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[mod] RimJobWorld - Onahole Extension


hamartithia

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Posted

Having some trouble with the animations framework

Exception loading def from file GroupAnimation_Use_Onahole_Anal.xml: System.ArgumentException: Could not find type named Rimworld_Animations.GroupAnimationContext_RJWSex from node <li Class="Rimworld_Animations.GroupAnimationContext_RJWSex"><whitelist><li Class="Rimworld_Animations.PawnTest_Humanlike" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /></whitelist><priority>99999</priority><interactionDefs><li>Sex_Anal</li><li>Rape_Anal</li></interactionDefs></li>
Parameter name: node
[Ref 7863AED1]
  at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <24d25868955f4df08b02c73b55f389fe>:0 
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Rimworld_Animations_GroupAnimationContext(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_Def(int,int,System.Xml.XmlNode,System.Type)
  at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x0012b] in <24d25868955f4df08b02c73b55f389fe>:0 
    - PREFIX Dubwise.DubsBadHygiene: Boolean DubsBadHygiene.DubsBadHygieneMod:Prefix(XmlNode node, LoadableXmlAsset loadingAsset, Def& __result)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
 

Posted

Exception loading def from file GroupAnimation_Use_Onahole_Anal.xml: System.ArgumentException: Could not find type named Rimworld_Animations.GroupAnimationContext_RJWSex from node <li Class="Rimworld_Animations.GroupAnimationContext_RJWSex"><whitelist><li Class="Rimworld_Animations.PawnTest_Humanlike" /><li Class="RJW_Onahole.PawnTest_IsOnahole" /></whitelist><priority>99999</priority><interactionDefs><li>Sex_Anal</li><li>Rape_Anal</li></interactionDefs></li> Parameter name: node [Ref 2B4AACB9] at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <24d25868955f4df08b02c73b55f389fe>:0 (wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Rimworld_Animations_GroupAnimationContext(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type) (wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_Def(int,int,System.Xml.XmlNode,System.Type) at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x000dd] in <24d25868955f4df08b02c73b55f389fe>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObjectNew:DefFromNodeNew (System.Xml.XmlNode,Verse.LoadableXmlAsset) Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool) Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

Posted

why Animals only use oral sex without vaginal insertion?I have disabled the option for the machine to block certain parts

Posted
Just now, 233hkj said:

why Animals only use oral sex without vaginal insertion?I have disabled the option for the machine to block certain parts
为什么动物只用口交而不插入阴道?我已经禁用了机器屏蔽某些部位的选项

There are no error logs. The game version is 1.6 and the mod version is 3.10

Posted
8 hours ago, 233hkj said:

There are no error logs. The game version is 1.6 and the mod version is 3.10

I found the reason, the problem is Chief Cheese's Feral Fucker Animations

Posted

It is incompatible with the recently updated Rimworld Animations 2.0. I hope it can be updated soon. It's my favorite MOD

与最近更新的动画组件不兼容,希望能快点更新,最喜欢的一个MOD了

Posted

Hi I have some suggestions. Could you make it a bed-like object that allows slaves sleep on it so I don't need to feed all the slaves with normal foods but fluids. And reduce the amount of fluids generating and accept cum from other colonists. If a slave have cock, it will increase the food needs when it's turned on. So the slave cannot be feed enough by themselves and need others feed them cum.

Add VR headset for skill level training and brainwashing

After Gene extracted, the prisoner won't be placed on onahole but a bed automatically by colonists. I hope you can fix that

Posted (edited)

Thanks for the update.

Has this been updated to the latest Animations Framework? Would be nice to have a changelog either on here or git

Edited by yoyoman69
  • 2 weeks later...
Posted

Great mod... would love to see an addition to the onaholes that let you inject/fill them with cum for impregnations... unfortunately, not sure Cumflation has any ability to distinguish one donor from the other...

Posted

Is the auto feeder not working for anyone else? 

 

I have tried everything but can't get it to work. Verified meal permissions allow for everything and uninstalled all other mods but this and RJW, still doesn't work. Is there some.hidden setting I have to change? 

 

My pawns will restock the onahole food storage, but the pawn that's bound never gets auto fed and will die of starvation unless I allow other pawns to manually feed them.

Posted

Another bug I've noticed. Pawns will not use the onahole. I'll designate them as comfort pawns but because they're incapacitated they will not be used. I checked the the machine blocking hole option was off so that's not it. How can I fix this?

Posted
16 hours ago, jnwork said:

Another bug I've noticed. Pawns will not use the onahole. I'll designate them as comfort pawns but because they're incapacitated they will not be used. I checked the the machine blocking hole option was off so that's not it. How can I fix this?

How did you get the mod to work?

Posted
17 hours ago, Furylover said:

how were you able to use the mod?, when i try to add it to Rimworld it just turns into a bunch of folders

Make a folder called 'RJW Onahole' and extract everything into that folder.

Posted (edited)
3 hours ago, SingleForLife said:

Make a folder called 'RJW Onahole' and extract everything into that folder.

Oh im stupid, Vortex unpacks it into multiple folders for some reason, putting it directly into Rimworld's mod folder worked. Thank you for your help

 

Though now i can't load my saves

Edited by Furylover
Posted
On 11/16/2025 at 11:37 PM, jnwork said:

Another bug I've noticed. Pawns will not use the onahole. I'll designate them as comfort pawns but because they're incapacitated they will not be used. I checked the the machine blocking hole option was off so that's not it. How can I fix this?

Following up on this. Anyone else having this problem and know a fix? How can I make a bug report? This kinda defeats the whole point of this mod

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