Aura2696 Posted February 12, 2024 Posted February 12, 2024 On 11/29/2023 at 10:10 AM, Whayameen said: Hey all, screenshot guy here. Today I'm NOT bringing you screenshots... but rather two mod packs! Wow, who would've thought? As always, I wanna thank @amorrow28 for his amazing tools, guides and for answering all 300 questions I had while making these mods. @coomi for his nude mods that just keep on giving. And finally @mercury_D for porting Holden Mcclure's mods! Fair warning: this is my first time doing mod packs like these, so expect some mistakes. I tried to get rid of every instance of clipping but there might some leftovers. No-Pan Pack.rar 51.31 MB · 417 downloads Spicy Pack.rar 60.49 MB · 684 downloads *: Towa's Naked Apron has wonky physics. Juna and Tita's apron animations were done by hand, so they can't be transferred. I'll update the mod if I find a fix for this. **: This pack has an additional mod for Towa. Go to (data\asset\D3D11) and rename "FC_CHR041.pkgDISABLED" to "FC_CHR041.pkg" for a little bonus. How to install? Reveal hidden contents 1. Go to (C:\Program Files (x86)\Steam\steamapps\common\The Legend of Heroes Trails into Reverie) or use "Browse local files" on Steam 2. Plop the data folder from the mod packs into this location 3. Go to the DLC tab in-game, then open them! How to transfer these mods to Cold Steel 3/4? Reveal hidden contents Thanks to amorrow you can easily port these mods to CS3/4 using his handy tools. He already wrote a tutorial on how to do this, but I'll also write one using my own mod. I'll be using Cold Steel 3 as an example but this also works for Cold Steel 4. 1. Download the latest version of Python. 2. Download the latest release of amorrow's inject tools. 3. Transfer "aa_inject_model.py", "aa_replace_shaders.py", "extract_pka.py" and "unpackpkg.py" over to (C:\Program Files (x86)\Steam\steamapps\common\The Legend of Heroes Trails of Cold Steel III\data\asset\D3D11). 4. Download my mod packs. Navigate to (data\dlc\asset\D3D11) and choose the mod you want to transfer. For this tutorial I'll transfer Juna's No-Pan (C_CHR011_C30). You can use this list to see which number represents each character (example: press F3 and search "Juna". You will see that she is C_CHR011). 5. Transfer the mod to (The Legend of Heroes Trails of Cold Steel III\data\asset\D3D11), the same folder as the python scripts. 6. Double click "aa_replace_shaders.py". Press Enter for the first prompt. Type the name of the .pkg file for the second prompt (in this case: "C_CHR011_C30"). 7. Now we need to extract Juna's .pkg file to replace it with the No-Pan mod. To do that, double click "extract_pka.py", press Enter, then type "C_CHR011.pkg". 8. Double click "aa_inject_model.py". Type "C_CHR011_C30" for the first prompt and "C_CHR011" for the second. This will transform Juna's default costume into the No-Pan costume. 9. Transfer the transformed "C_CHR011.pkg" into "D3D11_us" (skip this step for Cold Steel 4). 10. Enjoy! Want to get upskirts more easily? You can with another one of amorrow's handy tools, the free camera! Follow his tutorial on how to set it up and then turn on "Enable Field Min Z". This breaks the camera limits which gives you a better look at what's beneath the skirts. Tip for Reverie: if you hold the run and walk buttons at the same time, the characters will run in place. This is also available for CS3 and CS4. Have you already beaten the game or just want to see screenshots of the mods? If that's the case then you're in (bad) luck because Screens in the Reverie 2 is(n't) coming... eventually at all! These mods took an eternity to make so I'll take a break and then return with some more screens continue taking that break. And if you don't know what the HECK I'm talking about, give my previous albums a look! (CScreens 0 / CScreens 4 / Screens in the Reverie) Don't worry about CScreens 1-3, they're not that great. Hey! I really loved your work with both the No-Pan and Spicy packs! Especially the strangely immersive and funny descriptions for each of them when you equip them. That's some eye for detail which is always appreciated! It's a shame to see you retiring but I wish you the best nonetheless in future projects! That said, I was wondering if you or anyone else could help me with this weird bug. Some of the outfits from the No-Pan and Spicy Pack have this weird glitch where the camera is off centered when you talk to them. It also weirds out on dialogue boxes displaying the character's feet. It doesn't happen with everyone, but I noticed that Fie, Towa, Altina and Musse are some of the ones affected by this. 1
OOooOOOoooOOo Posted February 13, 2024 Posted February 13, 2024 Can someone help me with question. I want to merge two mods on here, but they both 3dmigoto and i not sure which folders are important for each mod. i tried merging just their DDS and Mod folders together, but when i launch game i get like 500000000 errors for duplicate hashes and takes like 15 mins for it go away. ne help is appreciated thanks
Mr_Phelps Posted February 13, 2024 Posted February 13, 2024 (edited) @Aura2696 There seems to be a missing .Inf file for the new models of his mod. After a quick look at the Towa Swimsuit one, it has a wrong .Inf path. The .Inf is saved as dlc/chr/chr/chr041_c42/chr041_c42.inf but his PKG says it has to be saved at dlc/chr/chr/chr041/chr041_c42.inf. So just a little mistake at his part, it happens. Edited February 13, 2024 by Mr_Phelps
NotAZebra Posted February 15, 2024 Posted February 15, 2024 On 2/12/2024 at 6:34 PM, OOooOOOoooOOo said: Can someone help me with question. I want to merge two mods on here, but they both 3dmigoto and i not sure which folders are important for each mod. i tried merging just their DDS and Mod folders together, but when i launch game i get like 500000000 errors for duplicate hashes and takes like 15 mins for it go away. ne help is appreciated thanks There is no general answer to which folders are important. Different mods may have different folder structure. Generally, 3dmigoto will implement any .ini file in {game}/bin/Win64/Mods or any of its sub-directories. The names of the sub-directories are arbitrary. However, most of the mods on this thread use a folder structure something like {mod name}/{character}/{costume}/{variant}. You will need to make decisions about which mod you want to use if they overwrite the same meshes. Many of the hash duplicates are probably shader hashes because the same shaders get used on many meshes. A quick and dirty solution for these would be to edit all of the .ini files to have allow_duplicate_hash=true in every shader section (often labeled something like [ShaderOverride_FieBody]). 1
amorrow28 Posted February 15, 2024 Author Posted February 15, 2024 55 minutes ago, NotAZebra said: There is no general answer to which folders are important. Different mods may have different folder structure. Generally, 3dmigoto will implement any .ini file in {game}/bin/Win64/Mods or any of its sub-directories. The names of the sub-directories are arbitrary. However, most of the mods on this thread use a folder structure something like {mod name}/{character}/{costume}/{variant}. You will need to make decisions about which mod you want to use if they overwrite the same meshes. Many of the hash duplicates are probably shader hashes because the same shaders get used on many meshes. A quick and dirty solution for these would be to edit all of the .ini files to have allow_duplicate_hash=true in every shader section (often labeled something like [ShaderOverride_FieBody]). You could also try my 3dmigoto mod picker. 2
drganbolsupa Posted February 21, 2024 Posted February 21, 2024 On 10/29/2023 at 9:10 PM, NotAZebra said: DLC pack: Ladies’ Cami Dresses Ladies' Cami Dresses.7z 379.11 MB · 266 downloads This is a collaboration with a modder who shall not be named. Example screenshots Reveal hidden contents how are they used? It is in the DLC section but when trying to use it it says a message that I do not have the character to use it
amorrow28 Posted March 8, 2024 Author Posted March 8, 2024 (edited) A collection of cocktail dresses for the ladies of Zemuria, perfect for a night out on the town! UPDATE: Uploads replaced for compatibility with Reverie 1.1.4. Elegant_Dresses_Reverie.7z To use, copy the contents of the data folder into your Trails into Reverie data folder. In the game, go to the DLC tab of the camp menu and use the DLC items. The costumes will be added to your inventory. Hide contents Note: If you get an error stating you need certain characters to unlock the dresses, see here how to edit hnk.exe or use cheat engine to disable the check! As an alternative, here is also a table that bypasses the need for a custom t_chrdata.tbl and also bypasses the DLC check, replace data/dlc/text/0177/dat_en/t_item.tbl with this table. This table is primarily provided for those who want to use mods that require modifying t_chrdata.tbl (e.g. Reverie Restoration mod). If you use this table, you will see the costume items on every single character, even those without dresses. The item does nothing if selected for male characters. t_item.tbl Notes: Quote This is a collaboration between myself and a modder on discord who prefers to stay anonymous (which is honestly too bad as he did a *ton* of work). I was originally inspired by the @NotAZebra's dress project with the same mystery collaborator, and wanted to do something similar! This mod uses bodies from the amazing nude and sexy 3.0 mod from @lakovic, and the base is Elegant Mermaid (Atelier Ryza). Obviously I do not own or claim rights to any of these assets. Using a nifty trick that allows the use of a single item ID for one costume for each character, we could afford 11 variants for every character. The DLC items are: Starlight Ensemble - The original dress, inspired by Elegant Mermaid Sobriquet Entity - Focused on silver tones Seraphine Missive - Focused on gold tones Twilight Blossom - Focused on warm color tones Opulent Serenity - Focused on cool color tones Radiant Starlight - Focused on warm color tones Sailwind Rainjade - Focused on cool color tones Frostflower Dew - Focused on cool color tones Stella Glow - Focused on color gradients Wisteria Whisper Grove - Focused on cool color tones Ein Immernachtstraum ("An Eternal Night's Dream") - Piano black Thus my mystery collaborator made a ton of custom colors for dresses, jewelry and unmentionables, adding 10 variants to the originals - each woman has her own unique variants! That's 176 costumes for the 16 women in CS3, 275 costumes for the 25 women in CS4, and a whopping 341 costumes for the 31 women in Reverie! There are very few reused textures - over 500 unique textures were generated. o_O;; In case you're wondering who the mystery collaborator is: Spoiler Also from the mystery collaborator, a collection of extra earrings and hair/eye colors, that he said would go well with this mod! Earrings_and_Hair_Reverie.7z Rainbow_Eyes_Reverie.7z Also available for: CS3, CS4 Enjoy! Edited March 29, 2024 by amorrow28 14
lakovic Posted March 8, 2024 Posted March 8, 2024 (edited) This is a great mod. I like their deep V dresses and the gradient colors are also very good. I'm curious if these costumes were modeled independently or transplanted from other games.😁 Note: I found a problem in CS5. Your team must include all designated characters to open the DLC. For example, the DLC includes Emma, Juna, and Musse, but my team only includes Emma and Juna. At this time, I cannot open this DLC. I must progress through the story to unlock Musse before being able to open it. Unfortunately, I do not have a save file with all characters, so I cannot open this DLC. Edited March 8, 2024 by lakovic
amorrow28 Posted March 8, 2024 Author Posted March 8, 2024 21 minutes ago, lakovic said: This is a great mod. I like their deep V dresses and the gradient colors are also very good. I'm curious if these costumes were modeled independently or transplanted from other games.😁 I do not have the skill set to model anything independently! 😆 This dress is a Ryza 1 mod, as stated above. 🙂 I did all the shape modifications in Blender, because I was inspired by your mod and wanted to learn how to use the sculpting tools!
tigers Posted March 8, 2024 Posted March 8, 2024 @lakovic you mentioned earlier you will bring your cs4 reset mod to reverie by march. Will you be doing it this month? @amorrow28 Thanks man! The cocktail dresses look amazing. The slight nipslip on the more endowed ladies such as aurelia, sarah and emma is the icing on the cake! 1
lakovic Posted March 8, 2024 Posted March 8, 2024 I have started making Rixia's body model and clothing, and soon, I believe that I should be able to bring the mod into Reverie this month😁 4
amorrow28 Posted March 8, 2024 Author Posted March 8, 2024 7 hours ago, tigers said: @lakovic you mentioned earlier you will bring your cs4 reset mod to reverie by march. Will you be doing it this month? @amorrow28 Thanks man! The cocktail dresses look amazing. The slight nipslip on the more endowed ladies such as aurelia, sarah and emma is the icing on the cake! Thanks for the compliments! It is true, some of the ladies simply refuse to be contained. 😅
fjm1989 Posted March 9, 2024 Posted March 9, 2024 14 hours ago, lakovic said: I have started making Rixia's body model and clothing, and soon, I believe that I should be able to bring the mod into Reverie this month😁 Do you have plan to port the mod to CS3 as well?
amorrow28 Posted March 9, 2024 Author Posted March 9, 2024 23 hours ago, lakovic said: Note: I found a problem in CS5. Your team must include all designated characters to open the DLC. For example, the DLC includes Emma, Juna, and Musse, but my team only includes Emma and Juna. At this time, I cannot open this DLC. I must progress through the story to unlock Musse before being able to open it. Unfortunately, I do not have a save file with all characters, so I cannot open this DLC. Please use this fix!
ishtarfan1 Posted March 10, 2024 Posted March 10, 2024 Man this is awesome. I wish I made the time to get into modding more because I had more ideas for costumes but my life is getting in the way right now lol. Thank you @amorrow28 @lakovic @NotAZebra for all work you guys do. Words can't express how helpful you guys have been and all the efforts you guys put in.
amorrow28 Posted March 10, 2024 Author Posted March 10, 2024 (edited) Old Class VII (and Tita) decided to try out cosplay, and are wearing costumes from Honkai: Star Rail! (Ok fine, one of the costumes is from Genshin Impact) KisekiStarRail_Reverie.7z To use, copy the contents of the data folder into your Trails into Reverie data folder. In the game, go to the DLC tab of the camp menu and use the DLC items. The costumes will be added to your inventory. Note, for greater compatibility with other mods including the restoration mod, see here. Hide contents Notes: Quote This mod uses bodies from the amazing nude and sexy 3.0 mod from @lakovic, and the costumes come from Honkai: Star Rail and Genshin Impact. Obviously I do not own or claim rights to any of these assets. I originally envisioned this as a mod to give some costumes to old Class VII in CS3, since they have no costume options at all, and I added Tita because why not. I initially ported Opulent Splendor and Silver Wolf as a sort of thank you to my collaborator on the elegant cocktail dress mod (see above), and just kept going! The costumes included are: Alisa, cosplaying as Keqing (Opulent Splendor) Laura, cosplaying as Bronya Emma, cosplaying as Ruan Mei Fie, cosplaying as Silver Wolf Millium, cosplaying as March 7th Sara, cosplaying as Guinaifen Tita, cosplaying as Sparkle (CS4 and Reverie versions get a bonus: Estelle as Sparkle, and Celine and Elise as Keqing. Celine in particular seems fitting since Keqing has cat ears, I think?) Earrings are separately equippable. I ported over the earrings for Keqing, March 7th and Guinaifen. I included Elise's pearl earrings as a substitute for Ruan Mei's earrings, because they're better. My mystery collaborator, a modder on discord who prefers to stay anonymous, prepared some hair/eye colors for the costumes as well. Alisa (and Elise in CS4/Reverie) has purple hair, Fie has silver eyes, Millium has pink hair and pink/blue eyes, and Tita has Sparkle's black hair and pink butterfly eyes. For CS4 and Reverie, Estelle cannot equip hair/eyes so you can replace C_CHR081_C003.pkg with the variant included in the download for Sparkle's distinct look. Disclaimer: I had to make many compromises. Yes, there will be some clipping. Don't bother to report it, I already know. No one has their shawls, because CS3/CS4/Reverie does not have the requisite shawl bones. Finally, these are not meant to be faithful reproductions. I ported over whatever I felt looked best, and what was feasible. Do not bother to tell me I left something out, I do not care. If you want to modify these costumes to make them faithful reproductions, you are of course welcome to do so. Also available for: CS3, CS4, Reverie (CLE) Enjoy! Edited March 11, 2024 by amorrow28 9
rsr31 Posted March 11, 2024 Posted March 11, 2024 (edited) On 3/8/2024 at 1:19 PM, amorrow28 said: A collection of cocktail dresses for the ladies of Zemuria, perfect for a night out on the town! Elegant_Dresses_Reverie.7z 402.52 MB · 205 downloads To use, copy the contents of the data folder into your Trails into Reverie data folder. In the game, go to the DLC tab of the camp menu and use the DLC items. The costumes will be added to your inventory. Reveal hidden contents Note: If you get an error stating you need certain characters to unlock the dresses, see here how to edit hnk.exe or use cheat engine to disable the check! Notes: Also from the mystery collaborator, a collection of extra earrings and hair/eye colors, that he said would go well with this mod! Rainbow_Eyes_Reverie.7z 56.55 MB · 92 downloads Earrings_and_Hair_Reverie.7z 31 MB · 85 downloads Also available for: CS3, CS4 Enjoy! it's amazing, but sadly it seems conflicted with reviere restoration project any plan making it compatible with it? they added playable steel maiden in latest update Edited March 11, 2024 by rsr31
amorrow28 Posted March 11, 2024 Author Posted March 11, 2024 (edited) 19 hours ago, rsr31 said: it's amazing, but sadly it seems conflicted with reviere restoration project any plan making it compatible with it? they added playable steel maiden in latest update That's odd, the author of the restoration mod told me it didn't conflict. Either way, you can use my DLC conflict resolution tool to fix it. If that doesn't work, you could try this set of tables that reduces the DLC slot usage from 10 to 1. (You might still need to use the conflict resolution tool after installing this.) StarRailSingleDLCtable.7z Reload a save from before you activated any of the DLC in my mod. Because it uses a single slot, you will need to either have every character already or you will need to disable the DLC character check. EDIT: The author of the restoration mod told me that the above table still conflicts as his mod uses 0165. Here is a table that uses 0197 instead. Note: Delete the folder /data/dlc/text/0165 and its contents from the mod, and use this as a replacement. Do not forget to remove 0165, otherwise you will be occupying both slots. StarRailSingleDLCtable0197.7z Edited March 11, 2024 by amorrow28
rsr31 Posted March 11, 2024 Posted March 11, 2024 20 minutes ago, amorrow28 said: That's odd, the author of the restoration mod told me it didn't conflict. Either way, you can use my DLC conflict resolution tool to fix it. If that doesn't work, you could try this set of tables that reduces the DLC slot usage from 10 to 1. (You might still need to use the conflict resolution tool after installing this.) StarRailSingleDLCtable.7z 2.08 kB · 0 downloads Reload a save from before you activated any of the DLC in my mod. Because it uses a single slot, you will need to either have every character already or you will need to disable the DLC character check. thx for the reply man, will try later
NotAZebra Posted March 16, 2024 Posted March 16, 2024 On 2/20/2024 at 11:50 PM, drganbolsupa said: how are they used? It is in the DLC section but when trying to use it it says a message that I do not have the character to use it DLC availability fix here.
NotAZebra Posted March 16, 2024 Posted March 16, 2024 (edited) There have been a few requests for dongs. I don’t plan to make such mods because I am burned out (although I might do it if you find a decent penis/scrotum mesh for me), but it occurs to me that you could probably get decent animation by transferring weights from one of the short skirt meshes because some of the bones in these skirts have physics that can be transferred to a new model without having to remake animations (and that might move like non-erect penises). Edited March 16, 2024 by NotAZebra
goliath19 Posted March 16, 2024 Posted March 16, 2024 On 3/8/2024 at 2:19 PM, amorrow28 said: A collection of cocktail dresses for the ladies of Zemuria, perfect for a night out on the town! Elegant_Dresses_Reverie.7z 402.52 MB · 283 downloads To use, copy the contents of the data folder into your Trails into Reverie data folder. In the game, go to the DLC tab of the camp menu and use the DLC items. The costumes will be added to your inventory. Reveal hidden contents Note: If you get an error stating you need certain characters to unlock the dresses, see here how to edit hnk.exe or use cheat engine to disable the check! Notes: Also from the mystery collaborator, a collection of extra earrings and hair/eye colors, that he said would go well with this mod! Rainbow_Eyes_Reverie.7z 56.55 MB · 183 downloads Earrings_and_Hair_Reverie.7z 31 MB · 148 downloads Also available for: CS3, CS4 Enjoy! This is amazing, but I'm getting some issues with Roselia. She's wearing the dress when exploring, but during battle she reverts back to her default outfit.
amorrow28 Posted March 16, 2024 Author Posted March 16, 2024 (edited) 10 hours ago, goliath19 said: This is amazing, but I'm getting some issues with Roselia. She's wearing the dress when exploring, but during battle she reverts back to her default outfit. I assume you are using the Reverie Restoration Project mod? I've confirmed that this is an issue with the mod author, who will upload a hotfix. Please redownload Restoration mod and re-apply - and enjoy all the new updates if you haven't updated in a while, it is under very active development! Edited March 16, 2024 by amorrow28
goliath19 Posted March 17, 2024 Posted March 17, 2024 22 hours ago, amorrow28 said: I assume you are using the Reverie Restoration Project mod? I've confirmed that this is an issue with the mod author, who will upload a hotfix. Please redownload Restoration mod and re-apply - and enjoy all the new updates if you haven't updated in a while, it is under very active development! Thank you! That worked, didn’t know there was an update for the Restoration mod. 1
Taikwan Posted March 19, 2024 Posted March 19, 2024 On 7/15/2023 at 11:15 AM, mercury_D said: full nude mod of Sully/Tio/Renne/Noel Seeker/Musse/Elie/Rixia/Emma/General Le Guin +Include some clothing transfers from DOA. +Remove the useless square mesh underneath Musse's shoes. +Lapis:YoRHa No.2 Type B? v0.8-hair texture updated Reveal hidden contents with body texture and mesh created by @holden_mcclure, also thanks to @amorrow28 for providing the tutorials and tools that made these mods possible. ================================================== install: put the *.pkg file in "game\data\asset\D3D11\". put the chr113.inf file in "game\data\chr\chr\chr113\". *Make sure to backup the original file before replacing it. Here is the list you can use to search for the custom I replaced. https://gist.github.com/the-database/a89e8445b5ee362930f374b8d0f3708e N_v0.8.zipUnavailable Does anyone still have mod? Borken link.
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