapps\common\RimWorld\Mods\UAP\Mods\Onahole Extention\Patches\Onahole Anal Anim Patch.xml
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[Ultimate Animation Pack - Start of stack trace]
Verse.PatchOperationReplace(xpath="
                        /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Vaginal"]/animationStages"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match>



XML error: <raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations> doesn't correspond to any field in type BodyPartVariationWithRace. Context: <li><hediffName>Breasts</hediffName><varName><li>default</li><li>InvertedNipple</li><li>variation</li><li>ball</li></varName><raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations></li> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604]
 at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0 
     - PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result)
 at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x004a6] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 
 at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x0015c] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest
[Ref DCA3D604] Duplicate stacktrace, see ref for original
XML:
<tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> 

 

Fixed

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