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KziitdXXXToolset GuliGuli's Expansion


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Posted (edited)

大佬你好,我非常喜欢你的关于这些衣服捆绑化想法,而且正好你制作的这些衣服都是我正在使用的,所以我准备尝试一下,在这之前我想问一下你这些替换的衣服是独立的服装还是会替换掉这些服装的本体(因为我用的换装模组我希望可以在捆绑和不捆绑版本中间切换),然后我使用的是复仇女神和ddNG,捆绑的姿势可以正常运行吗
另外我看您还推荐了一个战败模组,我没有使用过但我也想尝试一下,如果我安装这个战败模组需要调整什么东西来适应你制作的服装吗

问题比较多如果打扰到您我很抱歉,我看评论区您懂中文,所以我就简单机翻了英文版,如果英文有语法错误请见谅
Hello , I really like your idea of bundling these clothes, and the clothes you made happen to be the ones I am currently using, so I am ready to give it a try. Before that, I would like to ask if these replacement clothes are independent clothes or will replace the main body of these clothes (because I want to switch between bundled and unbound versions of the dressing module I am using). And I am using Nemisis and ddNG. Can the bundling posture work properly?
Also, I noticed that you recommended a defeat mod that I haven't used before, but I also want to try it out. If I install this defeat mod, do I need to adjust anything to fit the clothing you make

Edited by FateElf
Posted
17 hours ago, FateElf said:

大佬你好,我非常喜欢你的关于这些衣服捆绑化想法,而且正好你制作的这些衣服都是我正在使用的,所以我准备尝试一下,在这之前我想问一下你这些替换的衣服是独立的服装还是会替换掉这些服装的本体(因为我用的换装模组我希望可以在捆绑和不捆绑版本中间切换),然后我使用的是复仇女神和ddNG,捆绑的姿势可以正常运行吗
另外我看您还推荐了一个战败模组,我没有使用过但我也想尝试一下,如果我安装这个战败模组需要调整什么东西来适应你制作的服装吗

问题比较多如果打扰到您我很抱歉,我看评论区您懂中文,所以我就简单机翻了英文版,如果英文有语法错误请见谅
Hello , I really like your idea of bundling these clothes, and the clothes you made happen to be the ones I am currently using, so I am ready to give it a try. Before that, I would like to ask if these replacement clothes are independent clothes or will replace the main body of these clothes (because I want to switch between bundled and unbound versions of the dressing module I am using). And I am using Nemisis and ddNG. Can the bundling posture work properly?
Also, I noticed that you recommended a defeat mod that I haven't used before, but I also want to try it out. If I install this defeat mod, do I need to adjust anything to fit the clothing you make

今天安装了,前两个问题都能正常运行,非常感谢大佬的辛苦工作,很喜欢您的想法和创意
但我发现捆绑的手掌部分的肤色不太对,请问这个是正常的吗,另外我同时也安装了这个实际战败模组并且翻译了一下,刚才试了一下能正常使用,还是想问一下能直接让这个战败模组生成对应服装的捆绑版作为最后的捆绑吗,还需不需要调整别的选项

Posted
2 hours ago, FateElf said:

今天安装了,前两个问题都能正常运行,非常感谢大佬的辛苦工作,很喜欢您的想法和创意
但我发现捆绑的手掌部分的肤色不太对,请问这个是正常的吗,另外我同时也安装了这个实际战败模组并且翻译了一下,刚才试了一下能正常使用,还是想问一下能直接让这个战败模组生成对应服装的捆绑版作为最后的捆绑吗,还需不需要调整别的选项

你说的问题我在主页上都有介绍了,但是这里我用中文重新说一下:1、实验室。2、ddng。3、实际战败。4、简单战败(如果你玩生物的话)。5、我的mod(都是独立的服装,但是没有贴图,需要你安装原作者的服装mod)。6、dav(这个简单些,无论你用什么战败,都可以实现换装)。7、vsu,这个只适用于实际战败,但是多了一个步骤等于多了一些沉浸感,所以我还是推荐vsu,当然,dav和vsu你可以同时安装,没有冲突。具体我在下载链接中提供了一个示例视频。

关于实验室,你起码要在“脱衣选项”中把“上衣”(32插槽)设置为“永不脱下”

关于DD,在实际战败的MCM中,“DD”选项起码要取消勾选“pre-arm”

关于VSU,你只需要在VSU的MCM中点一下“配置”即可。

具体说来,就是假设你穿着服装A,那么在你战败之后动画开始前,服装就会变成A-紧缚版。同时,原版衣服应该在你的背包里消失了,所以在所有战败事件结束之后,你需要重新拿一件原版的换上。

3 hours ago, FateElf said:

但我发现捆绑的手掌部分的肤色不太对,请问这个是正常的吗

这个我也说过了,这是天际的引擎问题,相反辐射就没有这个问题,我也无计可施了,所以我只能取消了手部的法线图,只能是勉强看不出来。

Posted
14 hours ago, guliguliradish said:

你说的问题我在主页上都有介绍了,但是这里我用中文重新说一下:1、实验室。2、ddng。3、实际战败。4、简单战败(如果你玩生物的话)。5、我的mod(都是独立的服装,但是没有贴图,需要你安装原作者的服装mod)。6、dav(这个简单些,无论你用什么战败,都可以实现换装)。7、vsu,这个只适用于实际战败,但是多了一个步骤等于多了一些沉浸感,所以我还是推荐vsu,当然,dav和vsu你可以同时安装,没有冲突。具体我在下载链接中提供了一个示例视频。

关于实验室,你起码要在“脱衣选项”中把“上衣”(32插槽)设置为“永不脱下”

关于DD,在实际战败的MCM中,“DD”选项起码要取消勾选“pre-arm”

关于VSU,你只需要在VSU的MCM中点一下“配置”即可。

具体说来,就是假设你穿着服装A,那么在你战败之后动画开始前,服装就会变成A-紧缚版。同时,原版衣服应该在你的背包里消失了,所以在所有战败事件结束之后,你需要重新拿一件原版的换上。

这个我也说过了,这是天际的引擎问题,相反辐射就没有这个问题,我也无计可施了,所以我只能取消了手部的法线图,只能是勉强看不出来。

好的,谢谢你大佬,我再自己研究一下,感谢你的回复

Posted

Has anyone come up with a sure fire way to get the odd shadows on the body to stop? I was able to get it to stop once but when I started a fresh game the new game has worse textures that the game where it worked, and they went away. Fresh save nothing crazy. I saved, logged out then logged back in, and the problem is still there.

Posted (edited)
4 hours ago, Modtesting1 said:

Has anyone come up with a sure fire way to get the odd shadows on the body to stop? I was able to get it to stop once but when I started a fresh game the new game has worse textures that the game where it worked, and they went away. Fresh save nothing crazy. I saved, logged out then logged back in, and the problem is still there.

The odd shadows are caused by Skyrim's baseline "Ambient Occlusion" which is what the game uses to draw shadows.  You can turn this off by looking at the skyrimprefs.ini file in your launcher and opening it in a text editor.

 

If you set:  "bSAO_CS_Enable =0 and SAOEnable =0" and save the file then the body shadows disappear entirely.  The downside is the game will stop drawing a lot of shadows normally, but the extra workaround for that is to install an ENB and use the ENB's functions instead.  Otherwise your game will start looking a little washed out from what you're used to normally.  The general wisdom is while ENBs have a higher impact on game performance, their Occlusion is much better than what's packaged in Skyrim's base game so if you're already using an ENB then you lose nothing except for the weird black shadows.

 

EDIT: Here's a link to my first post for it, where I have some screenshots (And also didn't install the ENB correctly)

Spoiler

 

 

Edited by IcicleInn
Posted (edited)

SkyrimSpecialEdition1_10_20258_07_31PM.png.4aedafecae7a5bd36d59cfaebc4f6961.pngSo I noticed that the discoloration does not appear Some NPC But it does on others and the player in the same game. I was never able to fix the issue for myself, however I thought pointing this out might help with a fix down the line. Thats the Bijin Ingun black-briar on the left and a PC preset on the right.

Edited by Modtesting1
Posted (edited)

I'm wondering, is there a way to curb the enlargement and especially the discoloration of the hands? The effect is visible even on some of your preview images, so I assume you are aware of the problem, but with certain skin colors the effect is amplified to a very irritating level.

Spoiler

magecore.jpg.5d094d55efe8bcd7298956f21dcbc68c.jpgrat.jpg.7fc7b1b7aa958cc42ecc4c6883fdb9eb.jpg


 

 

 

Edited by Talesien
Posted
On 1/4/2025 at 10:39 PM, guliguliradish said:

这个我也说过了,这是天际的引擎问题,相反辐射就没有这个问题,我也无计可施了,所以我只能取消了手部的法线图,只能是勉强看不出来。

 

5 hours ago, Talesien said:

I'm wondering, is there a way to curb the enlargement and especially the discoloration of the hands? The effect is visible even on some of your preview images, so I assume you are aware of the problem, but with certain skin colors the effect is amplified to a very irritating level.

  Hide contents

magecore.jpg.5d094d55efe8bcd7298956f21dcbc68c.jpgrat.jpg.7fc7b1b7aa958cc42ecc4c6883fdb9eb.jpg


 

 

 

 

Author said the discoloring of hands issue due to the root cause of Skyrim Engine, there is no solution to deal with. Unlike Fallout there isn't have this problem. 

Posted
22 minutes ago, JunWeng said:

 

 

Author said the discoloring of hands issue due to the root cause of Skyrim Engine, there is no solution to deal with. Unlike Fallout there isn't have this problem. 

I see, thanks... as for Fallout, that has it's own set of problems.

Posted
On 1/16/2025 at 5:56 AM, YapYapTHESTREAMER said:

what mod has the textures for the KFT-CAE-Kurea?

KFT-CAE-Kurea looks like it's an experimental mashup by the author right now.  Originally it was using textures from an Elle set and Caenarvon sets but as of the last couple of versions it's been changed again.   It may not be a finished portion of the mod, especially when the assemble kurea outfit has a note to disregard it.

  • 2 weeks later...
Posted

Hi, fellas!

 

I'm sorry, i'm pretty dumb in Skyrim modding. Where i'm need to place files from the "KXT-GuliExtensions_v0.99fixBodyslide" archive? 

 

Seems like i have problems with this, cause all the devices are invisible.  

Posted
On 1/23/2025 at 6:59 AM, Popek4321 said:

Congratulations, great initiative


I applaud your work guliguliradish. Great job. Do you think it is possible to export this to LE versions? 

I started playing this game relatively late and have never played LE before. If you are willing to convert it into LE, I have no objections.

Posted (edited)
On 2/1/2025 at 2:42 AM, hugoviana said:

Hi, fellas!

 

I'm sorry, i'm pretty dumb in Skyrim modding. Where i'm need to place files from the "KXT-GuliExtensions_v0.99fixBodyslide" archive? 

 

Seems like i have problems with this, cause all the devices are invisible.  

Install it directly using your mod manager, and then open it using bodyslide. If you're talking about 'how to find it in the game', I think you need  add item

Edited by guliguliradish
Posted

Just wanted to hop in here and wish you luck with the Herculean task that is your port. Wish I could provide any help beyond that, because I genuinely believe this is a project worth pursuing. Thanks for taking it upon yourself.

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