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Posted
On 7/30/2026 at 6:55 AM, IncogACC said:

Rather than just saying "mod no work," attach an image of the issue so I can at least try to understand what it is, because think about it logically, do you think I would knowingly release a broken mod? Obviously not, meaning it works on my end and so I can't do any troubleshooting without knowing what the problem looks like on your end.

 

いつもてんQ~

Thanks, I'm honestly just resting right now, I'm gonna summon for Suisui later and I'll handle any remaining mod related work stuff then, including updating the portrait mod.

If you frame dump the trial preview screen with all of the dump options active, then search the frame dump folder with "o0" you'll get a bunch of images that show every single draw within the frame, you can pin-point the exact moment that hair asset is added and look through the relevant draw call to see what it is and how you can skip it.

No.

Moonholder fix updates hashes like every other patch, it just took a while to come out due to literally every character's texture hash changing.

 

RabbitFX is just being mentioned a lot because it has relevance to fixing mods the better way, but if the extent of your mod experience is "I can press the fix button in the Moonholder fix" then you can just ignore it, like everyone else at that level should.

 

So. if i want a better experience i need RabbitFX, but do i need to do something else? or just put it inside mods folder? btw does it consume too much VRAM? i have a 6GB VRAM.

Posted (edited)
1 hour ago, Constantine1416 said:

 

So. if i want a better experience i need RabbitFX, but do i need to do something else? or just put it inside mods folder? btw does it consume too much VRAM? i have a 6GB VRAM.

To install Its just like all the other mods, It mostly does what the transparent mod does and some mods use it to add effect? and some mods needs it to keep things stable, some that's shared here needs it for example (but it might be depending on what you already have installed).

 

As for the requirements, its fine most of the time but if you have an old PC what cant really render the game at 30 frame, it might drop your frames like a rock for a bit but that could be because my PC is just being stupid i guess lol. seem mixed messages on this, mods or the tool it selves drops the frames anyways due to the way they function so it depends what your using it for and what other mods you have as you might not even need it. Most important thing about it though, Its NOT a tool XD

Edited by eightballblaze
Posted
1 hour ago, Constantine1416 said:

 

So. if i want a better experience i need RabbitFX, but do i need to do something else? or just put it inside mods folder? btw does it consume too much VRAM? i have a 6GB VRAM.

God... there's so much to unpack here but I know you just want a simple 1 line answer...

 

6gb in 2026 sounds like you have an old rig and since WuWa is already pretty damn heavy and VRAM intensive, I wouldn't recommend RabbitFX for you as the performance cost associated with it might ruin your overall gameplay experience. Like I said in my last post, RabbitFX is NOT essential for mods to be fixed.

 

You CAN get more out of certain mods with RabbitFX and some mods DO require it, but explaining the nuances of those things is WAY beyond what I can tolerate right now. I've already had this conversation enough times. Consider reading the RabbitFX mod page if you want to know about RabbitFX.

Posted (edited)
18 minutes ago, synek said:

u can, and still anyone have any tip for dat transparency?

suisui.7z 47.92 MB · 0 downloads

If you're using RabbitFX, then make sure it's up to date 'cus I'm trying that exact mod and it's working JUST fine for me (I know, so privileged) meaning that the issue is probably an out of date RabbitFX, or a conflict.

 

If you're NOT using RabbitFX for transparency removal and you're using the other one, that mod has to be updated one at a time because the method it uses is fundamentally different to RabbitFX. That mod JUST got updated about half an hour ago, so that'll fix your issues. https://gamebanana.com/mods/611267

 

If you're curious:

 

The difference between RabbitFX and remove transparency is in the method.

RabbitFX uses regex (regular expression) to search shader calls for specific patterns related to applying transparency and shuts them down. That's the reason why RabbitFX lags, because it has to parse a lot of data in order to cache the necessary shaders so it can do its job. The upside is that RabbitFX vary rarely needs to update in order to deal with new characters because unlike a hard-coded solution, regex is flexible and searches for patterns instead of specific assets meaning as long as the transparency process is still the same, RabbitFX will work on new characters the second they come out.

 

Ramuda's prevent transparency mod uses hardcoded shaderoverrides on a per-character basis which removes the middle-man of needing to search for shaders using regex which significantly lightens the load on performance, but it means that the regex process has to be done manually by Ramuda every time a character comes out, hence why the mod needs to keep being updated.

 

It's a matter of picking your poison, low end systems should use Ramuda's, mid-high end systems should still use Ramuda's unless you have no patience or the more likely case of you need RabbitFX to make mods with TSR and/or glow/cutout effects work.

 

PS: I'm still on my little "vacation" but I will eventually fully crack that Suisui mod, assuming it's not fundamentally broken like the Denia one...

Edited by IncogACC
Posted

I don't know why, but many of my characters still have mod-related texture bugs. Especially older characters like Sanhua/Baizhi. I used the latest version of the fix.

Posted
2 hours ago, IncogACC said:

If you're using RabbitFX, then make sure it's up to date 'cus I'm trying that exact mod and it's working JUST fine for me (I know, so privileged) meaning that the issue is probably an out of date RabbitFX, or a conflict.

 

If you're NOT using RabbitFX for transparency removal and you're using the other one, that mod has to be updated one at a time because the method it uses is fundamentally different to RabbitFX. That mod JUST got updated about half an hour ago, so that'll fix your issues. https://gamebanana.com/mods/611267

 

If you're curious:

 

The difference between RabbitFX and remove transparency is in the method.

RabbitFX uses regex (regular expression) to search shader calls for specific patterns related to applying transparency and shuts them down. That's the reason why RabbitFX lags, because it has to parse a lot of data in order to cache the necessary shaders so it can do its job. The upside is that RabbitFX vary rarely needs to update in order to deal with new characters because unlike a hard-coded solution, regex is flexible and searches for patterns instead of specific assets meaning as long as the transparency process is still the same, RabbitFX will work on new characters the second they come out.

 

Ramuda's prevent transparency mod uses hardcoded shaderoverrides on a per-character basis which removes the middle-man of needing to search for shaders using regex which significantly lightens the load on performance, but it means that the regex process has to be done manually by Ramuda every time a character comes out, hence why the mod needs to keep being updated.

 

It's a matter of picking your poison, low end systems should use Ramuda's, mid-high end systems should still use Ramuda's unless you have no patience or the more likely case of you need RabbitFX to make mods with TSR and/or glow/cutout effects work.

 

PS: I'm still on my little "vacation" but I will eventually fully crack that Suisui mod, assuming it's not fundamentally broken like the Denia one...

Thank you very much for the factual explanation. I'm not currently using the latest version of RabbitFX because it messes up the colors and textures of some character models. I've tried modified versions uploaded by some users here, but it still doesn't work as I'd like. I downloaded the latest version from Banana, which you sent, and it works fine now.  Thanks again so much.image.thumb.png.6c067a58cad7e3a32fd5f14384913261.png

Posted
35 minutes ago, roplem said:

Did anyone has the latest Mingchen's mods?

exactamente cuales? te refieres al mod de luccila? 

de ser asi esta aqui mismo en la pestaña 802 , de casualidad alguien sabe si mingchen le sacara a gangyang un mod?

 

Posted

Anyone have problems with RabbitFX transparency recently? I noticed it after using the Moonholder's 3.5.1 fix on my mods, however when I rolled back my mods to before using the fix, the issue persists which makes me uncertain as to if this was the cause.

 

What's weird is that when I toggle mod display off with F6, the transparency works as intended, but with my mods displayed, my characters fade out. Anyone know of any solution to this? 

Posted
14 hours ago, IncogACC said:

If you're using RabbitFX, then make sure it's up to date 'cus I'm trying that exact mod and it's working JUST fine for me (I know, so privileged) meaning that the issue is probably an out of date RabbitFX, or a conflict.

 

If you're NOT using RabbitFX for transparency removal and you're using the other one, that mod has to be updated one at a time because the method it uses is fundamentally different to RabbitFX. That mod JUST got updated about half an hour ago, so that'll fix your issues. https://gamebanana.com/mods/611267

 

If you're curious:

 

The difference between RabbitFX and remove transparency is in the method.

RabbitFX uses regex (regular expression) to search shader calls for specific patterns related to applying transparency and shuts them down. That's the reason why RabbitFX lags, because it has to parse a lot of data in order to cache the necessary shaders so it can do its job. The upside is that RabbitFX vary rarely needs to update in order to deal with new characters because unlike a hard-coded solution, regex is flexible and searches for patterns instead of specific assets meaning as long as the transparency process is still the same, RabbitFX will work on new characters the second they come out.

 

Ramuda's prevent transparency mod uses hardcoded shaderoverrides on a per-character basis which removes the middle-man of needing to search for shaders using regex which significantly lightens the load on performance, but it means that the regex process has to be done manually by Ramuda every time a character comes out, hence why the mod needs to keep being updated.

 

It's a matter of picking your poison, low end systems should use Ramuda's, mid-high end systems should still use Ramuda's unless you have no patience or the more likely case of you need RabbitFX to make mods with TSR and/or glow/cutout effects work.

 

PS: I'm still on my little "vacation" but I will eventually fully crack that Suisui mod, assuming it's not fundamentally broken like the Denia one...

Hey friend, I wanted to ask you about something: I downloaded and ran this mod, but I noticed that the character screen and the open world look like this. It only displays correctly after using her special E or R ability. Why is that?

a23ced03-0584-4b0a-8123-f3ab6701f774.pngb2cff608-4d81-45f6-b3fb-ce84d355a17a.png

穗穗-清霄 by ZelbertYQ.zip

Posted (edited)
On 7/31/2026 at 4:56 PM, IncogACC said:

God... there's so much to unpack here but I know you just want a simple 1 line answer...

 

6gb in 2026 sounds like you have an old rig and since WuWa is already pretty damn heavy and VRAM intensive, I wouldn't recommend RabbitFX for you as the performance cost associated with it might ruin your overall gameplay experience. Like I said in my last post, RabbitFX is NOT essential for mods to be fixed.

 

You CAN get more out of certain mods with RabbitFX and some mods DO require it, but explaining the nuances of those things is WAY beyond what I can tolerate right now. I've already had this conversation enough times. Consider reading the RabbitFX mod page if you want to know about RabbitFX.

Is not that im making fun you but i sometimes look forward to reading your complains. You have done so much for us, i dont know why you dont take a week break. You are always here daily. You gonna die soon from old age in 1 month just by fixing mods here daily.

 

Edit - nevermind, i just read your other message about mini vacation

Edited by Scarecrow03

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