draco1412 Posted August 25 Posted August 25 I just want to say thank you very much and great work. The original game was great and I am enjoying the additions too.  Thank you very much. Though I would like to ask if in future more pokegirls will be added in this game ? By the way Delia & Whitney are my favourite because of their assets. 2
Sevii88 Posted August 25 Posted August 25 6 hours ago, draco1412 said: I just want to say thank you very much and great work. The original game was great and I am enjoying the additions too.  Thank you very much. Though I would like to ask if in future more pokegirls will be added in this game ? By the way Delia & Whitney are my favourite because of their assets. You're welcome! Glad you're enjoying the update and it's working for you. I wanted to add new PokeGirls... namely Jasmine (with an evo), Plumeria, and Karen... I'm just not a good digital artist (drawing with a mouse is difficult!). My favorite is Caitlin2 - RyuUzuki cooked with that one.
RyuUzuki Posted August 25 Author Posted August 25 44 minutes ago, Sevii88 said: You're welcome! Glad you're enjoying the update and it's working for you. I wanted to add new PokeGirls... namely Jasmine (with an evo), Plumeria, and Karen... I'm just not a good digital artist (drawing with a mouse is difficult!). My favorite is Caitlin2 - RyuUzuki cooked with that one. Yea, that's why I don't use mouse to make sprites. I tried it first and then decided to use pen.
Sevii88 Posted August 25 Posted August 25 1 hour ago, RyuUzuki said: Yea, that's why I don't use mouse to make sprites. I tried it first and then decided to use pen. The GOAT...! Alas, I have no pen. Thank you for the game! I'm looking forward to the next one!
dialgio Posted August 26 Posted August 26 To install the edits made by sevii do I simply rewrite the files in the original pokemon feral f folder? Â
StarryNightInHell Posted August 26 Posted August 26 15 minutes ago, dialgio said: To install the edits made by sevii do I simply rewrite the files in the original pokemon feral f folder? Â nah, the whole game is in the file, just download and extract.
DrakonX1991 Posted August 26 Posted August 26 3 hours ago, StarryNightInHell said: nah, the whole game is in the file, just download and extract. Â is there a way to have your save continue, I downloaded it but couldn't play with my previous team
dialgio Posted August 26 Posted August 26 6 hours ago, StarryNightInHell said: nah, the whole game is in the file, just download and extract. unfortunately im always met with this upon startupÂ
Sevii88 Posted August 26 Posted August 26 1 hour ago, dialgio said: unfortunately im always met with this upon startup I could not replicate this issue. I tested by downloading the four mediafire links that I have active in this thread and ran each exe. All four game variants opened without issue. My best guess is that you may not have extracted all of the game files in the zip.
Sevii88 Posted August 26 Posted August 26 (edited) 4 hours ago, DrakonX1991 said: is there a way to have your save continue, I downloaded it but couldn't play with my previous team In the Windows only version (it could work on other platforms, just not JoiPlay), I changed where the game saves (and load saves from) to the game's directory (it makes a folder called "Saves" upon start if that doesn't exist). I did this for easier access. The default save location is kept in the Windows/JoiPlay version. Two options: 1) Download the JoiPlay version and it should find your old save. 2) Download the Windows "only" version and then copy paste your old save from Appdata/Roaming/Pokemon Feral F   - You get to the Appdata folder by typing in the address bar of a File Explorer window "%appdata%" without quotes, then pressing enter.   - In the Appdata/Roaming/Pokemon Feral F folder, you should see Game.rxdata. That's your save file. Copy and paste it into a folder called "Saves" in the Sevii version where Game.exe is. Edited August 26 by Sevii88
pornlover1111 Posted August 26 Posted August 26 3 hours ago, dialgio said: unfortunately im always met with this upon startup I am fairly certain it is a problem with it trying to read your file path, change it so that all the folders in path do not have "-" or "." or maybe even numbers, i do not know which one exactly causes that but it fixed this problem for me. 1
dialgio Posted August 27 Posted August 27 9 hours ago, pornlover1111 said: I am fairly certain it is a problem with it trying to read your file path, change it so that all the folders in path do not have "-" or "." or maybe even numbers, i do not know which one exactly causes that but it fixed this problem for me. Did the trick! Much thanks
DerpedPerd Posted August 27 Posted August 27 22 hours ago, Sevii88 said: In the Windows only version (it could work on other platforms, just not JoiPlay), I changed where the game saves (and load saves from) to the game's directory (it makes a folder called "Saves" upon start if that doesn't exist). I did this for easier access. The default save location is kept in the Windows/JoiPlay version. Two options: 1) Download the JoiPlay version and it should find your old save. 2) Download the Windows "only" version and then copy paste your old save from Appdata/Roaming/Pokemon Feral F   - You get to the Appdata folder by typing in the address bar of a File Explorer window "%appdata%" without quotes, then pressing enter.   - In the Appdata/Roaming/Pokemon Feral F folder, you should see Game.rxdata. That's your save file. Copy and paste it into a folder called "Saves" in the Sevii version where Game.exe is. i have the unencrypted version of the game. will it affect the sevii ver if i transfer my data from it?
Sevii88 Posted August 27 Posted August 27 (edited) 1 hour ago, DerpedPerd said: i have the unencrypted version of the game. will it affect the sevii ver if i transfer my data from it? I'm not quite sure what you are asking regarding "data" (do you mean save data or game edits you made?), but the new stuff was added onto the base game, nothing overwritten, so old saves should be compatible. Mine was. Also, I used the unencrypted version of the game to make the Sevii update. Hope this helps. Edited August 27 by Sevii88 1
AJC46 Posted August 27 Posted August 27 22 hours ago, NovemCrowe said: How do IV medals work? Â like the bottlecaps of the offical games since gen 7 they make a stat behave if had a 31 in the IV (the max value) but doesn't actually alter the actual IV for the sake of breeding. Â same story with the mints they make the mon stats behave has a certain nature but the actual nature is still used for the sake of breeding
DerpedPerd Posted August 28 Posted August 28 (edited) 23 hours ago, Sevii88 said: I'm not quite sure what you are asking regarding "data" (do you mean save data or game edits you made?), but the new stuff was added onto the base game, nothing overwritten, so old saves should be compatible. Mine was. Also, I used the unencrypted version of the game to make the Sevii update. Hope this helps. thanks for the reply, but now i'm running into some script errors. this just happened as i won my 1st battle with my rival in the lab. i chose May, knocked out his Daisy, then error. context: i just played straight out of it's unpacked file. do i need to merge the sevii files into the original? Edited August 28 by DerpedPerd
Sevii88 Posted August 28 Posted August 28 6 hours ago, DerpedPerd said: thanks for the reply, but now i'm running into some script errors. this just happened as i won my 1st battle with my rival in the lab. i chose May, knocked out his Daisy, then error. context: i just played straight out of it's unpacked file. do i need to merge the sevii files into the original? I wasn't able to replicate this issue in any of the 4 variants - fresh downloads. I'm not sure why this is happening on your device. I didn't touch the scripting in that part of the game. What I did was update the zip files (all four) to not have the game in a subfolder and without hyphens in the file/folder names. Maybe this will fix your issue, hopefully it will prevent issues for others. Having a long file address (re: having the game stored in numerous layers of folders) may prevent Windows from loading files because the address is too long. IDK if this is the cause. Last suggestion: I suggest you load the game via RPG Maker XP by opening the Game.rxproj file, click the green play button in RPG Maker, and see if you get the same crash in RPG Maker's testing mode. RPG Maker has a free trial and goes on sale routinely, and its testing mode provides more info when crashes occur. Good luck. 1
DerpedPerd Posted August 29 Posted August 29 15 hours ago, Sevii88 said: I wasn't able to replicate this issue in any of the 4 variants - fresh downloads. I'm not sure why this is happening on your device. I didn't touch the scripting in that part of the game. What I did was update the zip files (all four) to not have the game in a subfolder and without hyphens in the file/folder names. Maybe this will fix your issue, hopefully it will prevent issues for others. Having a long file address (re: having the game stored in numerous layers of folders) may prevent Windows from loading files because the address is too long. IDK if this is the cause. Last suggestion: I suggest you load the game via RPG Maker XP by opening the Game.rxproj file, click the green play button in RPG Maker, and see if you get the same crash in RPG Maker's testing mode. RPG Maker has a free trial and goes on sale routinely, and its testing mode provides more info when crashes occur. Good luck. thanks for the feedback. Apparently, i've some what pseudo fixed the problem by clicking "Fix invalid tiles". After that, i could progress the game without any hitches (so far) i don't have RPGmaker
Sevii88 Posted August 29 Posted August 29 (edited) 3 hours ago, DerpedPerd said: thanks for the feedback. Apparently, i've some what pseudo fixed the problem by clicking "Fix invalid tiles". After that, i could progress the game without any hitches (so far) Glad that it is working now. I was able to replicate the 27 invalid tiles. According to the debug console in RPG Maker, those invalid tiles are in Icefall Cave. No idea which tiles and no idea how that is related to your crash at the start of the game... Weird. Edit:Â New version is up that fixes tile errors in Icefall Cave. See page 45 for links. All four links/variants were updated. Edited August 29 by Sevii88 1
DerpedPerd Posted August 30 Posted August 30 (edited) On 8/24/2026 at 3:20 AM, Sevii88 said: I'm sorry that you ran into these issues. Thank you for the reports. I've fixed all of the issues that you listed and verified that Battle Bond 2 on Misty2 does work (no crash). Some of the crashes you encountered did not occur while play testing in RPG Maker - they only happened if I launched the game from the exe. Good to know. I play tested in RPG Maker because it logs errors and has a console that shows other errors (such as missing resources). Attached are the updated versions. (I can attach things now, yay). Earlier links have been removed. Edit - Aug. 29th - Fixed Icefall Cave Lorelei area. Had 27 tile errors. Aug. 24th, getting an error (-200) while attaching. Mediafire links are back for now. - Fixed Gentleman in Water Labryinth, now gives choice of Hoenn starter egg. - Added back move relearner/forgetter; now all fat men NPCs in Sevii Island Poke Centers (and Trainer Tower lobby) can teach/delete moves. Windows: https://www.mediafire.com/file/0vvrqjxcdof424d/Feral_F_Sevii_Update.zip/file Windows/JoiPlay: https://www.mediafire.com/file/8ucvyertvw1qbw1/Feral_F_Sevii_Update_Joiplay.zip/file so each time when you update, do i need to play only on this specific file? it's a hassle each time a new patch comes out & i have to restart from the beginning i also noticed this file size is smaller than the last file (201MB) Edited August 30 by DerpedPerd
Sevii88 Posted August 30 Posted August 30 (edited) 1 hour ago, DerpedPerd said: so each time when you update, do i need to play only on this specific file? it's a hassle each time a new patch comes out & i have to restart from the beginning i also noticed this file size is smaller than the last file (201MB) Either things get fixed or they don't... IDK what else to say or do... If you are playing on the non-JoiPlay versions, then you can just copy the 'Saves' folder from the old version to the root folder of the new version (put the Saves folder where Game.exe is). This is why I changed the save location in the first place: easier to get to and manage. Negative to this is you have to move the folder between updates. If you are playing on the JoiPlay versions, it should be loading your old saves as that location (in Appdata\Roaming) doesn't change. As for file size difference, it has a different folder structure, removed the "Notes" folder with txt devdocs for people to reference, and I had to add a tileset image to fix Icefall Cave. I'm hoping that this is the final update, too. Thank you for your report on the map tiles issue! Edited August 30 by Sevii88 1
linxz6 Posted August 30 Posted August 30 On 8/24/2026 at 8:15 PM, Sevii88 said: Edit: I got through a couple of roadblocks and I added Gen 9 - Pokemon, items, TMs, abilities, moves - to the Aug. 24th build of Sevii Islands. I also added back in Pokemon from previous gens. No spawns, trainers, story elements, etc. were changed. Just resources were added. You don't need RPG Maker XP to change grass/surf/fishing encounters or the Pokemon trainers have. See info.txt for details. Looking forward to what others make! Credit to Caruban and their team for Gen 9 Pack v3.3.7 -Â https://eeveeexpo.com/resources/1101/ Windows version: https://www.mediafire.com/file/r01lll5ak49z1bf/Feral_F_Sevii_Update_Gen_9.zip/file Windows/JoiPlay version: https://www.mediafire.com/file/stxkvc2svcb6fbr/Feral_F_Sevii_Update_Gen_9_Joiplay.zip/file I am getting this warning message from the link for the Windows (non JoiPlay) version:
Sevii88 Posted August 31 Posted August 31 1 hour ago, linxz6 said: I am getting this warning message from the link for the Windows (non JoiPlay) version: Thanks. Moved all links to forum hosted instead of mediafire (no 200 error, yay).
loodalt Posted September 3 Posted September 3 On 8/29/2026 at 11:44 PM, Sevii88 said: removed the "Notes" folder with txt devdocs for people to reference so, now that there's no notes folder, how do you change the shiny rate? I couldn't find a txt file with that info in the current zip.
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