Twinking134 Posted December 26, 2018 Posted December 26, 2018 Is it possible to increase the maximum number of puppets you can have? 2
BoxingWrestlefetish Posted August 5, 2019 Posted August 5, 2019 Nifty mod! I just have one issue: Beat should not instakill the opponent.
Sampon Posted December 12, 2019 Posted December 12, 2019 Data\Interface\translations\.... txt I'm missing a file. Someone... can anyone make this? Mine doesn't do anything. Data\Interface\translations\.... txt fájlt hiányolom. Valaki... bárki... tud ilyet gyártani? Az enyém semmit nem csinál.
sy777 Posted April 22, 2020 Posted April 22, 2020 my puppet spell is missing i'm currently trying a few fixes to get it back every thing short of a clean install of my game i'm hopeing a full reinstall of the mod will work
terrorofmorrowind Posted May 2, 2020 Posted May 2, 2020 On 12/26/2018 at 3:38 PM, Twinking134 said: Is it possible to increase the maximum number of puppets you can have? yeah, anyone know of a mod that can make it so you have 100+ mindcontrolled people or something?
RitualClarity Posted May 5, 2020 Posted May 5, 2020 On 12/26/2018 at 6:38 AM, Twinking134 said: Is it possible to increase the maximum number of puppets you can have? Yes, edit the mod to make it so.
Xzen97 Posted October 10, 2020 Posted October 10, 2020 On 5/6/2020 at 3:42 AM, RitualClarity said: Yes, edit the mod to make it so. okay.. how? 1
RitualClarity Posted October 10, 2020 Posted October 10, 2020 47 minutes ago, Xzen97 said: okay.. how? You have to open the creation kit and edit the scripts I would imagine. Everything about a mod is in scripts, meshes, textures or sounds included in the mod. The rest you have to figure out or perhaps post a request for support on a thread. (different thread)
Ghett0Cowboy Posted December 3, 2020 Posted December 3, 2020 When activating this mod my game isn't starting anymore. Any suggestions?
dje34 Posted March 6, 2021 Posted March 6, 2021 On 12/3/2020 at 12:01 PM, Ghett0Cowboy said: When activating this mod my game isn't starting anymore. Any suggestions? I'd suggest not using this mod as it is not updated since 2013.
Randomdantz Posted May 8, 2021 Posted May 8, 2021 Once I poop is the only way to get rid of it or do I have to pick it up and use it??
Dragonlord1028 Posted July 9, 2021 Posted July 9, 2021 I can't get the puppet spell to appear in my magic list, so how would I make it appear?
davidshane1721 Posted January 6, 2022 Posted January 6, 2022 Hi i have a quick question for this. I just started modding when i discovered this beautiful mod. Now when i first tried it it refused to work with my level 100 character. I don't know why but i have all the animations sex labs and the requirements etc. However when i started a new character this mod works! Is it a bug?
davidshane1721 Posted January 7, 2022 Posted January 7, 2022 question whats the maximum number of puppets? I've only got to control 5 and the if i control more, it only swaps the last person i controlled
Dubbee Posted March 28, 2022 Posted March 28, 2022 How can I get this to work with Enderal? The spells show up and I can get people or animals to follow me but there's no dialogue on NPC's when I talk to them.
Mountaindale Posted February 4, 2023 Posted February 4, 2023 I have a pretty bizarre problem. When I try to add the spells, the "Puppet" spell isn't showing up. The other spells will still show up, just not the "Puppet" one. I can try to add it using the console, and it will appear for a brief moment, before disappearing again, even if I have it equipped. If I try to use it after it disappeared, my character does nothing instead, and if I had the spell in a hand and ready her for combat again after that, she appears to draw a sword, even though she's not holding any, and still does nothing with that hand. Weirdest of all, however, is that if I manage to get the spell off during the brief window when I have it, it will still work on NPCs. They will still remain under my control, even after the spell has disappeared. I am running a lot of other mods, so I can't tell you what might be interfering. Has anyone else had this problem, and if so, how did you solve it?
1Al Posted April 20, 2023 Posted April 20, 2023 (edited) Very nice mod. I noticed a little problem inside Inns, when there is playing music the puppet stop following the master and joins the revelry. You have to previously block or bound it to avoid this anomalous behavior. A question, when the puppet is bounded, you have two option, untie and activate, I didn't understand what is intended to do the second one, 'cause when I click it nothing happens. Edited April 20, 2023 by 1Al
1Al Posted April 20, 2023 Posted April 20, 2023 On 3/28/2022 at 11:15 PM, Dubbee said: How can I get this to work with Enderal? The spells show up and I can get people or animals to follow me but there's no dialogue on NPC's when I talk to them. Have you installed SL Dialogues?
GrumpyLou Posted April 25, 2023 Posted April 25, 2023 Need some assistance please. I have all the spells added except the main one - puppet, to make/initiate puppet. I tried switch on/off "add spell" items in MCM menu with no result. I use the SE port from this site Also animation seems to not play (when initiated via hotkey) but I guess I'm missing some animation pack
GrumpyLou Posted April 25, 2023 Posted April 25, 2023 4 hours ago, GrumpyLou said: I have all the spells added except the main one - puppet, to make/initiate puppet. I found the culprit, it was PuppetMasterPatch_forHormonesEtc by DeepBlueFrog When activated, it removes this spell from the list. Doesn't seem it's intended behavior (if I read the description right) but who knows
1Al Posted May 4, 2023 Posted May 4, 2023 (edited) I was wondering if there is a chance of interaction between PM and HSH. I tried PAHE but it has a terrible cloning enslavement system, which messes up everything with enslaved NPCs and game. Puppet Master is absolutely the best for mindcontrolling/enslaving. Edited March 6, 2024 by 1Al
HenryMallone Posted November 15, 2025 Posted November 15, 2025 I have run Puppet Master 1.7 though Cathedral Asset Optimizer and confirmed it to work on Skyrim AE. I hope it was OK to upload it here. PuppetMaster1.7SE(WorksOnAE).zip
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