AtomicGrievous Posted December 27, 2025 Posted December 27, 2025 (edited) 22 minutes ago, stevefox1 said: I checked my performance issues again, and I can say it’s actually not Kuro’s fault, lol. If I start Wuwa normally through the regular launcher, the game runs very smoothly with over 100 FPS, no matter what. BUT if I run it with mods using the XXMI launcher, the game has massive FPS drops down to around 35 FPS for me. This sucks, because I can’t play the game without mods, but the FPS drops and stutters are kind of a deal breaker. Does anyone know what I can do? back to 671 page end search for "Finally" msg, my fix and how to do it Edited December 27, 2025 by AtomicGrievous
NitPicking1 Posted December 27, 2025 Posted December 27, 2025 22 minutes ago, stevefox1 said: I checked my performance issues again, and I can say it’s actually not Kuro’s fault, lol. If I start Wuwa normally through the regular launcher, the game runs very smoothly with over 100 FPS, no matter what. BUT if I run it with mods using the XXMI launcher, the game has massive FPS drops down to around 35 FPS for me. This sucks, because I can’t play the game without mods, but the FPS drops and stutters are kind of a deal breaker. Does anyone know what I can do? Try lossless scaling and tinker with the settings, their will be some latentcy but the game will be overall smoother. You can get it on steam for $5.
stevefox1 Posted December 27, 2025 Posted December 27, 2025 I found the issue! it was this that was causing my fps drops! Damn this https://gamebanana.com/mods/527815
PixiPls Posted December 27, 2025 Posted December 27, 2025 Anyone got the full version? https://gamebanana.com/mods/637029
Hikoyore Posted December 28, 2025 Posted December 28, 2025 (edited) 10 hours ago, AtomicGrievous said: Finally: I found a temporary solution that worked for me after today's patch. I've been trying to fix this for a few hours. 1- In the mod launcher (MMWI) 2- Go to settings 3- Click on Open Engine.ini and add the following lines to: [ConsoleVariables] Lines to add: r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.Kuro.SkeletalMesh.LODDistanceScale=24 This way it seems to "take a little longer" to load the skin, but this way it doesn't "break" as if it were without textures. These are the settings I use: I increase the maximum distance I can see objects, increase the quality of surface reflections (such as water reflection on wet floors, windows, glass, etc.). More reflections (rasterization), better quality, improved texture quality. r.Kuro.SkeletalMesh.LODDistanceScale=24 r.Streaming.Boost=30.0 r.Streaming.PoolSize=0 r.Streaming.LimitPoolSizeToVRAM=0 r.ViewDistanceScale=3 r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.SSR.Quality=4 r.SSR.MaxRoughness=1.0 r.SSR.HalfResSceneColor=0 Thank you. Personally, only 3 lines helped me Spoiler I use a custom version of n2 - https://github.com/AlteriaX/WuWa-Configs Which was created through trial and error by people - here's the compiled version > https://alteriax.github.io/WuWa-Config-Info/ Seeing 98 FPS in the center of Septimont is pleasant. I'd rather keep the limit - I like playing two or three games simultaneously in 2K resolution, plus a lot of stuff running in the background. p.s. r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 to r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-24 Didn't notice any difference 😶🌫️ Edited December 28, 2025 by Hikoyore 3
Crislayhp Posted December 28, 2025 Posted December 28, 2025 20 hours ago, lolman77 said: Parece que están pasando cosas extrañas. Mis mods están bastante bien después de arreglos aquí y allá. Los mods de la interfaz me fallaron bastante, pero arreglé manualmente el mío usando el código de IncogAcc, adaptándolo a mi caso. Los mods de skins me pasaron prácticamente igual, salvo por los habituales Rover / Yang Yang, solo he hecho yoink de los valores hash de los commits de repositorios de Moon, jaja. Sin embargo, los mods de interfaz de NomNom no necesitaron más arreglos para mí. Viendo las publicaciones recientes, parece que tuve suerte, jaja. Can you send me the Fate character interface mod? 1
AtomicGrievous Posted December 28, 2025 Posted December 28, 2025 1 hour ago, Hikoyore said: Thank you. Personally, only 3 lines helped me Reveal hidden contents I use a custom version of n2 - https://github.com/AlteriaX/WuWa-Configs Which was created through trial and error by people - here's the compiled version > https://alteriax.github.io/WuWa-Config-Info/ Seeing 98 FPS in the center of Septimont is pleasant. I'd rather keep the limit - I like playing two or three games simultaneously in 2K resolution, plus a lot of stuff running in the background. p.s. r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 to r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-24 Didn't notice any difference 😶🌫️ If you have a decent PC and use the light beam mod for chests, you can see the light beams further away, at 50 1
fuu3r Posted December 28, 2025 Posted December 28, 2025 11 hours ago, AtomicGrievous said: Finally: I found a temporary solution that worked for me after today's patch. I've been trying to fix this for a few hours. 1- In the mod launcher (MMWI) 2- Go to settings 3- Click on Open Engine.ini and add the following lines to: [ConsoleVariables] Lines to add: r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.Kuro.SkeletalMesh.LODDistanceScale=24 This way it seems to "take a little longer" to load the skin, but this way it doesn't "break" as if it were without textures. These are the settings I use: I increase the maximum distance I can see objects, increase the quality of surface reflections (such as water reflection on wet floors, windows, glass, etc.). More reflections (rasterization), better quality, improved texture quality. r.Kuro.SkeletalMesh.LODDistanceScale=24 r.Streaming.Boost=30.0 r.Streaming.PoolSize=0 r.Streaming.LimitPoolSizeToVRAM=0 r.ViewDistanceScale=3 r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.SSR.Quality=4 r.SSR.MaxRoughness=1.0 r.SSR.HalfResSceneColor=0 man, can i ask you something about this? so like... do we replace the existing lines with these four or add them below the existing lines? well you see, im not familiar with this coding thing
XENONITE77777 Posted December 28, 2025 Posted December 28, 2025 12 hours ago, AtomicGrievous said: Finally: I found a temporary solution that worked for me after today's patch. I've been trying to fix this for a few hours. 1- In the mod launcher (MMWI) 2- Go to settings 3- Click on Open Engine.ini and add the following lines to: [ConsoleVariables] Lines to add: r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.Kuro.SkeletalMesh.LODDistanceScale=24 This way it seems to "take a little longer" to load the skin, but this way it doesn't "break" as if it were without textures. These are the settings I use: I increase the maximum distance I can see objects, increase the quality of surface reflections (such as water reflection on wet floors, windows, glass, etc.). More reflections (rasterization), better quality, improved texture quality. r.Kuro.SkeletalMesh.LODDistanceScale=24 r.Streaming.Boost=30.0 r.Streaming.PoolSize=0 r.Streaming.LimitPoolSizeToVRAM=0 r.ViewDistanceScale=3 r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.SSR.Quality=4 r.SSR.MaxRoughness=1.0 r.SSR.HalfResSceneColor=0 It's work for several characters, but how to fix this problem for Chisa?
lolilolifo Posted December 28, 2025 Posted December 28, 2025 Why does Kuro change it so often? It's just stressful. 1
Taricbest12 Posted December 28, 2025 Posted December 28, 2025 14 minutes ago, lolilolifo said: Why does Kuro change it so often? It's just stressful. Just wait a week until they're done micro patching every day. That's what I've done. Perks of working with Unreal Engine
cyrusx123 Posted December 28, 2025 Posted December 28, 2025 (edited) 13 hours ago, AtomicGrievous said: Finally: I found a temporary solution that worked for me after today's patch. I've been trying to fix this for a few hours. 1- In the mod launcher (MMWI) 2- Go to settings 3- Click on Open Engine.ini and add the following lines to: [ConsoleVariables] Lines to add: r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.Kuro.SkeletalMesh.LODDistanceScale=24 This way it seems to "take a little longer" to load the skin, but this way it doesn't "break" as if it were without textures. These are the settings I use: I increase the maximum distance I can see objects, increase the quality of surface reflections (such as water reflection on wet floors, windows, glass, etc.). More reflections (rasterization), better quality, improved texture quality. r.Kuro.SkeletalMesh.LODDistanceScale=24 r.Streaming.Boost=30.0 r.Streaming.PoolSize=0 r.Streaming.LimitPoolSizeToVRAM=0 r.ViewDistanceScale=3 r.Streaming.UseAllMips=1 r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50 r.Streaming.MinBoost=20 r.SSR.Quality=4 r.SSR.MaxRoughness=1.0 r.SSR.HalfResSceneColor=0 Tried but didnt work for me lul. only Chisa's mod is working with far camera distance...... Edited December 28, 2025 by cyrusx123 1
roplem Posted December 28, 2025 Posted December 28, 2025 https://gamebanana.com/mods/642130 who has the full version of this mod?
trojanabanana Posted December 28, 2025 Posted December 28, 2025 Hey, so for those of us having problems with fps, I've found some maybe helpful information that maybe someone more knowledgeable can expound upon. When using xxmi performance monitor in game(Ctrl+F9), I see two points of concern, one being "draw call overhead," which is costing me ~21.6 fp,s and "command lists total,l" which is costing me ~17fps. These can both be halved by simply turning off the active mod via F6, so I'm assuming that these variables have something to do with the performance of specific mods? Is there a way to better optimize a mod? Or is this a result of having too many mods going at once? I have a 7800x3d and 5080 with 32gb of RAM, if that helps diagnose these low fps problems. Im consitently sitting at around 50 fps in the new zone, where I would normally be closer to 100-120fps in other zones. I can't remember where, maybe it was in this thread, but I recall someone saying that nothing in the performance monitor should be costing more than an fps, so if anyone could help me understand where im going wrong, it would be greaty apperciated. ty in advance.
lolman77 Posted December 28, 2025 Posted December 28, 2025 8 hours ago, stevefox1 said: I found the issue! it was this that was causing my fps drops! Damn this https://gamebanana.com/mods/527815 I mean RabbitFX is a very "experimental" type mod lol, and it's very heavy. It's why I've never used it. 1
lolman77 Posted December 28, 2025 Posted December 28, 2025 3 hours ago, Crislayhp said: Can you send me the Fate character interface mod? https://www.loverslab.com/topic/231084-req-wuthering-waves/page/670/#findComment-7202846
NEXzzzzzz Posted December 28, 2025 Posted December 28, 2025 It looks like ming chen has finished his mod. Can someone share it?
natsuoken Posted December 28, 2025 Posted December 28, 2025 12 minutes ago, NEXzzzzzz said: It looks like ming chen has finished his mod. Can someone share it? sure AugustaMod.zip 11
NEXzzzzzz Posted December 28, 2025 Posted December 28, 2025 11 minutes ago, natsuoken said: sure AugustaMod.zip 38.86 MB · 1 download 😘Thanks! Can u also share the chisa mod?
yumiyuzuki Posted December 28, 2025 Posted December 28, 2025 On 12/27/2025 at 6:12 AM, yumiyuzuki said: i need hero kind enough to share this chisa mod xD, idk the author ehe i found form this forum https://www.caimogu.cc/post/2264366.html
Ryuuga4774 Posted December 28, 2025 Posted December 28, 2025 (edited) The new update fuck up the mods again even with very high LOD Bias. Fucking Dev man. Edited December 28, 2025 by Ryuuga4774
AtomicGrievous Posted December 28, 2025 Posted December 28, 2025 6 hours ago, fuu3r said: man, can i ask you something about this? so like... do we replace the existing lines with these four or add them below the existing lines? well you see, im not familiar with this coding thing You can do it in two ways: First: just add the lines I sent at the end (you just need to check if there are no repeated lines, so copy the line, press ctrl + f and search in ENGINE.ini for the line you want and see if it's there) Second: in: "[ConsoleVariables]" only in this section, you can delete everything written here, and put those 4 lines I sent. Keep "[ConsoleVariables]" written and paste only the 4 lines I sent. Enjoy! 2
bk764 Posted December 28, 2025 Posted December 28, 2025 anybody have this mod full version? https://gamebanana.com/mods/640962 3
supertrik Posted December 28, 2025 Posted December 28, 2025 15 hours ago, roflmnop said: It should be possible just make sure to save the dds in the same dimensions (2560x1440 or 1920x1080 or 1280x720), and then save the dds as bc7 sRGB, if that doesnt work try linear. ty very much. My screen was black because I deleted some of the file in folder so sometime the game did not find the .dds file it want.
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