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Werewolf Prostitution


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Posted

Werewolf Prostitution

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this just adds Werewolf Prostitutes to some (not all) towns, and some behind a few of the inns.

your welcome "Kiggs" the mod is now real.

 

Required Mods/Install Order:
Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/
also if you are installing this into SkyrimVR you should go here first:
https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/


Skyrim Script Extender (aka: SKSE)
Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version number. also don't fall for the SE AE trap, if your game is "up to date" then your game is using the "AE" exe even if you did not buy the pack of CrapClub mods that goes by the same name, this is why you must look at your exe version number to see what you actually have.
http://skse.silverlock.org/


Address Library for SKSE Plugins
SkyrimSE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444

Note: you most likely want the file called "1.6.x"

SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
SkyrimLE N/A skip


Fores New Idles (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/3038
SkyrimLE http://www.nexusmods.com/skyrim/mods/11811/

 

SkyUI
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/12604
SkyrimLE http://www.nexusmods.com/skyrim/mods/3863/

 

UIExtensions (needed for SexLabTools)
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/17561
SkyrimLE http://www.nexusmods.com/skyrim/mods/57046/


Papyrus Tweaks NG ( makes SexLab run faster if you turn on "Speed up native calls" )
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/77779?
SkyrimLE N/A skip

 

SexLab Framework
SkyrimSE/AE/VR https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
Warning: like SKSE you need to pay attention to what version of Skyrim you have.
SkyrimLE https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/

 

SexLab Tools (optional, but recommended)
SkyrimSE/AE/VR https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
SkyrimLE http://www.loverslab.com/files/file/2018-sexlab-tools-v30/

 

Sexlab Aroused Redux
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
SkyrimLE http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/

 

More Nasty Critters
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/
SkyrimLE https://www.loverslab.com/files/file/4130-more-nasty-critters-legendary-edition/

 

Creature Framework
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/
SkyrimLE https://www.loverslab.com/files/file/4130-more-nasty-critters-legendary-edition/

 

JContainers
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495 or https://github.com/ryobg/JContainers/releases
Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
Warning2: if it's SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
SkyrimLE http://www.nexusmods.com/skyrim/mods/49743/?

 

SexLab Animation Loader (aka: SLAL)
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
SkyrimLE http://www.loverslab.com/files/file/2488-sexlab-animation-loader/

 

Horny Creatures of Skyrim
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
SkyrimLE https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/


Billyy's SLAL Animations
SkyrimSE/AE/VR/LE https://www.loverslab.com/files/file/3999-billyys-slal-animations-2024-9-1/
Warning: pay attention to what version your downloading


MatchMaker (optional, but recommended)
SkyrimSE/AE/VR/LE http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/

 

Suggested Load Order:
(Skyrim and it's DLCs here)
SexLab.esm
SexlabAroused.esm
CreatureFramework.esm
(Sexlab Addon\Plugin mod's .esm here)
(All other .esm mods here)
SkyUI.esp
UIExtensions.esp (needed for SexLabTools)
FNIS.esp
(All other .esp mods here)
SexLabTools.esp (optional)
MoreNastyCritters.esp
SexLabMatchMaker.esp (optional)
SLAnimLoader.esp
HornyCreatures.esp
SLALAnimObjBillyy.esp
(Sexlab Addon\Plugin mod's .esp here)

 

Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in other skeleton mods.


  • Submitter
  • Submitted
    10/01/24
  • Category
  • Requirements
    Reading
  • Special Edition Compatible
    Yes

 

Posted

Hi,

 

Not sure if intended but the werewolf behind Riverwood inn has a female voice while being male, nothing breaking just wanted to mention.

(haven't gotten around to check other werewolf yet)

 

Also cheers for making/sharing this mod! :D 

Posted
6 hours ago, Unknown22923 said:

Hi,

 

Not sure if intended but the werewolf behind Riverwood inn has a female voice while being male, nothing breaking just wanted to mention.

(haven't gotten around to check other werewolf yet)

 

Also cheers for making/sharing this mod! :D 

make sure MNC is up to date, that one should be using the Hermaphrodite mesh.

(also note that you should NOT resave the mod's esp as form 44 in the CK because it will unassociate the herm body formid as being from mnc)

Posted
16 minutes ago, MadMansGun said:

make sure MNC is up to date, that one should be using the Hermaphrodite mesh.

(also note that you should NOT resave the mod's esp as form 44 in the CK because it will unassociate the herm body formid as being from mnc)

Oh.. they are supposed to be herm makes sense, I got Total Werewolf Overhaul installed so that's probably why it got the male model, just ignore then ^^"

Posted (edited)

PSBoss made some really good replacers with female atronach versions. So here's hoping we get atronachs next. That said, I am eager to try this out.

Edited by WearableNine
  • 2 weeks later...
Posted
4 hours ago, wolfgundam said:

Hey would it be possible to get a female version of this just curios? 

there are females in the mod, your just not looking in the right places. it's a mix of males, females and herms.

  • 1 month later...
Posted

does this enable the PC to talk to people? I use growl and what happens if I have growl before horny creature I can interact with NPC, but then I lose the feed using off the dead, now when growl is after horny creatures I loos interaction but I now can feed.

Posted
3 hours ago, tonitrulupus said:

does this enable the PC to talk to people?

mnc/hcos/werewolf prostitution does not alter talking to npcs, by default the werewolf race has talking enabled. but mnc does edit the werewolf race to change the height of the males so that likely creates a conflict with growl's race edits, i think that mod should be fixable with xedit but i'm not sure what else it may be editing.

 

(also i should note that this mod currently does not make you a prostitute, only the werewolves added by the mod are)

Posted
On 12/8/2024 at 1:53 PM, MadMansGun said:

mnc/hcos/werewolf prostitution does not alter talking to npcs, by default the werewolf race has talking enabled. but mnc does edit the werewolf race to change the height of the males so that likely creates a conflict with growl's race edits, i think that mod should be fixable with xedit but i'm not sure what else it may be editing.

 

(also i should note that this mod currently does not make you a prostitute, only the werewolves added by the mod are)

thats the thing, if growl is before more horney creatures in the load order I can interact, have dialog options etc, but I lose the feed option. if it is after I now can feed but not interact with npc and get no ability to even talk to them, unless I do it right after I change like within the first  10 - 30 sec. kind of weird, so there is not necessarily a conflict, more of one is superseding the other on priority, so any subjections on how to fix that or is it one of those thing I will have to just choose one way or the other, oh also when growl is first if I remember right, I also lose the ability to jump and change back which growl allows you to do.

  • 2 months later...
Posted (edited)

Also I am getting "Aborted : A werewolf is not part of sexlabanimfaction" when trying the multiple partner options

Edited by alphafr
  • 2 months later...
Posted (edited)
On 5/20/2025 at 9:05 AM, backally1177 said:

You know, it would be really cool of you to just list where you've spawned the NPC's

 

I'm begging you

interior cells:

RiftenHaelgasBunkhouse (herm)

WindhelmPalaceUpstairs02 (female)

WinterholdCollegeHallofAttainment (herm)

DLC2RRTheRetchingNetch (male(werebear) and female)

MarkarthSilverBloodInn (female)

DawnstarSanctuary (male and female, but only after the bedroom upgraded is bought)

NightgateInnCellar (female)

 

Tamriel world cells:

DoomstoneReach01 (lovers stone) (female)

DoomstoneNorthernPineForest01 (stead stone) (male) 

IvarsteadExterior02 (male and female)

POIReach16 (south of Old Hroldan inn) (herm)

RoriksteadExterior01 (herm)

SolitudeDocksEntrance (misleading name, it's the side door into Solitude north of the docks) (male)

MorthalExterior06 (herm)

Riverwood03 (herm)

POISnowy26 (midway between Dawnstar and Fort Dunstad, across the road from a giant camp) (herm)

DawnstarExterior09 (male and female)

POINorthernCoast15 (tent near DawnstarSanctuary) (herm)

WinterholdExteriorBridge (male)

WinterholdExterior05 (female)

 

city cells:

RiftenCityEast (male)

RiftenCityNorth (female)

 

 

DLC1HunterHQWorld cell

(unnamed 02007BB6) (male and female)

DLC1HunterWorldFort01 (male and female)

 

 

Edited by MadMansGun
  • 2 weeks later...
Posted

ive got an issue when running this mid with TWO, the female and male werewolves work just fine but the herm werewolves have invisible bodies. head and shlong render fine and function fine its just the lack of body. been trying to troubleshoot for ages and ive ruled out load order issues so i figure its something else ive done wrong. i have all up to date mods and files have no missing or edited files. creature framework appears to recognize everything correctly. my best guess is an issue with TWO but i have not figured anything out yet. appreciate it

  • 4 weeks later...
Posted
On 5/30/2025 at 8:27 PM, 1234211 said:

ive got an issue when running this mid with TWO, the female and male werewolves work just fine but the herm werewolves have invisible bodies. head and shlong render fine and function fine its just the lack of body. been trying to troubleshoot for ages and ive ruled out load order issues so i figure its something else ive done wrong. i have all up to date mods and files have no missing or edited files. creature framework appears to recognize everything correctly. my best guess is an issue with TWO but i have not figured anything out yet. appreciate it

you should open WerewolfProstitution.esp in xedit add as master WerewolvesHCOS.esp and then follow this comment guide, worked for me

  • 1 month later...
Posted
17 hours ago, Delkron said:

Hey, I can't get the werewolves to engage in dialogue. I'm running it on the AE version, is this just LE?

This is a known skyrim issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save quit & reload the game so that Skyrim can properly register and initialize the dialogues.

Posted
26 minutes ago, FoxerGods said:

Can u share the location of all of the werewolfs?

 

scroll up

Posted

Hi, i got a problem, i ́m surely at faut but the animation with the werewolf dont work idk why if yall could help me it would be nice, the werewolf just take my money and nothing happen same for the multiple werewolf choice(they just disapear) so odk what is the issue, hope you can help me.

Posted
2 hours ago, kzlll said:

.

make sure MNC, Billyy & HCOS are installed.

Quote

 

5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.

 

6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

 

7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
NOTE1: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
(doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)

NOTE2: try turning on the "hkx file compatibly check" in FNIS to see if you installed the wrong version/s of any animation packs.

 

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

 

  • 1 month later...
Posted

I need a lore friendly version of this. This is absolutely amazing, but I run into them a bit too much. Rescuing a trapped werewolf out in the woods and enabling them to wander around a nearby camp waiting for you to return would be pretty cool. And I'd imagine a small quest with the companions for Aela.

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