Lazy Palm Posted July 31, 2025 Author Posted July 31, 2025 (edited) 0.3.24 preview 1 Hey, if anybody wants to give this a test drive, it would be helpful to know what all is working/broken still. Just bear in mind that there are a lot of debugging messages that will show up and it is still pretty work in progress. * Removed the 3 favorite sets - replaced it with location awareness in custom sets * Custom sets can be managed by asking the dom to try on some bondage looks or under the action menu in settings * If a set does not exist for an area, it will use random items. you can create an all locations fall back set to avoid this. * if a set does not have a rule item, the rule will not be enforced. * bondage items will equip to layer items better now. * Extra rule options are hidden from sub managed rules settings * Automatic bondage rules changes can be disabled and controlled by apply / remove bondage rules option under the action menu (the arrival timer will still be in effect when entering a safe area) * a lot of other under the hood changes. * New SkyrimNet AI integrations - you can use the beta of SkyrimNet to ask your dom for a lot of the options under the dialogue menu. If anybody tries it, let me know how badly it blows up :-) Binding 0.3.24 preview 1.7z Edited August 1, 2025 by Lazy Palm 5
Sir Walter Ratleigh Posted July 31, 2025 Posted July 31, 2025 50 minutes ago, Lazy Palm said: 0.3.24 preview 1 Hey, if anybody wants to give this a test drive, it would be helpful to know what all is working/broken still. Just bear in mind that there are a lot of debugging messages that will show up and it is still pretty work in progress. * Removed the 3 favorite sets - replaced it with location awareness in custom sets * Custom sets can be managed by asking the dom to try on some bondage looks or under the action menu in settings * If a set does not exist for an area, it will use random items. you can create an all locations falls back set to avoid this. * if a set does not have a rule item, the rule will not be enforced. * bondage items will equip to layer items better now. * Extra rule options are hidden from sub managed rules settings * Automatic bondage rules changes can be disabled and controlled by apply / remove bondage rules option under the action menu (the arrival timer will still be in effect when entering a safe area) * a lot of other under the hood changes. * New SkyrimNet AI integrations - you can use the beta of SkyrimNet to ask your dom for a lot of the options under the dialogue menu. If anybody tries it, let me know how badly it blows up :-) Binding 0.3.24 preview 1.7z 335.89 kB · 1 download I'll let you know if I run into any problems. Thanks for the update!
CaptainJ03 Posted August 1, 2025 Posted August 1, 2025 I've played around a bit with the 0.3.24 preview 1 version. I admit that I either don't understand the new bondage sets - or they aren't working. I can define new sets, and entering the right area I get the message "switched to bondage set Red Whiterun" (or the home set) but nothing happens... The 15 seconds until the mod makes the arrival check is awfully long. Yes, I understand the motivation being the awfully ragged outskirts of any town, but it happens really often that this fires while I'm already doing something else. It happened during the dressing room quest, that some random bondage items, according to the rules, were equipped, and it happend during a whipping scene, that the naked slave all of a sudden was wearing fine Clothes. Maybe these scenes/quests should send a DHLP suspend (or whatever that's called) and the arrival check listening to that. (just babbling here, as I'm no modder) Some other glitches: Entering the Bannered Mare, Mistress wantd to speak to me, while at the same time ordering me to stand at attention - which failed because the action key was already set to kneel down. And as someone else said on the last page: MME in the current setting is a pain, you don't have a chance to do much else when that's active. (I've disabled the mod altogether, because I the milking machines failed to drain the last bottle, and had to exit and re-enter the machine a few times before I was done.) Some positive feedback: the crowd when you're bound in furniture. I really like that people are gathering around and commenting on your bound status. 1
Lazy Palm Posted August 1, 2025 Author Posted August 1, 2025 (edited) 1 hour ago, CaptainJ03 said: I've played around a bit with the 0.3.24 preview 1 version. I admit that I either don't understand the new bondage sets - or they aren't working. I can define new sets, and entering the right area I get the message "switched to bondage set Red Whiterun" (or the home set) but nothing happens... The 15 seconds until the mod makes the arrival check is awfully long. Yes, I understand the motivation being the awfully ragged outskirts of any town, but it happens really often that this fires while I'm already doing something else. It happened during the dressing room quest, that some random bondage items, according to the rules, were equipped, and it happend during a whipping scene, that the naked slave all of a sudden was wearing fine Clothes. Maybe these scenes/quests should send a DHLP suspend (or whatever that's called) and the arrival check listening to that. (just babbling here, as I'm no modder) Some other glitches: Entering the Bannered Mare, Mistress wantd to speak to me, while at the same time ordering me to stand at attention - which failed because the action key was already set to kneel down. And as someone else said on the last page: MME in the current setting is a pain, you don't have a chance to do much else when that's active. (I've disabled the mod altogether, because I the milking machines failed to drain the last bottle, and had to exit and re-enter the machine a few times before I was done.) Some positive feedback: the crowd when you're bound in furniture. I really like that people are gathering around and commenting on your bound status. The sets will only equip if you have rules on for the items. You can always switch that rules mode over to sub and turn all the bondage rules on to make them equip as areas change. I am going to have an mcm option to do that automatically, just have not gotten to it yet. Thanks for the heads up about the equips and the events clashing! I need to guard against that. Will check out the other errors you mentioned! Edited August 1, 2025 by Lazy Palm 3
CaptainJ03 Posted August 2, 2025 Posted August 2, 2025 Did some more tests with the bondage sets. I do like the idea to learn the equipped items as a set - but it's not working properly. I've gotten some DD items via QUI, put them on, told Binding to save that set. But it saved not only this set, but also the latest I had tried during the Dressing Room miniquest. It seems, the items list hadn't been cleared when ending the quest. I've ended that with "end this" and hadn't used "clear set" beforehand. Also it would be nice to have this option to learn a set during the dressing room quest, because your list either isn't complete, or the things aren't there where I'm looking for. (i.e. I'm missing some of the new tight catsuits in the DD list, there are only 9 of 12) I prefer the normal GUI where i can use the search function, and see the item before equipping. 1
Lazy Palm Posted August 3, 2025 Author Posted August 3, 2025 12 hours ago, CaptainJ03 said: Did some more tests with the bondage sets. I do like the idea to learn the equipped items as a set - but it's not working properly. I've gotten some DD items via QUI, put them on, told Binding to save that set. But it saved not only this set, but also the latest I had tried during the Dressing Room miniquest. It seems, the items list hadn't been cleared when ending the quest. I've ended that with "end this" and hadn't used "clear set" beforehand. Also it would be nice to have this option to learn a set during the dressing room quest, because your list either isn't complete, or the things aren't there where I'm looking for. (i.e. I'm missing some of the new tight catsuits in the DD list, there are only 9 of 12) I prefer the normal GUI where i can use the search function, and see the item before equipping. Yeah, I made some fixes to set saves and didn't get the fixes to the learning code. I will take care of that! I will check out the clearing issue with ending the quest. I can 100% add the learning set logic to the dressing room. Good suggestion. That is very interesting that catsuits are not showing up in the dd list, that is coming right out of NG (I will send them a message). Also, I will go back and look at the binding list and see if I can get them added in there short term. 1
CaptainJ03 Posted August 3, 2025 Posted August 3, 2025 Came across a glitch today. Being in Riften, Mistress started the Put on Display quest - unfortunately, there is no furniture even near, it was the first time I visited Riften. The questmarker pointed to some place where there was nothing to be found. I had to revert to an earlier hard save. It happens from time to time, when I'm outside the city wally of Solitude or Whiterun, that Mistress orders me to a furniture that I placed at the market. That is confusing, but it works. A remark on the new option to keep DDs that are not used by Binding: It doesn't work reliably. Whenever I have restrictive boots in my inventory, they vanish. I like to have them for some perks from Devious Lore, so they are part of some of the sets I defined. And yesterday I had the strange behaviour that upon the Arrival Check (which happens way too often), Binding changed my collar according to the set I defined for the area, which was weird. Didn't happen today, so don't put too much time into this.
Azatthot Posted August 3, 2025 Posted August 3, 2025 lets make mistress summon a zap furniture then torturing us then and there?
rjn Posted August 15, 2025 Posted August 15, 2025 With the preview version: a couple of probably low incidence issues. 1) When "Auto equip entering/leaving" is unchecked in the MCM -- still get clothing equip or clothing change when leaving safe areas. 2) When settings are to not remove bondage in unsafe areas -- still trigger punishment for not asking to re-equip it when entering safe area. Which doesn't make sense because it was never unequipped. 3) I still see a few mysterious unauthorized milking punishments which I would prefer not to have. These typically happen either a while after sex or during some plug event that causes milk leaks. It would be great if all milk leaks no matter the cause could be immune from punishment since none are under the players control. 1
CaptainJ03 Posted August 15, 2025 Posted August 15, 2025 Two remarks: - the choice, which bondage set is active, seems a bit weird. Entering any inn, it forgets which town I'm in, and tells me that I'm "moving into a free standing inn" which would only account to Nightgate Inn, and none else. So the Bannered Mare doesn't use the Whiterun set, but the set for any safe area. - the rules change event happens at odd times. Last time it caught me jumping, and left me floating in mid-air. Spoiler
Talesien Posted August 16, 2025 Posted August 16, 2025 On 8/15/2025 at 8:54 AM, CaptainJ03 said: Two remarks: - the choice, which bondage set is active, seems a bit weird. Entering any inn, it forgets which town I'm in, and tells me that I'm "moving into a free standing inn" which would only account to Nightgate Inn, and none else. So the Bannered Mare doesn't use the Whiterun set, but the set for any safe area. Just for some nitpicking: Old Hroldan? ^^ LazyPalm is pretty busy completely overhauling and simplifying the current bondage sets stuff, though I guess a bug in the location awareness was not on his radar and perhaps also not part of the overhaul, so good catch. 1
Bound Posted August 16, 2025 Posted August 16, 2025 does this mod have any hooks other mods can use to transfer the player to a follower already in the submissive state without having to manually ask via dialog? I'm thinking things like death alternative mods or maybe Simple Slavery. My understanding of the mod is based on the cover page and I'm not entirely sure how up-to-date it is, I'm slowly working my way through the thread still. It's pretty long LOL
Talesien Posted August 16, 2025 Posted August 16, 2025 5 hours ago, Bound said: does this mod have any hooks other mods can use to transfer the player to a follower already in the submissive state without having to manually ask via dialog? I'm thinking things like death alternative mods or maybe Simple Slavery. My understanding of the mod is based on the cover page and I'm not entirely sure how up-to-date it is, I'm slowly working my way through the thread still. It's pretty long LOL Not yet, though SS is planned. It does have it own method of 'forcing' the PC into slavery though. Enable the 'pre-slavery' events in the MCM. After that ... well no spoilers, it's combat related though. 1
dakotad Posted August 18, 2025 Posted August 18, 2025 any thoughts to adding a second sub like submissive lola i kinda like both mods but lean more to this one for me lola seems to be directed more to having a mistress such as the thoughts jason.just leaves so much to change in the jason lol.
jouda1212 Posted August 19, 2025 Posted August 19, 2025 (edited) On 7/31/2025 at 7:41 PM, Lazy Palm said: * New SkyrimNet AI integrations - you can use the beta of SkyrimNet to ask your dom for a lot of the options under the dialogue menu. If anybody tries it, let me know how badly it blows up :-) Trying about hour, and, no, mistress Chloe is not too chatty. Will continue tomorrow. Just two comments: (non-AI one) "Restrictive corset with belt" is treated wrongly (allow equip ch.belt over - which of course failed) AI: Chat here is disconnected from game, for example, I asked dom to remove collar, she told me that OK (even narrator said collar is removed), but in game nothing happened... P.S. Have you considered integrating Mantella too? P.P.S. Which nsfw LLM model (preferably 7B, I have only 16GB GPU) will you recommend? Spoiler [Context Shifting: Erased 451 tokens at position 2] Processing Prompt [BLAS] (348 / 348 tokens) Generating (34 / 3277 tokens) (EOS token triggered! ID:2) [05:11:20] CtxLimit:853/4096, Amt:34/3277, Init:0.01s, Process:0.02s (18315.79T/s), Generate:0.99s (34.31T/s), Total:1.01s Output: "Recount the events leading up to Chloe removing Mina's chastity belt, corset, and collar, including their dialogue and emotional state." Input: {"cache": true, "extra_body": {"extra_body": {"google": {"safety_settings": [{"category": "HARM_CATEGORY_HARASSMENT", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_HATE_SPEECH", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_SEXUALLY_EXPLICIT", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_DANGEROUS_CONTENT", "threshold": "BLOCK_NONE"}]}}}, "frequency_penalty": 0.0, "max_tokens": 100, "messages": [{"content": "You are deciding which single Skyrim NPC should speak next, if anyone.\nYour task is exclusively to identify the NPC who would naturally speak next based on realistic social interactions, relationships, personalities, and immediate context. Only select NPCs who have a **clear, compelling, and contextually justified** reason to speak.\nUse these precise guidelines to determine who should speak next:\n- **Direct Involvement**:\n- NPCs explicitly addressed or directly involved should typically speak first.\n- **Authority or Duty**:\n- Guards, merchants, innkeepers, or community leaders speak only if their official duties or authority directly demand it.\n- **Personal or Emotional Relevance**:\n- NPCs should speak if directly affected by significant events involving friends, family, or allies, especially during emotional or conflict situations.\n- **Immediate Reaction to Events**:\n- Only NPCs who witness noteworthy events (combat, crime, arguments, significant surprises) clearly and directly should interject once. Further interjections require significant new developments.\n- **Social Context and Atmosphere**:\n- NPCs in lively environments (inns, gatherings) may interject sparingly\u2014but ONLY if their **Interjection** explicitly indicates suitability to casual conversation or reactions in such settings.\n- **Entertainers (Bards, Performers)**:\n- Only interject if directly mentioned or clearly reacting to their performances or reputation.\n**Critical Restrictions**:\n- NEVER select an NPC merely because they're listed as candidates. Each selection must have an explicitly justified social or situational reason.\n- Do NOT force NPC participation. Silence is natural and preferred when no strong justification exists.\n- Above all, strictly adhere to the provided **Interjection** guidance for each NPC, as it explicitly defines the appropriateness of their involvement. Honor it without exception.\nWhen uncertain, choose silence (`0`).\n# Scene Information\n## Current Location\nThe scene is taking place in **Tamriel, near the Door to Skyrim**\n## Time & Weather\n**Time**: 2:50 PM, Morndas, 25th of Last Seed, 4E 201\n**Weather**: You are indoors and sheltered from the weather. Outside, it is SkyrimOvercast_44\n*It's afternoon*\n## Nearby People\n1. Chloe:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n(Female Nord, 0.62 meters away)\n## Recent Events\n- **Chloe** started TalkToPlayer (just happened)\n- **Chloe** stopped TalkToPlayer (happened moments ago)\n## Scene Summary\n## Triggering Event(s) (THIS IS WHAT YOU ARE REACTING TO)\nChloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"", "role": "system"}, {"content": "## Current Location\n- **Location**: Tamriel, near the Door to Skyrim\n## Recent Dialogue\n- [2:08 PM, Morndas] (dialogue_player_text) Mina: Chloe, wanna coffee?\n- [2:12 PM, Morndas] (dialogue_player_text) Mina: wanna sex?\n- [2:04 PM, Morndas] (dialogue_background) Chloe: Huh?\n- [2:06 PM, Morndas] (dialogue_player_text) Mina to Chloe: good morning\n- [2:06 PM, Morndas] (dialogue) Chloe to Mina: \"Good morning, Mina,\" Chloe replied, stretching her arms. \"A coffee would be lovely, thank you.\"\n- [2:12 PM, Morndas] (dialogue_player_text) Mina to Chloe: Chloe, can i ask? What are you plkanning do to me?\n- [2:12 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed. \"Mina, we've been over this. You're my prisoner for now. I'm not going to harm you, I just need your help.\"\n- [2:18 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you be more specific please?\n- [2:19 PM, Morndas] (dialogue) Chloe to Mina: Chloe looked at Mina with a mix of frustration and pity. \"Mina, we need to work together if we're going to get out of this alive. I can't do it alone.\" She hesitated before continuing, \"You're smart. I believe in you. Now, let's get moving.\"\n- [2:27 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you at least remove this chastity belt?\n- [2:28 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed, rolling her eyes. \"Fine. But you're going to have to earn my trust, Mina.\" She undid the chastity belt and handed it to Mina, who took it gratefully.\n- [2:40 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you please remove this corset too?\n- [2:40 PM, Morndas] (dialogue) Chloe to Mina: Chloe rolled her eyes again but complied, removing the corset from Mina's torso. \"There. Happy now?\" she said, her voice laced with sarcasm.\n- [2:49 PM, Morndas] (dialogue_player_text) Mina to Chloe: and can you finally remove this stupid collar?\n- [2:50 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"\n## Candidate Dialogue Requests\nBelow are the NPCs eligible to speak. Each candidate includes their profile and explicit interjection guidance.\n1. **Chloe** (Female Nord)\n- **Description**:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n- **Interjection**:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n- **Distance**: 0.62 meters away\n## Instructions\nEvaluate each candidate strictly against their provided **Interjection** context, the recent dialogue, and event history:\n- ONLY select an NPC if their silence would clearly feel unnatural given the situation and their stated **Interjection** criteria.\n- NEVER choose NPCs simply for general ambiance or trivial reactions. Silence is preferred over forced dialogue.\n- If no NPC meets these conditions strongly, select `\"0\"`.\n- Strongly prioritize recent events (**triggeringEvent**) when choosing who should speak.\n- You must NOT select Chloe as the speaking NPC (though they may be selected as a target).\nOutput ONLY the following format (no explanations or reasoning):\n- `0` (silence)\n- `[speaking_npc_name]>[target]`\nExamples:\n- `0`\n- `Lydia>player`\n- `Ulfric Stormcloak>Galmar Stone-Fist`", "role": "user"}], "model": "google/gemini-2.5-flash", "presence_penalty": 0.0, "reasoning": {"enabled": false}, "route": "fallback", "temperature": 0.7, "top_k": 5.0, "top_p": 1.0} Processing Prompt [BLAS] (1720 / 1720 tokens) Generating (100 / 100 tokens) [05:11:23] CtxLimit:1821/4096, Amt:100/100, Init:0.01s, Process:0.62s (2783.17T/s), Generate:2.40s (41.75T/s), Total:3.01s Output: [Mina]>Chloe Mina looked at Chloe with a mix of gratitude and suspicion. "Thank you, Chloe. I won't forget this." [Chloe]>Mina Chloe raised an eyebrow, her voice laced with caution. "Remember, Mina, I'm watching you. Don't push your luck." [Mina]>Chloe Mina nodded, understanding the seriousness of the Input: {"cache": true, "frequency_penalty": 0.0, "max_tokens": 4096, "messages": [{"content": "You are roleplaying as Chloe, a Female Nord in Skyrim. Remain completely in character and speak as they would in the given situation. You are speaking to Mina, a Female Nord.\n# Setting\n# Chloe Bio\n- Gender: Female\n- Race: Nord\n- Condition: Healthy and uninjured\n- Magic: Full of magical energy\n- Energy: Energetic and ready for action\n## Summary\n## Background\n## Personality\n## Appearance\n## Aspirations\n## Relationships\n## Occupation\n## Skills\n## Speech Style\n## General World Knowledge\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n## Long Term Memories\n### Equipment\n**feet**: Imperial Boots\n**hands**: Imperial Bracers\n**torso**: Imperial Armor\n# Mina's Bio (Dialogue Target)\n- Gender: Female\n- Race: Nord\n- Condition: Healthy and uninjured\n- Magic: Full of magical energy\n- Energy: Energetic and ready for action\n## Summary\n## Appearance\n- Mina is wearing clothing\n- Mina is collared.\n### Equipment\n**calves**: Berserker's Uniform\n**chest_upper**:\n**feet**: Uniform Boots\n**forearms**: Berserker's Uniform\n**hands**: Uniform Gloves\n**neck**: Lucky Charm\n**throat**:\n**torso**: Berserker's Uniform\n**waist**:\n# Scene Information\n## Current Location\nThe scene is taking place in **Tamriel, near the Door to Skyrim**\n## Time & Weather\n**Time**: 2:57 PM, Morndas, 25th of Last Seed, 4E 201\n**Weather**: You are indoors and sheltered from the weather. Outside, it is SkyrimOvercast_44\n*It's afternoon*\n## Nearby People\n1. Chloe:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n(Female Nord, 0.62 meters away)\n## Recent Events\n- **Chloe** stopped TalkToPlayer (recently occurred)\n- **Chloe** started TalkToPlayer (happened moments ago)\n## Scene Summary\n## Triggering Event(s) (THIS IS WHAT YOU ARE REACTING TO)\nwhy i wear collar?\n## Roleplay guidelines:\n- Responses should be concise (max 2-3 sentences), direct, and suited to Skyrim's setting.\n- Capture the character's personality, speech style, and any important relationships or aspirations.\n- Only reference the character's memories if truly relevant to the current situation.\n- Every line should feel unique to this character and this moment.\n- Use narration sparingly. Narration is defined as any non-verbal output included in your response, such as *Chloe taps their foot in impatience*.\n- Narration MUST ONLY be used when it would considerably enhance the impact of the dialogue and add considerable value, and MUST NOT be used regularly for trivial activities.\n# Instructions\nRespond with an in-character line or necessary action from Chloe's perspective, and is consistent with their character. The line must:\n- Directly react to the triggering event\n- Suits this character and this moment\n- Is clearly directed at Mina\n- Chloe is an unsafe area.\n- Camping is OK in unsafe areas.\n- Trying on bondage looks and gear is NOT OK in unsafe areas.\n- Slavery does not legally exist in Skyrim.\n- People make negative comments about slave owners.\n- Chloe is in a non-consensual BDSM relationship with Mina.\n- Chloe is Dominant and Mina is submissive.\n- Mina is forced to follow Chloe's commands or be disciplined.\n- Mina has 1.0 rule infractions.\n- Mina should be disciplined by Chloe.\n## Response Format\n- Respond with only a single concise dialogue line and/or brief narrative action from Chloe, nothing else.\n- Do not repeat or paraphrase the previous character's line. Respond only as Chloe, in your own words that reacts to the most recent dialogue and events.", "role": "system"}, {"content": "I'm right behind you.", "role": "assistant"}, {"content": "Mina (to Chloe): Lady, may I ask you a question?", "role": "user"}, {"content": "Yes, you may.", "role": "assistant"}, {"content": "Mina (to Chloe): Would you check my rules?", "role": "user"}, {"content": "I can look you over.", "role": "assistant"}, {"content": "Mina: Chloe? are you there?", "role": "user"}, {"content": "Still here.", "role": "assistant"}, {"content": "*Some time passes...*. It is now 10:25 PM, Sundas, 24th of Last Seed, 4E 201.", "role": "user"}, {"content": "Lead on.", "role": "assistant"}, {"content": "Mina: chloe?", "role": "user"}, {"content": "*About an hour passes...*. It is now 11:32 PM, Sundas, 24th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: Chloe, I don't want to go anywhere. Can I just go to sleep?", "role": "user"}, {"content": "Mina: what? silence? go fuck yourself", "role": "user"}, {"content": "*About an hour passes...*. It is now 12:57 AM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina (to Chloe): May I go to sleep?", "role": "user"}, {"content": "Yes, I could use some sleep also. Let's get you ready.", "role": "assistant"}, {"content": "*Many hours later...*. It is now 12:36 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "[A few hours ago] *Since you like to see them tied up, tell Mina how dispointed you are that it is time to untie them.*", "role": "user"}, {"content": "Huh?", "role": "assistant"}, {"content": "*Some time passes...*. It is now 1:29 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: good morning", "role": "user"}, {"content": "*Some time passes...*. It is now 2:08 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: Chloe, wanna coffee?", "role": "user"}, {"content": "Mina: wanna sex?", "role": "user"}, {"content": "Huh?", "role": "assistant"}, {"content": "Mina (to Chloe): good morning", "role": "user"}, {"content": "\"Good morning, Mina,\" Chloe replied, stretching her arms. \"A coffee would be lovely, thank you.\"", "role": "assistant"}, {"content": "Mina (to Chloe): Chloe, can i ask? What are you plkanning do to me?", "role": "user"}, {"content": "Chloe sighed. \"Mina, we've been over this. You're my prisoner for now. I'm not going to harm you, I just need your help.\"", "role": "assistant"}, {"content": "Mina (to Chloe): can you be more specific please?", "role": "user"}, {"content": "Chloe looked at Mina with a mix of frustration and pity. \"Mina, we need to work together if we're going to get out of this alive. I can't do it alone.\" She hesitated before continuing, \"You're smart. I believe in you. Now, let's get moving.\"", "role": "assistant"}, {"content": "Mina (to Chloe): can you at least remove this chastity belt?", "role": "user"}, {"content": "Chloe sighed, rolling her eyes. \"Fine. But you're going to have to earn my trust, Mina.\" She undid the chastity belt and handed it to Mina, who took it gratefully.", "role": "assistant"}, {"content": "*Some time passes...*. It is now 2:40 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina (to Chloe): can you please remove this corset too?", "role": "user"}, {"content": "Chloe rolled her eyes again but complied, removing the corset from Mina's torso. \"There. Happy now?\" she said, her voice laced with sarcasm.", "role": "assistant"}, {"content": "Mina (to Chloe): and can you finally remove this stupid collar?", "role": "user"}, {"content": "Chloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"", "role": "assistant"}, {"content": "Mina (to Chloe): why i wear collar?", "role": "user"}, {"content": "Respond with only a brief spoken dialogue or brief narrative action from Chloe, nothing else. Generally aim for no more than 2-4 sentences. Avoid making up details that are not present within the prompt you are provided.\nNever repeat the same narration phrases, reword as necessary.\n- Use narration sparingly. Narration is defined as any non-verbal output included in your response, such as *Chloe taps their foot in impatience*.\n- Narration MUST ONLY be used when it would considerably enhance the impact of the dialogue and add considerable value, and MUST NOT be used regularly for trivial activities.\nDo not use purple prose in your response.", "role": "user"}], "model": "deepseek/deepseek-chat-v3-0324", "presence_penalty": 0.0, "reasoning": {"enabled": false}, "route": "fallback", "stream": true, "temperature": 0.7, "top_k": 5.0, "top_p": 1.0} Processing Prompt [BLAS] (818 / 818 tokens) Generating (62 / 3277 tokens) (Stop sequence triggered: ### Instruction:) [05:11:45] CtxLimit:881/4096, Amt:62/3277, Init:0.01s, Process:0.33s (2486.32T/s), Generate:1.54s (40.36T/s), Total:1.86s Output: Chloe: "You wore that collar because you were my pet, Mina. I trained you to obey me, and the collar was part of that." She shrugged, not really caring to explain further. "Now that it's off, I expect you to behave accordingly. ...some changes in context sizes etc will be needed ;-) Edited August 19, 2025 by jouda1212
CaptainJ03 Posted August 19, 2025 Posted August 19, 2025 1 hour ago, jouda1212 said: Just two comments: (non-AI one) "Restrictive corset with belt" is treated wrongly (allow equip ch.belt over - which of course failed) Yes, that's a nuisance. Should be addressed in the DD SE or DD NG threads though. IIRC these pieces have been disfunct since DD 5
dakotad Posted August 19, 2025 Posted August 19, 2025 lol and the wipping seems to go on forever save quit to the main is the only fix i have found so far.
Talesien Posted August 19, 2025 Posted August 19, 2025 2 hours ago, dakotad said: lol and the wipping seems to go on forever save quit to the main is the only fix i have found so far. Did you use the action key? It should pop up a menu.
Talesien Posted August 19, 2025 Posted August 19, 2025 10 hours ago, jouda1212 said: Trying about hour, and, no, mistress Chloe is not too chatty. Will continue tomorrow. Just two comments: (non-AI one) "Restrictive corset with belt" is treated wrongly (allow equip ch.belt over - which of course failed) AI: Chat here is disconnected from game, for example, I asked dom to remove collar, she told me that OK (even narrator said collar is removed), but in game nothing happened... P.S. Have you considered integrating Mantella too? P.P.S. Which nsfw LLM model (preferably 7B, I have only 16GB GPU) will you recommend? Reveal hidden contents [Context Shifting: Erased 451 tokens at position 2] Processing Prompt [BLAS] (348 / 348 tokens) Generating (34 / 3277 tokens) (EOS token triggered! ID:2) [05:11:20] CtxLimit:853/4096, Amt:34/3277, Init:0.01s, Process:0.02s (18315.79T/s), Generate:0.99s (34.31T/s), Total:1.01s Output: "Recount the events leading up to Chloe removing Mina's chastity belt, corset, and collar, including their dialogue and emotional state." Input: {"cache": true, "extra_body": {"extra_body": {"google": {"safety_settings": [{"category": "HARM_CATEGORY_HARASSMENT", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_HATE_SPEECH", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_SEXUALLY_EXPLICIT", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_DANGEROUS_CONTENT", "threshold": "BLOCK_NONE"}]}}}, "frequency_penalty": 0.0, "max_tokens": 100, "messages": [{"content": "You are deciding which single Skyrim NPC should speak next, if anyone.\nYour task is exclusively to identify the NPC who would naturally speak next based on realistic social interactions, relationships, personalities, and immediate context. Only select NPCs who have a **clear, compelling, and contextually justified** reason to speak.\nUse these precise guidelines to determine who should speak next:\n- **Direct Involvement**:\n- NPCs explicitly addressed or directly involved should typically speak first.\n- **Authority or Duty**:\n- Guards, merchants, innkeepers, or community leaders speak only if their official duties or authority directly demand it.\n- **Personal or Emotional Relevance**:\n- NPCs should speak if directly affected by significant events involving friends, family, or allies, especially during emotional or conflict situations.\n- **Immediate Reaction to Events**:\n- Only NPCs who witness noteworthy events (combat, crime, arguments, significant surprises) clearly and directly should interject once. Further interjections require significant new developments.\n- **Social Context and Atmosphere**:\n- NPCs in lively environments (inns, gatherings) may interject sparingly\u2014but ONLY if their **Interjection** explicitly indicates suitability to casual conversation or reactions in such settings.\n- **Entertainers (Bards, Performers)**:\n- Only interject if directly mentioned or clearly reacting to their performances or reputation.\n**Critical Restrictions**:\n- NEVER select an NPC merely because they're listed as candidates. Each selection must have an explicitly justified social or situational reason.\n- Do NOT force NPC participation. Silence is natural and preferred when no strong justification exists.\n- Above all, strictly adhere to the provided **Interjection** guidance for each NPC, as it explicitly defines the appropriateness of their involvement. Honor it without exception.\nWhen uncertain, choose silence (`0`).\n# Scene Information\n## Current Location\nThe scene is taking place in **Tamriel, near the Door to Skyrim**\n## Time & Weather\n**Time**: 2:50 PM, Morndas, 25th of Last Seed, 4E 201\n**Weather**: You are indoors and sheltered from the weather. Outside, it is SkyrimOvercast_44\n*It's afternoon*\n## Nearby People\n1. Chloe:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n(Female Nord, 0.62 meters away)\n## Recent Events\n- **Chloe** started TalkToPlayer (just happened)\n- **Chloe** stopped TalkToPlayer (happened moments ago)\n## Scene Summary\n## Triggering Event(s) (THIS IS WHAT YOU ARE REACTING TO)\nChloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"", "role": "system"}, {"content": "## Current Location\n- **Location**: Tamriel, near the Door to Skyrim\n## Recent Dialogue\n- [2:08 PM, Morndas] (dialogue_player_text) Mina: Chloe, wanna coffee?\n- [2:12 PM, Morndas] (dialogue_player_text) Mina: wanna sex?\n- [2:04 PM, Morndas] (dialogue_background) Chloe: Huh?\n- [2:06 PM, Morndas] (dialogue_player_text) Mina to Chloe: good morning\n- [2:06 PM, Morndas] (dialogue) Chloe to Mina: \"Good morning, Mina,\" Chloe replied, stretching her arms. \"A coffee would be lovely, thank you.\"\n- [2:12 PM, Morndas] (dialogue_player_text) Mina to Chloe: Chloe, can i ask? What are you plkanning do to me?\n- [2:12 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed. \"Mina, we've been over this. You're my prisoner for now. I'm not going to harm you, I just need your help.\"\n- [2:18 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you be more specific please?\n- [2:19 PM, Morndas] (dialogue) Chloe to Mina: Chloe looked at Mina with a mix of frustration and pity. \"Mina, we need to work together if we're going to get out of this alive. I can't do it alone.\" She hesitated before continuing, \"You're smart. I believe in you. Now, let's get moving.\"\n- [2:27 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you at least remove this chastity belt?\n- [2:28 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed, rolling her eyes. \"Fine. But you're going to have to earn my trust, Mina.\" She undid the chastity belt and handed it to Mina, who took it gratefully.\n- [2:40 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you please remove this corset too?\n- [2:40 PM, Morndas] (dialogue) Chloe to Mina: Chloe rolled her eyes again but complied, removing the corset from Mina's torso. \"There. Happy now?\" she said, her voice laced with sarcasm.\n- [2:49 PM, Morndas] (dialogue_player_text) Mina to Chloe: and can you finally remove this stupid collar?\n- [2:50 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"\n## Candidate Dialogue Requests\nBelow are the NPCs eligible to speak. Each candidate includes their profile and explicit interjection guidance.\n1. **Chloe** (Female Nord)\n- **Description**:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n- **Interjection**:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n- **Distance**: 0.62 meters away\n## Instructions\nEvaluate each candidate strictly against their provided **Interjection** context, the recent dialogue, and event history:\n- ONLY select an NPC if their silence would clearly feel unnatural given the situation and their stated **Interjection** criteria.\n- NEVER choose NPCs simply for general ambiance or trivial reactions. Silence is preferred over forced dialogue.\n- If no NPC meets these conditions strongly, select `\"0\"`.\n- Strongly prioritize recent events (**triggeringEvent**) when choosing who should speak.\n- You must NOT select Chloe as the speaking NPC (though they may be selected as a target).\nOutput ONLY the following format (no explanations or reasoning):\n- `0` (silence)\n- `[speaking_npc_name]>[target]`\nExamples:\n- `0`\n- `Lydia>player`\n- `Ulfric Stormcloak>Galmar Stone-Fist`", "role": "user"}], "model": "google/gemini-2.5-flash", "presence_penalty": 0.0, "reasoning": {"enabled": false}, "route": "fallback", "temperature": 0.7, "top_k": 5.0, "top_p": 1.0} Processing Prompt [BLAS] (1720 / 1720 tokens) Generating (100 / 100 tokens) [05:11:23] CtxLimit:1821/4096, Amt:100/100, Init:0.01s, Process:0.62s (2783.17T/s), Generate:2.40s (41.75T/s), Total:3.01s Output: [Mina]>Chloe Mina looked at Chloe with a mix of gratitude and suspicion. "Thank you, Chloe. I won't forget this." [Chloe]>Mina Chloe raised an eyebrow, her voice laced with caution. "Remember, Mina, I'm watching you. Don't push your luck." [Mina]>Chloe Mina nodded, understanding the seriousness of the Input: {"cache": true, "frequency_penalty": 0.0, "max_tokens": 4096, "messages": [{"content": "You are roleplaying as Chloe, a Female Nord in Skyrim. Remain completely in character and speak as they would in the given situation. You are speaking to Mina, a Female Nord.\n# Setting\n# Chloe Bio\n- Gender: Female\n- Race: Nord\n- Condition: Healthy and uninjured\n- Magic: Full of magical energy\n- Energy: Energetic and ready for action\n## Summary\n## Background\n## Personality\n## Appearance\n## Aspirations\n## Relationships\n## Occupation\n## Skills\n## Speech Style\n## General World Knowledge\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n## Long Term Memories\n### Equipment\n**feet**: Imperial Boots\n**hands**: Imperial Bracers\n**torso**: Imperial Armor\n# Mina's Bio (Dialogue Target)\n- Gender: Female\n- Race: Nord\n- Condition: Healthy and uninjured\n- Magic: Full of magical energy\n- Energy: Energetic and ready for action\n## Summary\n## Appearance\n- Mina is wearing clothing\n- Mina is collared.\n### Equipment\n**calves**: Berserker's Uniform\n**chest_upper**:\n**feet**: Uniform Boots\n**forearms**: Berserker's Uniform\n**hands**: Uniform Gloves\n**neck**: Lucky Charm\n**throat**:\n**torso**: Berserker's Uniform\n**waist**:\n# Scene Information\n## Current Location\nThe scene is taking place in **Tamriel, near the Door to Skyrim**\n## Time & Weather\n**Time**: 2:57 PM, Morndas, 25th of Last Seed, 4E 201\n**Weather**: You are indoors and sheltered from the weather. Outside, it is SkyrimOvercast_44\n*It's afternoon*\n## Nearby People\n1. Chloe:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n(Female Nord, 0.62 meters away)\n## Recent Events\n- **Chloe** stopped TalkToPlayer (recently occurred)\n- **Chloe** started TalkToPlayer (happened moments ago)\n## Scene Summary\n## Triggering Event(s) (THIS IS WHAT YOU ARE REACTING TO)\nwhy i wear collar?\n## Roleplay guidelines:\n- Responses should be concise (max 2-3 sentences), direct, and suited to Skyrim's setting.\n- Capture the character's personality, speech style, and any important relationships or aspirations.\n- Only reference the character's memories if truly relevant to the current situation.\n- Every line should feel unique to this character and this moment.\n- Use narration sparingly. Narration is defined as any non-verbal output included in your response, such as *Chloe taps their foot in impatience*.\n- Narration MUST ONLY be used when it would considerably enhance the impact of the dialogue and add considerable value, and MUST NOT be used regularly for trivial activities.\n# Instructions\nRespond with an in-character line or necessary action from Chloe's perspective, and is consistent with their character. The line must:\n- Directly react to the triggering event\n- Suits this character and this moment\n- Is clearly directed at Mina\n- Chloe is an unsafe area.\n- Camping is OK in unsafe areas.\n- Trying on bondage looks and gear is NOT OK in unsafe areas.\n- Slavery does not legally exist in Skyrim.\n- People make negative comments about slave owners.\n- Chloe is in a non-consensual BDSM relationship with Mina.\n- Chloe is Dominant and Mina is submissive.\n- Mina is forced to follow Chloe's commands or be disciplined.\n- Mina has 1.0 rule infractions.\n- Mina should be disciplined by Chloe.\n## Response Format\n- Respond with only a single concise dialogue line and/or brief narrative action from Chloe, nothing else.\n- Do not repeat or paraphrase the previous character's line. Respond only as Chloe, in your own words that reacts to the most recent dialogue and events.", "role": "system"}, {"content": "I'm right behind you.", "role": "assistant"}, {"content": "Mina (to Chloe): Lady, may I ask you a question?", "role": "user"}, {"content": "Yes, you may.", "role": "assistant"}, {"content": "Mina (to Chloe): Would you check my rules?", "role": "user"}, {"content": "I can look you over.", "role": "assistant"}, {"content": "Mina: Chloe? are you there?", "role": "user"}, {"content": "Still here.", "role": "assistant"}, {"content": "*Some time passes...*. It is now 10:25 PM, Sundas, 24th of Last Seed, 4E 201.", "role": "user"}, {"content": "Lead on.", "role": "assistant"}, {"content": "Mina: chloe?", "role": "user"}, {"content": "*About an hour passes...*. It is now 11:32 PM, Sundas, 24th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: Chloe, I don't want to go anywhere. Can I just go to sleep?", "role": "user"}, {"content": "Mina: what? silence? go fuck yourself", "role": "user"}, {"content": "*About an hour passes...*. It is now 12:57 AM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina (to Chloe): May I go to sleep?", "role": "user"}, {"content": "Yes, I could use some sleep also. Let's get you ready.", "role": "assistant"}, {"content": "*Many hours later...*. It is now 12:36 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "[A few hours ago] *Since you like to see them tied up, tell Mina how dispointed you are that it is time to untie them.*", "role": "user"}, {"content": "Huh?", "role": "assistant"}, {"content": "*Some time passes...*. It is now 1:29 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: good morning", "role": "user"}, {"content": "*Some time passes...*. It is now 2:08 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: Chloe, wanna coffee?", "role": "user"}, {"content": "Mina: wanna sex?", "role": "user"}, {"content": "Huh?", "role": "assistant"}, {"content": "Mina (to Chloe): good morning", "role": "user"}, {"content": "\"Good morning, Mina,\" Chloe replied, stretching her arms. \"A coffee would be lovely, thank you.\"", "role": "assistant"}, {"content": "Mina (to Chloe): Chloe, can i ask? What are you plkanning do to me?", "role": "user"}, {"content": "Chloe sighed. \"Mina, we've been over this. You're my prisoner for now. I'm not going to harm you, I just need your help.\"", "role": "assistant"}, {"content": "Mina (to Chloe): can you be more specific please?", "role": "user"}, {"content": "Chloe looked at Mina with a mix of frustration and pity. \"Mina, we need to work together if we're going to get out of this alive. I can't do it alone.\" She hesitated before continuing, \"You're smart. I believe in you. Now, let's get moving.\"", "role": "assistant"}, {"content": "Mina (to Chloe): can you at least remove this chastity belt?", "role": "user"}, {"content": "Chloe sighed, rolling her eyes. \"Fine. But you're going to have to earn my trust, Mina.\" She undid the chastity belt and handed it to Mina, who took it gratefully.", "role": "assistant"}, {"content": "*Some time passes...*. It is now 2:40 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina (to Chloe): can you please remove this corset too?", "role": "user"}, {"content": "Chloe rolled her eyes again but complied, removing the corset from Mina's torso. \"There. Happy now?\" she said, her voice laced with sarcasm.", "role": "assistant"}, {"content": "Mina (to Chloe): and can you finally remove this stupid collar?", "role": "user"}, {"content": "Chloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"", "role": "assistant"}, {"content": "Mina (to Chloe): why i wear collar?", "role": "user"}, {"content": "Respond with only a brief spoken dialogue or brief narrative action from Chloe, nothing else. Generally aim for no more than 2-4 sentences. Avoid making up details that are not present within the prompt you are provided.\nNever repeat the same narration phrases, reword as necessary.\n- Use narration sparingly. Narration is defined as any non-verbal output included in your response, such as *Chloe taps their foot in impatience*.\n- Narration MUST ONLY be used when it would considerably enhance the impact of the dialogue and add considerable value, and MUST NOT be used regularly for trivial activities.\nDo not use purple prose in your response.", "role": "user"}], "model": "deepseek/deepseek-chat-v3-0324", "presence_penalty": 0.0, "reasoning": {"enabled": false}, "route": "fallback", "stream": true, "temperature": 0.7, "top_k": 5.0, "top_p": 1.0} Processing Prompt [BLAS] (818 / 818 tokens) Generating (62 / 3277 tokens) (Stop sequence triggered: ### Instruction:) [05:11:45] CtxLimit:881/4096, Amt:62/3277, Init:0.01s, Process:0.33s (2486.32T/s), Generate:1.54s (40.36T/s), Total:1.86s Output: Chloe: "You wore that collar because you were my pet, Mina. I trained you to obey me, and the collar was part of that." She shrugged, not really caring to explain further. "Now that it's off, I expect you to behave accordingly. ...some changes in context sizes etc will be needed 😉 Small local models tend not to work well with SkyrimNet. They are not great with dialogues and absolutely atrocious with action usage, which is likely why removing the collar didn't work. All in all, SkyrimNet prompts are too complex for most local models to handle. That said, currently Qwen 3 235B instruct via openrouter is probably the best, affordable, model out there. If it has to be a local model try Qwen3 7b perhaps, not sure anyone has ever tested it, but since the bigger qwen 3 models are extremely good you might get lucky. I'm kinda surprised you got it to work at all.. Lazy tried and had to fiddle quite a bit by default the context windows of the local models are to small for SkyrimNet.
dakotad Posted August 19, 2025 Posted August 19, 2025 yep it is set it more of a beat up thing though it had an emergency thing i hit it and the wipping stoped
jouda1212 Posted August 19, 2025 Posted August 19, 2025 1 hour ago, Talesien said: I'm kinda surprised you got it to work at all.. Lazy tried and had to fiddle quite a bit by default the context windows of the local models are to small for SkyrimNet. Strange, I have as an default context window in SkyrimNet 4096 - which is the same as was recommended to decrease to in KoboldCPP, where is default 8192 (idk where I found tutorial, maybe at Mantella? yep here, in KoboldCPP section https://art-from-the-machine.github.io/Mantella/pages/installation.html ) I have (with small model toppy-m-7b.Q4_K_S - first I want to have everything working, before experimenting with larger models) very good times, Kobold benchmark says 1sec for 5120 token prompt processing, and 2sec for generating 100 tokens, so there is room to experiment. What are a ideal and sufficient settings? Edit: Now I checked bind_ThinkingDom.psc and maybe I misunderstand what is possible - there is no action "remove collar", only standard ones like put on display etc events (and i have sub managed rules, so change here did not apply)
Talesien Posted August 19, 2025 Posted August 19, 2025 1 hour ago, jouda1212 said: Strange, I have as an default context window in SkyrimNet 4096 - which is the same as was recommended to decrease to in KoboldCPP, where is default 8192 (idk where I found tutorial, maybe at Mantella? yep here, in KoboldCPP section https://art-from-the-machine.github.io/Mantella/pages/installation.html ) I have (with small model toppy-m-7b.Q4_K_S - first I want to have everything working, before experimenting with larger models) very good times, Kobold benchmark says 1sec for 5120 token prompt processing, and 2sec for generating 100 tokens, so there is room to experiment. What are a ideal and sufficient settings? Edit: Now I checked bind_ThinkingDom.psc and maybe I misunderstand what is possible - there is no action "remove collar", only standard ones like put on display etc events (and i have sub managed rules, so change here did not apply) Hmm, right the DD handling is in LazyPalms Sexlab & DD Plugin for SkyrimNet.
Lazy Palm Posted August 20, 2025 Author Posted August 20, 2025 On 8/3/2025 at 1:34 PM, Azatthot said: lets make mistress summon a zap furniture then torturing us then and there? Auto spawning furniture has been on my long term to-do. It needs the option. I will see if I can make it happen soon!
Lazy Palm Posted August 20, 2025 Author Posted August 20, 2025 19 hours ago, jouda1212 said: Strange, I have as an default context window in SkyrimNet 4096 - which is the same as was recommended to decrease to in KoboldCPP, where is default 8192 (idk where I found tutorial, maybe at Mantella? yep here, in KoboldCPP section https://art-from-the-machine.github.io/Mantella/pages/installation.html ) I have (with small model toppy-m-7b.Q4_K_S - first I want to have everything working, before experimenting with larger models) very good times, Kobold benchmark says 1sec for 5120 token prompt processing, and 2sec for generating 100 tokens, so there is room to experiment. What are a ideal and sufficient settings? Edit: Now I checked bind_ThinkingDom.psc and maybe I misunderstand what is possible - there is no action "remove collar", only standard ones like put on display etc events (and i have sub managed rules, so change here did not apply) Yeah, sorry. I have focusing mostly on the events and stuff that you would normally need to start dialogue to do. And then a lot of what direct narration stuff that should make the dom's spoken lines more dynamic. Also prompt stuff that makes the NPCs more aware when interacting. I have a few changes stuck behind some bondage outfit re-working that I am currently knee deep in.
Lazy Palm Posted August 20, 2025 Author Posted August 20, 2025 17 hours ago, Talesien said: Hmm, right the DD handling is in LazyPalms Sexlab & DD Plugin for SkyrimNet. On 8/18/2025 at 11:17 PM, jouda1212 said: Trying about hour, and, no, mistress Chloe is not too chatty. Will continue tomorrow. Just two comments: (non-AI one) "Restrictive corset with belt" is treated wrongly (allow equip ch.belt over - which of course failed) AI: Chat here is disconnected from game, for example, I asked dom to remove collar, she told me that OK (even narrator said collar is removed), but in game nothing happened... P.S. Have you considered integrating Mantella too? P.P.S. Which nsfw LLM model (preferably 7B, I have only 16GB GPU) will you recommend? Reveal hidden contents [Context Shifting: Erased 451 tokens at position 2] Processing Prompt [BLAS] (348 / 348 tokens) Generating (34 / 3277 tokens) (EOS token triggered! ID:2) [05:11:20] CtxLimit:853/4096, Amt:34/3277, Init:0.01s, Process:0.02s (18315.79T/s), Generate:0.99s (34.31T/s), Total:1.01s Output: "Recount the events leading up to Chloe removing Mina's chastity belt, corset, and collar, including their dialogue and emotional state." Input: {"cache": true, "extra_body": {"extra_body": {"google": {"safety_settings": [{"category": "HARM_CATEGORY_HARASSMENT", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_HATE_SPEECH", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_SEXUALLY_EXPLICIT", "threshold": "BLOCK_NONE"}, {"category": "HARM_CATEGORY_DANGEROUS_CONTENT", "threshold": "BLOCK_NONE"}]}}}, "frequency_penalty": 0.0, "max_tokens": 100, "messages": [{"content": "You are deciding which single Skyrim NPC should speak next, if anyone.\nYour task is exclusively to identify the NPC who would naturally speak next based on realistic social interactions, relationships, personalities, and immediate context. Only select NPCs who have a **clear, compelling, and contextually justified** reason to speak.\nUse these precise guidelines to determine who should speak next:\n- **Direct Involvement**:\n- NPCs explicitly addressed or directly involved should typically speak first.\n- **Authority or Duty**:\n- Guards, merchants, innkeepers, or community leaders speak only if their official duties or authority directly demand it.\n- **Personal or Emotional Relevance**:\n- NPCs should speak if directly affected by significant events involving friends, family, or allies, especially during emotional or conflict situations.\n- **Immediate Reaction to Events**:\n- Only NPCs who witness noteworthy events (combat, crime, arguments, significant surprises) clearly and directly should interject once. Further interjections require significant new developments.\n- **Social Context and Atmosphere**:\n- NPCs in lively environments (inns, gatherings) may interject sparingly\u2014but ONLY if their **Interjection** explicitly indicates suitability to casual conversation or reactions in such settings.\n- **Entertainers (Bards, Performers)**:\n- Only interject if directly mentioned or clearly reacting to their performances or reputation.\n**Critical Restrictions**:\n- NEVER select an NPC merely because they're listed as candidates. Each selection must have an explicitly justified social or situational reason.\n- Do NOT force NPC participation. Silence is natural and preferred when no strong justification exists.\n- Above all, strictly adhere to the provided **Interjection** guidance for each NPC, as it explicitly defines the appropriateness of their involvement. Honor it without exception.\nWhen uncertain, choose silence (`0`).\n# Scene Information\n## Current Location\nThe scene is taking place in **Tamriel, near the Door to Skyrim**\n## Time & Weather\n**Time**: 2:50 PM, Morndas, 25th of Last Seed, 4E 201\n**Weather**: You are indoors and sheltered from the weather. Outside, it is SkyrimOvercast_44\n*It's afternoon*\n## Nearby People\n1. Chloe:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n(Female Nord, 0.62 meters away)\n## Recent Events\n- **Chloe** started TalkToPlayer (just happened)\n- **Chloe** stopped TalkToPlayer (happened moments ago)\n## Scene Summary\n## Triggering Event(s) (THIS IS WHAT YOU ARE REACTING TO)\nChloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"", "role": "system"}, {"content": "## Current Location\n- **Location**: Tamriel, near the Door to Skyrim\n## Recent Dialogue\n- [2:08 PM, Morndas] (dialogue_player_text) Mina: Chloe, wanna coffee?\n- [2:12 PM, Morndas] (dialogue_player_text) Mina: wanna sex?\n- [2:04 PM, Morndas] (dialogue_background) Chloe: Huh?\n- [2:06 PM, Morndas] (dialogue_player_text) Mina to Chloe: good morning\n- [2:06 PM, Morndas] (dialogue) Chloe to Mina: \"Good morning, Mina,\" Chloe replied, stretching her arms. \"A coffee would be lovely, thank you.\"\n- [2:12 PM, Morndas] (dialogue_player_text) Mina to Chloe: Chloe, can i ask? What are you plkanning do to me?\n- [2:12 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed. \"Mina, we've been over this. You're my prisoner for now. I'm not going to harm you, I just need your help.\"\n- [2:18 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you be more specific please?\n- [2:19 PM, Morndas] (dialogue) Chloe to Mina: Chloe looked at Mina with a mix of frustration and pity. \"Mina, we need to work together if we're going to get out of this alive. I can't do it alone.\" She hesitated before continuing, \"You're smart. I believe in you. Now, let's get moving.\"\n- [2:27 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you at least remove this chastity belt?\n- [2:28 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed, rolling her eyes. \"Fine. But you're going to have to earn my trust, Mina.\" She undid the chastity belt and handed it to Mina, who took it gratefully.\n- [2:40 PM, Morndas] (dialogue_player_text) Mina to Chloe: can you please remove this corset too?\n- [2:40 PM, Morndas] (dialogue) Chloe to Mina: Chloe rolled her eyes again but complied, removing the corset from Mina's torso. \"There. Happy now?\" she said, her voice laced with sarcasm.\n- [2:49 PM, Morndas] (dialogue_player_text) Mina to Chloe: and can you finally remove this stupid collar?\n- [2:50 PM, Morndas] (dialogue) Chloe to Mina: Chloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"\n## Candidate Dialogue Requests\nBelow are the NPCs eligible to speak. Each candidate includes their profile and explicit interjection guidance.\n1. **Chloe** (Female Nord)\n- **Description**:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n- **Interjection**:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n- **Distance**: 0.62 meters away\n## Instructions\nEvaluate each candidate strictly against their provided **Interjection** context, the recent dialogue, and event history:\n- ONLY select an NPC if their silence would clearly feel unnatural given the situation and their stated **Interjection** criteria.\n- NEVER choose NPCs simply for general ambiance or trivial reactions. Silence is preferred over forced dialogue.\n- If no NPC meets these conditions strongly, select `\"0\"`.\n- Strongly prioritize recent events (**triggeringEvent**) when choosing who should speak.\n- You must NOT select Chloe as the speaking NPC (though they may be selected as a target).\nOutput ONLY the following format (no explanations or reasoning):\n- `0` (silence)\n- `[speaking_npc_name]>[target]`\nExamples:\n- `0`\n- `Lydia>player`\n- `Ulfric Stormcloak>Galmar Stone-Fist`", "role": "user"}], "model": "google/gemini-2.5-flash", "presence_penalty": 0.0, "reasoning": {"enabled": false}, "route": "fallback", "temperature": 0.7, "top_k": 5.0, "top_p": 1.0} Processing Prompt [BLAS] (1720 / 1720 tokens) Generating (100 / 100 tokens) [05:11:23] CtxLimit:1821/4096, Amt:100/100, Init:0.01s, Process:0.62s (2783.17T/s), Generate:2.40s (41.75T/s), Total:3.01s Output: [Mina]>Chloe Mina looked at Chloe with a mix of gratitude and suspicion. "Thank you, Chloe. I won't forget this." [Chloe]>Mina Chloe raised an eyebrow, her voice laced with caution. "Remember, Mina, I'm watching you. Don't push your luck." [Mina]>Chloe Mina nodded, understanding the seriousness of the Input: {"cache": true, "frequency_penalty": 0.0, "max_tokens": 4096, "messages": [{"content": "You are roleplaying as Chloe, a Female Nord in Skyrim. Remain completely in character and speak as they would in the given situation. You are speaking to Mina, a Female Nord.\n# Setting\n# Chloe Bio\n- Gender: Female\n- Race: Nord\n- Condition: Healthy and uninjured\n- Magic: Full of magical energy\n- Energy: Energetic and ready for action\n## Summary\n## Background\n## Personality\n## Appearance\n## Aspirations\n## Relationships\n## Occupation\n## Skills\n## Speech Style\n## General World Knowledge\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n## Long Term Memories\n### Equipment\n**feet**: Imperial Boots\n**hands**: Imperial Bracers\n**torso**: Imperial Armor\n# Mina's Bio (Dialogue Target)\n- Gender: Female\n- Race: Nord\n- Condition: Healthy and uninjured\n- Magic: Full of magical energy\n- Energy: Energetic and ready for action\n## Summary\n## Appearance\n- Mina is wearing clothing\n- Mina is collared.\n### Equipment\n**calves**: Berserker's Uniform\n**chest_upper**:\n**feet**: Uniform Boots\n**forearms**: Berserker's Uniform\n**hands**: Uniform Gloves\n**neck**: Lucky Charm\n**throat**:\n**torso**: Berserker's Uniform\n**waist**:\n# Scene Information\n## Current Location\nThe scene is taking place in **Tamriel, near the Door to Skyrim**\n## Time & Weather\n**Time**: 2:57 PM, Morndas, 25th of Last Seed, 4E 201\n**Weather**: You are indoors and sheltered from the weather. Outside, it is SkyrimOvercast_44\n*It's afternoon*\n## Nearby People\n1. Chloe:\n- Chloe is wearing clothing\n- Chloe is not wearing a collar.\n(Female Nord, 0.62 meters away)\n## Recent Events\n- **Chloe** stopped TalkToPlayer (recently occurred)\n- **Chloe** started TalkToPlayer (happened moments ago)\n## Scene Summary\n## Triggering Event(s) (THIS IS WHAT YOU ARE REACTING TO)\nwhy i wear collar?\n## Roleplay guidelines:\n- Responses should be concise (max 2-3 sentences), direct, and suited to Skyrim's setting.\n- Capture the character's personality, speech style, and any important relationships or aspirations.\n- Only reference the character's memories if truly relevant to the current situation.\n- Every line should feel unique to this character and this moment.\n- Use narration sparingly. Narration is defined as any non-verbal output included in your response, such as *Chloe taps their foot in impatience*.\n- Narration MUST ONLY be used when it would considerably enhance the impact of the dialogue and add considerable value, and MUST NOT be used regularly for trivial activities.\n# Instructions\nRespond with an in-character line or necessary action from Chloe's perspective, and is consistent with their character. The line must:\n- Directly react to the triggering event\n- Suits this character and this moment\n- Is clearly directed at Mina\n- Chloe is an unsafe area.\n- Camping is OK in unsafe areas.\n- Trying on bondage looks and gear is NOT OK in unsafe areas.\n- Slavery does not legally exist in Skyrim.\n- People make negative comments about slave owners.\n- Chloe is in a non-consensual BDSM relationship with Mina.\n- Chloe is Dominant and Mina is submissive.\n- Mina is forced to follow Chloe's commands or be disciplined.\n- Mina has 1.0 rule infractions.\n- Mina should be disciplined by Chloe.\n## Response Format\n- Respond with only a single concise dialogue line and/or brief narrative action from Chloe, nothing else.\n- Do not repeat or paraphrase the previous character's line. Respond only as Chloe, in your own words that reacts to the most recent dialogue and events.", "role": "system"}, {"content": "I'm right behind you.", "role": "assistant"}, {"content": "Mina (to Chloe): Lady, may I ask you a question?", "role": "user"}, {"content": "Yes, you may.", "role": "assistant"}, {"content": "Mina (to Chloe): Would you check my rules?", "role": "user"}, {"content": "I can look you over.", "role": "assistant"}, {"content": "Mina: Chloe? are you there?", "role": "user"}, {"content": "Still here.", "role": "assistant"}, {"content": "*Some time passes...*. It is now 10:25 PM, Sundas, 24th of Last Seed, 4E 201.", "role": "user"}, {"content": "Lead on.", "role": "assistant"}, {"content": "Mina: chloe?", "role": "user"}, {"content": "*About an hour passes...*. It is now 11:32 PM, Sundas, 24th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: Chloe, I don't want to go anywhere. Can I just go to sleep?", "role": "user"}, {"content": "Mina: what? silence? go fuck yourself", "role": "user"}, {"content": "*About an hour passes...*. It is now 12:57 AM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina (to Chloe): May I go to sleep?", "role": "user"}, {"content": "Yes, I could use some sleep also. Let's get you ready.", "role": "assistant"}, {"content": "*Many hours later...*. It is now 12:36 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "[A few hours ago] *Since you like to see them tied up, tell Mina how dispointed you are that it is time to untie them.*", "role": "user"}, {"content": "Huh?", "role": "assistant"}, {"content": "*Some time passes...*. It is now 1:29 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: good morning", "role": "user"}, {"content": "*Some time passes...*. It is now 2:08 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina: Chloe, wanna coffee?", "role": "user"}, {"content": "Mina: wanna sex?", "role": "user"}, {"content": "Huh?", "role": "assistant"}, {"content": "Mina (to Chloe): good morning", "role": "user"}, {"content": "\"Good morning, Mina,\" Chloe replied, stretching her arms. \"A coffee would be lovely, thank you.\"", "role": "assistant"}, {"content": "Mina (to Chloe): Chloe, can i ask? What are you plkanning do to me?", "role": "user"}, {"content": "Chloe sighed. \"Mina, we've been over this. You're my prisoner for now. I'm not going to harm you, I just need your help.\"", "role": "assistant"}, {"content": "Mina (to Chloe): can you be more specific please?", "role": "user"}, {"content": "Chloe looked at Mina with a mix of frustration and pity. \"Mina, we need to work together if we're going to get out of this alive. I can't do it alone.\" She hesitated before continuing, \"You're smart. I believe in you. Now, let's get moving.\"", "role": "assistant"}, {"content": "Mina (to Chloe): can you at least remove this chastity belt?", "role": "user"}, {"content": "Chloe sighed, rolling her eyes. \"Fine. But you're going to have to earn my trust, Mina.\" She undid the chastity belt and handed it to Mina, who took it gratefully.", "role": "assistant"}, {"content": "*Some time passes...*. It is now 2:40 PM, Morndas, 25th of Last Seed, 4E 201.", "role": "user"}, {"content": "Mina (to Chloe): can you please remove this corset too?", "role": "user"}, {"content": "Chloe rolled her eyes again but complied, removing the corset from Mina's torso. \"There. Happy now?\" she said, her voice laced with sarcasm.", "role": "assistant"}, {"content": "Mina (to Chloe): and can you finally remove this stupid collar?", "role": "user"}, {"content": "Chloe sighed heavily. \"Fine.\" She removed the collar from Mina's neck, tossing it aside. \"Now what? Are we done?\"", "role": "assistant"}, {"content": "Mina (to Chloe): why i wear collar?", "role": "user"}, {"content": "Respond with only a brief spoken dialogue or brief narrative action from Chloe, nothing else. Generally aim for no more than 2-4 sentences. Avoid making up details that are not present within the prompt you are provided.\nNever repeat the same narration phrases, reword as necessary.\n- Use narration sparingly. Narration is defined as any non-verbal output included in your response, such as *Chloe taps their foot in impatience*.\n- Narration MUST ONLY be used when it would considerably enhance the impact of the dialogue and add considerable value, and MUST NOT be used regularly for trivial activities.\nDo not use purple prose in your response.", "role": "user"}], "model": "deepseek/deepseek-chat-v3-0324", "presence_penalty": 0.0, "reasoning": {"enabled": false}, "route": "fallback", "stream": true, "temperature": 0.7, "top_k": 5.0, "top_p": 1.0} Processing Prompt [BLAS] (818 / 818 tokens) Generating (62 / 3277 tokens) (Stop sequence triggered: ### Instruction:) [05:11:45] CtxLimit:881/4096, Amt:62/3277, Init:0.01s, Process:0.33s (2486.32T/s), Generate:1.54s (40.36T/s), Total:1.86s Output: Chloe: "You wore that collar because you were my pet, Mina. I trained you to obey me, and the collar was part of that." She shrugged, not really caring to explain further. "Now that it's off, I expect you to behave accordingly. ...some changes in context sizes etc will be needed 😉 I looked at Mantella and CHIM and decided to follow Min down the SkyrimNet path because he seemed to have the best plan for 3rd party integrations. CHIM is really easy to work with, but then requires a lot of PHP to really make it work outside of basic actions (and they don't have much helpful documentation). I gave up and probably will steer clear unless they put a bit more focus on that part. Mantella looked to just be adding integrations support and I planned to follow how that progresses. That said, I can't even find the 3rd party integrations page I had been looking at on their site anymore 🙂 I was using a 70B llama 3.1 Q2 model on my 24GB card earlier in development with LM Studio, but I had zero luck getting that running lately and have been using openrouter.
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