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[mod] Interracial Takeover - 2nd Edition


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Posted

It seems that, at least for the opposite opinion modifier, the new lifestyle/level up trait system isn't working properly. I see females getting the usual +10 to 15 attraction and culture positive opinion modifier, but I don't see maxed level females getting that +100 opinion modifier, so I have a weird situation where a mindless slut only views non-lover BBC characters with a neutral to lukewarm opinion.

 

When I manually add the old static, non-lifestyle slut traits, the opinion modifiers work fine.  If I had to guess, it's because the game can't see a dynamic lifestyle trait as the opposite of a physical trait? Or maybe something else is missing. Anyone else having this issue?

Posted
1 hour ago, Alberax said:

It seems that, at least for the opposite opinion modifier, the new lifestyle/level up trait system isn't working properly. I see females getting the usual +10 to 15 attraction and culture positive opinion modifier, but I don't see maxed level females getting that +100 opinion modifier, so I have a weird situation where a mindless slut only views non-lover BBC characters with a neutral to lukewarm opinion.

 

When I manually add the old static, non-lifestyle slut traits, the opinion modifiers work fine.  If I had to guess, it's because the game can't see a dynamic lifestyle trait as the opposite of a physical trait? Or maybe something else is missing. Anyone else having this issue?

great catch - i'll check it out later tonight. when i first added the trait lifestyle, it 'added' the new buffs/debuffs on each tier. maybe opinion is the only one that's static of each? try this file and get back to me if you're able to test it out before i am!

BNO_traits.txt

Posted (edited)
2 hours ago, soothingchell said:

great catch - i'll check it out later tonight. when i first added the trait lifestyle, it 'added' the new buffs/debuffs on each tier. maybe opinion is the only one that's static of each? try this file and get back to me if you're able to test it out before i am!

BNO_traits.txt 14.76 kB · 1 download

I haven't played the recent update but I noticed in the previous one when you use the BBC invasion causus belli a BBC doesn't get control of the county and it goes directly into your hands. If possible could the title be given to a BBC just like other Causus beli you fight for. like when you fight a war on behalf of a courtier with claims. I would give a platform for more events with BBC rulers. Maybe upon a victory in a battle or war a BBC character in your court demands compensation. if the war was for another courtier's claims you could give the BBC one of your lands or pay with your body if you're a QOS or Mindless BBC slut you will automatically hand over land and your body

Edited by Dragul17
new idea
Posted
4 minutes ago, Dragul17 said:

I haven't played the recent update but I noticed in the previous one when you use the BBC invasion causus belli a BBC doesn't get control of the county and it goes directly into your hands. If possible could the title be given to a BBC just like other Causus beli you fight for. like when you fight a war on behalf of a courtier with claims. I would give a platform for more events with BBC rulers. Maybe upon a victory in a battle or war a BBC character in your court demands compensation. if the war was for another courtier's claims you could give the BBC one of your lands or pay with your body if you're a QOS or Mindless BBC slut you will automatically hand over land and your body

oooh smart idea. noted and written down in the files. i kinda forgot how the varangian adventure inheritance goes (like when you leave your old realm, who it goes to), so i just assumed it would follow whoever is in your bloodline. maybe not! i've only ever varangianed with haesteinn cx

but yes. totally. maybe even granting an alliance on creation, instead of vassalization? i know exactly what you're trying to convey. also - as for the selling your body for land, i love the idea of, in the case for the next generation of rulers, being able to sleep with bbc rulers in order to form alliances. always found that a shame you couldn't do that in ck3, and instead have to seduce/romance.

Posted
2 hours ago, soothingchell said:

great catch - i'll check it out later tonight. when i first added the trait lifestyle, it 'added' the new buffs/debuffs on each tier. maybe opinion is the only one that's static of each? try this file and get back to me if you're able to test it out before i am!

BNO_traits.txt 14.76 kB · 1 download

The opinion modifiers don't seem to be going through at all is the problem. Like the slut level up trait doesn't seem to acknowledge the BBC trait as an opposite trait and so the opinion modifier just doesn't apply. Which is strange because it doesn't seem like the new traits are written too much differently than the old. Although I do think the numbers you changed did ultimately need to be changed for whenever the problem is fixed.

Posted

I've noticed a compatibility problem with Carnalitas Love Reimagined & Character Body Overhaul (and perhaps other Carnalitas mods?). IT2 overwrites common/on_action/carn_sex_on_actions.txt with a hardcoded list of scenes and the bbc sex effect. But if you look at how Daughters of Lust (by the Carnalitas creator so presumably the intended usage) does it, they make a new file with their effects.

 

So I think this would be fixed by:

  1. Rename common/on_action/carn_sex_on_actions.txt to common/on_action/BNO_sex_on_actions.txt
  2. Delete the carn_sex_scene block, since it just redefines what's in the Carnalitas file already

----

 

Testing on IT2 version 1.3.3:

 

Mod order setup:

  1. Carnalitas
  2. Character Body Overhaul
  3. Carnalitas Love Reimagined
  4. Carnalitas Dei
  5. Interracial Takeover 2

Current behavior:

 

Whenever you use the Make Love interaction, it only shows the base sex scene types.

In 1.3.3 the Make Love interaction doesn't appear in the suggested interactions topmenu at all.

 

Fixed behavior:

 

The Make Love interaction appears in the topmenu.

When you use the Make Love interaction, it can show the more elaborate scenes from CLR.

Posted

To add to @aobn - you can't append on_action effects to an existing on_action. But you can create new on_actions, and append those on_actions to existing ones.

 

As an example -

carn_on_sex = {
  on_actions = {
 	bno_on_sex
  }
}
bno_on_sex = {
  effect = {
    ...
  }
}

this would work, and would let you implement the existing code without needing to overwrite carn_sex_on_actions.txt to add the correct effect.

 

Posted
20 hours ago, soothingchell said:

oooh smart idea. noted and written down in the files. i kinda forgot how the varangian adventure inheritance goes (like when you leave your old realm, who it goes to), so i just assumed it would follow whoever is in your bloodline. maybe not! i've only ever varangianed with haesteinn cx

but yes. totally. maybe even granting an alliance on creation, instead of vassalization? i know exactly what you're trying to convey. also - as for the selling your body for land, i love the idea of, in the case for the next generation of rulers, being able to sleep with bbc rulers in order to form alliances. always found that a shame you couldn't do that in ck3, and instead have to seduce/romance.

either vassalization or letting them be independent is good the point was that you would do a BBC invasion but neither the religion culture or rulers would be BBC.

 

Also what I meant with paying with body is it is kinda like the hold court decision where a knight of yours will ask for a county for fighting for you only the BBC version will be asking after a war in which you gain land. You could either A. Give Land (The title would transfer and in addition you could do a culture and religious change like the Sequalibba settler event where if you give the jews a county they will convert the county and also increase development.) B. Give your body (this could increase addiction by a lot or little maybe add a rule) C. Money like 300+ so you don't try to skimp. D. If unmarried then possibly marriage and if the addiction is QOS or higher it could be patrilineal. Also there's the option like what I said before if addiction is QOS or higher then you automatically give up land and be fucked.

 

I'm not sure if that made any sense

Posted
4 hours ago, Dragul17 said:

either vassalization or letting them be independent is good the point was that you would do a BBC invasion but neither the religion culture or rulers would be BBC.

 

Also what I meant with paying with body is it is kinda like the hold court decision where a knight of yours will ask for a county for fighting for you only the BBC version will be asking after a war in which you gain land. You could either A. Give Land (The title would transfer and in addition you could do a culture and religious change like the Sequalibba settler event where if you give the jews a county they will convert the county and also increase development.) B. Give your body (this could increase addiction by a lot or little maybe add a rule) C. Money like 300+ so you don't try to skimp. D. If unmarried then possibly marriage and if the addiction is QOS or higher it could be patrilineal. Also there's the option like what I said before if addiction is QOS or higher then you automatically give up land and be fucked.

 

I'm not sure if that made any sense

Considering the theme of this mod, I'd say if it's a higher tier title, player characters who are not BBC, and especially who are female, get vassalized by the BBC who takes the war target title.

Posted

Thanks for your mod, When i play europe character, this mod is working correctly, but when i play with the Oriental Empires mod that expand east world and use a asia character, when i recruit, the courtman is totaly whith people and not black, but the trait still right, do you have some idea can solve this?

Posted
On 9/22/2024 at 10:30 AM, aobn said:

I've noticed a compatibility problem with Carnalitas Love Reimagined & Character Body Overhaul (and perhaps other Carnalitas mods?). IT2 overwrites common/on_action/carn_sex_on_actions.txt with a hardcoded list of scenes and the bbc sex effect. But if you look at how Daughters of Lust (by the Carnalitas creator so presumably the intended usage) does it, they make a new file with their effects.

 

So I think this would be fixed by:

  1. Rename common/on_action/carn_sex_on_actions.txt to common/on_action/BNO_sex_on_actions.txt
  2. Delete the carn_sex_scene block, since it just redefines what's in the Carnalitas file already

----

 

Testing on IT2 version 1.3.3:

 

Mod order setup:

  1. Carnalitas
  2. Character Body Overhaul
  3. Carnalitas Love Reimagined
  4. Carnalitas Dei
  5. Interracial Takeover 2

Current behavior:

 

Whenever you use the Make Love interaction, it only shows the base sex scene types.

In 1.3.3 the Make Love interaction doesn't appear in the suggested interactions topmenu at all.

 

Fixed behavior:

 

The Make Love interaction appears in the topmenu.

When you use the Make Love interaction, it can show the more elaborate scenes from CLR.

thanks for bringing this to my attention. i don't use other submods/mods when testing IT2, so didn't know about this. did you try renaming the file, and did that work? i'm unfamiliar with the issue, but i assume renaming it will be fine since it is just inheriting carn_sex_on_actions, and adding new functions. esp if it's last in load order with a renamed file, I'd assume it'd work fine?

if not, i can see what i can do with appending a new trigger onto the on_sex, just like how the event triggers are done.

 

 

4 hours ago, 323john said:

Thanks for your mod, When i play europe character, this mod is working correctly, but when i play with the Oriental Empires mod that expand east world and use a asia character, when i recruit, the courtman is totaly whith people and not black, but the trait still right, do you have some idea can solve this?

no clue why it'd be doing that. unless the mod adds new races? make sure the mod is updated and everything - i know someone had a similar problem earlier.

Posted
30 minutes ago, FutaCoom said:

When I click Host refugee decision, nothing happens. Not sure what I'm doing wrong

 

That decision should trigger an event in a couple days. It'll let you pick between 3 BBC characters to add to your court.

Posted

With the new DLC being out and there already being mods that allow you to be completely landless and title-less, I'd love to have the blacked enslavement event actually enforced so that you actually become enslaved when it happens. That'd be absolutely terrific, not to mention immersive.

Posted
On 9/23/2024 at 12:31 PM, soothingchell said:

thanks for bringing this to my attention. i don't use other submods/mods when testing IT2, so didn't know about this. did you try renaming the file, and did that work? i'm unfamiliar with the issue, but i assume renaming it will be fine since it is just inheriting carn_sex_on_actions, and adding new functions. esp if it's last in load order with a renamed file, I'd assume it'd work fine?

if not, i can see what i can do with appending a new trigger onto the on_sex, just like how the event triggers are done.

Renaming the file is what I tested.

Posted

There's a lot you could do with the Adventurer's camp with the BBC from being a BBC and making a camp goal to conquer land to infiltrating the Byzantine high society and corrupting the females. Bing a male non bbc you could have your camp usurped and you kicked out especially after your wife if you have one is corrupted. You wouldn't even need to do the court decision you could find them in taverns or possibly there are BBC slaves and you can buy or free them and bring them into camp. there's a ton that can be done I imagine you guys will have a ton of work to do getting the next update ready and the things you could do with the estate as a noble as well. maybe you could patron a wandering BBC band and when they are in town after one of their wild adventures your wife suspiciously ends up missing. the positive of the band is they make bank but there's also the possibility of them murdering a bunch of your relatives in a raid kidnapping your daughters and wives selling your sons into slavery and you are left having to rebuild your clan. this DLC is a modders wet dream if they can get it to work.

Posted (edited)
On 9/26/2024 at 3:51 AM, Wonders of Eros said:

With the new DLC being out and there already being mods that allow you to be completely landless and title-less, I'd love to have the blacked enslavement event actually enforced so that you actually become enslaved when it happens. That'd be absolutely terrific, not to mention immersive.

haven't even touched the new update, much less understand it - but what do you mean? like stripping your titles when you become a slave? seems interesting, but from what i saw in previews, im unsure if that'd be too fun. aren't you just restricted to just traveling as an unlanded adventurer? which reminds me, i need to add triggers for events to be only while landed now that that's probably a variable i need to consider ;-;

 

 

22 hours ago, NutellaMitKaese said:

since the latest Update hosting an African refugee in your court doesn't work and as for the event description it only shows 'bno_events00_desc'

i'll try and fix it some time today/this weekend. unsure why it'd bug out. might have to do with some naming convention in our folders?

 

15 hours ago, aobn said:

Renaming the file is what I tested.

did it work with the conflict? i've yet to download the other mods to view the reference material in order to fix it.

 

5 hours ago, NutellaMitKaese said:

yeah I second this, overall the male non-bbc perspective is underexplored and holds great prospects. with the new update it would even be possible to play with a male and try to get kicked out of your court just to switch your player character to your wife. I mainly played in Central Europe and with the succession laws it has been rather difficult to play as a female (which has the most content in this mod) after your starting character died

yeah, as soon as i implement a new succession method centered around the mod content too lmfao. i wish election law wasn't so buggy - at least with the new dlc you can purposefully select an heir of your own, no? the 'divine your own destiny' or wtvr

 

6 hours ago, Dragul17 said:

There's a lot you could do with the Adventurer's camp with the BBC from being a BBC and making a camp goal to conquer land to infiltrating the Byzantine high society and corrupting the females. Bing a male non bbc you could have your camp usurped and you kicked out especially after your wife if you have one is corrupted. You wouldn't even need to do the court decision you could find them in taverns or possibly there are BBC slaves and you can buy or free them and bring them into camp. there's a ton that can be done I imagine you guys will have a ton of work to do getting the next update ready and the things you could do with the estate as a noble as well. maybe you could patron a wandering BBC band and when they are in town after one of their wild adventures your wife suspiciously ends up missing. the positive of the band is they make bank but there's also the possibility of them murdering a bunch of your relatives in a raid kidnapping your daughters and wives selling your sons into slavery and you are left having to rebuild your clan. this DLC is a modders wet dream if they can get it to work.

noted, yeah. with midterms coming up im waaay too busy to be contributing to massive swaths of content, but i can see what i can do about trickling in events with unique wrinkles and effects. besides fixing up the newly added causus bellis. the next thing i wanted to work on was functionality for non-bbc males, or bbc males. so, content relating to the new adventurer stuff might not be happening all too fast. part of me wonders if i should strawpoll to see what to collectively work on : p

Edited by soothingchell
Posted

@soothingchell I can turn that question right around. How does it make sense that you remain a ruler when you get an event telling you you're enslaved? I think it's a pretty logical conclusion to draw that if you're supposed to be enslaved, it sort of breaks the immersion if you somehow also remain a ruler with noble titles and a realm to rule.

Posted
47 minutes ago, Wonders of Eros said:

@soothingchell I can turn that question right around. How does it make sense that you remain a ruler when you get an event telling you you're enslaved? I think it's a pretty logical conclusion to draw that if you're supposed to be enslaved, it sort of breaks the immersion if you somehow also remain a ruler with noble titles and a realm to rule.

no, i understand the immersion aspect! i might just make it an option in the decision for the event, or trait levelling up, rather than a mandatory thing. or, perhaps integrate it as a gamerule? feels like id be stripping the 'playing of the game' from too many if i did

Posted
4 hours ago, Wonders of Eros said:

@soothingchell I can turn that question right around. How does it make sense that you remain a ruler when you get an event telling you you're enslaved? I think it's a pretty logical conclusion to draw that if you're supposed to be enslaved, it sort of breaks the immersion if you somehow also remain a ruler with noble titles and a realm to rule.

Maybe a huge portion of your income and prestige gets eaten by your slaver. If enslaved by an adventurer you give up titles and join their camp kinda like the decision where you renounce your inheritance.

 

During the Gold Rush Chinese immigrants weren't allowed to own property so they used work arounds where the title was in someone else's hands but they all but in name owned the business. BBCs could be considered unable to hold land and estates in feudal realms at the start of the game so they need representatives to project their will especially when the enslaved character is a vassal. If the enslaved person is independent then the BBC could take full control. Maybe there would also be a consideration where if surrounded by hostile religions and still weak they remain the king maker content to silently build up their power base

Posted
14 minutes ago, Dragul17 said:

Maybe a huge portion of your income and prestige gets eaten by your slaver. If enslaved by an adventurer you give up titles and join their camp kinda like the decision where you renounce your inheritance.

 

During the Gold Rush Chinese immigrants weren't allowed to own property so they used work arounds where the title was in someone else's hands but they all but in name owned the business. BBCs could be considered unable to hold land and estates in feudal realms at the start of the game so they need representatives to project their will especially when the enslaved character is a vassal. If the enslaved person is independent then the BBC could take full control. Maybe there would also be a consideration where if surrounded by hostile religions and still weak they remain the king maker content to silently build up their power base

idek what these decisions are. give me a weekend with the new dlc and ill see what you guys are talking about!!

Posted
4 minutes ago, gadansk said:

Trying the latest version with the latest (discord) versions of Carnalitas and Dei and the spawned BBC characters are white.

 

Addendum; appears to be an issue with existing saves. New game doesn't have this issue.

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