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[mod] Lustiest Lair Expanded


Ancestress

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Posted (edited)
On 3/7/2024 at 11:49 PM, Peruse said:

Looks great! Any advice for how to add LL support for other modded classes like Omen Seeker?

 

My advice would be to read the changelogs for 1.3 and have your mind blown.

 

Edit: Unless you're asking me advice on how to add support for other classes that aren't Omen Seeker?

Edited by Ancestress
  • 2 weeks later...
Posted
On 3/8/2024 at 5:15 AM, Ancestress said:

 

My advice would be to read the changelogs for 1.3 and have your mind blown.

 

Edit: Unless you're asking me advice on how to add support for other classes that aren't Omen Seeker?

Yep, I was wondering what I should do to add non-Omen Seeker classes. Poking through the files I can't find what was changed to give her support, though honestly I'm pretty new at this.

  • 2 weeks later...
Posted (edited)
On 3/16/2024 at 5:39 PM, Peruse said:

Yep, I was wondering what I should do to add non-Omen Seeker classes. Poking through the files I can't find what was changed to give her support, though honestly I'm pretty new at this.

So from what I can see looking at the files, you'll be able to change stuff like text from heroes.string_table.xml in the localization folder.

All the way at the bottom is Omen Seeker.

You'll need to find what your other modded class name is, though, and copy+paste and start changing stuff from there. You'll be able to find the name in the specific class's string_table.xml file as well


Edit: Make sure all the names the xml file is referencing match, and the "class" mod is below LLE in the priority list. I think that should do it, but someone please correct me if I'm wrong.

Edited by Baratsuki
  • 2 weeks later...
  • 4 weeks later...
Posted
On 9/27/2023 at 5:02 PM, Ancestress said:
  •  
  • Mods to replace all the hero's skins with female skins

 

This is honestly the biggest block for me playing this game.  I haven't fired up a DD playthrough yet, and I don't know what all is required.  Some recommendations would be very helpful.

Posted

So I just ran across Lustiest Lair yesterday on Halftilts page and was preparing to start downloading and installing when I found this page. I really liked what I saw on Halftilts posting and with my general experience with LoversLab when a mod is continued or expanded it's kinda hit and miss. So my question is, does this contain everything from Lustiest Lair and more or is this a fresh take on what Lustiest Lair had to offer? Also, is this mod dependent on LL from Halftilt or standalone? Last thing, LL info page had a laundry list of optional mods that Halftilt suggested for their mod. Are there any known compatibility issues if I were to reference and download any of those?

Posted
On 5/13/2024 at 11:33 PM, Maddog3316 said:

So I just ran across Lustiest Lair yesterday on Halftilts page and was preparing to start downloading and installing when I found this page. I really liked what I saw on Halftilts posting and with my general experience with LoversLab when a mod is continued or expanded it's kinda hit and miss. So my question is, does this contain everything from Lustiest Lair and more or is this a fresh take on what Lustiest Lair had to offer? Also, is this mod dependent on LL from Halftilt or standalone? Last thing, LL info page had a laundry list of optional mods that Halftilt suggested for their mod. Are there any known compatibility issues if I were to reference and download any of those?

I recommend just giving it a go and deciding for yourself which you prefer!

 

It is literally just a continuation of LL :) More content, bug fixes, more enemies, etc.

  • 2 weeks later...
Posted

Anyone have an easy counter to the lewd eldritch tentacles summoning lady? She's like a damn mini boss, usually meet her like 2-3 times in a amateur dungeon. 

Posted
On 5/23/2024 at 6:13 PM, ANPSteve said:

Anyone have an easy counter to the lewd eldritch tentacles summoning lady? She's like a damn mini boss, usually meet her like 2-3 times in a amateur dungeon. 

As in... the boss?

You shouldn't be encountering a boss outside of a boss quest. If you use MO2 or Vortex to manage your mods they have been known to occasionally mess with Darkest Dungeon's spawn tables.

Posted (edited)
5 hours ago, Ancestress said:

As in... the boss?

You shouldn't be encountering a boss outside of a boss quest. If you use MO2 or Vortex to manage your mods they have been known to occasionally mess with Darkest Dungeon's spawn tables.

1678-1695849680-1240367985.png

 

This one here. Could only remember her as lewd smth smth, had to beat her 3 times once in amateur dungeon. Not using any mod manager. On second thought, does messing with  the number.quest.generation file affect the spawn pool?

Edited by ANPSteve
Posted
7 hours ago, ANPSteve said:

1678-1695849680-1240367985.png

 

This one here. Could only remember her as lewd smth smth, had to beat her 3 times once in amateur dungeon. Not using any mod manager. On second thought, does messing with  the number.quest.generation file affect the spawn pool?

That's a boss. You've made a mistake somewhere, because she should only be spawning in her specific quest.

Posted

Is the deluxe Hosltorus milk still bugged? I read it on the wiki that was last updated 2022 it was, but was hoping it was fixed. I got the deluxe drop exactly once I think, the pink bottle, randomly from somewhere, but afterwards Ive never seen it again, and the character I gave it to was killed so I dont have it anymore.

 

Posted

Wonderful to see someone has picked up the torch on LL!

I will be reading through the entire thread, but until I do, I'd like to leave the question here - I have a current installation of Lustiest Lair (9.3) and its patches (the CC Overhaul, the Flagellant and Shieldbreaker patches and the Town NPC Replacers), from when I was a patron of Halftilt.

For Lustiest Lair Expanded, can I "paste it over" the existing LL installation and treat it as an update, or do I need to make a new, clean game installation?

Posted (edited)
On 6/3/2024 at 4:47 PM, Zekapa said:

Wonderful to see someone has picked up the torch on LL!

I will be reading through the entire thread, but until I do, I'd like to leave the question here - I have a current installation of Lustiest Lair (9.3) and its patches (the CC Overhaul, the Flagellant and Shieldbreaker patches and the Town NPC Replacers), from when I was a patron of Halftilt.

For Lustiest Lair Expanded, can I "paste it over" the existing LL installation and treat it as an update, or do I need to make a new, clean game installation?

 

You should be able to just disable Lustiest Lair, and enable Lustiest Lair: Expanded in it's wake.

You shouldn't patch mods by copy/pasting files onto it. You'll end up with weird problems.

 

  

On 6/3/2024 at 3:11 AM, ahsdg said:

Is the deluxe Hosltorus milk still bugged? I read it on the wiki that was last updated 2022 it was, but was hoping it was fixed. I got the deluxe drop exactly once I think, the pink bottle, randomly from somewhere, but afterwards Ive never seen it again, and the character I gave it to was killed so I dont have it anymore.

 

 

I'll have a look into this :)

Edited by Ancestress
  • 2 weeks later...
Posted (edited)

oh wow, finally, I was looking for this thread in lustiest lair. I don't know where I can share these stuff so that I can help out or report some bugs, but I was able to discover some and maybe you can take a look into it... (or allow me the workaround I have atm) 

There was a missing string I uncover while playing the game and I took a screenshot and was able to add a string to add on the .loc2 file. (by modding my own) 

Oh and also saw the unofficial wiki for LL and sadly I was able to find out that Brand of the Demoness quirk is treated as normal and replaceable, meaning it can fall off if you have a full stack of quirks on a hero. I have an occultist that has this and I lost it after the quest within the result screen. (I didn't took a screenshot on this one unfortunately) 
 

Spoiler


Wasthisaddressedbefore.png.f27d7b42e2001807239b7ec69ebd3ed0.png


Here is what I add to the strings and you can just copy and past this: 


    <entry id="str_embarked_on_free_slave_crypts"><![CDATA[{?hero_names}%s went on a mission to aid our women sexually enslaved in the Chambers. ({?difficulty}%s {?length}%s)]]></entry>
    <entry id="str_returned_from_free_slave_crypts_failure"><![CDATA[{?hero_names}%s did not locate the enslaved women in the Chambers. ({?difficulty}%s {?length}%s)]]></entry>
    <entry id="str_returned_from_free_slave_crypts_success"><![CDATA[{?hero_names}%s returned from saving the women in the Chambers! ({?difficulty}%s {?length}%s)]]></entry>

    <entry id="str_embarked_on_free_slave_warrens"><![CDATA[{?hero_names}%s went to save our women bounded by the swinefolk within the Warrens. ({?difficulty}%s {?length}%s)]]></entry>
    <entry id="str_returned_from_free_slave_warrens_failure"><![CDATA[{?hero_names}%s did not locate the bounded women in the Warrens. ({?difficulty}%s {?length}%s)]]></entry>
    <entry id="str_returned_from_free_slave_warrens_success"><![CDATA[{?hero_names}%s returned from the Warrens with the women ecstatic! ({?difficulty}%s {?length}%s)]]></entry>



I even encounter the pillory curio but after activating and going back to the room, the curio just keeps fading back and fourth... (it doesn't show here I'm afraid)
 

Spoiler

Thisisaglitchthepilloedslavefadesinandout.png.2b84bdc291f18e7f42ead64aaa174cff.png

 

I know that you may not be responsible but looks like halftilt forgot fixing some. 

 

Edited by LussaVanor
pics not working for some reason
Posted
On 6/19/2024 at 7:24 AM, Hogeyhead said:

Hey is there actual monster rape in this, or just lewd effects?

some monsters has animated attacks but for the most part, there are nudity and lewd attack sprites/imagery 

 

Spoiler

Screenshot_24.png.b807612642b3ce5218abb7a464d287e8.png

 

Posted

Would it be possible to add moans and other noises when a character gets grabbed like that? 
not super loud and over the top, but just subtle. 

Posted
7 hours ago, Evilokami said:

Would it be possible to add moans and other noises when a character gets grabbed like that? 
not super loud and over the top, but just subtle. 

I'm afraid not. There's simply no audio call in the game for when a character is being held in a grab.

Posted
5 hours ago, Ancestress said:

I'm afraid not. There's simply no audio call in the game for when a character is being held in a grab.

That's a shame but understandable. 
a lot of the mods for this game already go beyond what I though could be done. 

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