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Pokemon Feral F


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Posted
8 hours ago, Sevii88 said:

If it is ok with you, I can add this to the Sevii version. Maybe as a trade or reward? Any thoughts on stats, moves, abilities?

Give them the Mind's Eye ability as a Hidden one. I just think it fits the fusion.

Posted (edited)
On 9/19/2026 at 11:49 AM, Legonut031 said:

Sure, I would be fine with it being put in game. The infinite fusion stats for this thing is a little bad, so something a little better would suffice.

Had some time today to work on this. Here's the Pokemon entry so far. I have it so that Female Kirlia evolves into Gardebunny with a Prism Stone.
 

Spoiler

[GARDEBUNNY]
Name = Gardebunny
Types = PSYCHIC,FIGHTING
BaseStats = 68,130,78,115,65,85  #HP ATK DEF SPEED SPATK SPDEF
GenderRatio = AlwaysFemale
GrowthRate = Slow
BaseExp = 259
EVs = ATTACK,3,SPEED,1
CatchRate = 45
Happiness = 35
Abilities = STEADFAST,TRACE
HiddenAbilities = MINDSEYE2
Moves = 1,DOUBLETEAM,1,SLASH,1,SHADOWSNEAK,1,HYPNOSIS,1,DRAININGKISS,1,POUND,1,QUICKATTACK,1,DOUBLEKICK,1,PSYCHIC,26,BATONPASS,30,HEARTSTAMP,35,NIGHTSLASH,38,FALSESWIPE,42,SWORDSDANCE,45,FLATTER,49,PSYCHOCUT,52,HEALPULSE,56,CLOSECOMBAT,60,DESTINYBOND,64,SPIRITBREAK,68,PSYCHICFANGS,72,METEORASSAULT
TutorMoves = ACROBATICS,AGILITY,AIRSLASH,ATTRACT,AURASPHERE,BABYDOLLEYES,BATONPASS,BODYSLAM,BRICKBREAK,BRUTALSWING,CALMMIND,CAPTIVATE,CHARM,CLOSECOMBAT,COSMICPOWER,CUT,DAZZLINGGLEAM,DEFENSECURL,DIG,DOUBLEEDGE,DOUBLEKICK,DOUBLETEAM,DRAININGKISS,DRAINPUNCH,DREAMEATER,DUALCHOP,EARTHQUAKE,EXPANDINGFORCE,ENDURE,FALSESWIPE,FIREPUNCH,FOCUSPUNCH,GIGAIMPACT,HIGHJUMPKICK,HYPNOSIS,ICEPUNCH,KNOCKOFF,LIGHTSCREEN,LIQUIDATION,LOWKICK,LOWSWEEP,MAGICROOM,MEGAKICK,MEGAPUNCH,MISTYTERRAIN,NIGHTSLASH,PLAYROUGH,POISONJAB,POUND,POWERUPPUNCH,PSYCHIC,PSYCHICTERRAIN,PSYCHUP,PSYCHOCUT,QUICKATTACK,REST,REFLECT,RETURN,REVERSAL,ROCKSLIDE,ROCKSMASH,ROCKTOMB,SAFEGUARD,SHADOWCLAW,SHADOWPUNCH,SHADOWSNEAK,SKILLSWAP,SKYUPPERCUT,SLEEPTALK,SOLARBLADE,STONEEDGE,STRENGTH,SUBSTITUTE,SWAGGER,SWEETKISS,SWORDSDANCE,THUNDERPUNCH,THUNDERWAVE,TRIPLEAXEL,VACUUMWAVE,WILLOWISP,WONDERROOM,XSCISSOR,UTURN,ZENHEADBUTT
EggGroups = Humanlike,Amorphous
HatchSteps = 5120
Height = 1.6
Weight = 52.0
Color = White
Shape = Bipedal
Category = Blade
Pokedex = A master of courtesy and swordsmanship, it fights using extending swords on its elbows.
Generation = 4



Entry is not finished, I'd like thoughts on stats/moves/typing/etc. MINDSEYE2 is Mind's Eye (can hit ghost type with normal/fighting moves, and negates accuracy debuffs) but remade for non-gen 9 versions.

Edit: Resized (kinda redrew) front sprites to be 160x160. Sharing them below.

 

Gard Female Sprites.zip

Edited by Sevii88
Posted

I think the stats work, IIRC the ralts you get in game is modest but the IV is still random, so this works in case you roll a 0 SpA IV and can't be bothered to reroll. 

 

My biggest problem is that a lot of the tutor moves are straight unavailable or found in Sevii Postgame. Acrobatics, Poison Jab, Elemental Punches, HJK don't have TMs nor tutors pre E4. So they're only available by debug like Hurricane Zapdos. 

 

Mind's Eye is fine enough imo, the Ghost pokemon found are only Gengar line, Misdreavus line, Rotom line, and only Gengar line is found pre E4. Then again it's also a hidden ability which is also Sevii Island exclusive. I was also thinking about a Mind's Eye buff where it can also let dark types be hit by psychic, except there's no Dark types in Kanto. I suppose Spirit Break and CC works fine for that regard. 

 

For level up moves, I'd like to see Fake Out and Cotton Guard. That may go super crazy with the baton pass. Lopunny has both so I feel like it'll help lean into the Lopunny side of the fusion. 

Posted

Also I smoothened out the Gardepunny front sprites so each pixel is 2x2. Makes the whole thing less jagged. Feel free to use this fixed one. The original front sprites were 360x360 and it took me a bit to shrink them down without the jagged look.

Gard Female Sprites.zip

Posted
16 hours ago, Legonut031 said:

I think the stats work, IIRC the ralts you get in game is modest but the IV is still random, so this works in case you roll a 0 SpA IV and can't be bothered to reroll. 

Thanks for the sprite tweaks.

Gardepunny and Move Tutors have been added, including one in Fuchsia City. See changelog for details. Links updated on Page 45.

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