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[mod] Phaze's Futanari Mod


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Posted
9 hours ago, A Viceroy said:

not ready

Naturally not all aspects are for everyone. In regards to that, since this is both fictional and I am the one writing it, their is a huge and easy distinction for me between this and real life consequences.

 

9 hours ago, A Viceroy said:

Would you mind if I asked what it was originally?

It would lead to its own branch of Futanari Faith, focused on happy friendly relationships

 

9 hours ago, A Viceroy said:

Imo that's one of the most inspired bits, it makes your troops feel much more alive (

That was the goal with the most recent batch of MAA. I want them to feel more than just a spread sheet as MAA tend to end up ass. If you ever send your converting Isolde to Ireland you might encounter more of the unique MAA options.
Very happy to see you are enjoying this mod as a new adopter :)
There are many things both landed and landless you are likely yet to experiance. Have fun!

Posted (edited)
6 minutes ago, denebire said:

since i installed the new version , make love its noot avealible .someone know how fix it   

image.png.17f8e4d4ee27fcd5a58358521a1daf0f.png
image.png.8910e1b1387e3a83e9921a345accbd13.png

Not caused by this mod, unless you edited the files.

Edited by Phaze Star
Posted

Yea, they dies from stress quite a lot and quite frequently :( The bigger your House is - the more you notice it. I also suggest to decrease amonut of stress that futa's gets from Backed up trait. Maybe change it, so it would trigger only if futa is married or have a lover, so that they actually have a way to decrease it. When a House have 350 people - there is no way I would spend time to actually find a spouse for everyone, or that's everything I would be doing instead of playing 🙈

image.png.7da988f2e0e2b298060b5e36e6d2a085.png

Posted
6 hours ago, Phaze Star said:

It would lead to its own branch of Futanari Faith, focused on happy friendly relationships

 

That was the goal with the most recent batch of MAA. I want them to feel more than just a spread sheet as MAA tend to end up ass. If you ever send your converting Isolde to Ireland you might encounter more of the unique MAA options.
Very happy to see you are enjoying this mod as a new adopter :)
There are many things both landed and landless you are likely yet to experiance. Have fun!

Thanks for the speedy replies. Sucks to hear about the fate of the friendly reforms (since the last post I've played the warlord and gotten the first stub of that quest and it looks really exciting!). All in all, this is a great project and one of the better donations I've made in recent weeks.

With Isolde, are there special flags given to her firstborn (presuming you meet up with Shara)? Would you be able to experience the same content if another child had the "Destined Birth" traits and was leading an adventuring party?

Posted
1 hour ago, Shandrys said:

Yea, they dies from stress quite a lot and quite frequently :( The bigger your House is - the more you notice it. I also suggest to decrease amonut of stress that futa's gets from Backed up trait. Maybe change it, so it would trigger only if futa is married or have a lover, so that they actually have a way to decrease it. When a House have 350 people - there is no way I would spend time to actually find a spouse for everyone, or that's everything I would be doing instead of playing 🙈

image.png.7da988f2e0e2b298060b5e36e6d2a085.png

If your house is that big, it could also be due to stress on Family death?

 

40 minutes ago, A Viceroy said:

"Destined Birth" traits

Currently it is only possible for one other paring that is not Isolde to create a destiny child. Either oen both allows the recruiting of Matrons and will trigger content for having the trait.

Posted
16 minutes ago, Phaze Star said:

If your house is that big, it could also be due to stress on Family death?

I have a mod that prevents "death cascades", so I doubt that it is the reason, but I'll check npc's history when next one dies anyway. Thanks for advice !

Posted
29 minutes ago, Lulu the Milky Succubus said:

For some reason this mod was working yesterday but when I loaded up today it causes CTD before main menu

Try loading it again

Posted

I figured out how to make this mod semi-compatible with More Bookmarks Plus. Currently isolated the incompatibility to something within the futa_laamp_titles.txt within the history folder of the mod. Deleting this file makes it able to load into the 867 start date. The custom landless adventurers will unfortunately not spawn as a result but other features of the mod work as intended. Not sure what exactly within the txt file makes it incompatible but its a start!

Posted
22 minutes ago, hellohelloish said:

I figured out how to make this mod semi-compatible with More Bookmarks Plus. Currently isolated the incompatibility to something within the futa_laamp_titles.txt within the history folder of the mod. Deleting this file makes it able to load into the 867 start date. The custom landless adventurers will unfortunately not spawn as a result but other features of the mod work as intended. Not sure what exactly within the txt file makes it incompatible but its a start!

Yes that is a good start!

Posted (edited)

 

On 2/8/2025 at 10:56 AM, Phaze Star said:

Currently it is only possible for one other paring that is not Isolde to create a destiny child. Either oen both allows the recruiting of Matrons and will trigger content for having the trait.

I'm probably making things more complicated than they have to be at some stage, but I'm struggling to get the "heir gets special interactions with hermilla's matron's" events (or much of any "futa_destiny_birth" events to fire. I figure I must be missing a flag somewhere.

I messed around with it to try and correct the experience. I tried base, I tried using console to add the trait onto another heir (the trait manages to pass on to Isolde's first born properly, but it's not triggering events upon inherting and playing as the child), I even tried manually setting the global "futa_destiny_child_is_born" flags via object explorer.

I think I'm borking something over the course of playing out these saves, so I'd like to ask what the "intended" process looks like? Does it go "survive Isolde's journey" ---> have the child ---> play through Isolde's life until death ---> take over as that child ----> recruit matrons -----> begin getting matron events and related stuff?
or am I missing a step?
EDIT: Continuing for awhile, some of the events fired a couple of times. Maybe things are more gradual than I thought. Still, it'd be cool to know if I've missed bits.

Hey thanks again for being so responsive. Hope you're well!

Edited by A Viceroy
slight progress
Posted
2 hours ago, A Viceroy said:

what the "intended" process looks like?

You can recruit matrons long before you play as the child, but yeah until I can expanded Isolde that's about the end point. Destiny child being born also replaces one of the Irish travel events with a different version.

Posted

Absolutely loving this mod, this and your other mods add so much flavor and life into the game, looking forwards to whatever you have planned for them next.

Been recently playing as Ireland to see all the unique stuff for them, and I was wondering if Irish rulers get the enclave like other rulers do? I don’t believe the event ever piped up for me, and I was wondering if I missed it, if it just never showed up, or maybe it’s because Irish culture rulers have more acceptance towards futa.

Posted
1 hour ago, nomanshavoc said:

Absolutely loving this mod, this and your other mods add so much flavor and life into the game, looking forwards to whatever you have planned for them next.

Been recently playing as Ireland to see all the unique stuff for them, and I was wondering if Irish rulers get the enclave like other rulers do? I don’t believe the event ever piped up for me, and I was wondering if I missed it, if it just never showed up, or maybe it’s because Irish culture rulers have more acceptance towards futa.

Glad you are having fun. Assuming your save is more than 5 years old, you need to get the second perk of the Futanari Dynastic legacyto discover a form of the Enclave.

Posted
On 2/8/2025 at 4:44 PM, hellohelloish said:

I figured out how to make this mod semi-compatible with More Bookmarks Plus. Currently isolated the incompatibility to something within the futa_laamp_titles.txt within the history folder of the mod. Deleting this file makes it able to load into the 867 start date. The custom landless adventurers will unfortunately not spawn as a result but other features of the mod work as intended. Not sure what exactly within the txt file makes it incompatible but its a start!

Thank you for mentioning this because I was sad I couldn't load into 867 :( with More Bookmarks+
(MB+ is essential to my modlist right now)

Posted

wanted to play the mod with the LOTR realms in exile conversion mod, but it crashed at start :(

your mod is great and works fine in vanilla otherwise

Posted
3 hours ago, penzor said:

wanted to play the mod with the LOTR realms in exile conversion mod, but it crashed at start :(

your mod is great and works fine in vanilla otherwise

Currently the mod doesn't work on different world maps. I am working on a build that does.

Posted
1 hour ago, eastban34 said:

 

This mode is incredibly fun, futa fathered and futa bitch should also come in similar roles

sasa.png

Thank you :)
Might I ask what do you mean by similar roles?

Posted

PATCH 3 - Phaze Futa Other Worlds Version 1

This patch is NOT a true new update but instead a new version of the mod. Ever since the tales Tír na nÓg update the Futanari Mod has lost compatability with mods that change the playalbe world. Other Worlds takes what was Futa Version 13 PATCH 2 - the last compatiable version - and back ports some of the more recent bug fixes, code improvements and content! This first version is still a little rough around the edges, but I am releasing it now so that you at least have the option to player Overhaul mods again. If it doesn't work for your desired mod I am sorry, but I am unlikely to make ammendments if it requires addtional work.

Here is what to expect:

  • No longer crash on start up: This version has none of the regional additions made in version 14
  • Futanari Fynastic Legacy back ported. Specifically, lustful cursed. This means you should have access to:
    • Landless Futa Enclave
    • Triplets and Quadruplets
    • Once per lifetime free Futanari Invasions
    • Futanari Beserkers
  • Landless Enclave back ported
  • I also back ported some of the more dynamic MAA: Those that were reliant on Ireland now instead need either Lustful Cursed Legacy perk 1 or perk 2
    • Burial Wardens
    • Boga Shortbows: keeps their unique arrows events
    • Vagrant Drengs: Still should have their victory event
    • Forlorn Mercenaries: Should retain their payment event
    • Hermillia Matrons: Keep their events, still unlocked with the Destiny Child Birth!
    • Futa Battle Nuns: Still unlocked with confessions
  • Recent Futa MAA rebalance has been back ported
  • The newer concubine events were back ported (Such as Female domming Futa or Futa x Femboi)
  • The new Futanari Marriage events were back ported
  • Wacky Bookmark Characters: Unchanged from Version 13, so you might see a 3000 year old Isolde just like before :)

 

Support

These mods are a big source of creativity and fun, but are also quite important for me. Without getting into details, my finances have taken a big and unexpected hit recently. IUser support is what helps keeps all these projects alive. If you like what I do, please support me on my KO-FI account to help me continue making updates:  Ko-fi.com/phazestar

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