csirke128 Posted October 29, 2024 Author Posted October 29, 2024 2 hours ago, Shaguar said: I can't find the diff patch for 1.3 - 1.4 on the download list. Is there one or should i download the entire 1.4? thanks for the great work btw. Hi, if possible just download it again, maybe later I'll break CBO into 2 downloads, so the meshes dont need to be downloaded every time, but the problem with diff patches is that I cannot remove files with them, and this update I removed a lot of event files, so probably better do a clean install.
Tekirin Posted October 29, 2024 Posted October 29, 2024 4 hours ago, csirke128 said: I added some dummy traits for carnalitas with the file name aaa_.. so its overwritten by Carnalitas, as it has file name carn... I guess I forgot that PA uses file name 01... and that a > 0, I'll update the PA mod, but just need to rename "PA Unofficial\common\traits\01_PA_dick_traits.txt" to PA_dick_traits.txt "PA Unofficial\common\traits\01_PA_tits_traits.txt" to PA_tits_traits.txt Hello there, thank you for your efforts on mod. Unfortunately this is not working as well. Also what the others forgot to mention, is that there were two sets of dicks/tits traits, the ones that give attraction opinion and the ones that do not. There are only without attraction modifier ones now. Also it is no longer possible to search characters by those traits, can't pick them in finder anymore, for ex. Voluptuous, etc. Thanks again and hopefully this could be resolved soon, can't wait to start my new run🙂
Drake_Hound Posted October 29, 2024 Posted October 29, 2024 No there were players only the dicks and breast. shows up only on character creation. the rest Mango is forcing them to change cause people age and grow fat. Can't remember cause it has been so long since I played with PA... So in traits do creation only, and no random, and opposite of the trait that is normal. Or let them console it (which what I did in the end. if you are so in need of that perfect shape)
2-point Posted October 29, 2024 Posted October 29, 2024 On 2024/7/27 at AM9点07分, wraithpussy said: 我上面的职位被切断了,对不起!这是第一期的样子。这是在我安装了CBO兼容骨架和来自上面的补丁之后才开始的。 2.即使女性年龄在18岁以上,这些场景也不会再触发。我试着试着订货单,但似乎做不到。 多谢看这个! I had the same problem!and what I observed was that the act of entering the courtyard repossessed the male leaves, which might explain why the penis was not erect here
Drake_Hound Posted October 29, 2024 Posted October 29, 2024 That is animation issues... I can't remember Mango tying those EXTRA CBO Animation to PA. Those are animation issue without PA. cause they were fanmade. >.<
Shaguar Posted October 29, 2024 Posted October 29, 2024 6 hours ago, csirke128 said: Hi, if possible just download it again, maybe later I'll break CBO into 2 downloads, so the meshes dont need to be downloaded every time, but the problem with diff patches is that I cannot remove files with them, and this update I removed a lot of event files, so probably better do a clean install. Will do. BTW I actually went and checked on binary repos. gitgud.io where I RM2 and Carnalitas, maybe a few more mods where maintainers are active on Cheri's discord are hosted have a free 10GB per repo limit (Github is 5GB for reference) with a max file size of 100MB per file. CBOU isn't anywhere close to this. Maybe setup a repo on gitgud.io so you don't have to do diff patches and people can just pull the diff using Git? I don't think most of the file changes much unless there's a massive change like now. This may also facilitate other contributors like whichever brave soul here is up for making the revealing versions of the Byzantine outifts and just send their commits to the repo.
Durante Posted October 29, 2024 Posted October 29, 2024 Statues of CK3 has been recently updated, would be nice to have a patch
polaski Posted October 29, 2024 Posted October 29, 2024 On 4/22/2024 at 4:53 PM, csirke128 said: View File CBO Unofficial Download section: There are 3 standalone versions of the mod in the download section. 2 of these are over 250MB, so they are present as mega download links. All 3 versions are standalone mods. So CBO Unofficial Lite doesn't require CBO Unofficial, and none of the mods require the original CBO mod. CBO Unofficial - 5g1AiKzC This is the main file, its original CBO + changes made by me Mega: CBO Unofficial 1.4.7z Pixeldrain: CBO Unofficial 1.4.7z CBO Unofficial Lite - 8xkUjIyJ This is a stripped down version of CBO, that doesn't contain most of the clothing additions/changes done by CBO (except underwear and shoes) Mega: CBO Unofficial L 1.4.7z Pixeldrain: CBO Unofficial L 1.4.7z CBO Unofficial Ultra Lite - CBO Unofficial UL [version].7z This is an even further stripped down version of CBO, this also removes the animations added by CBO, this means no sex animations. This version uses the same skeleton as base game. Mega: CBO Unofficial UL 1.4.7z Pixeldrain: CBO Unofficial UL 1.4.7z About the mod: This is an unofficial continuation of the mod CBO (Character Body Overhaul): For game version 1.12.x, it was possible to keep CBO up to date with a patch on top of CBO, but in 1.13.x, the file structure for meshes were changed, so to make it compatible, the files needed to be renamed/moved to their new place. So the patch was going to be just as big as CBO itself, so this mod will not depend on CBO (until CBO itselfs is updated to the new file structure) This mod also contains the previous CBO Compatible Skeleton mod, which means the skeleton for the male and female mesh is changed, so that the bones added by CBO are at the end of the bone list, which makes it so that clothing added by the base game or other mods are automatically compatible, just due to missing blending shapes, they might be clipping. Some other changes were also made to make CBO more compatible with other bigger mods, like moving the CBO added extra clothing genes (these were the religious clothing) to their own genes, this means that the mod no longer changes clothing related genes of the base game, or other mods. Not all conflicts can be eliminated, for example court rooms will still conflict, also the barbershop clothing list needs the no clothing option added, which will conflict with clothing added by other mods without a patch. (so mods still need patches, but these patches are a lot easier to put together) This mod also integrates CBO Animation Pack: Also the Carnal Court Addon: This mod integrates the Carnal Court changes from CBO Carnal Court Lite: The make love interaction is not removed for compatibility reasons, as other mods might still want to take over that event. Added a new game rule, that lets you switch between CBO Animation Pack, and Carnalitas + Animations for make love interaction. "CBO Unofficial [from version] - [to version] Diff Patch.zip" is a patch that can be applied to [from version], to bring it to the same level as [to version], in case you don't want to download the whole file again. "cbo_convert" is a modding tool for making animations/meshes compatible with CBO, so unless you need to do that, you don't need to download it. "CBO Vanilla Unofficial" is a modified version of CBO Vanilla, to reflect the changes to genes by CBO Unofficial. (added a shrink to breasts when clothed) Not yet compatible with Lite or Ultra Lite versions "PA Unofficial" is a patched version of Physical Attributes mod compatible with 1.13.x PA Unofficial is not compatible with Lite and Ultra Lite versions Requirement: Just like CBO, this mod also depends on Carnalitas to work. Current compatibility: Lazy's Skimpy Accessories CBO Compatibility https://steamcommunity.com/sharedfiles/filedetails/?id=3011918746 The clothing were added to the CBO genes, so you can also select them in the CBO clothing categories in the barbershop. For mods that have a patch to Lazy's Skimpy Accessories, follow the load order in the steam page. (like CFP, AGOT and so on) For mods that don't have a patch, you can load Lazy's Skimpy Accessories before the mods that conflict, and then select the clothing with CBO clothing categories instead of the normal ones. For example, Oriental Empires: Lazy's Skimpy Accessories Oriental Empires Carnalitas CBO Unofficial OE CBO Patch Lazy's Skimpy Accessories CBO Compatibility The clothing won't be available under clothes and legwear menu, as Oriental Empires conflicts and overwrites the genes, but they can still be selected in CBO clothing, CBO legwear and CBO headgear Shogunate - Shogunate CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2253278582 Not sure if the base mod is stable enough, on startup it generated 16MB of error.log, and tried play a bit and ran into a crash. Also the male head animations were having some issues, fixed that. Load Shogunate before Carnalitas, and CBO Patch after CBO Character beautification - CB CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2222302033 Load the mod and the patch after CBO Unofficial, so the mod can overwrite the textures. Sappho's Daughter II - SD2 CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2863937956 Load SD2 before Carnalitas, and the CBO Patch after CBO Elf Destiny - ED CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3114064450 Load Elf Destiny before Carnalitas, and CBO Patch after CBO Oriental Empires - OE CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2506311074 Load OE before Carnalitas, and CBO Patch after CBO Asia Expansion Project - AEP CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2970440958 Load AEP before Carnalitas, and CBO Patch after CBO More Bookmarks+ - MB+ CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2216670956 Load MB+ before Carnalitas, and CBO Patch after CBO Rajas of Asia - ROA CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2509174436 Load ROA before Carnalitas, and CBO Patch after CBO Changes: File structure was changed to be aligned with base game file structure changes. All meshes and animations were converted to CBO CS version, with the cbo convert utility in the attachment. This changes so that CBO bones are added after the original bones, so the bones are not interleaved. When a mesh has fewer bones than the body skeleton, it just ignores the bones that have higher id than its bone count, this means meshes will ignore the CBO bones. This means all bones in an original mesh will line up with the bones in the body skeleton, and there won't be any weird warping that happens when these are not aligned. CBO adds some new female religious clothing, also it adds new legwear and headgear. These used to be added to the base game gene files, but I separated out these to their own genes, to make it so that there is no need to patch gene files. This is especially useful for mods like EPE and CFP, where the headgears added by these mods caused the original gene file to run out of indexes, and since CBO no longer touches these files, the workshop CFP+EPE can be used without any issues, instead of needing a CBO+CFP+EPE patch for the headgears (which was very time consuming to make) No new revealing clothing were added compared to CBO, I don't have the skills to make those, but the non revealing versions for the new clothing added by base game were made compatible by adding blendshapes for them. Load Order: Carnalitas 2.7.1+ CBO Unofficial (L/UL) Known Issues: New byzantine clothing with big bust character is clipping, No blendshapes for some of the new byzantine male clothing (so it might be clipping) Old files can be found at: https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw This includes the mods for game version 1.12.x If there is an old file that is missing, let me know, maybe just forgot to upload it. Submitter csirke128 Submitted 04/22/2024 Category Crusader Kings 3 Requirements Carnalitas how to make this mod compatible on CK 3 version 1.13?
Drake_Hound Posted October 29, 2024 Posted October 29, 2024 Will give you a TLDR, download Carnalitas 2.7.1+ Download CBO meshes. Download CBO unofficial the one with the newest updates. Carnalitas CBO Meshes CBO Unofficial (the new CBO annimation are already included in there just not the TEXT) Now for any other mods. For example CFP community pack CFP Carnalitas -------------------------insert your carnalitas mods. in the order most modders say nowadyas. CBO meshes CBO CFP meshes CBO unofficial... CBO CFP patch. ---------------------------Better Barbershop and then CBO barbershop expansions. Now I only count the carnalitas and the mods used by CBO If you want AGOT for it replaces for example CFP But AGOT carnalitas Mods have to be after CBO AGOT patch. Hope that explains it a bit.
NoahHolland Posted October 29, 2024 Posted October 29, 2024 28 minutes ago, Drake_Hound said: Will give you a TLDR, download Carnalitas 2.7.1+ Download CBO meshes. Download CBO unofficial the one with the newest updates. Carnalitas CBO Meshes CBO Unofficial (the new CBO annimation are already included in there just not the TEXT) Now for any other mods. For example CFP community pack CFP Carnalitas -------------------------insert your carnalitas mods. in the order most modders say nowadyas. CBO meshes CBO CFP meshes CBO unofficial... CBO CFP patch. ---------------------------Better Barbershop and then CBO barbershop expansions. Now I only count the carnalitas and the mods used by CBO If you want AGOT for it replaces for example CFP But AGOT carnalitas Mods have to be after CBO AGOT patch. Hope that explains it a bit. Invaluable advice... but when you say meshes...?
Drake_Hound Posted October 29, 2024 Posted October 29, 2024 CBO meshes ah well was something else, nevermind that. Thought there was a CBO meshes where the clothes once done was stored. but was for CBO CFP meshes. CBO AGOT meshes.
NoahHolland Posted October 29, 2024 Posted October 29, 2024 10 minutes ago, Drake_Hound said: CBO meshes ah well was something else, nevermind that. Thought there was a CBO meshes where the clothes once done was stored. but was for CBO CFP meshes. CBO AGOT meshes. Ah. Understood. 👍
Dankdentryyyyy Posted October 29, 2024 Posted October 29, 2024 10 hours ago, csirke128 said: I added some dummy traits for carnalitas with the file name aaa_.. so its overwritten by Carnalitas, as it has file name carn... I guess I forgot that PA uses file name 01... and that a > 0, I'll update the PA mod, but just need to rename "PA Unofficial\common\traits\01_PA_dick_traits.txt" to PA_dick_traits.txt "PA Unofficial\common\traits\01_PA_tits_traits.txt" to PA_tits_traits.txt I can confirm @Tekirin's post that this fix does not alleviate the issue. @Drake_Hound has a good point with the changing traits, maybe it has something to do with going from traits assigned in the ruler designer to the ones assigned by seeding?
XOSHI319 Posted October 29, 2024 Posted October 29, 2024 (edited) First about the ongoing Issue, I just testet what happens with the type of breast selected, not via the traits, but the clickable buttons during character creation and that choice too does not get transfered over, instead it defaulted in my Test to Vanilla shape. Not a huge issue, this is fixable in Better Barbershop, but still annoying. --- Speaking of annoying, for some unclear reason, CBO just killed my option to adjust hight. Even when rerolling to Version 1.3 the issue persits. Since noone else here is writing about it and it didn't appear after updating the mod, but after getting rid of some old steam ones, I think it's the same nonsense that I had with other mods where event files just would not be read entirely, even tho the syntax and everything is just fine and worked before. And it is CBO, not a compatibilty problem, as I testet getting rid of everythin except Carnalitas and CBO Unofficial 1.4 and the issue persisted, if I then got rid of CBO, and left Carnalitas alone, height adjustment was back. So I have 2 questions: Which file of CBO is it, that has the height adjustment slider in it? And has anyone else encountered the issue of files not beeing processed entirely by CK3, and found a fix or a workaround or at the very least a reason why this happens? Also, I should add, it's just CK3, so it's very likely not the SSD, as Windows and everything elso on it has no issues with this what so ever. Edited October 29, 2024 by XOSHI319 typos
csirke128 Posted October 29, 2024 Author Posted October 29, 2024 24 minutes ago, Dankdentryyyyy said: I can confirm @Tekirin's post that this fix does not alleviate the issue. @Drake_Hound has a good point with the changing traits, maybe it has something to do with going from traits assigned in the ruler designer to the ones assigned by seeding? Updated with a new version, can you try with that? Now the penis trait seems to stick, but some other things I think can still reset, like muscular seems to go away. Also there were some player_... traits in the penis trait file, that seems to not be used for anything, I just removed those, so now there is only 1 type of traits, maybe some people had issue with picking that trait and then it being removed by the script later.
csirke128 Posted October 29, 2024 Author Posted October 29, 2024 3 minutes ago, XOSHI319 said: First about the ongoing Issue, I just testet what happens with the type of breast selected, not via the traits, but the clickable buttons during character creation and that choice too does not get transfered over too, instead it defaulted in my Test to Vanilla shape. Not a huge issue, this is fixable in Better Barbershop, but still annoying. --- Speaking of annoying, for some unclear reason, CBO just killed my option to adjust hight. Even when rerolling to Version 1.3 the issue persits. Since noone else here is writing about it and it didn't appear after updating the mod, but after getting rid of some old steam ones, I think it's the same nonsense that I had with other mods where events files just would not be read entirely, even tho the syntax and everything is just fine and worked before. And it is CBO, not a compatibilty problem, as I testet getting rid of everythin except Carnalitas and CBO Unofficial 1.4 and the issue persisted, if I then got rid of CBO, and left Carnalitas alone, height adjustment was back. So I have 2 questions: Which file of CBO is it, that has the height adjustment slider in it? And has anyone else encountered the issue of files not beeing processed entirely by CK3, and found a fix or a workaround or at the very least a reason why this happens? Also, I should add, it's just CK3, it's also very likely not the SSD, as Windows and everything elso on it has no issues what so ever. I think with PA, its expected that almost none of the changes transfer over from ruler designer to actual game, because PA uses traits to overwrite the gene values, so doesn't matter what was set in ruler designer, they are not taken into account. I copied the height gene from PA to CBO, and seems like in PA, the height gene was set to not show up in ruler creator. To enable this, you need to edit (in CBO, or if you have PA, in PA) "common\genes\height gene.txt" And change morph_genes = { gene_height = { can_have_portrait_extremity_shift = no full_height = { to morph_genes = { gene_height = { can_have_portrait_extremity_shift = no group = body full_height = { The group = body adds the gene to the body portion of the ruler creator 1
Dankdentryyyyy Posted October 29, 2024 Posted October 29, 2024 (edited) 32 minutes ago, csirke128 said: Updated with a new version, can you try with that? Now the penis trait seems to stick, but some other things I think can still reset, like muscular seems to go away. Also there were some player_... traits in the penis trait file, that seems to not be used for anything, I just removed those, so now there is only 1 type of traits, maybe some people had issue with picking that trait and then it being removed by the script later. Penis does stick. The muscularity and various weight traits do still seed differently than those chosen in ruler designer but that's something I've noticed with PA since 1.11 so it doesn't bother me that much. Also related is that I've seen other people report and I have experienced that player created characters don't gain muscularity or at least not as the same rate as normal characters and player descended characters. One example would be I had a character that started with 0 muscles and -10 weight gain the strong trait and other prowess related traits and it had 0 reflection in the muscularity, yet when that same character's son gained similar traits they had a muscle value of around 30. Not sure what exactly that issue is or if it even is an actual issue and I'm just being oblivious. Edited October 29, 2024 by Dankdentryyyyy
csirke128 Posted October 29, 2024 Author Posted October 29, 2024 5 hours ago, Durante said: Statues of CK3 has been recently updated, would be nice to have a patch Added it, at first thought it doesn't work, but then noticed only kings+ can make statues 1
csirke128 Posted October 29, 2024 Author Posted October 29, 2024 40 minutes ago, Dankdentryyyyy said: Penis does stick. The muscularity and various weight traits do still seed differently than those chosen in ruler designer but that's something I've noticed with PA since 1.11 so it doesn't bother me that much. Also related is that I've seen other people report and I have experienced that player created characters don't gain muscularity or at least not as the same rate as normal characters and player descended characters. One example would be I had a character that started with 0 muscles and -10 weight gain the strong trait and other prowess related traits and it had 0 reflection in the muscularity, yet when that same character's son gained similar traits they had a muscle value of around 30. Not sure what exactly that issue is or if it even is an actual issue and I'm just being oblivious. Havent started looking into PA that much yet, I'll need to work a bit more on the PA barbershop patch as well (there are probably some PA genes it doesnt cover). Probably better of just using that and debug mode to mess with these things. Not sure if prowess affects muscularity in PA or not, could be that it doesnt, so gaining strong would have no impact, and its only the genes. As far as I know, PA stores muscle value in variables that are shown in the traits, and then there is also a min and max value for these genes, and on child birth, the child gets a value thats in the range of the parents + some variation
csirke128 Posted October 29, 2024 Author Posted October 29, 2024 6 hours ago, 2-point said: I had the same problem!and what I observed was that the act of entering the courtyard repossessed the male leaves, which might explain why the penis was not erect here Animation alignment are still kinda best effort, they might work when the 2 characters are exactly same height, and maybe even need them to be exactly middle height. I have some more ideas to try make them align, I think I'll try make it so that I move the characters so that the penis is exactly where the ground joint is, and then maybe characters would scale around that point and would somewhat line up. Would ofc mean that big characters will sink into the ground, and small characters would float, but that might still look better than no alignment at all. 1
vader634 Posted October 29, 2024 Posted October 29, 2024 hello i seem to have run into a problem when i create a female character the breast slider seems to stop at small rather than the big and this happened after i updated to the newest version
csirke128 Posted October 29, 2024 Author Posted October 29, 2024 6 hours ago, Shaguar said: Will do. BTW I actually went and checked on binary repos. gitgud.io where I RM2 and Carnalitas, maybe a few more mods where maintainers are active on Cheri's discord are hosted have a free 10GB per repo limit (Github is 5GB for reference) with a max file size of 100MB per file. CBOU isn't anywhere close to this. Maybe setup a repo on gitgud.io so you don't have to do diff patches and people can just pull the diff using Git? I don't think most of the file changes much unless there's a massive change like now. This may also facilitate other contributors like whichever brave soul here is up for making the revealing versions of the Byzantine outifts and just send their commits to the repo. Yea, maybe I'll split CBO into 3 separate mods, 1st for the base, which should be small, only text, this could go on some git site, the 2nd the animations and maybe some textures, so basically this would be the extra for CBO L, and 3rd the meshes. Probably keep the animations and meshes on Mega and Pixeldrain (idk if any of the git sites are meant to be used for storing large assets). Might be more work on the user to manage these 3 things separately, but then meshes and animations rarely need to be updated. then CBO UL probably needs to be its separate thing, but maybe could try make it so base + UL is UL So CBO Unofficial is base + animation + mesh CBO L is base + animation CBO UL is base + UL changes
csirke128 Posted October 29, 2024 Author Posted October 29, 2024 10 minutes ago, vader634 said: hello i seem to have run into a problem when i create a female character the breast slider seems to stop at small rather than the big and this happened after i updated to the newest version Hi, I updated the ruler creator, so it takes into account the breast traits. You need to add the trait to modify the breast size to larger values. Alternatively, you can disable the carnalitas body traits, then it will go back to how it was before in ruler creator. Previously, you could set a big breast size in ruler creator, but then after game start, the traits take effect and end up with smaller breast. Now it should match what is in ruler creator, and what it looks like after the game starts 1
Tekirin Posted October 29, 2024 Posted October 29, 2024 1 hour ago, csirke128 said: Updated with a new version, can you try with that? Now the penis trait seems to stick, but some other things I think can still reset, like muscular seems to go away. Also there were some player_... traits in the penis trait file, that seems to not be used for anything, I just removed those, so now there is only 1 type of traits, maybe some people had issue with picking that trait and then it being removed by the script later. New version works better, now atleast we have traits and can search by them, but again only one set which is just physical without attraction modifiers. Another set of congenital with attraction modifiers are still missing. Maybe it's intended to be so, but i highly doubt so as we have game rules which defines opinion modifiers (desireability) of those. Previous version of PA and CBO worked just fine for me (CBO 1.3 and PA 1.0) maybe you can try those as reference to resolve current issues. Thanks again for your efforts🙂
myname789 Posted October 29, 2024 Posted October 29, 2024 FYI, the latest Statues CBO Patch still has your user name in the path of the mod file. path="C:/Users/csirke128/Documents/Paradox Interactive/Crusader Kings III/mod/Statues CBO Patch"
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