en_hawk Posted July 17, 2014 Author Posted July 17, 2014 They appear to have dropped support for BOSS in favor of LOOT(at least that's my guess, based on the nexus page for it being gone). Unfortunately I'm not sold on LOOT at the moment, here's a functional link to the latest BOSS https://github.com/boss-developers/boss/releases/tag/v2.2.0.
taiolu Posted July 18, 2014 Posted July 18, 2014 Patcher isn't treating standalone retexture mods that well. As in mods that add a new armor with a new texture but not a new mesh. http://www.nexusmods.com/skyrim/mods/47467/? This one is giving me skykids stormcloak armor instead of the brown armor, on males that is. Females on the other hand it gives me the proper brown color. When I'm an adult male I still get the brown though. There were two retexture files for males according to TESV edit, one of them being the stormcloak one which I was getting, deleting the entry for that fixed it for me and everything is well in good on my end. But I'm just subbmitting this issue because I want to see the patcher prosper.
ShadowSinger Posted July 18, 2014 Posted July 18, 2014 Okay. I'm -pretty sure- that the reason my game crashes is load order, but I cannot find what order the load order is meant to be in. Can someone post the proper load order?
ChipyChops Posted July 18, 2014 Posted July 18, 2014 If its a crash at game launch and you've patched the armour make sure that the patch esp is below all the other mods that have any outfits in them. Otherwise using something like Tes5edit might show you whats going wrong.
ShadowSinger Posted July 18, 2014 Posted July 18, 2014 Okay, I've got it working now, but now the neck size is too small- there is a HUGE gap between the neck and the rest of the body. I've tried disabling the RaceMenuPlugin, and it does absolutely nothing. As well, a lot of the ECEE sliders do not show up.
ChipyChops Posted July 18, 2014 Posted July 18, 2014 I've never really had these problems so I couldn't really say. If you installed both racemenu and ece then you'll need to remove ece, those two don't play nice with each other.
en_hawk Posted July 18, 2014 Author Posted July 18, 2014 Patcher isn't treating standalone retexture mods that well. As in mods that add a new armor with a new texture but not a new mesh. http://www.nexusmods.com/skyrim/mods/47467/? This one is giving me skykids stormcloak armor instead of the brown armor, on males that is. Females on the other hand it gives me the proper brown color. When I'm an adult male I still get the brown though. There were two retexture files for males according to TESV edit, one of them being the stormcloak one which I was getting, deleting the entry for that fixed it for me and everything is well in good on my end. But I'm just subbmitting this issue because I want to see the patcher prosper. Likely a problem with the supplied converted mesh itself. Plugin based retextures are dependent on the node order of the nif file, it probably just doesn't match up with the vanilla model so it cant find the mesh element. Link the culprit mod so I can investigate. Okay, I've got it working now, but now the neck size is too small- there is a HUGE gap between the neck and the rest of the body. I've tried disabling the RaceMenuPlugin, and it does absolutely nothing. As well, a lot of the ECEE sliders do not show up.Ok, based on your posts it sounds to me like you didn't read the installation instructions at all. I do not provide support for people who cant be bothered to RTFM, so please go do so. Install all the prerequisites, the link to BOSS is likely dead however there is a functional one posted by me at the top of this page, that will solve your load order issue. Also, I'm not sure if I fully understand you, but if you in fact have ECE/CME installed in any form or fashion you need to get rid of it, as it is not supported and fucks things up, use race menu instead. Try asking for help again after you've configured everything properly. It might also help to specify what armor you were or were not wearing.
taiolu Posted July 18, 2014 Posted July 18, 2014 Patcher isn't treating standalone retexture mods that well. As in mods that add a new armor with a new texture but not a new mesh. http://www.nexusmods.com/skyrim/mods/47467/? This one is giving me skykids stormcloak armor instead of the brown armor, on males that is. Females on the other hand it gives me the proper brown color. When I'm an adult male I still get the brown though. There were two retexture files for males according to TESV edit, one of them being the stormcloak one which I was getting, deleting the entry for that fixed it for me and everything is well in good on my end. But I'm just subbmitting this issue because I want to see the patcher prosper. Likely a problem with the supplied converted mesh itself. Plugin based retextures are dependent on the node order of the nif file, it probably just doesn't match up with the vanilla model so it cant find the mesh element. Link the culprit mod so I can investigate. Okay, I've got it working now, but now the neck size is too small- there is a HUGE gap between the neck and the rest of the body. I've tried disabling the RaceMenuPlugin, and it does absolutely nothing. As well, a lot of the ECEE sliders do not show up.Ok, based on your posts it sounds to me like you didn't read the installation instructions at all. I do not provide support for people who cant be bothered to RTFM, so please go do so. Install all the prerequisites, the link to BOSS is likely dead however there is a functional one posted by me at the top of this page, that will solve your load order issue. Also, I'm not sure if I fully understand you, but if you in fact have ECE/CME installed in any form or fashion you need to get rid of it, as it is not supported and fucks things up, use race menu instead. Try asking for help again after you've configured everything properly. It might also help to specify what armor you were or were not wearing. Already linked it http://www.nexusmods.com/skyrim/mods/47467/? And it's the male body only, female works flawless. The mesh is the stormcloak armor (which is the same for guard armors)
en_hawk Posted July 18, 2014 Author Posted July 18, 2014 Already linked it http://www.nexusmods.com/skyrim/mods/47467/? And it's the male body only, female works flawless. The mesh is the stormcloak armor (which is the same for guard armors) As I initially suspected, it is being caused by an issue with the converted child armor meshes. I made the necessary adjustments to the nifs and it should now function as intended, I've attached the fixed files. I don't have time to test them myself at the moment, but go ahead and extract these into 'Skyrim\Data\Meshes\skykids-armorswap\child\armor\stormcloaks\' and overwrite and let me know if it fixes it.stormcloak fix.rar
taiolu Posted July 18, 2014 Posted July 18, 2014 Already linked it http://www.nexusmods.com/skyrim/mods/47467/? And it's the male body only, female works flawless. The mesh is the stormcloak armor (which is the same for guard armors) As I initially suspected, it is being caused by an issue with the converted child armor meshes. I made the necessary adjustments to the nifs and it should now function as intended, I've attached the fixed files. I don't have time to test them myself at the moment, but go ahead and extract these into 'Skyrim\Data\Meshes\skykids-armorswap\child\armor\stormcloaks\' and overwrite and let me know if it fixes it. Yeah that fixed it, re ran the patcher and I didn't have to modify it myself this time.
dragonknight Posted July 21, 2014 Posted July 21, 2014 My first time acually posting a question on loverlab, so bear with me. I was wondering can Skykids work with Loot instead of Boss? If so, how do you go about installing it? Thank You.
en_hawk Posted July 21, 2014 Author Posted July 21, 2014 My first time acually posting a question on loverlab, so bear with me. I was wondering can Skykids work with Loot instead of Boss? If so, how do you go about installing it? Thank You. I'm not fully sold on LOOT at present. I like the concept however I feel it still has a ways to go before I'd personally consider using it. Moreover, the last time I experimented with it I did not see a way to manually override the sorting of plugins(a la BOSS' userlist). The reason SK requires custom BOSS userlist entries is primarily due to errors in the BOSS masterlist that cause out of order masters on the SK plugins, and you will crash upon starting the game with the default sorting scheme. To the best of my knowledge, LOOT factors master order into its sorting algorithm and as such is immune to this sort of issue. tl;dr: Give it a shot, it might just work straight out of the box. However if it doesn't, there isn't much I can do from my end without the existence of a way to override its sorting behavior for specific plugins. The SK plugins are very clean and generally don't care about their load order, as long as they are sorted after any plugins that they master(obviously). Try it and let me know if it works for you.
dragonknight Posted July 21, 2014 Posted July 21, 2014 My first time acually posting a question on loverlab, so bear with me. I was wondering can Skykids work with Loot instead of Boss? If so, how do you go about installing it? Thank You. I'm not fully sold on LOOT at present. I like the concept however I feel it still has a ways to go before I'd personally consider using it. Moreover, the last time I experimented with it I did not see a way to manually override the sorting of plugins(a la BOSS' userlist). The reason SK requires custom BOSS userlist entries is primarily due to errors in the BOSS masterlist that cause out of order masters on the SK plugins, and you will crash upon starting the game with the default sorting scheme. To the best of my knowledge, LOOT factors master order into its sorting algorithm and as such is immune to this sort of issue. tl;dr: Give it a shot, it might just work straight out of the box. However if it doesn't, there isn't much I can do from my end without the existence of a way to override its sorting behavior for specific plugins. The SK plugins are very clean and generally don't care about their load order, as long as they are sorted after any plugins that they master(obviously). Try it and let me know if it works for you. I have installed the core files and vanilla replacer. So far, they seem to be working fine with loot instead of boss. I will try the others and keep you posted. So far no load order problems and I have a lot of mods installed.
argyle74 Posted July 22, 2014 Posted July 22, 2014 I have installed the core files and vanilla replacer. So far, they seem to be working fine with loot instead of boss. I will try the others and keep you posted. So far no load order problems and I have a lot of mods installed. Can you please give a rundown on how you installed using LOOT? BOSS isn't working for me. I managed to find a masterlist online but it's telling me that the masterlist is not compatible with the version of BOSS. So I compiled the jar file without BOSS. Everything else copied into Data folder. I don't know what plugins to load or how to load them. Thanks in advance.
taiolu Posted July 22, 2014 Posted July 22, 2014 I did not see a way to manually override the sorting of plugins(a la BOSS' userlist). You're able to make a mod load after another mod, you're just not able to make it load before another mod manuelly. It doesn't however place it right after it, it uses whatever sorting method it uses first. LOOT is alright, but I prefer the level of control I have with BOSS.
en_hawk Posted July 22, 2014 Author Posted July 22, 2014 I have installed the core files and vanilla replacer. So far, they seem to be working fine with loot instead of boss. I will try the others and keep you posted. So far no load order problems and I have a lot of mods installed. Can you please give a rundown on how you installed using LOOT? BOSS isn't working for me. I managed to find a masterlist online but it's telling me that the masterlist is not compatible with the version of BOSS. So I compiled the jar file without BOSS. Everything else copied into Data folder. I don't know what plugins to load or how to load them. Thanks in advance. You're doing something very very wrong then. Install boss from here https://github.com/boss-developers/boss/releases/tag/v2.2.0, and it will automatically download the latest masterlist.
ChipyChops Posted July 22, 2014 Posted July 22, 2014 I thought I'd give loot a try, it works fine, but the load order of the esp files isn't pleasing to the eye, actually they're all over the place.
johann7124 Posted July 22, 2014 Posted July 22, 2014 Neither LOOT or BOSS has been able to sort my plugins in a non-crash inducing way. I have my order working mostly fine, so I just export the load order and reimport when needed.
ChipyChops Posted July 22, 2014 Posted July 22, 2014 Yeah, I do mine manually as well, I just wanted to see what all the fuss was about.
samisme74 Posted July 25, 2014 Posted July 25, 2014 I have installed the core files and vanilla replacer. So far, they seem to be working fine with loot instead of boss. I will try the others and keep you posted. So far no load order problems and I have a lot of mods installed. Can you please give a rundown on how you installed using LOOT? BOSS isn't working for me. I managed to find a masterlist online but it's telling me that the masterlist is not compatible with the version of BOSS. So I compiled the jar file without BOSS. Everything else copied into Data folder. I don't know what plugins to load or how to load them. Thanks in advance. You're doing something very very wrong then. Install boss from here *link to BOSS v2.2*, and it will automatically download the latest masterlist. Thanks much for the link and the hard work on the MOD! Death to potato faced kids. I got it to run on a clean install. The females seem to be working fine but all the male kids have the same Nord features. Even optional race drow and monli male. What do?
en_hawk Posted July 25, 2014 Author Posted July 25, 2014 Thanks much for the link and the hard work on the MOD! Death to potato faced kids. I got it to run on a clean install. The females seem to be working fine but all the male kids have the same Nord features. Even optional race drow and monli male. What do? Glad you like the mod. I'm not sure exactly what you are experiencing with the males for the vanilla races, could you please post some screenshots showing off what they look like on your end? I take it you are referring to how they look during character creation, and not the NPC replacers, yes? Lastly, as should be mentioned in the OP(at least I think it is), the male versions of the monli and drow races are not finished, and are quite literally copies of the nord child as far as visuals are concerned. There is also this alternative npc replacer created by SpyderArachnid available here as well http://www.loverslab.com/topic/33192-skykids-child-npc-replacer-alternative/.
johann7124 Posted July 26, 2014 Posted July 26, 2014 As long as you have Racemenu installed, you can make some fairly unique looking characters.
johann7124 Posted July 31, 2014 Posted July 31, 2014 I whipped this out this evening, I wanted to have child enemy NPC's available in the world. This has bandits, necromancers, forsworn, vampire and thalmor. New version uploaded. Use link in later post.
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