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[Project Zomboid] ZomboWin - A ZomboLewd Framework mod


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Posted

is there a way to keep zombie textures during an intercourse? cuz mines always change the textures back to human while having sex and then after change back to normal zombie textures

Posted
13 hours ago, xenohunter11 said:

guys is the mod work on build42 and if not then where the latest patch for it?. because i test the mod and got an error after zombie strip my character naked and they turn into human back and forth with an error

 

10 hours ago, Transcendent Lala said:

Yeah its a similar error I have had lately I cant use 1.27 of the this mod

 I believe @SolarEdge said he wouldnt make a compatible version of ZomboWin until a stable version of Build 42 is released. Hopefully that answers your questions!

Posted (edited)
On 12/23/2023 at 10:34 PM, SolarEdge said:

[Updates] ZomboWin Release Notes

  Reveal hidden contents

Happy Holidays Everyone!!! It's also the mod's ONE year anniversary!

 

[Update] ZomboWin Public Release 1.27

 

- Added 'Bandits post-defeat conduct' mechanic, Determines whether bandits will attempt to kill you after a defeat or keep you around as a slave, becoming "friendly" to you. Though don't try to take advantage of their generosity to spare you, they're more prone to becoming aggro again than vanilla Bandits logic.

- 'Bandits post-defeat behavior change' chances are adjustable in modOptions menu.

 

- Added "sex for food" mechanic, 'Ask for sex' changed to 'Sexual offer...' in context menu. You can now offer sex for a chance to receive random food, alcohol or cigarettes. However, don't expect fairness for what you do! The amount or proportions of foods or goods you receive depends on your well-being, cleanliness and traits. Being fit and healthy is sexier and they'll be more generous versus being emaciated or obese.

 

- Implemented a limit of sexual partners per 'reset time', base limit is also adjustable in modOptions.

 

- Limit of sexual offerings(receiving goods) from bandits can be adjusted in modOptions menu. Sex can still be perform but yield no reward.

- Bandit's sex and reward counts 'reset time' can be adjusted in modOptions menu.

 

- Added mid-game character creation occupation code-snippet by TNT90, Thank you.

 

- [Fixed] Using ZomboWin/Defeat without Defeat/Bandits should no longer cause errors.

 

:: New miscellanous features implemented ::

- Your sexy score should (if beneficial) increase your chance to receive an uneaten food item or at the very least, get more whole goods.

- Traits can affect your sex limit count: swinger, promiscuous, and rapist. The count only increases per new partner.

 

:: Known Bugs ::

- Prostitute occupation may not always spawn with bullets for their gun.

- Subdued or pacified bandits and zombies do not stay subdued or pacified.

 

:: Note from Dev ::

> "Will I continue development into b42?" Yes, when b42 stable is released.

 

> With build 42 and Bandits mod now being constantly updated, this mod may work today but not tomorrow! Report those bugs!

 

> I've implemented a lot of features that are coding and logic intensive, keep on reporting bugs you find and I will find time to patch them as they make theirselves known.

 

> The new moodle icon to track your 'sex limit' and 'temptation' is a reused icon, If you'd like to provide me new moodle icons and if I use it, I will credit you! :)

 

> If you love updates like these, consider donating to my Ko-Fi! :) Thank you all, to those who donated!! You've definitely kept me going and got this update out!

 

[Update] ZomboWin Public Release 1.26

- Bandits can now become rapists, all conditions are customizable in modOptions menu.
- Bandits have custom speech(texts) for lewd immersion.
- 'No sickness option' changed to dropdown menu with selectable maximum sickness threshold.
- [Fixed] Defeats from bandits will not cause sickness.

 

Warning! Familiarize yourself with 'Bandits' mod first before using ZomboWin Defeat for it's lewd purposes!

 

[Update] ZomboWin Public Release 1.25

- Subdued bandits and zombies can now be released.
- Released zombies will become hostile and attack the player.
- Released bandits may become hostile and attack the player*
- 'Subdue and Release' a zombie or bandit is now available without ZomboWin Defeat.
- *Added modOption for adjusting: chance a released bandit becomes hostile. Inside ZomboWin modOptions.
- You can now ask friendly bandits for sex, without aggro. This requires ZomboWin Defeat!
- Defeat or consensual acts with bandits no longer causes negative debuffs.

 

Note: Defeat or consensual acts with bandits still requires ZomboWin Defeat : They are technically zombies.

 

[Compatibility Update] ZomboWin Public Release 1.24.4

- More compatible with Bandits mod. Bandits can now be subdued using the same method, standing on top of them with a rope.

- Subdued bandits and zombies will no longer crawl away.

 

[Bug Fix] ZomboWin Public Release 1.24.3

- Fixed character being unable to move after an animation.

 

[Compatibility Update] ZomboWin Public Release 1.24.2

- Made compatible with Bandits mod, zombies will no longer attempt to defeat bandits.

 

[Bug Fix] ZomboWin Public Release 1.24.1

- Fixed pacify, working correctly with or without Sexperiment.

- Fixed animations shuffling. Bug was created from animation transition testing. 

 

[Update] ZomboWin Public Release 1.24

- Fixed an issue where defeated NPCs would affect player's run or sprint to toggle or stay stuck.

- Removed defeat limiter for NPCs because it was too jank.

- Superb Survivors by Batmane ran without crashing and NPCs were able to be defeated several times!

 

[Update] ZomboWin Public Release 1.23

- Fixed issue causing players not to be able to run after a defeat.

- Added a limit to defeat attempts for NPCs before they're ignored. They will be attacked as normal.

 

[Update] ZomboWin Public Release 1.22

- Optimize code for better performance.

- Works better with Superb Survivors by Batmane. Use with new defeat option and limit your NPCs to prevent crashes.

- Added new defeat option: No NPC ailments, prevents NPC from receiving ANY positive or negative debuffs from defeats.

- Added more masturbation animation by @blabla012345 and @Yonchi

- Masturbation animations corresponds to whether you're standing or sitting. Better context menu in the future.

 

[Update] ZomboWin Public Release 1.21

- Separated DDetrix male model and skins from the main mod, it is now it's own standalone mod (included in .rar). A restart is required after enabling the mod!

- Added 2 new occupations, each with their own unique trait! Sexperiment and Sex Slave.

- Added new icons for custom occupations, special thanks to @NotBasileus and @Yonchi for the artwork!

- Added 'Disable Sickness' option in Mod Menu.

- Added a toggle option 'During Defeat: Zombies appear naked' in Mod Menu to make zombies appear naked during an animation.

- Added severity multiplier adjuster 'Profession: Sexperiment Setting - Infection Gain multiplier' in Mod Menu to tweak the new occupational trait: Sexperiment.

- Reordered Mod Menu settings.

 

[Update] ZomboWin Public Release 1.2

 

[New Masturbation Mechanic]

- Available for both sexes, can be used to relieve stress and boredom.

- Females can craft improvised sex toys to further increase their pleasure outcome, while males can jerk off to 

a HottieZ mag and stave off their temptation even longer than without this essential aide!

 

For Females:

 

- All the items you'll need for a pleasent-pleasured filled night

1teaser.jpg.7aa97e7809c0d2b322a7e248406ebf92.jpg

 

- A list of the current craftable sex toys.

2toys.jpg.cd178d57b52af2fce44879caac18a5d1.jpg

 

1) With a lube item in your inventory such as Vegetable Oil or Olive Oil, right click on your

favorite vegetable, whether it be an Zucchini, Eggplant, Corn, or a Banana. 

Highlight in your context menu the option: Lube item and simply craft your item of choice.

3howTos.jpg.776acb96a30d6cca7727270f4dfd9c64.jpg

 

2) Once crafted, highlight the newly crafted item and right click the item and Equip Primary!

4howTos.jpg.1d2a4b4eb6344287bffe4d1d4c872532.jpg

 

3) You should be holding the item in your hand and it should appear in your primary item slot.

5mainHand.jpg.aac516cec07db759ae4b48bf12b5362f.jpg

 

4) This next step should be self explanatory, right click anywhere and look for the Masturbate... option and simply choose

the tempo at which your female character will masturbate at. Whether that be Quick, Normal or Relaxed, the choice is up to you!

6howTos.jpg.73743941e048b7385db6c368e5c5fb0d.jpg

 

5) Last but not least, the men or women, can equip a HottieZ magazine in their primary item slot and once they finished their masturbation,

they too will receive a bonus relief. Men will greatly reduce their temptation beyond a normal boring wank off without a magazine.

7mags.jpg.2430c1338eb62e35cfd8f23fb02367a5.jpg

 

[Changed Male Player to Zombie Defeat Mechanic]

 

Only for the men in Zomboid!

I didn't forget to give some love to those who for some reason have bugs-issues when attempting to defeat a zombie, so the

defeat mechanic has been reworked.

 

1) Find a suitable zombie you'd love to take advantage of... remember no pants and rope in primary item slot!

1ready.jpg.e3b3f37813f23988b8cba55f5e44b34d.jpg

 

2) Push her down and Stand on top of the zombie so it can't get up!

2position.jpg.dfb23890fc5f1b5dfe5c6528ce3d1d73.jpg

 

3) Right click the zombie and select Subdue within the context menu.

3subdue.jpg.c4a411af9ba8e0f7371d5af919102c61.jpg

 

4) A text prompt will tell you if you've subdued the zombie. You can now relax, the zombie will not be able to

get up or crawl away. They're tied down and you can now do your bidding.

4success.jpg.c7ea129a28363a8aaa39fe6309e680dd.jpg

 

5) Right click the subdued zombie and select the newly appeared option: Commit... and you may do as you please

with your new slave zombie.

5commit.jpg.35dfc7904c2de72fdda693e213265784.jpg

 

Something important to note...and unfortunate: Masturbating with sex toys will not show your character actively using said sex toys

to pleasure themselves. This is depending on how the animation was created- whether or not the animator wanted any held items to be

visible while their animation is playing. There is no length of coding or method that can bring an item into an animation that the animator

created not to have any held items visible. :( 

 

[Update] ZomboWin Public Release 1.14

- Acting zombie will now appear nude during defeat animations, but retain their clothing outside of the animations.

 

[Update] ZomboWin Public Release 1.13

- Added new defeat animations by twentytwoturtles, awesome animations!

 

- Changed defeat behavior, when in a defeat animation, zombies will gather to watch. No longer being force pushed away.

 

[Update] ZomboWin Public Release 1.12

- Implemented AlexTheMan21 patch for bug fixes

 

- Further attempts at various other bugs

 

[Update] ZomboWin Public Release 1.11 

- Increased male to zombie defeat distance, to better increase chance to defeat target.

 

- Fixed error when only using ZomboWin without Defeat installed.

 

[Update] ZomboWin Public Release 1.1

 

[ 12 New Traits ]

1. Hard-Mode Trait: Vicious Zombies - Zombies will damage clothing when they strip them from you.
2. Hard-Mode Trait: Better Alive - When clothes are stripped, they are dropped on the ground.
3. Hard-Mode Trait: It Follows - Being defeated by a zombie(through a zombie attack) will kill the player.
4. Loves Being Clean - Least severe sickness modifier from defeats.
5. Neat and Tidy - Less severe sickness modifier from defeats.
6. Hates to Shower - More severe sickness modifier from defeats.
7. Unkempt - Most severe sickness modifier from defeats.
8. Fugly - Zombies have a very high chance NOT to strip or defeat you.
9. Swinger* - Placeholder, consensual activities will be limited in the future. This trait capps that limit to 2 different players in one day.
10. Promiscuous* - Placeholder, consensual activities will be limited in the future. This trait uncapps that limit.
11. Baggy Style - When clothes are stripped, the player will become momentarily slowed.
12. Buttoned Up - When clothes are stripped, the zombies will fall forward, taking longer to recover.

 

[ 1 New profession ]

Prostitute: For now, just used for roleplay. Specialized sex worker with Promiscuous trait. Starts with self defense weapon.

 

[ Trait Changes ]

Several trait costs has been adjusted. Further changes are still in the works as the mod develops.

 

[ Defeat Mechanic Changes ]

- Zombies will still strip the player before initiating a defeat, no changes there!

- New defeat mechanic for males and females.
- Running or sprinting won't allow zombies to strip or defeat you.
- Crawlers no longer strip the player.

 

[ New Male defeat mechanic ]
Requires - Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947


Male players have new a moodle called Temptation, which increases over time.

The amount increased depends on your traits. Panic will stop temptation from increasing.
Being defeated by an attacking female zombie is based on the player's temptation moodle.

The more severe their temptation, the more likely they'll defeat a zombie when it attacks.
After a defeat, their temptation moodle resets to zero.

Players with 'Hard-Mode Trait: It Follows' will NOT have this defeat mechanic.

 

Level 1 severity:

tem1.jpg.7ef840c483956efc45b89a80c38a258e.jpg

Level 2 severity:

tem2.jpg.1c678d6573821c93a65fce4e69b58fbb.jpg

Level 3 severity:

tem3.jpg.b108f685bf0032bdfe3935d64ece997c.jpg

Level 4 severity:

tem4.jpg.5eb732cbf45978a1d09ff5f39410140f.jpg

 

[ New Female defeat mechanic ]
Female players will be vulnerable when they're stripped naked. Male zombies will then push them around and force the female player to stagger or fall. A defeat can occur if the player is caught in an attack during a stagger animation or fall over animation.

 

[ Hard-Mode Trait: It Follows ]
With Hard-Mode trait 'It Follows' players, regardless of gender will be stripped like regular. Only when they are naked are they pushed around; only when they stagger or fall over and are defeated do you die.

 

[ New Player Defeating Mechanic ]
Currently, only male players can defeat zombies. With rope in hand, shoving a female zombie will have a chance to defeat them based on the characters traits and strength level. Although 'Traumatize' won't be gained from this method, sickness still accrues normally.
With Hard-Mode trait 'It Follows' players are safe from dying when they defeat a zombie using this method.

Disabled for now, until next update. Testing reveals major bug.

 

How to defeat a female zombie:

 

Step one: Find suitable zombie!

20240318134802_1.jpg.40631e8663937fa0eb373bfbcab46b36.jpg

Step Two: Equip a rope item in hand.

iconRope.png.208465fb092892f75b41ec137a2fcf54.png - or - iconSheetRope.png.7089331913d828a38052eb3ab156aeb3.png

Step Three: Shove zombie and defeat!

ezgif-3-abc7100ab0.gif.acbe41a7c8d359e5cfc1ce76511d15e3.gif

 

[ Other Changes ]

- Most likely forgot some changes, will post them here!

Happy holidays everyone!

 

ZomboWin is a ZomboLewd framework mod that is a standalone mod and will NOT work alongside ZomboLewd.
ZomboWin has many assets sourced from multiple skillful content creators at LoversLab and without them, this mod wouldn't be possible! So here's a thanks to them!

 

Special Thanks to:
ZomboLewds' framework developers

Flanneldude - strip order fix code
DDetrix - male model and animations
LeonidasWho - animations

Twentytwoturtles - animations

Nominal - model and animations

NotBasileus - artwork: Prostitute icon and Sexperiment icon

Yonchi - artwork: Sex Slave icon and animations

Blabla012345 - animations

 

ZomboWin has been redesigned as a proper mod that changes core gameplay. Introducing various sex animations to add a little spice to your run as well as new game mechanics that'll change the way you play zomboid. While we wait for build 42 and 43, why not play Project Zomboid to your hearts content?

 

poster1.png.76f545d2bd78874720e171c0cc062e84.pngposter2.thumb.png.79a6f02e5eddb207f6903a1e41ee3c8b.png

 

There are two mods, ZomboWin and ZomboWin Defeat.
ZomboWin is the main mod but currently has less features because it's focus is around players and NPC interactions. More content for this part of the mod will be available once Project Zomboid releases their NPC update.
ZomboWin Defeat is the add-on with the most features because it's focused on zombie interactions.

 

My main focus on this mod is ZomboWin Defeat, so interactions between zombies will be more fleshed out. 

 

Important Things to Note:
- '60 FPS' is required for the mods to work properly.
- Mod Options from the steam workshop is a must! I've added many more options to choose from to make your playthrough unique and different every time!

- Moodle Framework will allow you to track the new game mechanic, Temptation!
- Compatibility, I have only tested these mods with a few mods on Steam Workshop. If you encounter errors, disable ALL mods except ZomboWin and ZomboWin Defeat to rule out compatibility issues.

- Start a new run or character, as there are 34 new traits added to the mod! May cause compatibility issues if mod is added mid-game!

- New professions: Prostitute, Sex Slave and Sexperiment.

 

For best experience, you will need additional files: These addon mods were specifically left out of this mod so players could customize the game to their liking.

- A male texture and model replacer mod, check mods on Steam.

- A female texture replacer mod, check mods on Steam.

- A female model replacer mod, check mods on Steam.

- A zombie texture and/or model replacer mod. Again, check mods on Steam.

 

[Download] Mod Options
https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993

 

With Mod Options mod

  Reveal hidden contents

cover.png.644ccb3b30a72107fa885eb2f9972e92.png

 

[Download] Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947

 

Screenshots: ZomboWin + ZomboWin Defeat

  Reveal hidden contents

pt8.jpg.724d2570d605211a06f47ee4d9389e66.jpgpt6.jpg.556affb2c63b9973502a546b096a24ec.jpgpt7.jpg.a9d115608e8a13b0d68d1f05a816f4ad.jpgpt9.jpg.e983cf8b73406170dc7d6a2c7b0b48f3.jpgpt1.jpg.3e14a7e6d59b829d9f8817ebcea78485.jpgpt2.jpg.baf1a8942649f4e7f2dfb5c66845177a.jpgpt3.jpg.a2b1e6383b4b54bfa7ff6b75c303d88b.jpgpt4.jpg.1c31eab242560d9c34e522f88136365b.jpgpt5.jpg.c29a81a7674559dfa8f358c8e5c5182b.jpg


I will not be uploading this mod to Steam Workshop as I'm sure it violates their TOS. Anyone who uploads this mod to Steam, does so at their own risk!

 

If you like my work, consider showing your support by donating!

I appreciate any donations and it shows me that the Project Zomboid community wants to see more content of this nature!
https://ko-fi.com/ZomboWin PR1.27.rar
12.46 MB · 1,569 downloads

 

[Installation] Follow install directions inside .rar [Installation]

 

Extras and add-ons:

 

[Download] ZomboWin, BeingFemale by @Zikhad

 

 

[Download] ZomboWin, Additional Animations and Sounds by @blabla012345

 

[Download] ZomboWin, Multiplayer Patch by @AlexTheMan21

 

important note: mods contained within 'extras and add-ons' are managed by their respective modder. feedback or bug fixes should be posted within their own topics to avoid confusion.

 

[Outdated ZomboWin Version]

 

Additional Files:

 

[Download] Naked Zombies (Unknown mod creator)

NakedZombies (fixed).rar 23.51 kB · 4,175 downloads

Screenshot 2024-11-27 014437.jpg

is anyone else having difficulties getting the mod to work? ive tried using all optional mods like moodle and mod options, but no matter how many little mods i use i always get errors for zomboWin and zomboWindefeat. i can masturbate but sex with zombies isnt working, i just stand there with them and then nothing happens. i like to play female only. currectly my mods installed are zombowin, zombowindefeat, zombowin male gen, naked zombies, and mod manager. EDIT: i am using build 41.78.7

Edited by thespiritomb
clarifying current game version
Posted
2 hours ago, Niverplay said:

how to install this mod correctly? I didn't really find a tutorial on how to install the mod

download the zipped file, select extract all, browse files and go to local disk, users, your username, zomboid, mods then select and extract!

Posted
2 hours ago, HatedReaper said:

 

 I believe @SolarEdge said he wouldnt make a compatible version of ZomboWin until a stable version of Build 42 is released. Hopefully that answers your questions!

alright then soo if i wanna play the mod what version in build 41 should i choose on steam cause it did allow player to revert to certain version atm am laying on legacy41_68

Posted

I have a bug that causes male zombies to turn human whenever a scene is about to start, then they get attacked by other zombies, nothing happens and just return to being zombies again.

Posted (edited)

A thing I noticed is shoving interrupts the animation so does attacking and moving. Is there a way to essentially lock player actions until the animation finishes? Im very bad about spamming buttons so I keep interrupting it XD
Oh and after updating to 1.27 instead of an animation the partner just flickers and teleports about around the PC. I haven't tested as a male PC. Went back to 1.26

Edited by WinterKein
more detail
Posted
4 hours ago, Zeta29 said:

Any reason you're not playing on current version? Assume all mods nowadays are made for most current build

it currently broken for the mod and i already did everything to make it to work but failed

Posted
1 hour ago, breastsuckingbandit said:

Anyone made progress on adapting the mod to b42?

 

And side question: Do the masturbation animations work in b42 or nah?

masturbation work great but sex defeat animation isnt

Posted

Does anyone know if it's possible to set it so that npc's can't escape when they're fucked by a zombie.
Since they get grabbed and there's 2-5 seconds and it cancels the animation. (I tried in the cheat menu locking them in a box surrounded by water/boxes and it still happens the same).

I use the npc mod: SuperbSurvivorsContinued (https://steamcommunity.com/sharedfiles/filedetails/?id=2980672778)
(And if there's another npc mod that works better?).
And by the way I think it's missing that you can have sex with women if your character is a woman.
Some ideas:
-Scissors, cunnilingus, breast sucking, finger/sex toy masturbation, a modified 69 pose.
And fucking an npc with a strap-on or having the npc fuck you with a strap-on.

Posted

Hello, I encountered this issue:

 

When zombie tears all my clothes the zombie is supposed to perform an animation, but it doesn't and it gives me around 3000 errors.

 

Does someone why this happens? 

Snímek obrazovky 2025-01-01 224741.png

Posted

I've also been having issues with 1.27. I should caveat this with three things: 1) I'm playing on 41.78.16, 2) I have a large mod list, 3) I have not tested with any Bandits NPCs.

 

Out of the box, the error I get is that the player character (female) and attacking zombie seem to get into position, but nothing actually happens. No animation plays, and no further debuffs etc. are applied.

 

I then went and applied the fixes that Bomfoxbom, Rinmanrin and InTheNameOfPie did. I used Notepad++, and only changed those exact lines.

 

This did fix the immediate issue, but introduced some others. Animations now play properly & all the relevant debuffs are applied. However, after numerous tests in a short period of time, all zombies became unresponsive. Furthermore, the dummy zombie that is spawned to play the animation never despawns, as would normally happen. In addition, it does not update the Fertility mod, but I'm not sure if that's an issue with that mod or with this one. 

 

I went back and tried 1.26 and that works fine with no issues. I'm absolutely no programmer so I wouldn't know where to start. Applying those fixes I linked does get the overall experience mostly to where it should be. There could absolutely be some other mod I have that is interfering with the zombie behaviour post-defeat, and if you don't care for the Fertility mod then it more or less should be fine.

Posted
2 hours ago, ryterko said:

Hello, I encountered this issue:

 

When zombie tears all my clothes the zombie is supposed to perform an animation, but it doesn't and it gives me around 3000 errors.

 

Does someone why this happens? 

Snímek obrazovky 2025-01-01 224741.png

That is the exact issue I have. But if I go back to 1.26 (Which I have done) I do not encounter this issue but nobody is helpful

Posted

1.27 does give a lot of errors and animations do not start, downgrading to 1.26 solves that issue but I still have one more. Animations do start but male actors have no dicks...

Posted (edited)

Did you make the Lewd Models?

 

Could you look into Ras's Body Mod? It has terrible textures, but superior implementation - it supports body hair growth and shaving, much like the head. And frankly while I like almost everything about the Lewd textures, the permanent pubic hair strip is not great.

 

Ras's Body Mod just took a 'nude' skin, and then created permutations for armpit hair, pubic hair, and leg hair. It's a lot of textures but I assume to make them he just layered them in photoshop.

 

It's a frustrating decision:

 

Lewd Models:

+ Much better quality texture.

+ Higher quality model.

- Bad pubic hair.

 

Ras's Body Mod:

- Low res texture.

+ Pubic hair choices.

+ Extremely good implementation with the game.

 

Can I also recommend you remove the toes from the model? Fingers are fine, but the toes has the side-effect of making every pair of shoes look like those tacky toe-shoes that were faddish a few years ago. 

Edited by Monkeybonk
Posted (edited)
On 12/31/2024 at 5:12 PM, Zeta29 said:

Any reason you're not playing on current version? Assume all mods nowadays are made for most current build

 

Because B42 is majorly half-baked dogshit?

Edited by Monkeybonk
Posted (edited)

Hey if possible I'd like to suggest some changes to how this mod works, mostly by exposing a lot of values to the player to expand how the mod works to tailor it for specific playstyles.

 

What I'm thinking is this:

 

1) "Zombie pull clothing % chance" - Basically zombies attack, and they may or may not execute a clothing pull.

2) "Clothing pull stumble chance (Zombies)" - Chance of the zombie stumbling when pulling clothing.

3) "Clothing pull stumble chance (Player)" - Currently not a feature. I'd suggest if implemented, have this chance based on endurance/fitness/strength/traits.

4) "Player zombie sex vulnerability (health & pain?) threshold" - Basically how it works for bandits, but for players. If you're hale and healthy, zombies will only attack you as normal, no sex.

5) "Zombie takedown before sex boolean/chance float" - Remove the instant zombie sex when naked, when players a fully vulnerable, zombies will execute push or grapple attacks. If the player goes down, the sex starts.

6) "Zombie sex toggle boolean" - Turn on/off the sex itself (retain clothing tear).

7) "Zombie sex chance float" - Chance for zombies to initiate sex or just attack.

8) "Pause bleeding / damage on sex" - So you don't bleed out.

9) "Drop clothing on pull" - Drop clothes on the ground instead of into your inventory.

10) "Drop full inventory on rape" - You drop everything.

11) "Zombie lovin' stench" - After zombie sex, zombies ignore you for [X] time period?

 

Basically, what I'd like is for this mod to be a lot less game-changing. As it is, turning this on basically turns off the game's combat system at least half the time. I'd like the capacity to change it so if the player wanted, it could be changed to just zombies pulling clothing, but no sex, or keep the sex but just have it happen 'occasionally', or even implement a "second chance" mode, where instead of the player being bitten/killed, every [X] days  on  cooldown they have a chance to be "saved" by zombie sex, but they lose all their inventory, etc. giving you a   few  seconds post-coitus to  run the hell away.

 

EDIT: Also the moan sounds are LOUD AS HELL, WHY ARE THEY SO LOUD?????????

Edited by Monkeybonk

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