Vineyard Bandit Posted November 6, 2024 Posted November 6, 2024 Latest version of the CBO Unofficial Base contains a trojan virus 'wacatac' Won't be downloading until that is amended. 1
丁真耶格尔 Posted November 6, 2024 Posted November 6, 2024 (edited) Hello, why after I use the latest version of your cbo, all my palace sex options disappeared, leaving only a dialog box, and the normal palace dialogue also has no options. Can you tell me which mod it is? Is there a conflict? Edited November 6, 2024 by 丁真耶格尔
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 29 minutes ago, 丁真耶格尔 said: Hello, why after I use the latest version of your cbo, all my palace sex options disappeared, leaving only a dialog box, and the normal palace dialogue also has no options. Can you tell me which mod it is? Is there a conflict? Hi, maybe try loading wd after CBO? maybe same with Toska mods, I think these mods expect that they will win conflicts.
丁真耶格尔 Posted November 6, 2024 Posted November 6, 2024 1 hour ago, csirke128 said: 嗨,也许尝试在 CBO 之后加载 wd?也许与 Toska 模组相同,我认为这些模组预计它们会赢得冲突。 It has no effect. Even the "hold court meeting" option in the palace dlc cannot be clicked.
AllelellA Posted November 6, 2024 Posted November 6, 2024 Hi, I am trying to understand what caused my character's penis size to shift in a major way after I updated the mod to its latest version. the mod load order for the relevant mods (the ones that may be involved, anyway) is: Carnalitas: CBO Unofficial Base; CBO Unofficial Mesh; CBO Unofficial Animation; Community Flavor Pack; Choose Throne Room; CFP CBO Patch: CFP CBO Mesh. To be more specific about the issue, Here is what my character looks like in the portrait editor: And in the game, from the barbershop: Any help whatsoever in solving the mystery is welcome. I have looked everything in the mods' files and just can't figure out what's shrinking the penis so much. The shrinking also persists during sex scenes and after.
斩澜川 Posted November 6, 2024 Posted November 6, 2024 I really need to put them in one mod. And there's a mistake for opinions in Chinese.
MutantChicken Posted November 6, 2024 Posted November 6, 2024 13 hours ago, Vineyard Bandit said: Latest version of the CBO Unofficial Base contains a trojan virus 'wacatac' Won't be downloading until that is amended. i'm getting the same warning
Cititi Posted November 6, 2024 Posted November 6, 2024 Keeps doing this : https://ibb.co/7tG7RQm with this mod order and mods : https://ibb.co/FbXvLJ4 / https://ibb.co/9qh0bvF / https://ibb.co/ZNZf5Vc / https://ibb.co/ww7qxft Can someone help me fixing this ?
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 7 hours ago, 丁真耶格尔 said: It has no effect. Even the "hold court meeting" option in the palace dlc cannot be clicked. Hi, can you try with a smaller load order? So Carnalitas + the 3 CBO mod Not sure what else to do than just check by disabling mods until the issue is solved, to figure out which mod causes the issue. (assuming it doesnt happen with just carnalitas + cbo)
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 (edited) 6 hours ago, AllelellA said: Hi, I am trying to understand what caused my character's penis size to shift in a major way after I updated the mod to its latest version. the mod load order for the relevant mods (the ones that may be involved, anyway) is: Carnalitas: CBO Unofficial Base; CBO Unofficial Mesh; CBO Unofficial Animation; Community Flavor Pack; Choose Throne Room; CFP CBO Patch: CFP CBO Mesh. To be more specific about the issue, Here is what my character looks like in the portrait editor: And in the game, from the barbershop: Any help whatsoever in solving the mystery is welcome. I have looked everything in the mods' files and just can't figure out what's shrinking the penis so much. The shrinking also persists during sex scenes and after. Hi, disable Carnalitas body traits, or add a penis trait to the character. For breasts and penis size, the mod puts them into certain ranges, and to have bigger or smaller value, you need the traits. Edit: Also swap Mesh and Animation, Mesh should be loaded last Edited November 6, 2024 by csirke128
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 6 hours ago, 斩澜川 said: I really need to put them in one mod. And there's a mistake for opinions in Chinese. Hi, really havent touched any of the localizations, if anyone wants to correct those I can include them in the mod.
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 15 hours ago, Vineyard Bandit said: Latest version of the CBO Unofficial Base contains a trojan virus 'wacatac' Won't be downloading until that is amended. 2 hours ago, MutantChicken said: i'm getting the same warning It doesnt have any executable, so not sure what it would pick up on. Can you check this? https://mega.nz/file/FsUUSRgD#tarPQupCyHAem7WGw1_Oo15Z16SejpciqFPLHYCFnoU Not sure what else to do other than compress it in a different format. Or does it pick out a specific file? (I'm only using the windows built in anti virus, that doesnt see anything wrong with the archive) 1
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 1 hour ago, Cititi said: Keeps doing this : https://ibb.co/7tG7RQm with this mod order and mods : https://ibb.co/FbXvLJ4 / https://ibb.co/9qh0bvF / https://ibb.co/ZNZf5Vc / https://ibb.co/ww7qxft Can someone help me fixing this ? Hi, Load order should be CBO Base CBO Animation CBO Mesh The skeleton in CBO Base is different from the one in CBO Animation, and the skeleton in CBO animation is needed by CBO Mesh, so you end up with the messed up clothing
丁真耶格尔 Posted November 6, 2024 Posted November 6, 2024 18 minutes ago, csirke128 said: 你好,你可以尝试使用较小的加载顺序吗?所以 Carnalitas + 3 CBO mod 不确定除了通过禁用模块来检查直到问题解决之外还能做什么,以找出哪个模块导致了问题。(假设它不会发生在 carnalitas + cbo 上) Sorry, after troubleshooting the error, I found that it was caused by a mod selling treasures on Steam. It was not a problem with your mod. Thank you for answering my question seriously.
Durante Posted November 6, 2024 Posted November 6, 2024 (edited) Height is completely busted in the current version. It doesn't work in event windows, character portrait, carnal courts or 2D carnalitas scenes. Edited November 6, 2024 by Durante
joe_centennial Posted November 6, 2024 Posted November 6, 2024 16 minutes ago, csirke128 said: It doesnt have any executable, so not sure what it would pick up on. Can you check this? https://mega.nz/file/FsUUSRgD#tarPQupCyHAem7WGw1_Oo15Z16SejpciqFPLHYCFnoU Not sure what else to do other than compress it in a different format. Or does it pick out a specific file? (I'm only using the windows built in anti virus, that doesnt see anything wrong with the archive) Not the same guy but with the same issue, and this one worked for me. Thanks!
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 8 minutes ago, Durante said: Height is completely busted in the current version. It doesn't work in event windows, character portrait, carnal courts or 2D carnalitas scenes. Can you share an error.log? I did a bunch of testing for height this patch (to figure out, what values to use to make it look pretty similar to the old height animation), and didnt see any issues.
MutantChicken Posted November 6, 2024 Posted November 6, 2024 45 minutes ago, csirke128 said: It doesnt have any executable, so not sure what it would pick up on. Can you check this? https://mega.nz/file/FsUUSRgD#tarPQupCyHAem7WGw1_Oo15Z16SejpciqFPLHYCFnoU Not sure what else to do other than compress it in a different format. Or does it pick out a specific file? (I'm only using the windows built in anti virus, that doesnt see anything wrong with the archive) it said the archive contained "Trojan:Script/Wacatac.B!ml" on both the 1.5.7 base downloads. this download link works fine like the other member mentioned though!
Makhno79 Posted November 6, 2024 Posted November 6, 2024 On 11/5/2024 at 11:50 AM, csirke128 said: Hi, didnt check with PA yet, it has its own height gene file. I'll upload the next version of CBO soon, and will check PA after that. Also, what was the issue with PA and carnal court? PA also had issues with dwarf/giant? Good stuff. Believe the issue is a general alignment thing. Might be a mixture of height/dick size causing it. Characters hovering a few inches apart, etc.
Durante Posted November 6, 2024 Posted November 6, 2024 (edited) 2 hours ago, csirke128 said: Can you share an error.log? I did a bunch of testing for height this patch (to figure out, what values to use to make it look pretty similar to the old height animation), and didnt see any issues. Here you go. Tested it with Color Picker for Clothes. Interesting observation: Color picker makes all characters naked and anorexic. However, when carnalitas animations are triggered they get "undressed" their body mesh returns to normal, I'm guessing somehow color picker is overwriting default clothing body mesh? However most upsetting is the height issue, all characters are exactly the same height. error.log Edited November 6, 2024 by Durante
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 9 minutes ago, Durante said: Here you go. Tested it with Color Picker for Clothes. Interesting observation: Color picker makes all characters naked and anorexic. However, when carnalitas animations are triggered they get "undressed" their body mesh returns to normal, I'm guessing somehow color picker is overwriting default clothing body mesh? However most upsetting is the height issue, all characters are exactly the same height. error.log 3.71 MB · 0 downloads Ah yea, maybe the issue is you are using POD, I'll update that mod. The color picker issue might be standalone to itself, you have errors like this: [21:58:38][E][gfx_dx11_shaderstate.cpp:165]: Failed getting shader for PS_attachment [21:58:38][E][gfx_dx11_master_context.cpp:525]: Failed creating shader state [21:58:38][E][pdxassetutil.cpp:879]: Failed to create material with shader portrait_attachment_pattern (in gfx/FX/court_scene.shader) for mesh [m_headgear_sec_ep2_western_era4_war_nob_02_01Shape] in gfx/models/portraits/m_headgear/ep2_western/era4_war_nob_02/m_headgear_sec_ep2_western_era4_war_nob_02_01.mesh [21:58:38][E][gfx_dx11_master_context.cpp:611]: Compile error: C:\Users\joist\Documents\Paradox Interactive\Crusader Kings III\shadercache\dx11\ps_5_0\00000000FD44BE1B.scache(1990,6-73): error X3004: undeclared identifier 'POD_SetScriptedClothingColors' So maybe POD is not compatible with color picker, I think i've read on the steam page its not compatible with AGOT, because AGOT uses its own shaders, could be same is true for POD. The height stuff is still weird to me, I think even the old one had the height animation due to PA using it, but could be POD has some weird interaction with some of the traits.
exxa Posted November 6, 2024 Posted November 6, 2024 If I use this mod, should I avoid Fair Ladies or other appearance changing mods?
csirke128 Posted November 6, 2024 Author Posted November 6, 2024 6 minutes ago, exxa said: If I use this mod, should I avoid Fair Ladies or other appearance changing mods? Most of the beauty mods on steam are texture swaps, and can be used without issue, just make sure to load them after CBO so they can take effect for sure. If you want to make sure its no issue, check the mod files, and look at gfx/models/portraits/female_head/female_head.asset (or male_head, female_body, male_body), if the mod has those files, it likely conflicts with CBO, but other than that, its usually fine.
Durante Posted November 6, 2024 Posted November 6, 2024 3 hours ago, csirke128 said: Ah yea, maybe the issue is you are using POD, I'll update that mod. The color picker issue might be standalone to itself, you have errors like this: [21:58:38][E][gfx_dx11_shaderstate.cpp:165]: Failed getting shader for PS_attachment [21:58:38][E][gfx_dx11_master_context.cpp:525]: Failed creating shader state [21:58:38][E][pdxassetutil.cpp:879]: Failed to create material with shader portrait_attachment_pattern (in gfx/FX/court_scene.shader) for mesh [m_headgear_sec_ep2_western_era4_war_nob_02_01Shape] in gfx/models/portraits/m_headgear/ep2_western/era4_war_nob_02/m_headgear_sec_ep2_western_era4_war_nob_02_01.mesh [21:58:38][E][gfx_dx11_master_context.cpp:611]: Compile error: C:\Users\joist\Documents\Paradox Interactive\Crusader Kings III\shadercache\dx11\ps_5_0\00000000FD44BE1B.scache(1990,6-73): error X3004: undeclared identifier 'POD_SetScriptedClothingColors' So maybe POD is not compatible with color picker, I think i've read on the steam page its not compatible with AGOT, because AGOT uses its own shaders, could be same is true for POD. The height stuff is still weird to me, I think even the old one had the height animation due to PA using it, but could be POD has some weird interaction with some of the traits. POD? As in Prince of Darkness? I don't use that mod actually
hamletsdead Posted November 6, 2024 Posted November 6, 2024 (edited) So just updated all my CBO Unofficial mods today after I saw the new updates, and all female characters spawned in are bald males with tiny little pee-pees. It still lists them as female, however, and they all have female names, but they are definitely dudes, not even futas. Updating CBO is literally the only change I made in my modlist. I still have preexisting females and female children, but everyone added via character spawner is now a dude who the game thinks is a chick. Update: Apparently the problem is the preset I used to create my adventurer, which I grabbed off the AGOT discord. It's only HIS kids that are all males (even though they are marked as females). Any rando other created character, and all the in-game historical lords work fine. All their spawn are fem/male as chosen. Edited November 7, 2024 by hamletsdead
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now