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I hope Starfield does not kill Fallout 4 modding


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Posted

I'm gonna be really jealous of Starfield in these coming years. I know it. And I sincerely hope it's not gonna be for Fallout 4 what New Vegas was for Fallout 3. For Skyrim I'm not worried, that game's not gonna die even after TES6 comes out. But I do enjoy FO4, it's my guilty pleasure.

Posted (edited)

I doubt Starfield will get any havok tools in the next 2 years. Understand... If Microsoft had bought havok just a year or two years earlier, there would be no animation for fo4 today. We can animate the bones in fo4 because some people downloaded hct2014 before it was sold by Microsoft and distributed it illegally. Although... I really hope that bethesda will give us a gift and release official bgs plugins for 3ds, or Maya. But I'm 90% sure it won't.

Edited by South8028
Posted
30 minutes ago, South8028 said:

I doubt Starfield will get any havok tools in the next 2 years. Understand... If Microsoft had bought havok just a year or two years earlier, there would be no animation for fo4 today. We can animate the bones in fo4 because some people downloaded hct2014 before it was sold by Microsoft and distributed it illegally. Although... I really hope that bethesda will give us a gift and release official bgs plugins for 3ds, or Maya. But I'm 90% sure it won't.

I'm sure Toddy will be focused on mods and how to monetise them as a priority...

Posted

Might not killing FO4 modding, but it will cause it to slow down - Some modders on FO4 will do Starfield mods and so due to limited resources (time) a choice will need to be made. New, shiny likely to win. I can see the same happening to Skyrim, but will not be noticed as much due to the larger scene...

Posted

I have a sneaking suspiscion that MS and Beth are going to tighten the screw on modding on Starfield, and this will make it less open than Skyrim and (to a lesser extent) FO4.

 

Can't be having all that free fun, now can we?

Posted

Going to take months for starfield to be worth playing, moders have to fix the ugly models, bad weapon sounds, no jiggle physics, the billions of bugs,etc.

Posted
4 hours ago, BAB PEEG said:

Going to take months for starfield to be worth playing, moders have to fix the ugly models, bad weapon sounds, no jiggle physics, the billions of bugs,etc.

Bugs? Toddy calls them features :D

Posted

Naa... If anything it'll strengthen it. Because Starfield is looking like another episode of Fallout 76, just in a different way. And Fallout 4 is still a decent game in itself. Leaving FO4 as a 'fall back' place for those that heard how boring Starfield was, but wanted to play a BGS game again. At least, that's what the case was for me. So don't sweat it, as there's no possibility of that happening.

Posted

Creation kit 2 will ultimately be the deciding factor since its supposed to be a "Massively updated version of their current engine" If modders are able to do more in Starfield than Fo4 there should be reason to be concerned

I was hoping that features in creation kit 2 could be implemented into fo4 to improve performance somehow.

Posted
On 9/1/2023 at 8:43 PM, Nuka Cherry said:

I have a sneaking suspiscion that MS and Beth are going to tighten the screw on modding on Starfield, and this will make it less open than Skyrim and (to a lesser extent) FO4.

 

Can't be having all that free fun, now can we?

 

They would be signing the game's death warrant if they did that. Skyrim wouldn't be where it is today if it weren't for mods.  And I don't know why game studios fear modding and open sourcing especially. On the other side modders are really iffy when it comes to permissions.

Posted
24 minutes ago, Vortex Lord said:

 

They would be signing the game's death warrant if they did that. Skyrim wouldn't be where it is today if it weren't for mods.  And I don't know why game studios fear modding and open sourcing especially. On the other side modders are really iffy when it comes to permissions.

They don't fear modding, they just want to try to make money off of the mods

Posted

FO4 didn't kill modding for Skyrim. On the other hand, SF and FO4 are more similar, I guess it will boils down to if the new version of the engine allows for things that couldn't be done or were harder to do in FO4.

Posted
3 hours ago, mazato said:

FO4 didn't kill modding for Skyrim. On the other hand, SF and FO4 are more similar, I guess it will boils down to if the new version of the engine allows for things that couldn't be done or were harder to do in FO4.

That and how popular Starfield remains to be after launch. If it dies off a lot, modding likely not to take off in a big way

Posted
18 hours ago, mazato said:

FO4 didn't kill modding for Skyrim. On the other hand, SF and FO4 are more similar, I guess it will boils down to if the new version of the engine allows for things that couldn't be done or were harder to do in FO4.

 

As you said, Skyrim and FO4 are two different games. The fear is that Starfield is very similar to FO4 but with the difference that the first focuses more on exploration and the second on the shooter part. Anyway, don't pay too much attention to what I say, I haven't been able to play Starfield because my PC is not enough to run it well.

Posted (edited)

Starfield costs almost 80€. For digital copy. That's way above what I'm willing to pay for a game. 70 is already a no sell for me. I'm not getting it until it goes on sale and cuts the price by at least half. So realistically, in 10 years maybe, if ever.

Edited by belegost
  • 2 weeks later...
Posted
On 8/31/2023 at 3:52 PM, ebbluminous said:

I'm sure Toddy will be focused on mods and how to monetise them as a priority...

Just like Musk putting X behind a Paywall.  Money, Money, Money ......Money. 

O'Jays classic here on LL   https://www.youtube.com/watch?v=GXE_n2q08Yw&list=RDGXE_n2q08Yw&start_radio=1

 

I would not get in a twist over it, I have been playing Starfield since it dropped and in my mind there is nothing to worry about. Starfield's main quest is being a glorified delivery Serf. It will be a while before anyone is able to produce Good Mods for it. From what I have seen the game has more haters than Lovers.

My opinion is there are too many hardcore F4 fans for modding to Fallout.  :wink:

 

 

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