Bratty Cheeks - RMCW Posted August 22, 2023 Author Posted August 22, 2023 17 minutes ago, Sorrow_421 said: Should this mod overwrite OSL Aroused? When I saw that finally we can choose male clients for home visits I was sold. Overwrite this mod with OSL aroused. Looking at it the file should no longer be necessary now I've moved satisfaction over to using orgasms. I will remove the conflicting file in the next version. 1
harryscrowtem Posted August 22, 2023 Posted August 22, 2023 would voice packs made for Radiant Prostitution-Gigolo SE 7.0.4 still work with this version? 1
Saber2th Posted August 22, 2023 Posted August 22, 2023 11 hours ago, Bratty Cheeks - RMCW said: I love these suggestions, it's just working out how to make it fun. Debt system would work if you took out a loan from innkeepers perhaps. But I like the idea of just working at the inn too and the innkeeper being manipulative. I'll give it some thought. Another idea of fleshing out the waitress side of the mod more is maybe if you some how get the order wrong, (Maybe need to somehow increase the order difficulty, since it's so easy) some patrons will threaten to complain to the innkeep unless you service them. Or in terms of harassment, maybe even groping and butt slapping when you are delivering the plate of food, causing you to drop it, etc. 1
Nuascura Posted August 22, 2023 Posted August 22, 2023 Could you add a feature to link Radiant Prostitution with Simple Slavery? If you're receptive to that idea of a debt system, maybe the context could be that the PC is sold off to an innkeeper to undergo indentured servitude, so that the PC has to earn back with the innkeeper paid for and more (as waitress or prostitute). Until then, the PC can't leave the inn. Something like that.
applesandmayo Posted August 23, 2023 Posted August 23, 2023 (edited) I have immersive wenches installed, and previously, on 7.0.4, I had the dialogue option to work for them, or the barkeeper. Now, I don't have that dialogue at all. Am I missing something? edit: nvm, its appearing now Edited August 23, 2023 by applesandmayo
Chlodwig Posted August 23, 2023 Posted August 23, 2023 What really would be great if this new RP could interact with TAP
Bratty Cheeks - RMCW Posted August 23, 2023 Author Posted August 23, 2023 On 8/22/2023 at 10:21 PM, harryscrowtem said: would voice packs made for Radiant Prostitution-Gigolo SE 7.0.4 still work with this version? Yeah it works but I changed some of the dialogue in the horse quest so it will be a bit mismatched in places I believe. On 8/23/2023 at 12:06 AM, Gyra said: Could you add a feature to link Radiant Prostitution with Simple Slavery? If you're receptive to that idea of a debt system, maybe the context could be that the PC is sold off to an innkeeper to undergo indentured servitude, so that the PC has to earn back with the innkeeper paid for and more (as waitress or prostitute). Until then, the PC can't leave the inn. Something like that. I think that would be possible and more simple slavery options is always nice. I will very likely add the debt system in the next version. 4 hours ago, Chlodwig said: What really would be great if this new RP could interact with TAP IDEK what TAP is, can you send me a link? --------------- UPDATE: - I have removed all master record edits. - I have removed SLA as a requirement entirely. - I am going to test and do some small improvements to existing quests then likely add a debt system for the next version. I may also add as an option in Simple Slavery but I need to look into that. 3
Talesien Posted August 24, 2023 Posted August 24, 2023 (edited) Question: You removed some MCM settings, like how long a sex scene needs to run to fully satisfy a customer. You also mention that sex time for rewards has been removed and it only goes by orgasm now. So since orgasm is also automatic now (without SLSO) this also mean there is no minimum time any longer? Possible Bug: The animation "Psyche Anal Fist" (from the Psyche Anim Pack: https://www.mediafire.com/file/p7ulh0nzrlrx8e7/PsycheAnimation_SE_1.2.1V.7z/file) has ended twice with an unsatisfied customer now, given I don't use SLSO I believe that should not happen? Edited August 24, 2023 by Talesien
Talesien Posted August 24, 2023 Posted August 24, 2023 1 hour ago, Bratty Cheeks - RMCW said: IDEK what TAP is, can you send me a link? Not 100% sure either, but I think Chlodwig refers to: 1
Bratty Cheeks - RMCW Posted August 24, 2023 Author Posted August 24, 2023 12 hours ago, Talesien said: Question: You removed some MCM settings, like how long a sex scene needs to run to fully satisfy a customer. You also mention that sex time for rewards has been removed and it only goes by orgasm now. So since orgasm is also automatic now (without SLSO) this also mean there is no minimum time any longer? Possible Bug: The animation "Psyche Anal Fist" (from the Psyche Anim Pack: https://www.mediafire.com/file/p7ulh0nzrlrx8e7/PsycheAnimation_SE_1.2.1V.7z/file) has ended twice with an unsatisfied customer now, given I don't use SLSO I believe that should not happen? Yeah without SLSO you will get 100% reward for a scene. Regarding possible bug: This is indeed an oversight, I need to add a check for certain tags such as fisting where the client will not have an orgasm but still leave satisfied. I will update in next version.
creepycream Posted August 27, 2023 Posted August 27, 2023 Question. Since all of my characters in skyrim are futas tagged as female, when sex is initiated I always get lesbian animations. I doesn't matter if a add FM tags to FF animations, its always lesbian. I would have to change the animation to an appropriate one once the animation starts. It's always been like this, its not just your continuation of the mod. Is there a way around this? It's not the biggest deal so this could just simply be ignored. I just thought I should ask, maybe there's already a solution if anyone knows of one.
Corsec Posted August 27, 2023 Posted August 27, 2023 38 minutes ago, creepycream said: Question. Since all of my characters in skyrim are futas tagged as female, when sex is initiated I always get lesbian animations. I doesn't matter if a add FM tags to FF animations, its always lesbian. I would have to change the animation to an appropriate one once the animation starts. It's always been like this, its not just your continuation of the mod. Is there a way around this? It's not the biggest deal so this could just simply be ignored. I just thought I should ask, maybe there's already a solution if anyone knows of one. Which futa overhaul are you using? SkyFem lets all NPCs keep their 'male' gender flag and so it avoids this problem for former males. You'd only need to fix it for schlonged female. Osmel MC's "SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks" has a feature to auto detect futas and switch their gender to male for the purpose of sexlab animaitons. Spoiler You could use this instead- Spoiler
most_wanted Posted August 28, 2023 Posted August 28, 2023 On 8/21/2023 at 11:36 PM, Blinder said: Thanks for continuing work on this mod!Been using it for years. I'd say the serving inn/waitress job, is kinda neglected.It could be so much more, but being a prostitution mod, it makes sense. I would love to see, customers coming to you, instead of the player going to them. Maybe inject animations to the harassment of customers to the player. Also, maybe, random jobs in the inn, apart from serving, like cleaning, or the innkeeper trying to whore out your character in subtle ways, making the transition into being a prostitute, more believable. Maybe a kinda debt system or something like that? This. This is definitely where I would start enriching\improving the mod. Starting from the harassing bits, the MC reaction and consequences, the inn-keeper behaviour, etc.. there's so much potential there. And of course the basics to get rid of the immersion-breaking bits, like not having sex in the middle of the room but find a proper place (there are probably mods that help with that) or earing stupid amounts of money (here a configurable MCM section where you can set the "base payment" would help, idk if it's already there) 2
Bratty Cheeks - RMCW Posted August 28, 2023 Author Posted August 28, 2023 3 hours ago, tamai said: should slso overwrite this mod? yeah, the conflict is removed in the next version. 56 minutes ago, most_wanted said: This. This is definitely where I would start enriching\improving the mod. Starting from the harassing bits, the MC reaction and consequences, the inn-keeper behaviour, etc.. there's so much potential there. And of course the basics to get rid of the immersion-breaking bits, like not having sex in the middle of the room but find a proper place (there are probably mods that help with that) or earing stupid amounts of money (here a configurable MCM section where you can set the "base payment" would help, idk if it's already there) I want to do something the waitress job but won't be next version I get to that. I want some time to think over designs. Next version will be more debugging of existing content, cleaning scripts/esp and adding loans & indebted servitude functionality. I will also be adding simple slavery integration. The stupidly high payments should already be fixed in current version but I'm doing a playthrough to test that it is fixed. If it is, with new default settings payments should not be reaching more than around 300/400 gold per client all maxed stats and you can lower or raise it in MCM still. Even with all skills maxed you should get paid as low as 100-200 a client randomly. The issue was basically that the sex skills from SL was being used for one of the payment parameters and the numbers there were getting huge so I capped it. 5
Maidenslayer Posted August 29, 2023 Posted August 29, 2023 I thank you for resurrecting Radiant Prostitution and your efforts to fix the glitches. Per the stated requirements, I installed the following mods with Vortex: Radiant Prostitution - RMCW Edition - SE [8.0.0] Skyrim AE 1.6.640 SexLab Framework AE v165 OSL Aroused FOMOD 2.3.0 ConsoleUtilSSE NG 1.4.0 JContainers SE 4.2.3 Fuz Ro D’oh 2.3 SLAL Billyy Animations v6.9 SE Here are the issues I encountered: MCM Cooldown settings do not match their recommended default values. For example, Home Delivery Quest’s Cooldown is 24 hours, but the underlying slider’s “R” Default is 3 hours. I feel the two values should match as I want to use whatever settings you personally used when developing this mod. Dialog option “What if I wanted to find new talent?” gives me a Sanctified Amulet of Dibella. However, I do not know what I'm supposed to do with it. (I gave one to Lydia but saw no effect.) Bet Your Sweet Ass (with Idolaf Battle-Born in Whiterun): Idolaf strips but no animation starts and the quest does not progress. However, the quest-giver (Hulda) successfully terminated (“Failed”) the quest with “I can’t find the house I’m supposed to visit”. Getting Your Stuff Back (with Madesi in Riften): The amount of gold needed to pay off the vendor does not decrease with each act. Thus, I’m stuck in an infinite sex loop. All the Kings Horses: Horse calmed down when approached. No animation scene started. Size Does Matter: Farmhand’s dialog implies that I will be bound -- but I’m not bound. When teleported into Sleeping Tree Cave, dialog and action with Giants will not progress, After “Come and empty…”, all they say is “Grrgh!” There is no obvious way to please them or to advance the quest. Home Delivery: Whenever there are two guests, individual animations start. However, the final threesome animation involving both guests does not start. Thus, the quest cannot be completed. (I suspect the final threesome animation is not being correctly queued.) I enjoyed playing through this mod and look forward to future enhancements and bug fixes. 2
Bratty Cheeks - RMCW Posted August 31, 2023 Author Posted August 31, 2023 @Maidenslayer Thanks for your detailed post. On 8/29/2023 at 1:46 AM, Maidenslayer said: MCM Cooldown settings do not match their recommended default values. For example, Home Delivery Quest’s Cooldown is 24 hours, but the underlying slider’s “R” Default is 3 hours. I feel the two values should match as I want to use whatever settings you personally used when developing this mod. I'll Fix that. On 8/29/2023 at 1:46 AM, Maidenslayer said: Dialog option “What if I wanted to find new talent?” gives me a Sanctified Amulet of Dibella. However, I do not know what I'm supposed to do with it. (I gave one to Lydia but saw no effect.) This has always been the case. I think the author who added the amulet never completed the functionality. I may do something with this otherwise I'll remove it. On 8/29/2023 at 1:46 AM, Maidenslayer said: Bet Your Sweet Ass (with Idolaf Battle-Born in Whiterun): Idolaf strips but no animation starts and the quest does not progress. However, the quest-giver (Hulda) successfully terminated (“Failed”) the quest with “I can’t find the house I’m supposed to visit”. I'll retest that quest and see if I can reproduce the issue. It sounds like SL couldn't start animation for some reason. On 8/29/2023 at 1:46 AM, Maidenslayer said: Getting Your Stuff Back (with Madesi in Riften): The amount of gold needed to pay off the vendor does not decrease with each act. Thus, I’m stuck in an infinite sex loop. I'll get this fixed. On 8/29/2023 at 1:46 AM, Maidenslayer said: All the Kings Horses: Horse calmed down when approached. No animation scene started. Size Does Matter: Farmhand’s dialog implies that I will be bound -- but I’m not bound. When teleported into Sleeping Tree Cave, dialog and action with Giants will not progress, After “Come and empty…”, all they say is “Grrgh!” There is no obvious way to please them or to advance the quest. I have recently retested both of these quests and they are triggering. I have not tested with your version of skyrim or SL but it shouldn't make a difference. As long as valid creature animations are available they should be working. I will have a look to see if I can find a way to reproduce this issue. If anyone else comes across this problem please report it to me and if you can use debugging mode in sexlab and show me any console or papyrus log output that would be very useful. On 8/29/2023 at 1:46 AM, Maidenslayer said: Home Delivery: Whenever there are two guests, individual animations start. However, the final threesome animation involving both guests does not start. Thus, the quest cannot be completed. (I suspect the final threesome animation is not being correctly queued.) Same as above point on the giant and horse quests, but if threesome animations are not available for some reason. If the animation does not start, the trigger for the next part of the quest never runs. I've thoroughly tested this quest on my setup but I suspect either there are no valid animations available or there is something else different about your setup that is preventing this animation from starting. If anyone else comes across this problem please report it to me and if you can use debugging mode in sexlab and show me any console or papyrus log output that would be very useful. 2
Corsec Posted September 7, 2023 Posted September 7, 2023 On my main modpage I have a Patch for Radiant Prostitution. It enables the player to select a follower as a pimp to get whoring jobs from, and it is intended to be used with Submissive Lola. it's title is "Radiant Prostitution - Followers Can Be Your Pimp Patch". I have a second patch to make clients always agree when approached, but I'm not sure if that is still necessary with your latest version of Radiant Prostitution. I didn't like that the original mod had a flat % chance for dialogue success. Spoiler I thought I'd bring this to your attention in case you thought that this might be something you would develop further, 1
kamithemoon Posted September 8, 2023 Posted September 8, 2023 Could you add a way to prevent over solicitation of an individual NPC that turns you down? If an NPC says yes, there is a refractory period that must expire before you can solicit them again. But if an NPC says no, you can just keep asking them over and over again until they give in.
pkpkpk Posted September 8, 2023 Posted September 8, 2023 (edited) "In Sheeps's Clothing" ; I get drugged, pass out and wake up in a basement with a certain 3 ugly mf'ers - who then proceed to do... absolutely nothing. They stand there and make noises and nothing else. Quest doesn't progress and I have to reload. Edited September 8, 2023 by pkpkpk
Bratty Cheeks - RMCW Posted September 9, 2023 Author Posted September 9, 2023 (edited) 4 hours ago, kamithemoon said: Could you add a way to prevent over solicitation of an individual NPC that turns you down? If an NPC says yes, there is a refractory period that must expire before you can solicit them again. But if an NPC says no, you can just keep asking them over and over again until they give in. No idea what's causing that with your particular setup but there is a cooldown on the dialogue of an hour I believe. 2 hours ago, pkpkpk said: "In Sheeps's Clothing" ; I get drugged, pass out and wake up in a basement with a certain 3 ugly mf'ers - who then proceed to do... absolutely nothing. They stand there and make noises and nothing else. Quest doesn't progress and I have to reload. Are your creature animations otherwise working? If so, if you could send me a papyrus log including this happening I will be able to see why; it will be because sexlab is failing to start the animation but I don't know why without more information. EDIT: If you do test, make sure you turn on the debugging option in SexLab first. Edited September 9, 2023 by Bratty Cheeks - RMCW
Bratty Cheeks - RMCW Posted September 9, 2023 Author Posted September 9, 2023 On 9/8/2023 at 12:58 AM, Corsec said: On my main modpage I have a Patch for Radiant Prostitution. It enables the player to select a follower as a pimp to get whoring jobs from, and it is intended to be used with Submissive Lola. it's title is "Radiant Prostitution - Followers Can Be Your Pimp Patch". I have a second patch to make clients always agree when approached, but I'm not sure if that is still necessary with your latest version of Radiant Prostitution. I didn't like that the original mod had a flat % chance for dialogue success. Reveal hidden contents I thought I'd bring this to your attention in case you thought that this might be something you would develop further, I'll see about integrating these 2 patches you made into the next version update, as MCM options. Thanks for bringing them to my attention.
pkpkpk Posted September 9, 2023 Posted September 9, 2023 (edited) 5 hours ago, Bratty Cheeks - RMCW said: Are your creature animations otherwise working? If so, if you could send me a papyrus log including this happening I will be able to see why; it will be because sexlab is failing to start the animation but I don't know why without more information. EDIT: If you do test, make sure you turn on the debugging option in SexLab first. Here you go. Hope that helps. The log starts as I am talking to Vilkas, pass out and wake up. I wait in the room for a while, and then cast the SLDebug (Target) spell on each of the NPCs to trigger their animations. They play but the quest remains stuck. Also, while you're looking at it; having RP installed spams me with "You didn't pay for your gear in time. A bounty has been put on your head. Any items still with the merchant will be confiscated." but I have no bounty in any of the holds and can't remember stealing anything from anyone. Papyrus.0.log Edited September 9, 2023 by pkpkpk
Bratty Cheeks - RMCW Posted September 9, 2023 Author Posted September 9, 2023 5 hours ago, pkpkpk said: Here you go. Hope that helps. The log starts as I am talking to Vilkas, pass out and wake up. I wait in the room for a while, and then cast the SLDebug (Target) spell on each of the NPCs to trigger their animations. They play but the quest remains stuck. Also, while you're looking at it; having RP installed spams me with "You didn't pay for your gear in time. A bounty has been put on your head. Any items still with the merchant will be confiscated." but I have no bounty in any of the holds and can't remember stealing anything from anyone. Papyrus.0.log 1.23 MB · 0 downloads Looks like SexLab is calling the animation fine but the issue is something else. Does the animation not run? It looks like it does in the log and reaches the end. Is the problem that the actors just stand there while still making the SL sounds? If so that is likely that the animations are not correctly registered or behavior files are missing. At the end of animation you have a stack dump. There is a number of stack dumps in the log which point to a serious issue with your install unfortunately. The main problem seems to be coming from "ORomancePlayerAliasScript.OnPlayerLoadGame", so you'll want to have a look at what is going wrong with ORomance; this will break mods functions at random and also lead to crashes. As for the animation not playing, run FNIS; make sure you are following the full process to update your FNIS and nemesis animations each time you add any new animations that are not OAR/DAR. Nemesis cannot generate behaviors for creature animations.
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