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Posted
9 minutes ago, Iran0utofnames said:

What do you guys think gonna happens to mods tomorrow? The update is so huge. I think they are gonna gut it so bad.

As I've said a billion times at this point, hash changes only occur as a natural result of recompiling assets that have been modified in some way, so things that are likely to be modified with have their hashes changed.

Huanglong characters who appear in the story might get mild touch-ups, 4* Yangyang is likely to get touch-ups for cutscene purposes, so I'd expect those characters and Rover to have their hashes changed, plus maybe Lucy/Rebecca.

 

All of that shit gets covered by Moonholder fix being updated though, so as usual you can just sit on your arse and wait.

The part that REALLY matters is whether or not LoDs can be forced via engine.ini tweaks, that's what's caused the 3.2 and 3.4 incidents, the engine.ini arguments used to force LoDs were blocked by Kuro (Do not start a fucking comment war you braindead, shit-eating gnomes). 

 

IF the current method gets blocked again, then the tool devs will look for another workaround to force LoDs via engine.ini tweaks and if that doesn't work then maybe Spectrum will finally be forced to release tools for modding multiple LoDs.

Do I think the current method will get blocked? Who knows, flip and coin.

 

UI mods will break as they've broken every single update since I started working on them and I will be forced to do a 12 hour+ mod fixing shift during the peak of a heatwave with a billion other things going on.

 

16 minutes ago, skylance said:

Gonna break again. Be prepare to play without mods for couple of days until they can make the mods working again.

thats-a-nice-argument-senator-why-dont-you-back-it-up-with-a-source.gif

I mean you're probably right, if modders keep digging up ways for force LoDs and Kuro explicitly wants that option removed from engine tweaks for performance reasons, then it'll become a cat n mouse chase until modders run out of options and are finally forced to move to modding multiple LoDs, but it's just funny for you to say something like that with absolutely nothing in your post to support it, like what, did you read the stars or something? Look at a crystal ball? Had a feeling in your bones? Did your uncle at Kuro tell you that?

 

TLDR: The same as always, the size of a patch doesn't matter as much as you think it does, mods have completely broken over a micro-patch before so remove that line of thinking from your brain.

Posted
8 minutes ago, MedusaX10 said:

Anyone got this MOD 

Hiyuki sweaty water booba
 

 

Are you just going to spam this until you get an answer? Don't be that guy, it's literally the day before the patch so the only people here are the ones waiting to doom over mods breaking, no one is gonna answer about getting mods right now...

 

Except me I guess? https://arca.live/b/thingzyoa/174821580?category=Wwmi야&p=1

Posted
16 minutes ago, IncogACC said:

Are you just going to spam this until you get an answer? Don't be that guy, it's literally the day before the patch so the only people here are the ones waiting to doom over mods breaking, no one is gonna answer about getting mods right now...

 

Except me I guess? https://arca.live/b/thingzyoa/174821580?category=Wwmi야&p=1


My bad cuh for the spam,
Well I tired the link and sadly the file does not exist https://kio.ac/c/aHhqgVtcJ-Ghz7B10V_P4b

Posted (edited)
8 hours ago, IncogACC said:

Are you just going to spam this until you get an answer? Don't be that guy, it's literally the day before the patch so the only people here are the ones waiting to doom over mods breaking, no one is gonna answer about getting mods right now...

 

 

For real, though.

 

Also, looks like the WUWAMODSTOREHOUSE group was nuked by Telegram's ToS violations. Damn.

Edited by GuyInDogSuit
Posted (edited)
2 hours ago, GuyInDogSuit said:

 

 

For real, though.

 

Also, looks like the WUWAMODSTOREHOUSE group was nuked by Telegram's ToS violations. Damn.

no, is alive,Maybe you got bannedMODLucilla-GoogleChrome9_7_202619_32_00.png.e625d70414ec59e925021b804dba6ea4.png

Edited by kurokoi1
Posted (edited)
13 minutes ago, GuyInDogSuit said:

 

Banned immediately? I don't get it, there was nothing there except the ToS violation.

Well, they implemented a security measure a while ago that requires you to quickly solve a sum of numbers; if you don't or make a mistake, you get banned.

 

Spoiler

Screenshot 9_7_2026 23_14_44.png

 

Edited by kurokoi1
Posted

I ran a few tests.

So, either they actually changed the hash values for all the characters...

Or the launcher just needs an update to load them correctly again.
 
You can see the rover there—they really put a lot of work into it again XD. That means it definitely needs the fix tool run on it 100%^^
image.png?ex=6a520044&is=6a50aec4&hm=514
 
That was the only one that didn't look like a total mess XD
 
 
 
 
 
 
Posted (edited)

So all the map hashes got changed, I don't want to hunt like 100 and whatever hashes again so I'm just straight up changing the TextureOverride system to fuzzy matching instead in the hopes that I can pin down the loading screens from a single texture override block. The problem is that I'm new to this and it's very hard for me to wrap my head around and since this is one of my public mods, it kinda takes priority over the usual UI stuff I maintain here.

 

Point is, I might be late on getting the UI mods fixed 'cus I'm doing something more important.

 

Edit: I am going to find the nearest sky scraper to jump off of.

Didn't work, turns out a few UI assets have 100% exact matches with the loading screen, including the map for some reason, and due to the draw order I can't create a seamless condition to isolate the two meaning fuzzy matching doesn't solve my problem and I now have to go spend my entire day collecting hundreds of loading screen hashes 'cus Kuro thought it'd be funny to change them all.

 

Like fr, it must be so nice just being a normal ass character modder, Moonholder fix and tool devs do your fuckin' job for you.

Edited by IncogACC
Posted (edited)

I think it's a little bit of both

I just logged on to check, and F Rover once again was completely vanilla, meaning all her hashes changed
Cartethyia, Camellya and Verina all loaded their modded meshes but not their textures, so hopefully that's a universal fix via the launcher

On the other hand—and this is just a wild guess—maybe their way of reducing the game size by 20GB was finding a better compression method for textures, which could mean that almost all the texture hashes changed. This may be the case since fading out the character by looking up/getting the camera too close doesn't temporarily fix the texture issues like it has in previous patches.

Possibly good news though: flying didn't make the models revert back to vanilla, so there's a chance the LOD fix isn't broken—and that's probably the most important in the longer term

As I expected, just give it a couple days for the launcher and Mod Fixer to be updated, and I bet we'll be fine
We've got great people working on this stuff :)

image.png.f189fa92b8bb3c0c57f1ac4adb16a2a5.png

Edited by Aphrødite
Posted (edited)

and the "crazy" people saying Koru is trying to stop modding might be right in this case lol

 

on a series note, this can go two ways, least to my thinking, this could be for the better, LOD or Hash might no longer be changed after every update as if it IS true that they are trying to compress everything, this might mean they only have a few changes per update instead of an entire line of problems so they just need to update the textures when when they need to. However, if the "Crazies" are right, they might see that what ever they did worked, so they might do it every major update until the mod community gets too annoyed and stops trying... really hope its not the second as to be honest, most might stop playing and modders will stop buying if that's the case.

 

Hopefully its just one major update to update everything and to help optimisation, maybe they heard the complaints that their last few updates wasn't so optimised like the rest, at least for my old PC what actually was able to run the game at 60 frames before the LOD major changes a few Events back, might update this if it is actually better lol

Edited by eightballblaze
Posted

If I spend any more time on WuWa, my apartment is actually going to turn into an active volcano and I will turn into a piece of charred human shaped meat.

 

UI fixes, loading screen fixes, portrait fixes are all gonna have to wait a day or two because I'd like to not get heatstroke.

Posted (edited)
5 hours ago, IncogACC said:

If I spend any more time on WuWa, my apartment is actually going to turn into an active volcano and I will turn into a piece of charred human shaped meat.

 

UI fixes, loading screen fixes, portrait fixes are all gonna have to wait a day or two because I'd like to not get heatstroke.

I'm currently fixing the portrait mod, it just a hash problem. So i'll fix all the characters I can and give you a list of the new hashes to help you with that.

 

EDIT : Here what i could get from hunting, hope it will save you a bit of time.

v3.5 portrait hashes.txt

Edited by Adal01

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