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Posted

Hi

Has anyone finally managed to resolve the issue with delayed mods? I edited the engine ini as shown on the website, but it didn't help. Could someone share their file or something? As for performance, I don't have a problem with that. Thanks in advance for any help.

Posted
On 1/1/2026 at 5:45 AM, muqiuxingyu said:

732967e1-cda4-421a-99c5-a5bdcfd532a9.png.143bbf1545df314d09d79ab90e09028a.pngwhy.png.c04ee272cab5b9dc9c8701e6a4b68c5f.pngcould somebody tell why my mod characters have a dashed border and they are....blink?they also have ghost image...like pictures.Thanks

 

 

I reload RabbitFX and there is no ghost image anymore.but i still don't know why my characters are have dashed and blink border.help!(*꒦ິ⌓꒦ີ)

Both DLSS and FSR cause it, there is a way to use those settings and fix it, but idk how. I just turned off FSR

Posted

image.png.f8509f84338e7bbcb9f9baad35292228.png

Unfortunately, the experiment didn't work out. The white part blends more than it should with the gold, with the tones so close that it's imperceptible. Only after painting and adding it to the game did I realize how bad it looked.



As you can see, a white outline remains because of what I mentioned above. However, it's imperceptible with light colors, but with dark colors it becomes an aberration. For dark colors I will have to use the dark template and for light colors I will have to use the white base color template; I will have to redo everything, I will need a few more days unfortunately.

image.png.12c6eeed3f313c114e62d2504c960f91.png




These were some of the ones I made, unfortunately I made a total of 19 different colors and then I went to see the result, I need to sleep XD
Working on this is total pain and suffering because of the amount of tiny details this dress has.


some examples of colors:

Quote

image.png.ef205197335bc105c6df8af6884f56fe.png
image.png.bc39ded3583e604af82cc03730275042.png
image.png.7ccb6e777a278c059239bf061177ba7a.png
image.png.63b10556ccc35aa24a689ef324a770ad.png
image.png.c2bd7cd65965e112ab49fc7c1ab3ca58.pngimage.png.ae247ea5091c274cd5d576832d5df717.png

image.png.abb08a991f6fa2e1704b44d4312966e2.png

 

Posted (edited)

there you go lynae  mod  but can someone make those boobas more realistic like reduce the size  a little even nipples I know i dont have the  skills to do it

琳奈 巨乳.zipimage.png.694e4e999f8360df3d5ff02761e44566.png

Edited by emerymods
Posted (edited)

 

 

I think it will stay this way; I won't be able to keep the original gold. Currently, I don't have enough time to invest in that level of detail. It's too complex to do a gradient painting, starting from gold and transitioning to the color I want to paint, whatever it may be. So, for these reasons, this is what I can do. It's a "simpler" painting, but it still maintains the "gold" in a highlight color on top of the dress's base color.

 



 

So now I'm going to do the color variations. This time I checked the result right away with the first color to understand what would happen in-game.

The colors I'm going to try:

bronze
pink
light pink
red
crimson red
light blue
royal blue
light green
bamboo green
orange
yellow
brown/beige (maybe)
maybe a cursed paint job just for testing, something psychedelic (testing a new type of paint/texture)
black/white (already exists)

If you have any color suggestions that haven't been mentioned above, be quick, after I finish the colors I won't do any more.



 

Quote

Please send an image of the color in this format, as I will need to test the color in-game before applying it permanently to the .DDS file.

Crimson Red Color: Hex Code, Palettes & Meaning | Figma




image.png.d8dbf107f3825654b34882888c6f8879.pngimage.png.5ebab9410060e3aaee06dbb62396642a.png

 

 

Edited by AtomicGrievous
Posted
15 hours ago, Barron-Monster said:

Doesnt work well wen you zoom in the char selection or in the open world  :/ already tried wuwa fixer 3.0 the hash seems correct, too bad this mod is gorgous :)

image.png.dabd74b003c6b537d16ccb7e732b425a.png

 


Awww:classic_sad: Let me see if it happens to me in-game and find out what's causing it. 

Posted
1 hour ago, mintsoda2409 said:

I don't know why but this is the only Phoebe's mod broke after the update

I also don't know why this happens; mine is the only one that turned out like this.

Posted
3 hours ago, AtomicGrievous said:

 

 

I think it will stay this way; I won't be able to keep the original gold. Currently, I don't have enough time to invest in that level of detail. It's too complex to do a gradient painting, starting from gold and transitioning to the color I want to paint, whatever it may be. So, for these reasons, this is what I can do. It's a "simpler" painting, but it still maintains the "gold" in a highlight color on top of the dress's base color.

 



 

So now I'm going to do the color variations. This time I checked the result right away with the first color to understand what would happen in-game.

The colors I'm going to try:

bronze
pink
light pink
red
crimson red
light blue
royal blue
light green
bamboo green
orange
yellow
brown/beige (maybe)
maybe a cursed paint job just for testing, something psychedelic (testing a new type of paint/texture)
black/white (already exists)

If you have any color suggestions that haven't been mentioned above, be quick, after I finish the colors I won't do any more.



 




image.png.d8dbf107f3825654b34882888c6f8879.pngimage.png.5ebab9410060e3aaee06dbb62396642a.png

 

 

looks very good bro

Posted (edited)
7 hours ago, Merdiya said:


Awww:classic_sad: Let me see if it happens to me in-game and find out what's causing it. 

All i know is that it work fine without the hair  mod but offcourse shes ugly without hair :D

Edited by Barron-Monster
Posted
11 hours ago, IncogACC said:

STEP. 1. DONE! (Yes I know she's upside down, I didn't know which way the texture faced when doing the edit)

 

fOYWzlt.gif

 

I originally wanted to make a Towa-Sama Itabike, but then I had the thought of playing an MV on the side or front of the bike which was too cool for me to not investigate. Animated textures for the bike, success! Obviously you can guess where this'd inevitably lead, but that's a conversation for another day. I just wanted to show that it's very possible. Gotta lot of work to do refining things and making a workflow for now.

 

Ngnl, did not expect to find a Kenzoku here.

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