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[mod] Lustiest Lair Expanded


Ancestress

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Posted (edited)

@Ancestress

 

...feel free to use it... saw your own take and well... noticed that there are some stuff that could have been improved upon so I kinda edit some. I don't know where I can post or share stuff but guess this would be a good place. Alsoooo.... saw your posts regarding with the updates and fix... well... this might be too much work for you but hey this is optional. Just want to help out with the mod. 
I've also been reviewing the entire game and test a lot to ensure they look correct... oh boy, there's a lot, especially from the time halftilt was working on it. So here's my take on the 1.5 expanded that's released.

 

I'm... too lazy to add screenshots XP (might add them later) but so far the changes I made is...

- change the anim and .art of ll_slaver. There's one sprite there that's not working, I don't if there's any fix but couldn't find any new version of the file publicly so it should look correct now. (still wondering how I can fix her anims some are still awkward to look at)

- also attempt to fix the blood torch, it has the heart crown on top with red and white variants. (including the effect for crimson curse, havent tested but should look ok)

- make an fx version for the statue to match the one on the town (bless you for having the artist really love their design)

- I... also add some temp icons or images since I can see that there's no replacement or not yet implemented, so I add a temporary image. (Place holder or images used came from Dookie Satyriatic Town Mod but not all)

- change and update some icons for poptext and overlay. Guess you were planning to update the icons to match DD2, so I already worked on it and scale them for you. 

- panel inventory has been redesigned, used the fx of slaver to create the campaign inventory and provision preview. 


Found some issues and notice it while I was fixing the version, noticed that the poptext 

 


(Drive is optional but if you don't want to download longer I have placed the rar version here)
https://drive.google.com/file/d/1PMFIKZGYxJSNUmJc-wsyV3TWvUGWnVcF/view?usp=sharing

Lustiest Lair Expanded Redux.rar

Spoiler

Screenshot_73.png.0b56569eebc3923113f56395e3f63e30.png

 

Screenshot_78.png.194010ae5b2ab8327960b0ecebc2d28a.png

 

Screenshot_79.png.0d2eccc3ee48abbeb704d31499fcf3a6.png

 

Edited by LussaVanor
small updates for clarity for her to see and maybe she can use them on the LLE
Posted
11 hours ago, LussaVanor said:

@Ancestress

 

...feel free to use it... saw your own take and well... noticed that there are some stuff that could have been improved upon so I kinda edit some. I don't know where I can post or share stuff but guess this would be a good place. Alsoooo.... saw your posts regarding with the updates and fix... well... this might be too much work for you but hey this is optional. Just want to help out with the mod. 
I've also been reviewing the entire game and test a lot to ensure they look correct... oh boy, there's a lot, especially from the time halftilt was working on it. So here's my take on the 1.5 expanded that's released.

 

I'm... too lazy to add screenshots XP (might add them later) but so far the changes I made is...

- change the anim and .art of ll_slaver. There's one sprite there that's not working, I don't if there's any fix but couldn't find any new version of the file publicly so it should look correct now.

- also attempt to fix the blood torch, it has the heart crown on top with red and white variants. (including the effect for crimson curse, havent tested but should look ok)

- make an fx version for the statue to match the one on the town (bless you for having the artist really love their design)

- I... also add some temp icons or images since I can see that there's no replacement or not yet implemented, so I add a temporary image. (Place holder or images used came from Dookie Satyriatic Town Mod but not all)

- change and update some icons for poptext and overlay. Guess you were planning to update the icons to match DD2, so I already worked on it and scale them for you. 

- panel inventory has been redesigned, used the fx of slaver to create the campaign inventory and provision preview. 
 

.. huh I could have sworn... well anyways, I have made my own version, there's a chance that they may be outadeted due to multiple files, again let me know... or not. 


(also gotta send a link from drive)
https://drive.google.com/file/d/1PMFIKZGYxJSNUmJc-wsyV3TWvUGWnVcF/view?usp=sharing

  Reveal hidden contents

Screenshot_CrimsonCourt_1.png.7b3f947f89983d4c32f585373174d86e.png

Outdated not the current one that you see... specially the blood torch

 

Blood Torch and panels have already been fixed in 1.51, and as for other UI elements I plan to add those as I pay artists to create them :)

Posted
On 12/4/2024 at 2:00 PM, LussaVanor said:

@Ancestress

 

...feel free to use it... saw your own take and well... noticed that there are some stuff that could have been improved upon so I kinda edit some. I don't know where I can post or share stuff but guess this would be a good place. Alsoooo.... saw your posts regarding with the updates and fix... well... this might be too much work for you but hey this is optional. Just want to help out with the mod. 
I've also been reviewing the entire game and test a lot to ensure they look correct... oh boy, there's a lot, especially from the time halftilt was working on it. So here's my take on the 1.5 expanded that's released.

 

I'm... too lazy to add screenshots XP (might add them later) but so far the changes I made is...

- change the anim and .art of ll_slaver. There's one sprite there that's not working, I don't if there's any fix but couldn't find any new version of the file publicly so it should look correct now.

- also attempt to fix the blood torch, it has the heart crown on top with red and white variants. (including the effect for crimson curse, havent tested but should look ok)

- make an fx version for the statue to match the one on the town (bless you for having the artist really love their design)

- I... also add some temp icons or images since I can see that there's no replacement or not yet implemented, so I add a temporary image. (Place holder or images used came from Dookie Satyriatic Town Mod but not all)

- change and update some icons for poptext and overlay. Guess you were planning to update the icons to match DD2, so I already worked on it and scale them for you. 

- panel inventory has been redesigned, used the fx of slaver to create the campaign inventory and provision preview. 
 

..嗯,我敢发誓......好吧,无论如何,我已经制作了自己的版本,由于多个文件,它们有可能被淘汰,再次让我知道......或者没有。


(还必须从 Drive 发送链接)
https://drive.google.com/file/d/1PMFIKZGYxJSNUmJc-wsyV3TWvUGWnVcF/view?usp=sharing

  显示隐藏的内容

Screenshot_CrimsonCourt_1.png.7b3f947f89983d4c32f585373174d86e.png

过时了,不是你看到的当前版本......特别是 Blood Torch

 

你能在这张图片中分享关于man_at_arms的 MOD 吗?

Posted (edited)
On 12/5/2024 at 2:39 PM, AMIED5 said:

你能在这张图片中分享关于man_at_arms的 MOD 吗?

 

.... oh crap...

Let me... just double check on it... still WIP...

Update: got sick so let me explain further.

This version I made is modified to an existing mod that has been posted already at nexusmods. You can go there and download the original one. 
The one that's on the screenshot is the nude version and I'm still working on it... 

Edited by LussaVanor
Posted (edited)

@Ancestress

When I got pregnant after fighting the stallion,My quirks can only evolve to ll_stallion_pregnancy_beast_breeder ,But I see in the text that this quirk can evolve into ll_stallion_pregnancy_euphoria,so I went to the quirks folder and found ll_stallion_pregnancy_euphoria Do not seem to add tag,so I followed suit and added a new tag.

But I found that when“ll_stallion_pregnancy_beast_breeder” turn into “ll_stallion_pregnancy_euphoria” It only took one turn to change back“ll_stallion_pregnancy_beast_breeder”,Is this quirk not ready yet so it can't be added to the game? Or am I running into some kind of bug?(Sorry I changed your mod and excuse me if there's any language offense, because I'm using a translator🙂

(The first photo is before I changed it,The second picture is the one I modified)

(And not sure why when a quirk labor turn into beast breeder,The dialog box will display only the blue code)

Image_14201228580883.png

Image_14203417456403.png

Edited by qqqpppqpqpqp
Posted (edited)
On 12/5/2024 at 1:29 AM, Ancestress said:

Blood Torch and panels have already been fixed in 1.51, and as for other UI elements I plan to add those as I pay artists to create them :)


Good to hear. Guess, I better update the post. I made a rar version now and it has less files so it wouldnt be a hassle for anyone downloading. 
*Updated the post for you to check*
 

Lustiest Lair Expanded Redux.rar

Edited by LussaVanor
  • 3 weeks later...
Posted
16 hours ago, Jayristan said:

is there any content with male heroes on female monsters planned?

No, not at all. At best it's going to be futa on female

Posted

Hi!

 

I am new to this topic so i tought it was ok to ask, i installed DD and followed the install guide,  put the patch first then LLE in the mod load order, but after the intro fight the hub loads without any building and if i click on the embark button CTD follows.

 

Any idea what the problem could be?

 

Thanks!

Posted
On 1/5/2025 at 1:55 PM, Namikaze25 said:

Hi!

 

I am new to this topic so i tought it was ok to ask, i installed DD and followed the install guide,  put the patch first then LLE in the mod load order, but after the intro fight the hub loads without any building and if i click on the embark button CTD follows.

 

Any idea what the problem could be?

 

Thanks!

Sounds like a problem with your game. Try a clean reinstall or verifying integrity with steam

Posted

Is there a way to disable the female hero skins that this new version incorporates? Because while I can activate another mod to override certain classes, there are a number of default characters that I prefer over modded variants which are now getting overwritten by Lustiest Lair Expanded.

Posted
On 1/9/2025 at 10:47 PM, SchwhatNow said:

Is there a way to disable the female hero skins that this new version incorporates? Because while I can activate another mod to override certain classes, there are a number of default characters that I prefer over modded variants which are now getting overwritten by Lustiest Lair Expanded.

They're no different to the base game skins, just run your skin mods above LLE.

Posted
1 hour ago, Ancestress said:

They're no different to the base game skins, just run your skin mods above LLE.

Yes, that works for classes I want to use skin mods on. That doesn't work for classes that I don't want skin mods on, which is the problem I stated. I like the default art for most classes and this new version of Lustiest Lair prevents that from happening due to integrated skin mods.

Guess I'll just stick to the old version and accept it won't get more updates.

Posted (edited)
13 hours ago, SchwhatNow said:

Yes, that works for classes I want to use skin mods on. That doesn't work for classes that I don't want skin mods on, which is the problem I stated. I like the default art for most classes and this new version of Lustiest Lair prevents that from happening due to integrated skin mods.

Guess I'll just stick to the old version and accept it won't get more updates.

 

Your problem is that you want to keep the default male skins in the mod where everyone is female?

 

If you want that, just delete the skins in the /heroes/ folder.

Edited by Ancestress
Posted (edited)

Really liking the idea of this mod, have a few questions

- Any chance that we might convince you to have male heroes breeding female monsters?
- How hard would it be to be able to add more sex animations?
- Would it be possible to see what are the changes between the UI and no UI versions of this mod? (I am a returning player and was confused about all the renamed status effects)
- You mention a big incompatibility if theres mods that change the trinket table, does this mean that, for example, mods like "Better trinkets" are incompatible? or do you mean mods that add new trinkets, like the overpowered ones?

Edited by er donko
forgot one question
Posted
21 hours ago, er donko said:

Really liking the idea of this mod, have a few questions

- Any chance that we might convince you to have male heroes breeding female monsters?
- How hard would it be to be able to add more sex animations?
- Would it be possible to see what are the changes between the UI and no UI versions of this mod? (I am a returning player and was confused about all the renamed status effects)
- You mention a big incompatibility if theres mods that change the trinket table, does this mean that, for example, mods like "Better trinkets" are incompatible? or do you mean mods that add new trinkets, like the overpowered ones?

 

Point by point:

 

- There are folks working on a male-centric lewd overhaul, I'm just not one of them. They're out there though! :)

- Not hard at all. That's most of what I do with LLE. New animations are added regularly.

- Yes, by installing one and then the other. When 1.6 drops ill be updating all the screenshots on the nexus page.

- I've never mentioned anything like that. You're thinking of the props table, which is a completely different thing to trinkets.

 

I hope this helps!

  • 2 weeks later...
Posted

Got a fine bug here: During a Mimic fight, he grabs one of the heroes. One of the free heroes pops out some mindflayeer eggs. The mimic gets moved by the eggs and disappears from the screen with the grabbed hero. I didnt get my hero back.

Posted
On 1/25/2025 at 7:06 PM, Onomatophobia said:

Got a fine bug here: During a Mimic fight, he grabs one of the heroes. One of the free heroes pops out some mindflayeer eggs. The mimic gets moved by the eggs and disappears from the screen with the grabbed hero. I didnt get my hero back.

Holy hell, that's a 24 karat bit of bad luck.

Posted

I don't know if someone already asked but is there any plan to create a mod like this for the second title? a DD2 Lustiest Lair, because that would be glorious.

Posted
21 hours ago, Jhoss23 said:

I don't know if someone already asked but is there any plan to create a mod like this for the second title? a DD2 Lustiest Lair, because that would be glorious.

DD2 is not a highly moddable game in its current state

  • 2 weeks later...
Posted

hi i don't know if is just me but when in the cove the game just crashes i have checked the game installation and it does this with just this mod installed  am i missing something or is it just me?

Posted
8 hours ago, michesmich said:

hi i don't know if is just me but when in the cove the game just crashes i have checked the game installation and it does this with just this mod installed  am i missing something or is it just me?

Try verifying integrity of your game files on steam :)

Posted
On 2/17/2025 at 7:52 AM, Ancestress said:

Try verifying integrity of your game files on steam :)

sorry thats what I ment i did that then played and it crashed after i had verified them sorry i wasn't clear.

Posted

The newest DD1 update kinda made me reinterested in trying out DD1 again, and surprise surprise the first thing I do is check back on the sex mods (that tbh I'm don't even manage to get horny about bc I just get too hyperfocused on the mechanics and stuff! I don't understand my brain!!!) - I know the update was meant to break as few mods as possible, but do you foresee any complications with this mod in particular, considering how much it changes?

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