Mortmenir Posted May 17, 2025 Posted May 17, 2025 3 hours ago, adam110902 said: from looking through the error it says something about missing settings , try deleting the old ones? maybe something changed too much and mod cant read them properly anymore, that or settings for a device cant load properly Yes, deleting mod settings file in rimworld appdata derrictory helped me with this trouble. Thank you
ShiftyFish Posted May 20, 2025 Posted May 20, 2025 Is there no way to rotate the devices to be sideways or backwards?
hamartithia Posted May 20, 2025 Author Posted May 20, 2025 On 5/16/2025 at 5:05 AM, Mortmenir said: Reveal hidden contents Could not find class RJW_Onahole.RJW_Onahole_Settings while resolving node ModSettings. Trying to use RJW_Onahole.OhSettings instead. Full node: <ModSettings Class="RJW_Onahole.RJW_Onahole_Settings"><OnaholePriceFuckableZero>0</OnaholePriceFuckableZero><showBindColonistMenu>True</showBindColonistMenu><showBindDownedEnemyMenu>False</showBindDownedEnemyMenu><RacesToTransforms><keys /><values /></RacesToTransforms><DefaultTransform><hediffsToTransforms><keys><li>OnaholeGenitalElectrodes</li><li>OnaholeBreastElectrodes</li><li>OnaholeMilkingMachine</li><li>OnaholeVaginalSexMachine</li><li>OnaholeAnalSexMachine</li><li>OnaholeAutoFeeder</li><li>OnaholeBond</li></keys><values><li><hediffDefName>OnaholeGenitalElectrodes</hediffDefName><Scale>(0.1, 0.1)</Scale><Offset>(0.13, -0.43)</Offset></li><li><hediffDefName>OnaholeBreastElectrodes</hediffDefName><Scale>(0.1, 0.1)</Scale><Offset>(0.12, -0.02)</Offset></li><li><hediffDefName>OnaholeMilkingMachine</hediffDefName><Scale>(0.2, 0.2)</Scale><Offset>(0.16, -0.1)</Offset></li><li><hediffDefName>OnaholeVaginalSexMachine</hediffDefName><Scale>(0.3, 0.3)</Scale><Offset>(0, -0.49)</Offset></li><li><hediffDefName>OnaholeAnalSexMachine</hediffDefName><Scale>(0.2, 0.2)</Scale><Offset>(0, -0.57)</Offset></li><li><hediffDefName>OnaholeAutoFeeder</hediffDefName><Scale>(0.5, 0.5)</Scale><Offset>(0, -0.19)</Offset></li><li><hediffDefName>OnaholeBond</hediffDefName><Scale>(1, 1)</Scale><Offset>(0, 0)</Offset></li></values></hediffsToTransforms></DefaultTransform><DefaultUseRestriction><restrictions><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>False</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li><li><elements><li>True</li><li>False</li><li>False</li><li>False</li></elements></li></restrictions></DefaultUseRestriction><SA0Scales><li><defName>Human</defName><x>0.5568182</x><z>0.875</z></li><li><defName>CreepJoiner</defName></li></SA0Scales><UseBrothelPrice>False</UseBrothelPrice><OverrideBedScore>False</OverrideBedScore><BedScore>0</BedScore></ModSettings> UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string) Verse.ScribeExtractor:SaveableFromNode<RJW_Onahole.OhSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<RJW_Onahole.OhSettings> (RJW_Onahole.OhSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<RJW_Onahole.OhSettings> (RJW_Onahole.OhSettings&,string,object[]) Verse.LoadedModManager:ReadModSettings<RJW_Onahole.OhSettings> (string,string) Verse.Mod:GetSettings<RJW_Onahole.OhSettings> () RJW_Onahole.RJW_Onahole_Mod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Updated mod to a new version and now stuck with this error. For who seeking help on this in the future This error is harmless, safe to ignore. If you want to get rid of the red line, just open this mod's mod settings. 1
hamartithia Posted May 20, 2025 Author Posted May 20, 2025 8 hours ago, Lyon502zcs said: patch with equal milking? Supported of course. If you look closely at the author....
hamartithia Posted May 20, 2025 Author Posted May 20, 2025 19 hours ago, ShiftyFish said: Is there no way to rotate the devices to be sideways or backwards? Unfortunately no, it is too much work
Mortmenir Posted May 23, 2025 Posted May 23, 2025 I've found a new bug. A newjoined pawn-futa got raped(vaginally or not, it doesen't matter) by male pawns using onahole and caused extremely cumflation on their genitals. She also got cumflated but it shouldn't work for both pawns. Without onahole tool it works as intended causing cumflation only for futa pawn. I think onahole messes up with cumpilation mod in some way
Nohrin Posted May 25, 2025 Posted May 25, 2025 Question: Does the new defeat mechanic (being captured by enemies and put into a enemies Onahole) apply to pawns who are kidnapped in a raid? Or only when you get downed on an enemy base raid? I think its a very "rimworld themed idea", if your kidnapped pawns get abused in the enemies base. But I rarely raid other faction settlements, so it would be nice to see this feature happen when your colonists get kidnapped. I have looked around for some documentation on this new mechanic, but could not find much information. Maybe I missed it, but perhaps explaining it a bit more on the mod description page would be a good idea.
hamartithia Posted May 26, 2025 Author Posted May 26, 2025 9 hours ago, Nohrin said: Question: Does the new defeat mechanic (being captured by enemies and put into a enemies Onahole) apply to pawns who are kidnapped in a raid? Or only when you get downed on an enemy base raid? I think its a very "rimworld themed idea", if your kidnapped pawns get abused in the enemies base. But I rarely raid other faction settlements, so it would be nice to see this feature happen when your colonists get kidnapped. I have looked around for some documentation on this new mechanic, but could not find much information. Maybe I missed it, but perhaps explaining it a bit more on the mod description page would be a good idea. It was originally a submod. I was making a lot changes to my mod preparing for an major update, and it broke the submod. So I decided to merge the features from the submod (after asking the original author for permission). To my knowledge, it does not account for colonists kidnapped. However, it is on the roadmap as well as enemy faction raids will try rescue their pawns made into onaholes. 1
hamartithia Posted May 26, 2025 Author Posted May 26, 2025 On 5/23/2025 at 4:53 AM, Mortmenir said: I've found a new bug. A newjoined pawn-futa got raped(vaginally or not, it doesen't matter) by male pawns using onahole and caused extremely cumflation on their genitals. She also got cumflated but it shouldn't work for both pawns. Without onahole tool it works as intended causing cumflation only for futa pawn. I think onahole messes up with cumpilation mod in some way I'll look into that 1
janna1994 Posted June 1, 2025 Posted June 1, 2025 I can't figure out why I can only use this mod if I download the version off of github, gitlab, whatever it's called. Any time I try to use an updated version from here, it doesn't like it. I get more errors and the pawns flip upside down again.
MerFeather Posted June 4, 2025 Posted June 4, 2025 Vaginal cross sections are incorrectly using the anal background. Also, the mod settings menu for this mod lags significantly.
NiliniliN Posted June 18, 2025 Posted June 18, 2025 This mod works amazingly well with Factional War https://steamcommunity.com/sharedfiles/filedetails/?id=3423264477 You go to enemy bases and see them killing/fucking eachother after fighting, funny
hamartithia Posted July 8, 2025 Author Posted July 8, 2025 On 6/4/2025 at 2:07 PM, MerFeather said: Vaginal cross sections are incorrectly using the anal background. Also, the mod settings menu for this mod lags significantly. Fixed
Red One Posted July 9, 2025 Posted July 9, 2025 (edited) What exactly are the defeat requirements? I had 2 male goblins attack a factional war 2 way attack and instant caravan loss, tried to switch em to female too. Then I went to an enemy base and same thing, no defeat mechanic. activated, did not notice anything in the logs either. I'll prob try moving the mod load order later. Edit: I can only get defeat to work at vanilla enemy bases. all the modded locations don't trigger it. Edited July 11, 2025 by Red One
edtide25 Posted July 11, 2025 Posted July 11, 2025 3.0.0 version doesn't work with cumplation mod. The cum storage is missing in onahole stockpile.
NiliniliN Posted July 11, 2025 Posted July 11, 2025 (edited) Missing Onahole_RJW_Animation.dll in 3.0.0 update causes multiple errors for animation patches. actually a lot of assemblies are removed in this version, maybe for optimization. But I am unsure what mods are conflicting now. I have RJW Cumpilation SAR0 RJW Anim 2.0 Abscon Classic animation pack RJW anim hawkstuff UAP Edit: This error spam ONLY happens when using the 3.0...2.2.4 works fine without issues [Ultimate Animation Pack - Start of stack trace] Verse.PatchOperationReplace(xpath=" /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Anal"]/animationStages"): Failed to find a node with the given xpath Verse.PatchOperationSequence: Error in the operation at position=1 Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match> [End of stack trace] The top operation is the one that failed, the ones below it are the parents Source file: F:\SteamLibrary\steamapps\common\RimWorld\Mods\UAP\Mods\Onahole Extention\Patches\Onahole Anal Anim Patch.xml (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Ultimate Animation Pack - Start of stack trace] Verse.PatchOperationReplace(xpath=" /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Vaginal"]/animationStages"): Failed to find a node with the given xpath Verse.PatchOperationSequence: Error in the operation at position=1 Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match> XML error: <raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations> doesn't correspond to any field in type BodyPartVariationWithRace. Context: <li><hediffName>Breasts</hediffName><varName><li>default</li><li>InvertedNipple</li><li>variation</li><li>ball</li></varName><raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations></li> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0 - PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result) at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x004a6] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x0015c] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> Edited July 11, 2025 by NiliniliN
NephilimOokami Posted July 11, 2025 Posted July 11, 2025 the nutrient paste inside the metal frame just keeps disappearing(it seems to happen on game load)
BenMorbez Posted July 11, 2025 Posted July 11, 2025 (edited) Bondage furniture does not work, pawns are brought to them, but then just laying on the same tile, animation playing like being downed, not fixed to the furniture Quote Exception in SetupToils for pawn Chechik driver=JobDriver_BeOnahole (toilIndex=-1) driver.job=(BeOnahole (Job_1203143) B = Thing_OnaholeMetalFrame137724) System.NullReferenceException: Object reference not set to an instance of an object [Ref A2ACF0C9] Duplicate stacktrace, see ref for original UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string) Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver) Verse.AI.JobDriver:SetupToils () Verse.AI.Pawn_JobTracker:StartJob (Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool,bool) RJW_Onahole.Extensions.OnaholeExt:StartBeOnaholeJobOn (Verse.Pawn,RJW_Onahole.Building_OnaholeBed) RJW_Onahole.Building_OnaholeBed:Notify_PawnBind (Verse.Pawn) RJW_Onahole.Jobs.JobDriver_BindOnahole:<MakeNewToils>b__2_4 () Verse.AI.Toil:Cleanup (int,Verse.AI.JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil () Verse.AI.JobDriver:ReadyForNextToil () Verse.AI.JobDriver:TryActuallyStartNextToil () Verse.AI.JobDriver:ReadyForNextToil () Verse.AI.JobDriver:TryActuallyStartNextToil () Verse.AI.JobDriver:ReadyForNextToil () Verse.AI.JobDriver:DriverTick () Verse.AI.Pawn_JobTracker:JobTrackerTick () Verse.Pawn:Tick () Verse.Thing:DoTick () Verse.TickList:Tick () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () Verse.Game:UpdatePlay () Verse.Root_Play:Update () Edited July 11, 2025 by BenMorbez
Rimworldvka Posted July 12, 2025 Posted July 12, 2025 How do you stay in defeat screen after the defeat feature? Like is there a way to do that?
Red One Posted July 12, 2025 Posted July 12, 2025 5 hours ago, Rimworldvka said: How do you stay in defeat screen after the defeat feature? Like is there a way to do that? You can set it to infinity mode, seems to work fine for me.
Elvenar Posted July 12, 2025 Posted July 12, 2025 (edited) On 5/13/2025 at 10:59 AM, hamartithia said: Can you post the logs? Sorry, didn't see your reply Player.log Edited July 12, 2025 by Elvenar
SnakePreacher Posted July 13, 2025 Posted July 13, 2025 If possible, could we get a fix for an incompatibility I am seeing with Sensible Bed Ownership? https://steamcommunity.com/sharedfiles/filedetails/?id=3328702448 Keep up the good work, this mod has been a great answer to preventing prison breaks lol
hamartithia Posted July 13, 2025 Author Posted July 13, 2025 1 hour ago, SnakePreacher said: If possible, could we get a fix for an incompatibility I am seeing with Sensible Bed Ownership? https://steamcommunity.com/sharedfiles/filedetails/?id=3328702448 Keep up the good work, this mod has been a great answer to preventing prison breaks lol It is impossible. Fixing it will break compatibility with hospitality. 1
hamartithia Posted July 13, 2025 Author Posted July 13, 2025 On 7/11/2025 at 2:22 AM, NiliniliN said: Missing Onahole_RJW_Animation.dll in 3.0.0 update causes multiple errors for animation patches. actually a lot of assemblies are removed in this version, maybe for optimization. But I am unsure what mods are conflicting now. I have RJW Cumpilation SAR0 RJW Anim 2.0 Abscon Classic animation pack RJW anim hawkstuff UAP Edit: This error spam ONLY happens when using the 3.0...2.2.4 works fine without issues [Ultimate Animation Pack - Start of stack trace] Verse.PatchOperationReplace(xpath=" /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Anal"]/animationStages"): Failed to find a node with the given xpath Verse.PatchOperationSequence: Error in the operation at position=1 Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match> [End of stack trace] The top operation is the one that failed, the ones below it are the parents Source file: F:\SteamLibrary\steamapps\common\RimWorld\Mods\UAP\Mods\Onahole Extention\Patches\Onahole Anal Anim Patch.xml (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Ultimate Animation Pack - Start of stack trace] Verse.PatchOperationReplace(xpath=" /Defs/Rimworld_Animations.GroupAnimationDef[defName="GroupAnimation_Use_Onahole_Vaginal"]/animationStages"): Failed to find a node with the given xpath Verse.PatchOperationSequence: Error in the operation at position=1 Verse.PatchOperationFindMod(RimJobWorld - Onahole Extension): Error in <match> XML error: <raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations> doesn't correspond to any field in type BodyPartVariationWithRace. Context: <li><hediffName>Breasts</hediffName><varName><li>default</li><li>InvertedNipple</li><li>variation</li><li>ball</li></varName><raceVariations><li><races><li>Anty</li></races><varNames><li>Chitin</li><li>ChitinInv</li></varNames></li></raceVariations></li> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type) [0x00025] in <eae584ce26bc40229c1b1aa476bfa589>:0 - PREFIX bs.performance: Boolean PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type:Prefix(Type type, Object& __result) at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x004a6] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x0015c] in <d122c912d7034b5ca09e3e30ca25e0f0>:0 XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" MayRequire="rim.job.world.onahole.ext" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RJW_Onahole.PawnTest_IsOnahole from node <li Class="RJW_Onahole.PawnTest_IsOnahole" /> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Rimworld_Animations.BasePawnTest from XML: System.MissingMethodException: Default constructor not found for type Rimworld_Animations.BasePawnTest [Ref DCA3D604] Duplicate stacktrace, see ref for original XML: <tests><li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /><li Class="Rimworld_Animations.PawnTest_BodyType"><bodyType>Hulk</bodyType></li></tests> Fixed 1
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