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Posted
15 minutes ago, IncogACC said:

4 days of near non-stop work later... All the UI mods I maintain are finally updated.

My mental is honestly completely broken at this point, patch day overlapped pretty poorly with irl so it's been extra rough. I still do have work to do, I'm going to do more work on the loading screen mod and I have at least one thing I want to test for the portrait mod that could eliminate the "persisting image" bug so hopefully that bares some fruit and just like everyone else I have character mods to deal with.

Patch day is well on the way to becoming patch week.

 

Anyway for the character UIs, 2 new ones have been added, Lucy and Rebecca. I also spruced up all the old ones, added a new animation and new assets so they're about as complete as I can make them.

 

*This is where I'd put gifs of the new UIs IF THIS SITE WOULD LET ME*

 

Download all of them here

Get ShaderOverrideUI, it's necessary

I logged in just to say that i love you, thanks for all the work through the time

Posted
2 hours ago, IncogACC said:

4 days of near non-stop work later... All the UI mods I maintain are finally updated.

My mental is honestly completely broken at this point, patch day overlapped pretty poorly with irl so it's been extra rough. I still do have work to do, I'm going to do more work on the loading screen mod and I have at least one thing I want to test for the portrait mod that could eliminate the "persisting image" bug so hopefully that bares some fruit and just like everyone else I have character mods to deal with.

Patch day is well on the way to becoming patch week.

 

Anyway for the character UIs, 2 new ones have been added, Lucy and Rebecca. I also spruced up all the old ones, added a new animation and new assets so they're about as complete as I can make them.

 

*This is where I'd put gifs of the new UIs IF THIS SITE WOULD LET ME*

 

Download all of them here

Get ShaderOverrideUI, it's necessary


Please take some rest! I'm sure you've earned it by now

Posted
On 7/7/2026 at 4:28 AM, Xcelrate said:

image.thumb.png.65b68585642e067f8c4e98c5c46e3152.png

I've seen a bunch of Chronopattern Cartethyias, but never found one with a transparent bodysuit. Is this a toggle, and can you send this version?

anyone got the transparent mod?

Posted
10 hours ago, Vex_71 said:

 

I apologize for the delay. They've changed all the hashes and made the loading screen mod go boom. It took quite a lot to hunt down over 200 hashes and play the story. It's still missing a few hashes.

 

By the way, I have a request. There was a cool person who made a half nude portrait mod that looked like official. Unfortunately, they stopped after the animated portrait update. If anyone can help me get the half nude portraits for the new characters or recommend an ai that can recreate them in the same style as the previous ones, I can continue their legacy and make them work with the animated portraits, just like I did in the past. Thanks in advance!

 

[PREVIEW]

1.thumb.png.cd283a3edffdd649477ba6eb45f0dd13.png2.thumb.png.45bf771e008d694db768b057fea3f095.png3.thumb.png.ecc0008bdafb7cfba67ece41f6463e54.png4.thumb.png.b83bfef0c0cb5e2bd719a59304ee007e.png5.thumb.png.9b30cc0ebfd6444c067a3edda0a18e47.png

 

nsfw_loading_screens_alt 3.5.zip 427.12 MB · 1 download

 

 

Hi bro,
1st, take a well rest.

For the mod, i really like it but see massive pef impact. XXMI tell me

 

https://github.com/SpectrumQT/XXMI-Libs-Package/wiki/Bad-Modding-Practices#improper-usage-of-global-checktextureoverride

 

Detected mods with notable global performance impact:

nsfw_loading_screens_alt 3.5: Light (Mods/nsfw_loading_screens_alt 3.5)

Listed mods are using unlimited resource slot triggers.


So after some digging, i try disable .ini master with

; [ShaderRegexEnableTextureOverrides]
; shader_model = vs_4_1 vs_5_0 ps_4_0 ps_4_1 ps_5_0
; run = CommandListSkin
; run = CommandListOverrideTexture

; [CommandListSkin]
; if $costume_mods
;     checktextureoverride = ps-t0
; endif

The pef is good now. But will i missed anything as i belive you have your intention for that command line.

God work anyway. Thanks.

Posted
2 hours ago, titstit said:

Hi bro,
1st, take a well rest.

For the mod, i really like it but see massive pef impact. XXMI tell me

 

https://github.com/SpectrumQT/XXMI-Libs-Package/wiki/Bad-Modding-Practices#improper-usage-of-global-checktextureoverride

 

Detected mods with notable global performance impact:

nsfw_loading_screens_alt 3.5: Light (Mods/nsfw_loading_screens_alt 3.5)

Listed mods are using unlimited resource slot triggers.


So after some digging, i try disable .ini master with

; [ShaderRegexEnableTextureOverrides]
; shader_model = vs_4_1 vs_5_0 ps_4_0 ps_4_1 ps_5_0
; run = CommandListSkin
; run = CommandListOverrideTexture

; [CommandListSkin]
; if $costume_mods
;     checktextureoverride = ps-t0
; endif

The pef is good now. But will i missed anything as i belive you have your intention for that command line.

God work anyway. Thanks.

 

Thanks, bro. I didn't know XXMI was giving that warning. I'll use this in the future after making sure it doesn't break anything. Thanks again for your help!

Posted

I might have just solved Loading screens for good...

Not the scuffed "fix" I put out the other day, but like cleanly and effectively solved for good.

 

It's so deep in "too good to be true" territory that I'm lowkey terrified to continue, but y'know... BIG if true.

 

Just needed to get my currently overwhelming feelings out.

Posted
8 minutes ago, IncogACC said:

I might have just solved Loading screens for good...

Not the scuffed "fix" I put out the other day, but like cleanly and effectively solved for good.

 

It's so deep in "too good to be true" territory that I'm lowkey terrified to continue, but y'know... BIG if true.

 

Just needed to get my currently overwhelming feelings out.

go outside find a bald dude and slap his head that will do the trick of making you take out the excitement within you lol 

Posted
15 hours ago, Gibgibon said:

Yeah I didnt know about it :D Im so stupid. But I add this line to the engine.ini and it works...kinda :( unfortunately there is another problem. When I change a character he/she appears having the skin of the mod still broken and it needs like 1 sec to repair it by itself. And still some of the parts of few mods are broken for example some transparent parts :( I downloaded the newst V of RabitFX but with or without it makes no change. 

yh at least not broken if u zoom this the only solution for now useless modders update with lod fix

Posted (edited)
3 hours ago, Adal01 said:

@IncogACC new portrait hashes for Jinshi Skin, courtesy of @HimothyMcHimerson

 

JinshiSkin1
834fa3b8
JinshiSkin2

f997a2cb

JinshiSkin3

776b87d5

 

I think we're only missing Qiuyuan now ?

Thanks, I'm nearly done with the loading screen rewrite, I'll get these updated right after.

Edit: I'M FEATURE-CREEPING BABY WOOOOOOOOOOOOOOO

Edited by IncogACC
Posted
On 7/14/2026 at 4:41 AM, fogado said:

Even if it works, I don't think anything that requires RabbitFX is worth it. That thing is a frame rate black hole. 

 

 

Agreed, my PC struggles with frame drops with every game that I use it with, and takes five to ten minutes or more to "smoothen out" even with the shadercache option on. It's ridiculous and I wish it wasn't required by like 90% of the mods I use.

Posted

@IncogACC i found someone on discord who had the hashes you were missing.

Qiuyuan

3fb75fc3

 

MornyeSkin1

14afbfdb

MornyeSkin2

6fcc6ef6

 

I'll do my best on future updates to provide you with new hashes as fast as possible if there is any changes.

Posted (edited)

The last missing portraits hashes having been uncovered, I ve been able to update all my mods.

Portrait mod update for v3.5.
Add Yangyang Xuanling.
Add style L and M.

Preview of the new styles under spoiler, preview and files for all styles at this link.

https://drive.google.com/drive/u/2/folders/17If0cenFHq4D1nJVeJVQI-8s8BjN7Vr9

allstylespreview.thumb.png.e4e175a5ea65bcdd99cc7c9ed19660de.png


 

Spoiler

collageL.thumb.png.8547bc9d2a3d6ef4ff2f42be939e111a.png

 

collageM.thumb.png.ff174021460ca627a780214544cfbda5.png

 

Official release of the Futanari version

Big Titty Cuties Futa Edtion Team UI Portraits
Replace every portraits in the team UI by new ones generated by me.
Each character (males and females) has been changed to a futanari and have 3 portrait variants : flaccid penis, erection in panties, erection in the open.

Toggles :

  • Alt + / = Enables auto-swapping for toggles. (When you open the menu, the next picture in your toggle will appear.)
  • Ctrl + / = Enables randomised auto-toggles. (Same as above but the picture is randomly selected.)
  • / = Remove portrait shadow and slot number.
  • Tab = Manual random swap for currently displayed team members.
  • Right or E + UP = Swap to next picture for currently displayed team members.
  • LEFT or Shift + E + UP = Swap to previous picture for currently displayed team members.

 

Works for wuwa v3.5, contains all characters up to Yangyang Xuanling.

 

Futa.jpg.86f8a853a0a1b34357a040a27811e1d2.jpgHiyukifuta.thumb.png.2889de0261931fff83cd957ce1877311.png

 

Portraits Team UI - Big Tiddy Cuties Futa Edition v3.5.rar

Edited by Adal01

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