Jump to content

Recommended Posts

Posted
5 minutes ago, Nuascura said:

@FFUps009 If what you mean is that your items are all already tagged and you just want the Bikini License to recognize all AND keywords as Bikini keywords, you'll need to go into interface/Licenses/settings.json. Find the bikinikeywordstring item. You will need to add all keywords one by one.

 

Example:

"bikinikeywordstring": "keyword1,keyword2,keyword3,keyword4"

 

After you're done, enter the game and import your config.

cool, thank you. This is what I was wondering

Posted

would it be possible to have a ZAZ alternative or some collar replacer if DD NG is not installed? While the premise is cool, installing DD NG and it's dependencies for that one single feature is not :| (it's also not recommended with PAMA's Prison Alternative). Thanks 

Posted

I seem to be having an issue where my clothing keeps getting removed by guards and they issue a fine even though I have the clothing license disabled. Is there something I'm missing that could be causing this? I also made sure the clothing has no armor keywords in xEdit as well.

Posted (edited)
28 minutes ago, H Bof said:

I seem to be having an issue where my clothing keeps getting removed by guards and they issue a fine even though I have the clothing license disabled. Is there something I'm missing that could be causing this? I also made sure the clothing has no armor keywords in xEdit as well.

 

if you are using several mods covering licenses they might be conflicting and you need to enable only one license otherwise you will have multiple in game checks for the same license.

SLS and Sexy Adventures for example also have their own license system in parallel (according to MCM & based on my experience of different dialogue/situations triggered in game for licenses)

Edited by Fraying9981
Posted
17 minutes ago, Fraying9981 said:

 

if you are using several mods covering licenses they might be conflicting and you need to enable only one license otherwise you will have multiple in game checks for the same license.

SLS and Sexy Adventures for example also have their own license system in parallel (according to MCM & based on my experience of different dialogue/situations triggered in game for licenses)

 

I don't have any other license mods so it shouldn't be that. Could it be game version? I just recently updated to AE.

Posted (edited)

Hi, can someone clarify to me, can you use this mod with SL Survival just with SLS license system disabled? Or is it incompatible with it somehow? 

I like the thought if more in-depth system but I really use different features from SLS in my game

Edited by Jokekiller
Posted
36 minutes ago, Jokekiller said:

Hi, can someone clarify to me, can you use this mod with SL Survival just with SLS license system disabled? Or is it incompatible with it somehow? 

I like the thought if more in-depth system but I really use different features from SLS in my game

 

im using both and just tweaking MCM for both in game to decide which license system i want for each license. so far it works.

Posted
On 4/22/2025 at 3:46 PM, Verencius said:

would it be possible to have a ZAZ alternative or some collar replacer if DD NG is not installed? While the premise is cool, installing DD NG and it's dependencies for that one single feature is not :| (it's also not recommended with PAMA's Prison Alternative). Thanks 

Sorry; Zaz is not something I will consider in terms of integration capability. It's too messy of a mod and unmaintained.

Posted (edited)
2 hours ago, Merlin Wizzard said:

I can't approach any guards to purchase licenses. All they say is "Wait I know you", and accuse me of  violations. What happened?

Vanilla bug that happens for female player characters who have a minor bounty not high enough to pass a dialogue condition function. Nothing to do with Licenses, and will occur even without LPO.

 

Should be a fix somewhere on Nexus. Devious Interests bundles the fix as well.

Edited by Nuascura
Posted
49 minutes ago, Sierrok said:

I am running into an issue where guards don't recognize clothing... 

Any ideas on what could be causeing this?

 

Possible that the clothing your PC is wearing does not have appropriate vanilla Clothing Keywords?

Posted

I will be honest and say that I do not quite understand what is going on under the hood of this mod, but I could use some maybe overly specific help. 

I have been phasing out Sexlab Survival for this mod but I use a lot of mod added outfits. Often those outfits are coded as armor instead of clothes. As a quick fix I would use the "Lazy item editor" mod to change them from armor to clothes. 

That worked for Sexlab Survival, but does not seem to work here. Do you have any tips on adding exceptions to mod added armors that are visually more like clothes? Or do you know why "lazy item editor" doesn't work for this mod?  

Posted

I'm not having any problems with the mod, I've downloaded it before and it's great, but for some reason now I'm having problems with PapyrusUtil, for some reason when I activate it my fps drops to 3 and oscillates to a maximum of 10 and then it crashes and to "fix" it I have to deactivate all my mods and open a new game, then activate everything again, but after a while or if I add another mod the bug happens again, does anyone know why this is happening?

Posted
On 4/28/2025 at 7:17 PM, Nuascura said:

Vanilla bug that happens for female player characters who have a minor bounty not high enough to pass a dialogue condition function. Nothing to do with Licenses, and will occur even without LPO.

 

Should be a fix somewhere on Nexus. Devious Interests bundles the fix as well.

 

Posted

Do you recall the fix on Nexus? I tried Devious Interests and it didn't contribute to my game play preferences. Had to uninstall, the guards and everyone else in Riften wanted to lock me up without a key every time I approached.

  • 3 weeks later...
Posted
2 hours ago, DrunkPancake said:

Is there a patch for Nether's Follower Framework?

Travel permit follower check doesn't work.

That's because NFF does not use the vanilla follower system, and actually in order to work requires the vanilla follower system to think that you have no followers. If the vanilla follower system registers that you have a follower, NFF will no longer work.

 

I suppose a check could be put in to LPO to see if:

A: NFF is installed
B: Are *any* of the 10 follower slots in NFF occupied (you can't just have it check slot 1, because you might not have a follower in that slot, even if others are occupied)

Posted

So, new game, Licenses installed, dependencies installed. When I click on Initiate, I get the message to close the MCM while the mod is starting up, but it never actually does, the MCM menu just continues to give the message Initiating.  What do I need to do to fix this so it works?

Posted
18 hours ago, Sir Walter Ratleigh said:

So, new game, Licenses installed, dependencies installed. When I click on Initiate, I get the message to close the MCM while the mod is starting up, but it never actually does, the MCM menu just continues to give the message Initiating.  What do I need to do to fix this so it works?

Can you pass me a papyrus log?

Posted
1 hour ago, Nuascura said:

Can you pass me a papyrus log?

Oddly, I ended up deleting the one here on LL and downed the one from nexus and it worked perfectly.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...