The Lord Posted October 16, 2024 Author Posted October 16, 2024 41 minutes ago, Adultman said: A couple more questions. Is there an age limit for maid events? For example, there is a series of wars, travel, etc., and by the time the player is released, the maid, like him, is 40-50 years old. Does late age affect events? And another question is, if the player is not sick, not injured, but has old injuries (one leg, disfigured face, etc.) also, does this affect the launch of events? There is an age limit for the recruitment event as well as the main one. Your character must be younger than 30 for the doppelganger to appear for recruitment and younger than 40 for the doppelganger to try to take over. This is to provide enough time for events to fire while the player character is still young enough to not have this be Cougar Kings 3. Â Disfigured, blind, one-legged, etc. all prohibit the maid from taking over unless she also has the respective trait (she will spawn with it if the player already is e. g. blind when the recruitment event fires). This is for the sake of realism. 'Cause it'd be rather fishy if the Queen leaves one night with only one leg but comes back with two the next day. The only exception to this is the scarred trait. If the player happens to be scarred, the doppelganger will be wounded in the duel and said wound is going to turn into a scar to match the player. These physical trait restrictions also apply the other way around. Should your doppelganger have become blind while the player character is not, the main event will not fire. I contemplated the duel causing blindness, one-leggedness, etc. if only one of the respective characters had the trait, but decided against it. For one it seemed a little too gruesome to me for this kind of mod. And two, it felt like it would have been in poor taste if there is a person playing with this mod who is sensitive to this sort of thing for one reason or another.
Adultman Posted October 16, 2024 Posted October 16, 2024 A little thought. I'm playing with the Elf Destiny mod now, there's a feature where a priest looks for a match for a player, and you can choose from 3 people. But we are not talking about him now, but about this mechanics. When the maid deprives the player of the title, family, children, the player becomes free. What if we make an event where after a while, if the player has not married, then she picks up a couple for her. The husband can be good, or he can be some kind of drunkard and rowdy. Beat it in an event, or tie it to a relationship. Although by the time the maid takes the title, I already have 100 relationships with all the courtiers.It may not work
The Lord Posted October 16, 2024 Author Posted October 16, 2024 32 minutes ago, Adultman said: A little thought. I'm playing with the Elf Destiny mod now, there's a feature where a priest looks for a match for a player, and you can choose from 3 people. But we are not talking about him now, but about this mechanics. When the maid deprives the player of the title, family, children, the player becomes free. What if we make an event where after a while, if the player has not married, then she picks up a couple for her. The husband can be good, or he can be some kind of drunkard and rowdy. Beat it in an event, or tie it to a relationship. Although by the time the maid takes the title, I already have 100 relationships with all the courtiers.It may not work I'm hesitant to implement such a feature. Â The first issue is that I always pictured the doppelganger as being a little too possessive to do such a thing. She'd need some convincing to share the player character and probably wouldn't offer marriage to another character on her own accord. Â The second issue is that I would have to cover both male and female options depending on what the player character's respective faith dictates in terms of marriage. And I do not know how to write a male character in a way that'd be interesting and erotic to someone who is into men. Nor do I think I'd feel all too comfortable writing it not being into that myself. So, I'd need someone else to do the writing for that. But no one has offered writing for my mod in any capacity yet.
Adultman Posted October 17, 2024 Posted October 17, 2024 I noticed that when you hire a maid, her sexuality is marked as "homosexual", I don't remember if she changes after seizing power, but it gave me the idea that when she seizes power, she can start rewriting the laws for herself, for example, to allow same-sex marriage, establish matriarchy, etc. I do not know if this makes sense, but if her sexuality does not change, and she does not have a seigneur, it seems to me it would look logical. In this regard, I like Milfy mod, but some things in my opinion are superfluous, or there are too many of them. Yours is much better in this regard, although such mechanics would also look interesting
The Lord Posted October 17, 2024 Author Posted October 17, 2024 (edited) 35 minutes ago, Adultman said: I noticed that when you hire a maid, her sexuality is marked as "homosexual", I don't remember if she changes after seizing power, but it gave me the idea that when she seizes power, she can start rewriting the laws for herself, for example, to allow same-sex marriage, establish matriarchy, etc. I do not know if this makes sense, but if her sexuality does not change, and she does not have a seigneur, it seems to me it would look logical. In this regard, I like Milfy mod, but some things in my opinion are superfluous, or there are too many of them. Yours is much better in this regard, although such mechanics would also look interesting The doppelganger spawns as either a homosexual or a bisexual, so that the story makes sense. She is supposed to be sexually attracted to the player character. Â Same-sex marriage and which gender is considered dominant are tied to faith, not the respective realm's laws. So what you suggest would only work if the doppelganger also happened to be either the head of faith (Which I don't think I have accounted for in any way. What even happens if you get your titles usurped by the doppelganger while HoF?) or held a siginificant portion of the respective faith's holy sites so she could reform the faith. But even if that was the case, why would she want to do that? These would count as large scale changes, which means she'd draw attention to her. And if the player character was/is heterosexual/asexual, it would surely make people wonder why the doppelganger is now "suddenly" interested in allowing for same-sex marriage or bettering the standing of women in the realm. I'd have to find a sensible way to integrate this, and I can't think of any right now. If anyone has any, feel free to share and I will see what I can do. Â Regarding the realm inheritance laws, I similarly see no reason to have her change anything when she comes to power. Why would she favour "her" daughters over "her" sons? I didn't intend the doppelganger to be someone out to change the world. If that is how she comes across, I will definitely have to rewrite her. That'd be an error on my part. Â Anyway, should you be interested in content like this, I'd suggest giving the Steam Workshop mods Medieval Matriarchs and Sappho's Daughter II a look. They are fairly well made and offer far more significant changes to the game, i. e. unlike my mod they aren't just all events/story but come with actual gameplay changes. Medieval Matriarchs at least has already been update to the new patch. Haven't checked Sappho's Daughter II yet. Edited October 17, 2024 by The Lord
Adultman Posted October 17, 2024 Posted October 17, 2024 57 minutes ago, The Lord said: The doppelganger spawns as either a homosexual or a bisexual, so that the story makes sense. She is supposed to be sexually attracted to the player character. Â Same-sex marriage and which gender is considered dominant are tied to faith, not the respective realm's laws. So what you suggest would only work if the doppelganger also happened to be either the head of faith (Which I don't think I have accounted for in any way. What even happens if you get your titles usurped by the doppelganger while HoF?) or held a siginificant portion of the respective faith's holy sites so she could reform the faith. But even if that was the case, why would she want to do that? These would count as large scale changes, which means she'd draw attention to her. And if the player character was/is heterosexual/asexual, it would surely make people wonder why the doppelganger is now "suddenly" interested in allowing for same-sex marriage or bettering the standing of women in the realm. I'd have to find a sensible way to integrate this, and I can't think of any right now. If anyone has any, feel free to share and I will see what I can do. Â Regarding the realm inheritance laws, I similarly see no reason to have her change anything when she comes to power. Why would she favour "her" daughters over "her" sons? I didn't intend the doppelganger to be someone out to change the world. If that is how she comes across, I will definitely have to rewrite her. That'd be an error on my part. Â Anyway, should you be interested in content like this, I'd suggest giving the Steam Workshop mods Medieval Matriarchs and Sappho's Daughter II a look. They are fairly well made and offer far more significant changes to the game, i. e. unlike my mod they aren't just all events/story but come with actual gameplay changes. Medieval Matriarchs at least has already been update to the new patch. Haven't checked Sappho's Daughter II yet. Another question is, after the maid takes over, the player is left with the weakest county. If some time has passed, and the player has died, and the inheritance has passed to the daughter, then when she grows up, there will be a new maid, already for her? (Provided that she will own the Duchy by this time). Or the first maid, is this a one-time event?)
The Lord Posted October 17, 2024 Author Posted October 17, 2024 (edited) 10 minutes ago, Adultman said: Another question is, after the maid takes over, the player is left with the weakest county. If some time has passed, and the player has died, and the inheritance has passed to the daughter, then when she grows up, there will be a new maid, already for her? (Provided that she will own the Duchy by this time). Or the first maid, is this a one-time event?) There are two ways to adopt a character in this mod. These adopted characters won't be eligible for the doppelganger to appear, period. Any other character fulfilling the regular criteria can have a doppelganger maid recruitment event appear. That means that should you go through the story and then manage to climb all the way back to at least duchy level again, have at least two counties in direct possession, all the while your character is female with both a known father and a mother, and below the age of 30, then, yes, you can get two doppelgangers back-to-back. But, every character can only get the event once. So there can never be more than one doppelganger from this mod at the same time. Edited October 17, 2024 by The Lord
Adultman Posted October 18, 2024 Posted October 18, 2024 Yesterday, after the title was taken away from me and the events with the young rival began, I got to the point where she gets eternal influence. And then I had an idea. In the game, this influence can be used once every few years. This maid has an event where she gets +1 to all stats. What if we make this event, or a similar one, repetitive, using influence on the player? And since this influence can only be used once every few years, it will not be cheating, and at the same time stimulates the growth of the maid. And then, she can demand some kind of position for herself, using influence. There are many options Â
The Lord Posted October 18, 2024 Author Posted October 18, 2024 2 hours ago, Adultman said: Yesterday, after the title was taken away from me and the events with the young rival began, I got to the point where she gets eternal influence. And then I had an idea. In the game, this influence can be used once every few years. This maid has an event where she gets +1 to all stats. What if we make this event, or a similar one, repetitive, using influence on the player? And since this influence can only be used once every few years, it will not be cheating, and at the same time stimulates the growth of the maid. And then, she can demand some kind of position for herself, using influence. There are many options  The rival maid going for self-improvement is something that is happening in the recently added expansion of her content for submissives. I've only done the first half, but it does go in that direction already.
Adultman Posted October 23, 2024 Posted October 23, 2024 An interesting idea has emerged, inspired by military-industrial organizations from hoi4. As you study them, they give you stronger and stronger bonuses. The idea is as follows: At the moment, when we hire a maid, her perk has some negative features (can't have children, get married, etc.) What if this perk is supplemented with fines (diplomacy, intrigue, war, etc.), and as the player goes through events with her (depending on the decisions made) these shafts will remain, be removed, or vice versa acquire positive values. For the first maid, I think this is irrelevant, since this perk disappears when she takes the title, but maybe it would be suitable for a rival maid? Â
Adultman Posted October 23, 2024 Posted October 23, 2024 And of course I do not know your further plans for developing a relationship with a rival maid, but given her eternal influence, it would be interesting to see how she, for example, will demand the position of regent, which she later usurps, becoming in fact a shadow leader, creating more juicy scenes for the player. This is definitely my favorite mod right now. Thank you for your hard work. 1
Adultman Posted October 23, 2024 Posted October 23, 2024 Also, I noticed one moment with the maids (maybe I'm the only one, I don't know) They very quickly become loyal to the player (100%) regardless of the decisions made. For example, the description says that you can treat a maid well, you can treat her badly, and this should influence events. But I refused them in some events, and this did not affect the relationship in any way. Although logically, because of the refusal, they should treat the player worse, even to the point of rivalry. Maybe it's worth increasing the penalties so that this is displayed?
The Lord Posted October 23, 2024 Author Posted October 23, 2024 (edited) 4 hours ago, Adultman said: An interesting idea has emerged, inspired by military-industrial organizations from hoi4. As you study them, they give you stronger and stronger bonuses. The idea is as follows: At the moment, when we hire a maid, her perk has some negative features (can't have children, get married, etc.) What if this perk is supplemented with fines (diplomacy, intrigue, war, etc.), and as the player goes through events with her (depending on the decisions made) these shafts will remain, be removed, or vice versa acquire positive values. For the first maid, I think this is irrelevant, since this perk disappears when she takes the title, but maybe it would be suitable for a rival maid? Â My idea currently is for the rival maid to simply lose the maid trait once she has learned enough that she feels comfortable to join your court. What you call negative features are meant to keep the doppelganger and rival maid from forming relationships outside of this mod's events. The reason for this is that I want them to be subject to as few Paradox events as possible and, especially, to keep them out of rivalries. Because both of these tend to kill, injure, or otherwise incapacitate characters. And I need these characters to be in shape for my events. It's a crappy solution from my side, admittedly, but I couldn't think of a better way. Â 4 hours ago, Adultman said: And of course I do not know your further plans for developing a relationship with a rival maid, but given her eternal influence, it would be interesting to see how she, for example, will demand the position of regent, which she later usurps, becoming in fact a shadow leader, creating more juicy scenes for the player. This is definitely my favorite mod right now. Thank you for your hard work. I don't know yet how far I want to go in terms of events past the moment the rival maid joins your court. Depending on RNG, the player character might already be on the older side of things. So I will have to see how to handle that. I also feel like the rival maid is stealing the spotlight from the doppelganger enough as is. Â 3 hours ago, Adultman said: Also, I noticed one moment with the maids (maybe I'm the only one, I don't know) They very quickly become loyal to the player (100%) regardless of the decisions made. For example, the description says that you can treat a maid well, you can treat her badly, and this should influence events. But I refused them in some events, and this did not affect the relationship in any way. Although logically, because of the refusal, they should treat the player worse, even to the point of rivalry. Maybe it's worth increasing the penalties so that this is displayed? Characters that hate or otherwise dislike the PC are likely to join schemes against them. These, in turn, are likely to interrupt the story I'm trying to tell. If I had had more forethought, I'd have accounted for e. g. the doppelganger scheming against the player through fitting mechanics or events. But I didn't. And I lack the motivation and knowledge to change these things now. Rather, I will simply have to accept that this story is going to end up being imperfect even when finished. Â As for event outcomes in general, I mostly just have them there to represent what I told through the text in the respective event. They aren't meant to have a huge impact or anything like that. If they did, I'd have to to balance them accordingly. And I'm not going to burden myself with that unless it can not otherwise be helped. Â Regarding pissing off the doppelganger, when opposing her after she takes over there are meant to be more events that follow and showcase a potentially deteriorating relationship. I simply haven't written those yet as I am lacking ideas to fill out that path. I also played with the thought of an alternate path into her taking over when refusing her while she is your maid. But while I have an idea for the takeover, I just can't think of a good way to justify the doppelganger acquiring the skills necessary to pass as the player when the player didn't teach her. She'd be found out in a day. Edited October 23, 2024 by The Lord 1
uccccc Posted October 27, 2024 Posted October 27, 2024 Hi i really enjoy your mod. Thank you for making it. But i have a question. Is there any way to back to character's dynasty i mean the original one. I can't see any events about that.
The Lord Posted October 27, 2024 Author Posted October 27, 2024 2 hours ago, uccccc said: Hi i really enjoy your mod. Thank you for making it. But i have a question. Is there any way to back to character's dynasty i mean the original one. I can't see any events about that. No, there is currently no way to get back to being part of your original dynasty. You'd have to use the console to do that.
The Lord Posted October 27, 2024 Author Posted October 27, 2024 35 minutes ago, Umbra_2079 said: How do I install this mod? Download the main archive, IMU.zip (there is also a version for the last patch before Roads to Power, which was 1.12.5, if you are still playing on that). Extract the archive and drop the IMU folder and the IMU.mod file contained inside into Documents\Paradox Interactive\Crusader Kings III\mod. Now start your game through Steam, which will first put you in the Paradox Launcher for CK3. Go to the Playsets tab found on the left side of the launcher. In the top right corner of the launcher, there should now be a button to add additional mods to a playset of your choice. Select the playset you want to use first, then press the button. Look for IMU in the list that appears and tick the box on the right hand side, then press the button in the bottom left to add IMU to your selected playset. Make sure it is activated (green slider on the right of its name, if it is grey that means it's deactivated instead) and start the game with the playset you just added IMU to selected on the frontpage of the launcher. 1
Adultman Posted October 30, 2024 Posted October 30, 2024 (edited) 6 hours ago, Umbra_2079 said: How do I hire the maid? she will come herself if you have a title not lower than a duke, and at least 2 provinces in possession. And your character must also be a woman, and no older than 40 years old Edited October 30, 2024 by Adultman
The Lord Posted October 30, 2024 Author Posted October 30, 2024 (edited) 7 hours ago, Umbra_2079 said: How do I hire the maid? Mostly what Adultman said above, except for the age. You need to be younger than 30 (but already an adult) for the recruitment event to fire. Your character also needs to have a known father and a known mother (they don't have to be alive, though). And your character must not be wounded nor ill in any way. The recruitment event happens randomly, but has a high chance to trigger. Unless RNG is a bitch, you should get it in a year or two after fulfilling all conditions. Â If you mean the rival maid instead, you have to have picked the first option in An Embarrassing Name, the main event has to have happened, and your character must be at least 32. Edited October 30, 2024 by The Lord
fantesykikachu Posted November 5, 2024 Posted November 5, 2024 I have noticed a few bugs with the transfer of stats when you get usurped: 1. at one point you accidently subtract piety from prestige 2. you were subtracting the doppelganger's piety and prestige twice (although I guess the second time you would be subtracting zero) 3. you were not transferring prestige level and piety level  This last one is my reasoning for looking into this as it is really annoying to still get the opinion modifiers from exalted among men and paragon of virtue. I have included a patched file for you to see. 2 other changes I would like to see but have not included are: 1. there is very little consequence to refusing to be usurped (compassionate to callous does nothing) maybe think about making your doppelganger your rival,       or even better for refusing each of the main choices go from rival > nemesis > imprison > dungeon > execute 2. the intended route for the glutenous event chain isn't very clear, does the doppelganger want you to stay fat,       or for your doppelganger to serve as your inspiration for losing weight. imu_events.txt
The Lord Posted November 5, 2024 Author Posted November 5, 2024 (edited) 8 hours ago, fantesykikachu said: I have noticed a few bugs with the transfer of stats when you get usurped: 1. at one point you accidently subtract piety from prestige 2. you were subtracting the doppelganger's piety and prestige twice (although I guess the second time you would be subtracting zero) 3. you were not transferring prestige level and piety level Thank you for finding these! The first two were copy-paste errors, the third I simply didn't think about.  8 hours ago, fantesykikachu said: 2 other changes I would like to see but have not included are: 1. there is very little consequence to refusing to be usurped (compassionate to callous does nothing) maybe think about making your doppelganger your rival,       or even better for refusing each of the main choices go from rival > nemesis > imprison > dungeon > execute 2. the intended route for the glutenous event chain isn't very clear, does the doppelganger want you to stay fat,       or for your doppelganger to serve as your inspiration for losing weight. 1. This option was originally planned to be the one that led to the defiance path. But in the end I decided against locking the player in there and then already. Then I considered using it as the option that triggers the unlanded route, but also decided against that after seeing how unlanded works. It is mostly just a leftover now, there to serve as a roleplaying choice. And I am not making someone the player's rival outright unless it is one of the final events or similar. Reason being that rivals are way too trigger happy in this game and the player character dying, especially after the takeover, will often just spell Game Over. And you can't play the game when Game Overed but need to restart, which means going through all the events again just to not die this time around. Even with an heir, the events from this story will stop. And I don't know how I feel about the prospect of having to write a story for the player's heir as well. I'd like the story to be focused on the original PC and their doppelganger and end with them. So, no killing until the end. This is also why the rival maid doesn't actually have the rival relation to the player.  2. That is because there is no route. It is mainly there for people who like this sort of thing and to give the doppelganger another opportunity to make the PC less recognisable. I haven't planned any big story with it. If you feel like it should have more of a story, you're welcome to share your ideas. It's always nice to see people actually enganged with what I write, after all. Edited November 5, 2024 by The Lord
The Lord Posted November 5, 2024 Author Posted November 5, 2024 (edited) New version, who dis? Â Updated the mod to the latest patch, which was really just a change in the version number. Fixed the errors pointed out by fantesykikachu and also included some minor tweaks I had done since my last update. There is no new content and the prior version of the mod works just fine on the new patch, so you'll be good too if you don't really feel like updating anyway. Edited November 5, 2024 by The Lord 3
Thegameing Posted November 10, 2024 Posted November 10, 2024 So if you become subservant to the doppelganger maid, then what happens from there? Is there more events as you live the life under the doppleganger, or does the event end as soon as you get taken over.
The Lord Posted November 10, 2024 Author Posted November 10, 2024 7 hours ago, Thegameing said: So if you become subservant to the doppelganger maid, then what happens from there? Is there more events as you live the life under the doppleganger, or does the event end as soon as you get taken over. There are events after she takes over. By now more than before it, in fact. Though most of them are about the player character becoming more and more of a submissive. If that is not your cup of tea you will probably be disappointed.
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