Ero Sama Posted November 5, 2024 Posted November 5, 2024 5 hours ago, guliguliradish said: Of course, do you need my pose file? Or if you need my help with making it, please give me the meshes file (or link) https://www.nexusmods.com/skyrimspecialedition/mods/26419?tab=description COCO 2B Wedding Outfit https://www.nexusmods.com/skyrimspecialedition/mods/50833 YoRHa 2B Attire - CBBE 3BA thank you if you can do it
guliguliradish Posted November 5, 2024 Author Posted November 5, 2024 29 minutes ago, Ero Sama said: https://www.nexusmods.com/skyrimspecialedition/mods/26419?tab=description COCO 2B Wedding Outfit https://www.nexusmods.com/skyrimspecialedition/mods/50833 YoRHa 2B Attire - CBBE 3BA thank you if you can do it It doesn't seem difficult. If you're not in a hurry, please wait for a while. I don't know if I need Coco's modification permission if I add it to my clothing collection.
Ero Sama Posted November 5, 2024 Posted November 5, 2024 (edited) 1 hour ago, guliguliradish said: It doesn't seem difficult. If you're not in a hurry, please wait for a while. I don't know if I need Coco's modification permission if I add it to my clothing collection. Sure take your time thank you and it's possible to fix some texture i have a few on purple thank Edited November 5, 2024 by Ero Sama
Caligula Big Posted November 5, 2024 Posted November 5, 2024 (edited) I keep getting a neckseam problem when i use the devices Edited November 18, 2024 by Caligula Big
Mark Silver Posted November 5, 2024 Posted November 5, 2024 Thankfully just like the other version someone already created an amputation framework for skyrim
IcicleInn Posted November 7, 2024 Posted November 7, 2024 (edited) Testing out version 0.96. The new hands are starting to look pretty good. Also I like the new sets of options on the Cosplay Shirt however found some bad bugs For some reason the DAV files are causing CTD when swapping to the shibari mode, at least for Pure and Swimsuit. Swimsuit newschool shibari is still tied to swimsuit oldschool shibari. Putting on the outfit directly worked, but swapping between outfits quickly also caused CTD. Tried it on two different saves to make sure. EDIT: I just tried it with version 0.9 and didn't get the same crashes. Edited November 7, 2024 by IcicleInn Clarification
guliguliradish Posted November 7, 2024 Author Posted November 7, 2024 2 hours ago, IcicleInn said: Testing out version 0.96. The new hands are starting to look pretty good. Also I like the new sets of options on the Cosplay Shirt however found some bad bugs For some reason the DAV files are causing CTD when swapping to the shibari mode, at least for Pure and Swimsuit. Swimsuit newschool shibari is still tied to swimsuit oldschool shibari. Putting on the outfit directly worked, but swapping between outfits quickly also caused CTD. Tried it on two different saves to make sure. EDIT: I just tried it with version 0.9 and didn't get the same crashes. Well, I already noticed this issue before its release and made adjustments to others. However, it seems that this was my negligence for Pure and Swim, and I will fix it in the next version. I'm very sorry. Also, are you saying that there is an issue with the Dav text? If possible, please send me the 0.9 version of the Dav file so that I can compare the differences between the two and identify any errors. Thank you again for your feedback!
guliguliradish Posted November 7, 2024 Author Posted November 7, 2024 2 hours ago, IcicleInn said: Testing out version 0.96. The new hands are starting to look pretty good. Also I like the new sets of options on the Cosplay Shirt however found some bad bugs For some reason the DAV files are causing CTD when swapping to the shibari mode, at least for Pure and Swimsuit. Swimsuit newschool shibari is still tied to swimsuit oldschool shibari. Putting on the outfit directly worked, but swapping between outfits quickly also caused CTD. Tried it on two different saves to make sure. EDIT: I just tried it with version 0.9 and didn't get the same crashes. Oh, btw, I am creating a unique spatial normal for the 'hand'. Once this work is completed, the hand issue can be completely resolved. Please wait for a while
luolion123123 Posted November 7, 2024 Posted November 7, 2024 我的游戏本体是重制版1.5.97,nmm的版本是0.83.5,现在是游戏正常,mod正常,问题是nmm不正常,容易跳出,显示 异常来自 HRESULT:0x80070459。。。。这个,我应该怎么做,nmm不能使用,
Sofian Posted November 7, 2024 Posted November 7, 2024 are you gonna add the FO4 Amputee fuckdoll outfit at some point? 1
guliguliradish Posted November 8, 2024 Author Posted November 8, 2024 1 hour ago, Sofian said: are you gonna add the FO4 Amputee fuckdoll outfit at some point? If there is a suitable script, it's easy. But if the equipment is amputated without a script, the character will float in mid air
SpicyBoi24 Posted November 8, 2024 Posted November 8, 2024 (edited) Probably a big ask, but would you be willing to, if possible, seperate the 'bonadge with clothing' sets from the individual devices into two seperate files? I'm only interested in using the devices, and the file size is a bit big for me Edited November 8, 2024 by SpicyNuggies24
IcicleInn Posted November 8, 2024 Posted November 8, 2024 (edited) 22 hours ago, guliguliradish said: Well, I already noticed this issue before its release and made adjustments to others. However, it seems that this was my negligence for Pure and Swim, and I will fix it in the next version. I'm very sorry. Also, are you saying that there is an issue with the Dav text? If possible, please send me the 0.9 version of the Dav file so that I can compare the differences between the two and identify any errors. Thank you again for your feedback! I did some testing and troubleshooting! I also opened the JSON file for DAV to see if I could figure out what tied to what. The version 0.9 and the version 0.96 don't have much differences other than the new files added for 0.96. Here are my findings: Spoiler SUCCESSFUL TESTING: [E] Dominique Top --> Shibari --> KFT-Elle-Dominique Wayward Knight Armor --> Shibari --> KFT-Ahz-knight Cosplay Shimakaze Blouse --> Shibari --> KFT-CAE-Shimakaze Assemble Kurea --> Shibari --> KFT-CAE-Kurea Thorn Princess Dress --> Shibari --> KFT-CAE-Yor This one might be the wrong armor, but the dav worked Cosplay Shirt --> Shibari --> KFT-CAE-shirt Cosplay Shirt --> Shibariplus --> KFT-CAE-shirtJP Cosplay Blazer Navy --> Shibari --> KFT-Cae-blazer Cosplay Sailor Blouse Summer - Kanto --> Shibari --> KFT-CAE-sailor Cosplay Sailor Blouse Winter - Kanto --> Shibari --> KFT-CAE-sailorlong Cosplay Tshirt Round-Neck - classic --> Shibari --> KFT-CAE-roundneck UNSUCCESSFUL TESTING Kitsune Miko Plus >>> None of the pieces linked to a DAV transform Cosplay Maid Cafe Blouse - Pure --> Shibari --> KFT-CAE-cafe --> CTD Cosplay Maid Cafe Blouse - Pure (Lewd) --> Shibari --> KFT-CAE-cafe --> CTD Cosplay ??? --> Shibari --> KFT-CAE-shirtJP ~~ I could not figure out what other cosplay costume links to KFT-CAE-shirtJP Whitewitch_shawl --> Shibari --> Invisible Body ~~ this one SHOULD link to KFT-xing-witch Cosplay Swimsuit Oldschool --> Shibari --> KFT-CAE-swim --> CTD ~~ This one is both CTD and is linked to the wrong outfit. The link code is currently "[Caenarvon] Cosplay Pack.esp|948": "KXT-GuliExtensions.esp|821", and should probably be "[Caenarvon] Cosplay Pack.esp|949": "KXT-GuliExtensions.esp|821", So in summary: 11 / 17 of the current DAV code lines worked fine. But stuff tied to KFT-CAE-cafe and KFT-CAE-swim both cause CTD. While I was testing I also got Glowing Red Hands on KFT-CAE-swim transform right before CTD. This is probably related to the hand fixes that you are working on. Below is a pic of the red hands and of the missing body bugs I found Spoiler Keep up the good work! I am looking forwards to what your final products will look like. Edited November 8, 2024 by IcicleInn
guliguliradish Posted November 8, 2024 Author Posted November 8, 2024 11 hours ago, SpicyNuggies24 said: Probably a big ask, but would you be willing to, if possible, seperate the 'bonadge with clothing' sets from the individual devices into two seperate files? I'm only interested in using the devices, and the file size is a bit big for me Perhaps it needs to be supported by scripts. Because it may be necessary to add keywords to the equipment
guliguliradish Posted November 8, 2024 Author Posted November 8, 2024 8 hours ago, IcicleInn said: I did some testing and troubleshooting! I also opened the JSON file for DAV to see if I could figure out what tied to what. The version 0.9 and the version 0.96 don't have much differences other than the new files added for 0.96. Here are my findings: Hide contents SUCCESSFUL TESTING: [E] Dominique Top --> Shibari --> KFT-Elle-Dominique Wayward Knight Armor --> Shibari --> KFT-Ahz-knight Cosplay Shimakaze Blouse --> Shibari --> KFT-CAE-Shimakaze Assemble Kurea --> Shibari --> KFT-CAE-Kurea Thorn Princess Dress --> Shibari --> KFT-CAE-Yor This one might be the wrong armor, but the dav worked Cosplay Shirt --> Shibari --> KFT-CAE-shirt Cosplay Shirt --> Shibariplus --> KFT-CAE-shirtJP Cosplay Blazer Navy --> Shibari --> KFT-Cae-blazer Cosplay Sailor Blouse Summer - Kanto --> Shibari --> KFT-CAE-sailor Cosplay Sailor Blouse Winter - Kanto --> Shibari --> KFT-CAE-sailorlong Cosplay Tshirt Round-Neck - classic --> Shibari --> KFT-CAE-roundneck UNSUCCESSFUL TESTING Kitsune Miko Plus >>> None of the pieces linked to a DAV transform Cosplay Maid Cafe Blouse - Pure --> Shibari --> KFT-CAE-cafe --> CTD Cosplay Maid Cafe Blouse - Pure (Lewd) --> Shibari --> KFT-CAE-cafe --> CTD Cosplay ??? --> Shibari --> KFT-CAE-shirtJP ~~ I could not figure out what other cosplay costume links to KFT-CAE-shirtJP Whitewitch_shawl --> Shibari --> Invisible Body ~~ this one SHOULD link to KFT-xing-witch Cosplay Swimsuit Oldschool --> Shibari --> KFT-CAE-swim --> CTD ~~ This one is both CTD and is linked to the wrong outfit. The link code is currently "[Caenarvon] Cosplay Pack.esp|948": "KXT-GuliExtensions.esp|821", and should probably be "[Caenarvon] Cosplay Pack.esp|949": "KXT-GuliExtensions.esp|821", So in summary: 11 / 17 of the current DAV code lines worked fine. But stuff tied to KFT-CAE-cafe and KFT-CAE-swim both cause CTD. While I was testing I also got Glowing Red Hands on KFT-CAE-swim transform right before CTD. This is probably related to the hand fixes that you are working on. Below is a pic of the red hands and of the missing body bugs I found Reveal hidden contents Keep up the good work! I am looking forwards to what your final products will look like. Very detailed. I will correct them one by one💗
Sofian Posted November 8, 2024 Posted November 8, 2024 14 hours ago, guliguliradish said: If there is a suitable script, it's easy. But if the equipment is amputated without a script, the character will float in mid air it doesnt bother me if it floats or not the most important part would be having it
Lokikun Posted November 9, 2024 Posted November 9, 2024 (edited) I think if you're using OAR and DDNG, I believe you can setup so that the equipment can use the Petsuit animations by using or the same keyword or adding a keyword to the crawling animations in the OAR config for it. So you will at least not float around. (Dunno if the crawling height is right, but there must be a way to adjust its height, with a negative value for the high heels settings) It has been a long time since I looked into DD. But if it's still similar, I believe you can just create a new devious device, change the key necessary to unequip and replace the default messages for the new item with custom one's in the place where you set up the script configs. If you set it up similar to the petsuit, it should even block actions in the same way. Edited November 9, 2024 by Loki15kun
yukii223 Posted November 10, 2024 Posted November 10, 2024 I want to ask why the rope on the leg disappeared?
guliguliradish Posted November 10, 2024 Author Posted November 10, 2024 20 minutes ago, yukii223 said: I want to ask why the rope on the leg disappeared? Disappeared? Can you explain it in more detail?
guliguliradish Posted November 10, 2024 Author Posted November 10, 2024 22 hours ago, Loki15kun said: I think if you're using OAR and DDNG, I believe you can setup so that the equipment can use the Petsuit animations by using or the same keyword or adding a keyword to the crawling animations in the OAR config for it. So you will at least not float around. (Dunno if the crawling height is right, but there must be a way to adjust its height, with a negative value for the high heels settings) It has been a long time since I looked into DD. But if it's still similar, I believe you can just create a new devious device, change the key necessary to unequip and replace the default messages for the new item with custom one's in the place where you set up the script configs. If you set it up similar to the petsuit, it should even block actions in the same way. Well... I think I need a demonstration
IcicleInn Posted November 10, 2024 Posted November 10, 2024 (edited) 7 hours ago, yukii223 said: I want to ask why the rope on the leg disappeared? if it's what I think it is, it's a setting in the DD / DDNG MCM for hiding Devices. Right now all of the leg restraints including leg ropes are coded as Harness / Corset / Hobble dresses which the DD MCM by default has hidden under body pieces. Likewise, all of the bound arm items are currently coded as Body Pieces so you need to untick Harnesses under the Body setting in DD for them to show up. Spoiler Edited November 10, 2024 by IcicleInn 1
Lokikun Posted November 11, 2024 Posted November 11, 2024 (edited) 11 hours ago, guliguliradish said: Well... I think I need a demonstration Here is the example I have created. For some reason the hand overlays are not hidden correctly I tried to fix them by changing body slots of the armor or armor addon, but ended up giving up after it broke skin color. For now you have to remove manually hand overlays from the character. (In other words body slot are not enterely correct) I used as base for this example the Cyborg Body from TAWOBA REMASTERED CBBE 6.1 and DD NG. So you will need the meshes from tawoba and DD NG to see it working in practice. (There are distortions under the armpits when crawling, but I dunno how to fix it) The high heels settings I tried did not work correctly. (Characters started flying around after sitting, so something was broken on my install. It has been a long time since I played Skyrim, looks like mine is not up to date. Maybe it's based on the animation or maybe some other setting was wrong.) (If you want to try, edit the Cyborg Body B in outfit studio and add the NiFloatExtraData with negative HH_OFFSET value after double clicking the cyborg mesh in the second tab and rebuild the morphs and item) Anyway I created separate messages and separate key to allow equipping and unequipping, with customized messages that should make sense. Since I used DD NG Petsuit as base, some messages still refer to the item as a device. I was not able to fix that, since those messages are not exposed and it would require changing scripts. I blocked lockpicking actions and normal struggle escape with a new keyword added to the item. I used the keyword to block the options in the messages. I did not create a way to obtain the regen spell key, so you will need to use console commands or additem menu. If you equip the item from the esp, the character will crawl around (with some floating included), will not be able to equip items. Since it uses DD keywords, other characters should react appropriately. Feel free to use the esp and my edits in it as you see fit. AmpExample.esp Edited November 11, 2024 by Loki15kun
yukii223 Posted November 11, 2024 Posted November 11, 2024 16 hours ago, IcicleInn said: if it's what I think it is, it's a setting in the DD / DDNG MCM for hiding Devices. Right now all of the leg restraints including leg ropes are coded as Harness / Corset / Hobble dresses which the DD MCM by default has hidden under body pieces. Likewise, all of the bound arm items are currently coded as Body Pieces so you need to untick Harnesses under the Body setting in DD for them to show up. Hide contents Thanks!
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