brommo Posted November 6, 2025 Posted November 6, 2025 Is there some guide? For real, i cant get the wise man(woman) trait, bad event rng I guess. But even if I do, how the heck would one get cambions since 99% of woman are heterosexual. Also the aspirant trait is kinda broken, every single person on this earth starts to hate you.
Wellsat2 Posted November 6, 2025 Posted November 6, 2025 So, who exactly needs to be a succubus if I am the Huang Di and need 3 powerful vassals to be succubi? Since the Celestial government lacks powerful vassals?
merrick1031 Posted November 6, 2025 Posted November 6, 2025 2 hours ago, brommo said: Is there some guide? For real, i cant get the wise man(woman) trait, bad event rng I guess. But even if I do, how the heck would one get cambions since 99% of woman are heterosexual. Also the aspirant trait is kinda broken, every single person on this earth starts to hate you. The wise woman trait is extremely rng to get. The most effective way I've gotten it is traveling in a region that has a religion with the tenet Sanctity of Nature though there are a couple of other methods that it can pop all of them are rng based. Creating cambions start off being almost impossible, but becomes far easier once you unlock the ability Alter Sexuality.
DicKingLoL Posted November 7, 2025 Posted November 7, 2025 game is crashing and the error log is full of the following [19:54:07][E][jomini_script_system.cpp:303]: Script system error! Error: untyped trigger [ Scoped object of type 'character' is not valid ((no character) weak (Character - 4294967295)!) ] Script location: file: common/scripted_guis/cdol_mapmode_sgui.txt line: 1206 (outerworld_enabled_check:is_valid) instead of mapmode its just full of other things, what is the problem even here? game settings? or what is failing to happen
Bluebottle_ Posted November 7, 2025 Posted November 7, 2025 what happened to the Hermaphrodite bookmark character?
Lyskorie Posted November 7, 2025 Author Posted November 7, 2025 52 minutes ago, DicKingLoL said: game is crashing and the error log is full of the following [19:54:07][E][jomini_script_system.cpp:303]: Script system error! Error: untyped trigger [ Scoped object of type 'character' is not valid ((no character) weak (Character - 4294967295)!) ] Script location: file: common/scripted_guis/cdol_mapmode_sgui.txt line: 1206 (outerworld_enabled_check:is_valid) instead of mapmode its just full of other things, what is the problem even here? game settings? or what is failing to happen Occasional bizzare Paradox GUI code where it checks for a character despite already applying restrictions on having a valid player. It's an error that happens inconsistently and which has cropped up every now and then. Just now, Bluebottle_ said: what happened to the Hermaphrodite bookmark character? She was never on any of the bookmarks - you get an event to switch to her one day after game starts.
Bluebottle_ Posted November 7, 2025 Posted November 7, 2025 2 minutes ago, Lyskorie said: She was never on any of the bookmarks - you get an event to switch to her one day after game starts. oh i see! my bad
LustDemon69 Posted November 7, 2025 Posted November 7, 2025 Been using this mod for quite a bit, I keep having this issue of INSANELY low game speed, even at 5. As in, it goes at a day every 2 or 3 ticks. I've run this mod with just the Carnalitas minimum, but I know it's this mod because when I clone the playset and remove DoL, the game speed works fine. *Please* tell me there is some way to fix this, since I know it can't be a performance issue with my computer as I can run even higher intensity playsets and mods (like PoD) just fine.
merrick1031 Posted November 7, 2025 Posted November 7, 2025 (edited) @Lyskorie The game has been running fine for me so far since my last message so it looks like it was just an issue with the save file. I haven't fully tested everything though because I got side tracked. One thing that kind of annoys me in CK3 is that Traits related to Secrets don't give a benefit until revealed, Witch Trait in Vanilla and Demoness Trait in DoL, so I played around in the code and added a Modifier mimicking some of the benefits of the Demoness trait. No way I am touching the XP tracks and trying to fit those in. I've only tested having the Modifier added and haven't triggered the Revelation Decision or Suspicion Reveal yet to make sure it gets removed, but would this be something that you are interested in adding into DoL? Edit: I spoke too soon. I realized after posting that I could alter the requirements on the Reveal decision to test my modifier and the issue that I had been having and after Revealing it still leaves that decision available and has me as a Demoness with a Demoness secret so it looks like that problem is that the secret isn't getting cleared. I'll poke around to see if I can get it working. Edit 2: I found this section of code about random_secret commented out and removing the # fixed the Secret and Reveal decision staying. No idea if I broke something else doing that though. Edited November 7, 2025 by merrick1031
Lyskorie Posted November 7, 2025 Author Posted November 7, 2025 (edited) 2 hours ago, merrick1031 said: @Lyskorie The game has been running fine for me so far since my last message so it looks like it was just an issue with the save file. I haven't fully tested everything though because I got side tracked. One thing that kind of annoys me in CK3 is that Traits related to Secrets don't give a benefit until revealed, Witch Trait in Vanilla and Demoness Trait in DoL, so I played around in the code and added a Modifier mimicking some of the benefits of the Demoness trait. No way I am touching the XP tracks and trying to fit those in. I've only tested having the Modifier added and haven't triggered the Revelation Decision or Suspicion Reveal yet to make sure it gets removed, but would this be something that you are interested in adding into DoL? Edit: I spoke too soon. I realized after posting that I could alter the requirements on the Reveal decision to test my modifier and the issue that I had been having and after Revealing it still leaves that decision available and has me as a Demoness with a Demoness secret so it looks like that problem is that the secret isn't getting cleared. I'll poke around to see if I can get it working. Edit 2: I found this section of code about random_secret commented out and removing the # fixed the Secret and Reveal decision staying. No idea if I broke something else doing that though. The modifier while it is still a secret thing is something I have considered, but elected against a while back because it's quite obvious that you are a succubus if you have the modifier - it kind of renders the Succubus trait being a secret moot. That part in the revelation decision was commented out because the game hates it when someone "exposes" their own secret, plus with how it is written right now, if you don't have the revelation event suppressed, you'd get "you exposed yourself as a succubus" which just reads very weirdly. Edited November 7, 2025 by Lyskorie
Wellsat2 Posted November 7, 2025 Posted November 7, 2025 I want to ask again, how do I Proclaim a Lustful Dominion as the Hegemon of China? I don't have ANY powerful Vassals. In fact I used a cheat to turn evry single one of my vassals to a succubus and I still can't take the decision.
Swifting Posted November 7, 2025 Posted November 7, 2025 (edited) I discovered a small inconsistency with the mod - the decision to enshrine "Demons" in the religion. That one needs at least 15 lilithism holy-sites visited by you, but most of them don't fire - at least as a traveller. In fact, I think only the sites that also are denoted by the "prayer" site of interest count, and of those even some who aren't related to any lilithism faith at all, either. Not that there are many of them outside of tibet if you want to start in the new areas, though implementing new faiths for the region of course will take a good amount of work and thus time to implement. My best guess is that maybe the mod also needs Carnalitas Dei to accept them - which would be nice to include in the dependencies if true. I myself will just fire the interaction via console once I've gotten enough of the working / workable conditions right, so it's no skin of my back, but still thought I'd mention it here. Speaking of the whole thing though, another point is how difficult to "find" those sites are, even if you are a traveller. Maybe including those holy sites in the expedition-map wouldn't be too much trouble? As it is now, you are constantly switching through the faith menus and adjusting course. Edited November 7, 2025 by Swifting clarity phrasing
aerosmei1 Posted November 7, 2025 Posted November 7, 2025 (edited) Could you please add an option to the new game's settings to disable female-to-female childbirth? This childbirth bypasses almost all game-specific limitations, including those imposed on races that cannot reproduce in POD By the way, this reproductive system also bypasses most of the game's genetic checks and various genetic bonuses. Most remarkably, it bypasses the checks in 00_defines.txt, which is astonishing. Edited November 7, 2025 by aerosmei1
merrick1031 Posted November 7, 2025 Posted November 7, 2025 13 hours ago, Lyskorie said: The modifier while it is still a secret thing is something I have considered, but elected against a while back because it's quite obvious that you are a succubus if you have the modifier - it kind of renders the Succubus trait being a secret moot. I kind of see your point because if the only thing you are missing are XP tracks on the trait that you wouldn't have unlocked anyway then there is no reason to really reveal yourself and get the associated negatives. On the other hand from a flavor perspective I feel like even while hiding her true nature a Succubus would still seem a little bit "more" compared to a normal person, so I'll probably just trim down and remove some of the effects in the modifier. Something like keep the No Prowess Loss since that ties into the Age Suspicion tick pretty well and keep the Attraction Opinion too, though maybe reduce it to 5. I wonder if character flags work with modifiers because the one for not visibly aging would also play well with the Age Suspicion. 13 hours ago, Lyskorie said: That part in the revelation decision was commented out because the game hates it when someone "exposes" their own secret, plus with how it is written right now, if you don't have the revelation event suppressed, you'd get "you exposed yourself as a succubus" which just reads very weirdly. I mean the way you phrased that is completely accurate, but I get your point. Disclaimer: The following is from my experience with the corrupted save and may no longer be relevant. My big issue with keeping the Demoness secret is the suspicion events still firing after I revealed myself because some of those have really annoying effects and just don't make sense. "Sex Demon, I have a lower opinion of you because you have been accused of being a harlot." while it is known that your character is a sex demon is a bit odd. It makes even less sense when the person with the negative opinion of Harlotry is part of one of the extremely permissive Lilith religions that celebrates being a sex demon.
DonClop Posted November 7, 2025 Posted November 7, 2025 (edited) Hey, got a question, how well this mod currently works with Phaze Futa mod? Edited November 7, 2025 by DonClop
merrick1031 Posted November 7, 2025 Posted November 7, 2025 17 minutes ago, DonClop said: Hey, got a question, how well this mod currently works with Phaze Futa mod? Lyskorie mentioned that the mod should work fine with Phaze Futa mod and suggested putting DoL after it in the load order. 1
DonClop Posted November 7, 2025 Posted November 7, 2025 11 minutes ago, merrick1031 said: Lyskorie mentioned that the mod should work fine with Phaze Futa mod and suggested putting DoL after it in the load order. Thanks for the answer.
kingaragorn Posted November 7, 2025 Posted November 7, 2025 5 hours ago, Swifting said: I discovered a small inconsistency with the mod - the decision to enshrine "Demons" in the religion. That one needs at least 15 lilithism holy-sites visited by you, but most of them don't fire - at least as a traveller. In fact, I think only the sites that also are denoted by the "prayer" site of interest count, and of those even some who aren't related to any lilithism faith at all, either. Not that there are many of them outside of tibet if you want to start in the new areas, though implementing new faiths for the region of course will take a good amount of work and thus time to implement. My best guess is that maybe the mod also needs Carnalitas Dei to accept them - which would be nice to include in the dependencies if true. I myself will just fire the interaction via console once I've gotten enough of the working / workable conditions right, so it's no skin of my back, but still thought I'd mention it here. Speaking of the whole thing though, another point is how difficult to "find" those sites are, even if you are a traveller. Maybe including those holy sites in the expedition-map wouldn't be too much trouble? As it is now, you are constantly switching through the faith menus and adjusting course. what command is that, i mean the one to introduce Lilith. I am close to giving up in finding the even id to trigger it...
Lyskorie Posted November 8, 2025 Author Posted November 8, 2025 13 hours ago, Wellsat2 said: I want to ask again, how do I Proclaim a Lustful Dominion as the Hegemon of China? I don't have ANY powerful Vassals. In fact I used a cheat to turn evry single one of my vassals to a succubus and I still can't take the decision. It's a bit of an oversight - I have not accounted for a possible lack of powerful vassals. I should also say that as it works right now, taking the decision as a Hegemony-tier would give you a titular Empire-tier title. 6 hours ago, aerosmei1 said: Could you please add an option to the new game's settings to disable female-to-female childbirth? This childbirth bypasses almost all game-specific limitations, including those imposed on races that cannot reproduce in POD By the way, this reproductive system also bypasses most of the game's genetic checks and various genetic bonuses. Most remarkably, it bypasses the checks in 00_defines.txt, which is astonishing. Will be under consideration. 8 hours ago, Swifting said: I discovered a small inconsistency with the mod - the decision to enshrine "Demons" in the religion. That one needs at least 15 lilithism holy-sites visited by you, but most of them don't fire - at least as a traveller. In fact, I think only the sites that also are denoted by the "prayer" site of interest count, and of those even some who aren't related to any lilithism faith at all, either. Not that there are many of them outside of tibet if you want to start in the new areas, though implementing new faiths for the region of course will take a good amount of work and thus time to implement. My best guess is that maybe the mod also needs Carnalitas Dei to accept them - which would be nice to include in the dependencies if true. I myself will just fire the interaction via console once I've gotten enough of the working / workable conditions right, so it's no skin of my back, but still thought I'd mention it here. Speaking of the whole thing though, another point is how difficult to "find" those sites are, even if you are a traveller. Maybe including those holy sites in the expedition-map wouldn't be too much trouble? As it is now, you are constantly switching through the faith menus and adjusting course. There is a bit of Paradox jank at play here, as it currently only counts as long as said site is not the endpoint (on either end) of a travel plan. It also is very constrained to the old map, still - I did try to port Xuansu over from Carnalitas Dei as a starter but it very annoyingly keeps CTDing when launched with Dei itself. Even then, that faith would need holy site remapping to account for the addition of China. There is a debug portion in the decision that showcases the "mapregion" containing all these baronies - these are manually logged barony by barony, so the fact that you had Carnalitas Dei loaded or not doesn't really matter (actually it was the fact that this was brought up that I realised I have not logged the baronies of Khadimist, Madelenist and Maromil holy sites into the effect). The problem with including it into the expedition map is that you are already quite limited in terms of what you can do with a custom mapmode - barony coloration is just about the only thing you can do. Including it into the expedition map would introduce excessive noise that makes the expedition map less useful. 4 hours ago, DonClop said: Hey, got a question, how well this mod currently works with Phaze Futa mod? As Merrick said, place after Phaze's Futa mod. 5 hours ago, merrick1031 said: I kind of see your point because if the only thing you are missing are XP tracks on the trait that you wouldn't have unlocked anyway then there is no reason to really reveal yourself and get the associated negatives. On the other hand from a flavor perspective I feel like even while hiding her true nature a Succubus would still seem a little bit "more" compared to a normal person, so I'll probably just trim down and remove some of the effects in the modifier. Something like keep the No Prowess Loss since that ties into the Age Suspicion tick pretty well and keep the Attraction Opinion too, though maybe reduce it to 5. I wonder if character flags work with modifiers because the one for not visibly aging would also play well with the Age Suspicion. I mean the way you phrased that is completely accurate, but I get your point. Disclaimer: The following is from my experience with the corrupted save and may no longer be relevant. My big issue with keeping the Demoness secret is the suspicion events still firing after I revealed myself because some of those have really annoying effects and just don't make sense. "Sex Demon, I have a lower opinion of you because you have been accused of being a harlot." while it is known that your character is a sex demon is a bit odd. It makes even less sense when the person with the negative opinion of Harlotry is part of one of the extremely permissive Lilith religions that celebrates being a sex demon. I suppose if you can somehow make it less conspicuous then the modifier way could still work. Then again I guess you still gain succubus mastery which is displayed in the form of modifiers, anyway. I'll give the suspicion events trigger another look. I could have sworn I have locked it from being able to fire if you are already revealed, but I could have missed something.
BadAtMakingUsernames Posted November 8, 2025 Posted November 8, 2025 Causes a lot of desync errors. It's definitely caused by something here because testing with it on and off only causes desyncs to happen. Not running any other mods aside from UI mods, this, CBO and Carnalitas. Not 100% sure on what the errors are. A lot of the log is filled with the same errors as other users have noted like so: [14:56:28][E][jomini_script_system.cpp:303]: Script system error! Error: untyped trigger [ Scoped object of type 'character' is not valid ((no character) weak (Character - 4294967295)!) ] Script location: file: common/scripted_guis/cdol_other_sgui.txt line: 13 (cdol_uses_sexual_power_trigger:is_valid), and a lot of other errors about schemes like so: [14:58:37][E][jomini_script_system.cpp:303]: Script system error! Error: is_pool_guest_of trigger [ target character was null ] Script location: file: common/scripted_modifiers/00_scheme_scripted_modifiers.txt line: 1247 (ai_agent_join_chance_hostile_general_suite_modifier[hash#3042561583]) file: common/schemes/scheme_types/slander_scheme.txt line: 45 (slander:agent_join_chance)
Lyskorie Posted November 8, 2025 Author Posted November 8, 2025 21 minutes ago, BadAtMakingUsernames said: Causes a lot of desync errors. It's definitely caused by something here because testing with it on and off only causes desyncs to happen. Not running any other mods aside from UI mods, this, CBO and Carnalitas. Not 100% sure on what the errors are. A lot of the log is filled with the same errors as other users have noted like so: [14:56:28][E][jomini_script_system.cpp:303]: Script system error! Error: untyped trigger [ Scoped object of type 'character' is not valid ((no character) weak (Character - 4294967295)!) ] Script location: file: common/scripted_guis/cdol_other_sgui.txt line: 13 (cdol_uses_sexual_power_trigger:is_valid), and a lot of other errors about schemes like so: [14:58:37][E][jomini_script_system.cpp:303]: Script system error! Error: is_pool_guest_of trigger [ target character was null ] Script location: file: common/scripted_modifiers/00_scheme_scripted_modifiers.txt line: 1247 (ai_agent_join_chance_hostile_general_suite_modifier[hash#3042561583]) file: common/schemes/scheme_types/slander_scheme.txt line: 45 (slander:agent_join_chance) To quote myself replying to the same thing a bit ago: > Occasional bizzare Paradox GUI code where it checks for a character despite already applying restrictions on having a valid player. > It's an error that happens inconsistently and which has cropped up every now and then. It's something that I have tried but have never been able to get rid of. Scheme errors aren't on my end - vanilla is just sometimes that finnicky. Even running the game vanilla still gives you errors occasionally. Besides, I don't play multiplayer, so multiplayer-specific problems may be out of my field.
merrick1031 Posted November 8, 2025 Posted November 8, 2025 7 hours ago, Lyskorie said: I'll give the suspicion events trigger another look. I could have sworn I have locked it from being able to fire if you are already revealed, but I could have missed something. I tested things further on my end and it looks like the Demoness secret sticking around and the issues with suspicion events triggering after the Reveal decision were a combination of the corrupted save file glitching out, and possibly bad timing, and not waiting long enough on the new save. Tested it again and after doing the Reveal decision the Demoness secret does go away on it's own after a bit of time, but on the first new save I wasn't waiting long enough which is why I still saw the secret. On my little bit of testing today I didn't get any Suspicion events after Revealing so either I was misremembering and they were only firing on the corrupted save or they were firing on the first new save in the few months in between the Reveal decision and the secret going away. I let the game run a few times for 2-5 years after revealing myself and this is the only thing that fired in the latest testing when I intentionally pushed up the suspicion level, before and after the secret went away, after doing the Reveal decision.
Xelaria Posted November 8, 2025 Posted November 8, 2025 I am also seeing a loc error when playing a Mandala with the Lilityadharma faith.
BurnMeNet Posted November 8, 2025 Posted November 8, 2025 On 11/7/2025 at 3:22 AM, LustDemon69 said: Been using this mod for quite a bit, I keep having this issue of INSANELY low game speed, even at 5. As in, it goes at a day every 2 or 3 ticks. I've run this mod with just the Carnalitas minimum, but I know it's this mod because when I clone the playset and remove DoL, the game speed works fine. *Please* tell me there is some way to fix this, since I know it can't be a performance issue with my computer as I can run even higher intensity playsets and mods (like PoD) just fine. Same thing happening to me, redownloaded everything, rolled back to previous version and still plays like a slug.
LustDemon69 Posted November 8, 2025 Posted November 8, 2025 6 hours ago, BurnMeNet said: Same thing happening to me, redownloaded everything, rolled back to previous version and still plays like a slug. Well it was happening since I've played during 1.15 and on. I even subscribed to a couple mods meant to boost the game speed but they don't help that much. Also, @Lyskorie are there any plans for adding a succubus Camp Purpose for Adventurers? The lack of such makes playing Adventurer not seem as immersive/fun since there's not much special about being an Adventurer Succubus other than needing to travel for the decisions.
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