Nuka Cherry Posted March 16, 2024 Posted March 16, 2024 1 hour ago, vaultbait said: I love the bathroom in Hardware Town. It's where I took the screenshots for my forum profile. Just be glad they never made Smell-o-vision for fallout 4 mods.
vaultbait Posted March 16, 2024 Posted March 16, 2024 38 minutes ago, Nuka Cherry said: Just be glad they never made Smell-o-vision for fallout 4 mods. I think Futurama has provided all of us with a sufficiently cautionary tale. 1
Gamaramdi Posted March 23, 2024 Posted March 23, 2024 On 3/11/2024 at 6:42 PM, Mr Zombie Brain said: ooo im downloading this thank you Is it possible for a patch between this mod and Commonwealth Captives 1.00 that makes the captives use the decorations from this mod rather than spawning their own? would look awesome to find already tied NPCs in them while walking in That's exactly why im here, is kind of dissapointing to find the decorations empty
Bigglsby Posted March 23, 2024 Posted March 23, 2024 1 hour ago, Gamaramdi said: That's exactly why im here, is kind of dissapointing to find the decorations empty Ego has already updated Commonwealth Captives to scan for local furniture for this mod (and theoretical others). It happened pretty quick, so you may have missed it. The new updates work great with this mods added placements. 1
Gamaramdi Posted March 23, 2024 Posted March 23, 2024 16 hours ago, Bigglsby said: Ego has already updated Commonwealth Captives to scan for local furniture for this mod (and theoretical others). It happened pretty quick, so you may have missed it. The new updates work great with this mods added placements. Yeap thanks!! I just updated and i saw your msg! i love the community!
Kzuuual Posted March 24, 2024 Posted March 24, 2024 On 3/17/2024 at 5:32 AM, JB. said: Exactly. Just don't go to Hardware Town. It's the wildest thing I've encountered so far. 😬 Reveal hidden contents Call me stupid, but could you please tell me what's wild in Hardware Town? I don't exactly listened to your warnings and visited there, but nothing seems to be that wild... Any ideas?
JB. Posted March 24, 2024 Posted March 24, 2024 2 hours ago, Kzuuual said: Call me stupid, but could you please tell me what's wild in Hardware Town? I don't exactly listened to your warnings and visited there, but nothing seems to be that wild... Any ideas? Heh, there was no need to go there to check, I put the pic in the spoiler.
Douie Posted March 26, 2024 Posted March 26, 2024 Hi. I can see in the AAF manual that they recommend Crazy animations GUN version over RUG, saying RUG is bad and stuff. Is rug a hard requirement?
HeavyYoungHeathens Posted March 26, 2024 Author Posted March 26, 2024 37 minutes ago, Douie said: Hi. I can see in the AAF manual that they recommend Crazy animations GUN version over RUG, saying RUG is bad and stuff. Is rug a hard requirement? there is no mention that rug version is bad or anything like that on the manual, the only difference between versions is: gun version adds a gun for the player to shoot NPCs and make them do animations rug version adds rugs to workshop allowing player to assign npcs on them Manual probably recommends gun version because rug version is limited to workshop areas or to make animation alignment better, idk Since my mod places furnitures, you need the rug version
Douie Posted March 26, 2024 Posted March 26, 2024 13 minutes ago, HeavyYoungHeathens said: there is no mention that rug version is bad or anything like that on the manual, the only difference between versions is: gun version adds a gun for the player to shoot NPCs and make them do animations rug version adds rugs to workshop allowing player to assign npcs on them Manual probably recommends gun version because rug version is limited to workshop areas or to make animation alignment better, idk Since my mod places furnitures, you need the rug version My bad for dissing the Rug version, I misunderstood some discord comments the Manual authors made. So I should uninstall gun version in favor of rug? Thanks for answering btw!
HeavyYoungHeathens Posted March 26, 2024 Author Posted March 26, 2024 51 minutes ago, Douie said: My bad for dissing the Rug version, I misunderstood some discord comments the Manual authors made. So I should uninstall gun version in favor of rug? Thanks for answering btw! I believe you can use both of them without issues 1
Douie Posted March 29, 2024 Posted March 29, 2024 Would your mod need a PRP patch? Since you're making worldspace edits.
HeavyYoungHeathens Posted March 29, 2024 Author Posted March 29, 2024 32 minutes ago, Douie said: Would your mod need a PRP patch? Since you're making worldspace edits. 1
Rimworld Traveller Posted April 1, 2024 Posted April 1, 2024 Wow, this is even cooler than I thought it would be. There are places all around Corvega where they play with slaves and it even spills to the outbuildings where guards are posted. 1
POLE7645 Posted May 6, 2024 Posted May 6, 2024 OK. I think I found a bug. In the Shamrock Taphouse, in the basement, there's some kind of guillotine with a circular saw that I don't remember seeing in any of the requirements. And if I get close enough (I think it is close enough to be able to interact with it), the game just crashes. Am I missing a requirement? I'm pretty sure I've installed all three of them.
HeavyYoungHeathens Posted May 6, 2024 Author Posted May 6, 2024 5 hours ago, POLE7645 said: OK. I think I found a bug. In the Shamrock Taphouse, in the basement, there's some kind of guillotine with a circular saw that I don't remember seeing in any of the requirements. And if I get close enough (I think it is close enough to be able to interact with it), the game just crashes. Am I missing a requirement? I'm pretty sure I've installed all three of them. Thank you, I will look into whats causing this issue
Grimmhelm Posted May 18, 2024 Posted May 18, 2024 So... this maybe mods conflicting on my part but i figured i'd post and make sure ppl were aware of this bug/feature. For a bit more context i did update commonwealth captives too. Put some of the furnishings down in a settlement came back a while later and found settlers using them, turns out they were prisoner spawns. A pleasant surprise but not an expected one. Not sure if that's Captives or UTNG messing with things. Again not a big issue but figured others should be made aware Onto my second question: Where can i find the banners hung up in the raider camps? I wanna throw some of those up as decor XD
HeavyYoungHeathens Posted May 26, 2024 Author Posted May 26, 2024 On 5/18/2024 at 9:17 PM, Grimmhelm said: So... this maybe mods conflicting on my part but i figured i'd post and make sure ppl were aware of this bug/feature. For a bit more context i did update commonwealth captives too. Put some of the furnishings down in a settlement came back a while later and found settlers using them, turns out they were prisoner spawns. A pleasant surprise but not an expected one. Not sure if that's Captives or UTNG messing with things. Again not a big issue but figured others should be made aware Onto my second question: Where can i find the banners hung up in the raider camps? I wanna throw some of those up as decor XD Well, my mod does not include any NPCs spawning, I use Com Captives and it has in-built feature to not occupy player-built furniture, so I am not sure where to go from here 1
Grimmhelm Posted May 26, 2024 Posted May 26, 2024 42 minutes ago, HeavyYoungHeathens said: Well, my mod does not include any NPCs spawning, I use Com Captives and it has in-built feature to not occupy player-built furniture, so I am not sure where to go from here It's fine, i think it's just interacting with Com Captives a little strangely but it just means free settlers XD
HeavyYoungHeathens Posted May 31, 2024 Author Posted May 31, 2024 9 hours ago, vranina said: Kendal hospital is brocken. That is weird.. Happens only in Kendal Hosp? I've only added things to the cell, never removed any or moved something.. Do you use full PRP? If so can you try to put UpToNoGood.esp above it and see if it fixes the issue sry
vranina Posted May 31, 2024 Posted May 31, 2024 1 hour ago, HeavyYoungHeathens said: That is weird.. Happens only in Kendal Hosp? I've only added things to the cell, never removed any or moved something.. Do you use full PRP? If so can you try to put UpToNoGood.esp above it and see if it fixes the issue sry No PRP Federal
HeavyYoungHeathens Posted June 1, 2024 Author Posted June 1, 2024 (edited) 13 hours ago, vranina said: No PRP Federal Some mod must be conflicting with mine Even though I haven't edited any vanilla records, my mod still ships them. Therefore if you have any mods that do change vanilla records in cells (such as Enhanced Light&FX / People Live In series etc) make sure they are loaded on top of mine If possible can you send your plugin list Edited June 1, 2024 by HeavyYoungHeathens
HeavyYoungHeathens Posted June 1, 2024 Author Posted June 1, 2024 (edited) @vraninaThis looks a lot like some kind of mod that clutters up the interiors, make sure it is on top of mine in the plugin list Edited June 1, 2024 by HeavyYoungHeathens
vranina Posted June 1, 2024 Posted June 1, 2024 You were right! The lighting mod was. I never would have thought that lighting and environment mods could conflict. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now