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Posted
10 hours ago, MadMansGun said:

 

how in the hell would a male dragon unbirth someone? there cocks may be big but not big enoth to cockvore someone.

 

those settings changes what model is used for the inside mesh, those 2 implying that another dragon mounted her after she took you in

 

Ah, okay!

I've seen the term used inter-changeably (for male and female), so that's why I got confused. Thanks for clarifying!

Posted
4 hours ago, LavenderCat said:

I've seen the term used inter-changeably

then someone is using them vary incorrectly, anal vore and unbirth (aka vaginal vore but no one calls it that) are different holes.

Posted (edited)

General announcement: With the current version of Pandora, and the latest update to Play as a Dragon, this is absolutely compatible with Play as a Dragon. And you get your bandit victim's gear in your inventory after you've finished 'em off. Just make sure to set play as a dragon's bite damage range to higher than the default, and you're golden. It's really neat crunching on bandits and the like while using Avatar skin- the model is transparent, so you can actually see your latest meal go all the way down before vanishing. Makes one appreciate the animation all the more. 

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Edited by GammaCavy
Posted (edited)
On 3/27/2026 at 6:07 PM, GammaCavy said:

General announcement: With the current version of Pandora, and the latest update to Play as a Dragon, this is absolutely compatible with Play as a Dragon.

As excited as I am for that, I was not able to get Pandora to find my mods so I won't be able to get it to run. Hope others have better luck though!

 

*Update* I got Pandora to recognize my mods, but it's the same problem I had before where the controls get locked out after triggering the kill move. Still hope others are having better luck though.

Edited by Searnadrix
  • 3 weeks later...
Posted (edited)

update: added more options to the digestion timer

-1 to -5 = no time calculations, straight health loss per second.

Edited by MadMansGun
  • 2 weeks later...
Posted
1 hour ago, friendlycat said:

.

 

 

fsscr002.png

 

fucking seriously.

 

  • 1 month later...
Posted (edited)

read the file names.

 

 

....but VR compatibly is a bit iffy.

Edited by MadMansGun
Posted
On 6/5/2026 at 4:19 PM, MadMansGun said:

read the file names.

 

 

....but VR compatibly is a bit iffy.

Ye but I'm super not knowledgeable when it comes to modding, and Tahrovin uses Pandora, not FNIS, so I wanted to know if Pandora will still result in the desirable effect of dragon noms.

And ye VR compatibility help would also be nice too ;^^

Posted (edited)
7 hours ago, IzekialBlim said:

Ye but I'm super not knowledgeable when it comes to modding, and Tahrovin uses Pandora, not FNIS, so I wanted to know if Pandora will still result in the desirable effect of dragon noms.

it should work (but that may also depend on what version of Pandora is installed, every update seems to have its own set of problems, be it spaghettified draugr in one version or some other random problem in another)

 

7 hours ago, IzekialBlim said:

And ye VR compatibility help would also be nice too ;^^

can't help you there, i know there's a super outdated script that no longer works on page 4, but i have no clue how to update it (and likely cant do it myself anyways since i do all my work in LE.....also i think that script was for the "CBG" version of the killmove mod that became a dead end)

Edited by MadMansGun
Posted
1 hour ago, cuntfrenchbreen said:

Yeah so uh this started happening. I recorded it. It was working for a while then this started to be an issue.

odd, looks like a complete crap out of the ending scripts and or animations... you did not install any of the old version as will did you? because those would cause serious problems.

 

other things i can think of is camera mods ( because that camera angel was super wrong )

 

or some sort of fnis/Pandora behavior fuck up ( again because that camera view was super wrong, those animations are setup to use the  animated camera node, the fact that its not suggests something is wrong with your generated behavior files.... that or a camera mod is fucking with things )

 

 

Posted
45 minutes ago, MadMansGun said:

odd, looks like a complete crap out of the ending scripts and or animations... you did not install any of the old version as will did you? because those would cause serious problems.

 

other things i can think of is camera mods ( because that camera angel was super wrong )

 

or some sort of fnis/Pandora behavior fuck up ( again because that camera view was super wrong, those animations are setup to use the  animated camera node, the fact that its not suggests something is wrong with your generated behavior files.... that or a camera mod is fucking with things )

 

 

So I am actually switching over from FNIS to Pandora ( I followed the video tutorial for Vortex and still cant fucking do it none of my mods are showing up ) but that was after the fuck up. When it happened I was using up to date FNIS and no camera mods were being used. I think I made an oopsie and tried to have both FNIS and Nemesis installed at the same time so I am switching to Pandora to see if that would fix it.

Posted
17 minutes ago, cuntfrenchbreen said:

So I am actually switching over from FNIS to Pandora ( I followed the video tutorial for Vortex and still cant fucking do it none of my mods are showing up ) but that was after the fuck up. When it happened I was using up to date FNIS and no camera mods were being used. I think I made an oopsie and tried to have both FNIS and Nemesis installed at the same time so I am switching to Pandora to see if that would fix it.

make sure to delete the old generated behavior files before generating the new ones, leftover bugs tend to not be removed if you just update the files.

Posted
23 hours ago, MadMansGun said:

make sure to delete the old generated behavior files before generating the new ones, leftover bugs tend to not be removed if you just update the files.

Okay it is fixed now. I had SmoothCam installed but had it disabled within its config. Removing it entirely fixed it. Also using Pandora now after finally fixing the bullshit!

Posted (edited)

well i did warn you that camera mods could be causing issues ( they seem to mess up anything that uses the Game.ForceThirdPerson() / Game.ForceFirstPerson() commands ).... i would not be surprised if they are one of those mods that can cause the horse carriage flipout at the start of the game.

Edited by MadMansGun
Posted

I managed to get it working, but whenever the animation starts, the player ends up flying outside the dragon's mouth. The dragon and the player perform their normal animations, but it's misaligned. How do I fix this?

Posted
1 hour ago, LobinWolyo said:

I managed to get it working, but whenever the animation starts, the player ends up flying outside the dragon's mouth. The dragon and the player perform their normal animations, but it's misaligned. How do I fix this?

the dragon is not on flat ground (i don't know how to fix this problem and no one can/will help me, this was the closest i got: https://www.loverslab.com/topic/213506-fnis-dragon-vore-killmoves/page/12/#findComment-7080987 )

 

and/or your actor height is not 1.00 (High Elves(1.08) & female Khajiit(0.95) are especially effected)

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