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I hope Starfield does not kill Fallout 4 modding


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Posted
11 hours ago, Nuka Cherry said:

Skyrim will remain dominant for the foreseeable future because it is popular amongst modders all over, including Asia, and fantasy settings are more accessible than hard scifi or post nuclear war. Fallout will bounce along, but will remain second string to Skyrim (although there is nothing like Nuka Ride in Skyrim). The only thing that will replace Skyrim, will be Elder Scrolls 6, and tbh, that is not looking good given how poor Fallout 76 and Starfield have been. It is baffling how Starfield was designed the way it was. The quest design is outdated, the travel systems are poor, the exploration has been gutted, the handcrafted areas replaced with procedual mush. As the designer of Skyrim Together said, they abandoned their port after realising what Starfield was and refused to “put my heart and soul into a mod for a game as mediocre as this.”

 

By November, Starfield had less players than Skyrim on Steam. I managed to play starfield quite a bit, but my god, was it a Fallout 76 bethseda game, and not a Morrowind bethseda game.

 

My thinking of the design is that Toddy and co believe they don't need to innovate due to people still playing Skyrim/FO4, so they'll just move to SF...

Posted
16 hours ago, RohZima said:

Some comparisons at this moment, which describe the state of the scene very well.

 

These are all low numbers compared with pre 2017.

 

(snip)

 

 

 

 

 

 

 

In fairness, the sheer amount of mods, can reduce the space for new mods and the desire for modders to make a copy - why make a yet another settlement mod, when you have Sim Settlements 2, G2M, Wasteland exports, Housemaker, Snappy, Cozy, Woody, dinomore, ocd decorator...... and 100s and 100s of others. Why make an M14 rifle, when there is already an M14 rifle and 24 mods that patch, tweak and translate that mod?

 

Modding always peaks for new games after release, and then levels out.

Posted
6 hours ago, Nuka Cherry said:

 

 

In fairness, the sheer amount of mods, can reduce the space for new mods and the desire for modders to make a copy - why make a yet another settlement mod, when you have Sim Settlements 2, G2M, Wasteland exports, Housemaker, Snappy, Cozy, Woody, dinomore, ocd decorator...... and 100s and 100s of others. Why make an M14 rifle, when there is already an M14 rifle and 24 mods that patch, tweak and translate that mod?

 

Modding always peaks for new games after release, and then levels out.

 

I'm talking about the download rate. A mod like that should have ten times that amount of downloads. The most popular mods only getting 1/2k downloads means there is no interest. For me to think there is really a mod scene I need to see 30/40k dls in the first week for popular mods.

 

This has nothing to do with modders this is the people who download mods. Hardly anyone is bothering to download mods that's what I'm talking about. That means the scene is dying unless something drastic changes.

Posted

Here is one more example then I'm done making my point.

 

You have a mod like this from a legendary modder which adds something back in from morrowind and it barely scratches a few thousand dls...

 

So basically the mod scene as a popular phenomenon is dead and will just be a small hardcore group of 'enthusiasts.' Is how I see it.

 

Unless a miracle comes and cause a resurgence...

vicn.PNG

Posted
2 hours ago, RohZima said:

I'm talking about the download rate. A mod like that should have ten times that amount of downloads. The most popular mods only getting 1/2k downloads means there is no interest. For me to think there is really a mod scene I need to see 30/40k dls in the first week for popular mods.

 

This has nothing to do with modders this is the people who download mods. Hardly anyone is bothering to download mods that's what I'm talking about. That means the scene is dying unless something drastic changes.

 

All fair points.

 

I still think you cannot draw a conclusion of "dying modding" from download rates of two older games. Black Tree gaming (UK company that created and runs Nexus) has thirty million registered members, the highest ever, covering mods for 2,649 games (!). The community is very spread out as a result.

 

I cannot see the data, but I bet their collective downloads is greater now, than 2017. I would argue that modding as a wider community is active and strong, especially as triple AAA games are more broken now, than ever.

 

 

 

Posted
Vor 1 Stunde sagte Nuka Cherry:

 

Alles faire Punkte.

 

Ich denke immer noch, dass man aus den Downloadraten zweier älterer Spiele nicht auf „aussterbendes Modding“ schließen kann. Black Tree Gaming (britisches Unternehmen, das Nexus entwickelt und betreibt) hat 30 Millionen registrierte Mitglieder, den höchsten Stand aller Zeiten, und deckt Mods für 2.649 Spiele (!) ab. Dadurch ist die Community sehr weit verstreut.

 

Ich kann die Daten nicht sehen, aber ich wette, dass ihre Gesamt-Downloads jetzt größer sind als 2017. Ich würde behaupten, dass das Modding als breitere Community aktiv und stark ist, insbesondere da Triple-AAA-Spiele jetzt kaputter sind als je zuvor.

 

 

 

 

I, for example, will no longer download mods for games like Oblivion... even if I can do some "sexy stuff" in the game... I'm just currently waiting for the port to the Skyrim engine - which has been in use for years are.

Skyrim's constant updates don't help these mod authors in any way!


No - modifying games isn't dying out - but of course the scene is changing.


And how can you create great new mods for games that are 10 years old... there are so many.


The main problem from my point of view is the fact that such mods are created -> they are a purely recreational product... a mod author always stops for whatever reason - his mod dies after a while - because in the rarest of cases another author takes over the product

 

 

Posted

There is nobody in starfield I want to see naked so it would have to be original content for me to download it. If going through the unity sent you to a Hellraiser universe where the cenobites are all sadistic nymphomaniacs then maybe. Anything short of that and nah. Its Event Horizon or nothing. 

  • 2 weeks later...
Posted

I'm gonna go out on a limb and say Starfield ain't killing anything. I don't think there are any benefits to moving everything to Starfield really. Someone will probably do it, but nobody was really clamoring to fuck in Space like they wanted to fuck Lydia on the side of a mountain, or pipe Piper in a drain pipe. 

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