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Posted
2 hours ago, BroncoDaFoo said:

ayayay someone bless us ah

image.png.5895391190670ea68eca2615f5be7244.png

I've been trying uploading it for like 7x. always getting error code 200.

 

If some of you have access to the discord, It's already up there.

Posted
52 minutes ago, OldSoul99 said:

I've been trying uploading it for like 7x. always getting error code 200.

 

If some of you have access to the discord, It's already up there.

What discord?

Posted
1 hour ago, Dx55 said:
rabbitfx drop 50fps... anyone have other good solution for remove censor ? THX
 

its best to change the rabbitfx file to make it so that it caches shaders, its gonna perform worst at first but the more textures you load the better the performance

Posted

Hello there. I have a question, not really related to mods, but concerning the game and graphics. Are you also having problems with DLSS? It's like it's not working as it should? I mean, it works because my frames increase, but after enabling DLSS, it's as if anti-aliasing stops working completely. The outlines of all my characters are jagged and flicker slightly. After disabling DLSS, everything looks fine, but the frame rate drops by up to 20 are noticeable :( Has anyone else had this problem and can help? I used to force DLAA to make it look nice and use loseless scaling to make it smoother, but the game is becoming increasingly demanding, and DLAA seems to be using too many resources.Ah and I noticed one thing - when I enable the nvidia smooth motion feature from the nvidia app mods dont work! can anyone check this please ? :P

Posted
7 minutes ago, Gibgibon said:

Hello there. I have a question, not really related to mods, but concerning the game and graphics. Are you also having problems with DLSS? It's like it's not working as it should? I mean, it works because my frames increase, but after enabling DLSS, it's as if anti-aliasing stops working completely. The outlines of all my characters are jagged and flicker slightly. After disabling DLSS, everything looks fine, but the frame rate drops by up to 20 are noticeable :( Has anyone else had this problem and can help? I used to force DLAA to make it look nice and use loseless scaling to make it smoother, but the game is becoming increasingly demanding, and DLAA seems to be using too many resources.Ah and I noticed one thing - when I enable the nvidia smooth motion feature from the nvidia app mods dont work! can anyone check this please ? :P


On the launcher, settings and modiy Engine.ini button, I have messed around with my settings due to similar issues, I made it finally working with mine with this being the final part after all the path lines:


[/Script/Engine.RendererSettings]
r.RayTracing.LoadConfig=0

[ConsoleVariables]
r.Streaming.UseAllMips=1
r.Kuro.SkeletalMesh.LODDistanceScale=24
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50
r.Streaming.LimitPoolSizeToVRAM=1
r.Streaming.PoolSize=4608
r.Streaming.MinBoost=20
r.ViewDistanceScale=2.0
r.SSR.Quality=4
r.SSR.MaxRoughness=1.0
r.SSR.HalfResSceneColor=0

[SystemSettings]
r.Streaming.HLODStrategy=2
r.Streaming.PoolSizeForMeshes=-1
r.XGEShaderCompile=0
FX.BatchAsync=1
FX.EarlyScheduleAsync=1
fx.Niagara.ForceAutoPooling=1
wp.Runtime.KuroRuntimeStreamingRangeOverallScale=0.5
tick.AllowAsyncTickCleanup=1
tick.AllowAsyncTickDispatch=1

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=False
ToggleKeysConfirmation=True
FilterKeysConfirmation=True



I've seen some other settings from other users, but were either too demanding for my pc/resolution or not quite working. This is working nice for me a stable 60fps on qhd (3k) on dlss quality on a mobile 5070 8gb vram (mobile is about 30-40% as the descktop 5070). Hope this helps. As for other settings... I'm tuning with throttlestop and msi afterburnet for peak performance at low temps, you might struggle at higher settings due to cpu/gpu bottleneck or heat, check these tuning tools out if you're struggling, it made wonders for me

 

Posted
3 minutes ago, AtomicGrievous said:

[ConsoleVariables]
; --- ELIMINACIÓN TOTAL DE CÉSPED Y MOVIMIENTO ---
grass.Enable=0
r.Kuro.Foliage.GrassCullDistanceMax=1
r.Kuro.Foliage.FarCullDistanceMin=1
r.Kuro.Foliage.FarCullDistanceMax=1
foliage.DensityScale=0
foliage.MaxOcclusionQueriesPerFrame=0
r.Kuro.Foliage.WindEffects=0
r.Kuro.Foliage.WindScale=0
r.Foliage.LODDistanceScale=0
r.Kuro.Foliage.ForceLOD=1

; --- ELIMINACIÓN TOTAL DE BRILLOS Y REFLEJOS (AGUA, LLUVIA, CHARCOS) ---
r.SSR.Quality=0
r.SSR.MaxRoughness=0
r.SSR.HalfResSceneColor=1
r.ReflectionEnvironment=0
r.GBuffer=0
r.GraphicsQuality=0
r.Specular.SpecularMax=0
r.Reflections.Denoiser=0

; --- MALLAS Y PERSONAJES (PARA QUE NO SEAN INVISIBLES) ---
r.SkeletalMeshLODBias=0
r.Kuro.SkeletalMesh.LODDistanceScale=24
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50

; --- OPTIMIZACIÓN EXTREMA Y PING ---
sg.AntiAliasingQuality=4
r.PostProcessAAQuality=4
net.AllowAsyncLoadingConfig=1
p.NetCorrectionDetection=1
r.Streaming.UseAllMips=1
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=0

[SystemSettings]
; MANTENEMOS ESTO INTACTO PARA TUS MODS
r.Streaming.FullyLoadUsedTextures=1
t.MaxFPS=30
r.XGEShaderCompile=1
FX.BatchAsync=1
tick.AllowAsyncTickDispatch=1
wp.Runtime.KuroRuntimeStreamingRangeOverallScale=0.5


   yo ice ese para dar mas optimización 
my silver version

 

Posted (edited)
37 minutes ago, AtomicGrievous said:




my silver version

you the typa kid who flexes happy meals on other kids in school cafeteria share this with us broski 😭🙏

tbh just the texture dds if thats the only thing you changed the mod iss shared 2 posts above yours 

Edited by BroncoDaFoo

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