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[mod] Sized Apparel Zero (Sized Apparel Retextures, SAR-BodiesMod)


zero112

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Posted
23 hours ago, kalebon said:

got the newest version (3.4), have an exception being thrown at world gen. 

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Error in WorldGenStep: System.TypeInitializationException: The type initializer for 'SizedApparel.SizedApparelPatch' threw an exception. ---> System.NullReferenceException: Null method for SizedApparelforRJW
  at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0 
  at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 
  at SizedApparel.SizedApparelPatch+<>c__DisplayClass10_0.<.cctor>b__19 () [0x00054] in <6826d344790643569707a4bcd864f9bd>:0 
  at SizedApparel.SizedApparelPatch..cctor () [0x002a9] in <6826d344790643569707a4bcd864f9bd>:0 
   --- End of inner exception stack trace ---
  at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr)
  at SizedApparel.SizedApparelUtility.isBellyBulgeHediff (Verse.Hediff h) [0x00014] in <6826d344790643569707a4bcd864f9bd>:0 
  at SizedApparel.PawnHealthTrackerPatch.Postfix (Verse.Hediff hediff, Verse.Pawn_HealthTracker __instance, Verse.Pawn& ___pawn) [0x00029] in <6826d344790643569707a4bcd864f9bd>:0 
  at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.Notify_HediffChanged_Patch1(Verse.Pawn_HealthTracker,Verse.Hediff)
  at Verse.HediffComp_GetsPermanent.SetPainCategory (Verse.PainCategory category) [0x00015] in <95de19971c5d40878d8742747904cdcd>:0 
  at Verse.HediffComp_GetsPermanent.set_IsPermanent (System.Boolean value) [0x0004e] in <95de19971c5d40878d8742747904cdcd>:0 
  at (wrapper dynamic-method) RimWorld.AgeInjuryUtility.RimWorld.AgeInjuryUtility.GenerateRandomOldAgeInjuries_Patch1(Verse.Pawn,bool)
  at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateInitialHediffs_Patch2(Verse.Pawn,Verse.PawnGenerationRequest)
  at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&,string&,bool,bool)
  at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch6(Verse.PawnGenerationRequest&)
  at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00188] in <95de19971c5d40878d8742747904cdcd>:0 
  at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch3(Verse.PawnGenerationRequest)
  at RimWorld.Faction.TryGenerateNewLeader () [0x00254] in <95de19971c5d40878d8742747904cdcd>:0 
  at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x001f0] in <95de19971c5d40878d8742747904cdcd>:0 
  at (wrapper dynamic-method) RimWorld.FactionGenerator.RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch0(System.Collections.Generic.List`1<RimWorld.FactionDef>)
  at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <95de19971c5d40878d8742747904cdcd>:0 
  at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x0010e] in <95de19971c5d40878d8742747904cdcd>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

 

Is this causing you to not have any settlements upon world gen? I am not getting any errors, but since this updated, I cannot get settlements to generate.

Posted (edited)
3 hours ago, kingkongc said:

Is this causing you to not have any settlements upon world gen? I am not getting any errors, but since this updated, I cannot get settlements to generate.

Eeyup, that is what is causing the no settlements to generate. I turned on dev mod and generated a world to get that error, as in to be able to find out what was causing me to get no settlements. 3.3 still works fine though.

Edited by kalebon
Posted
3 hours ago, striker345 said:

Game doesnt recognise the Mod despite it being in the mod folder. I cannot load it


Most likely you did not delete the original SA. This mod and SA have the same ID. This is done in order not to lose compatibility with child mods, but I'm already starting to doubt the correctness of this decision.....

 

9 hours ago, kalebon said:

Eeyup, that is what is causing the no settlements to generate. I turned on dev mod and generated a world to get that error, as in to be able to find out what was causing me to get no settlements. 3.3 still works fine though.


if not difficult - try to remove this mod and install the original (Size Apparel For RJW With Body Part Rendering! (1.4Wip25)) I wonder if this is a new error after updating 1.4Wip25 or is it something broken for me (although it shouldn’t be on the idea, everything works for me without problems)

Posted
Error in static constructor of SizedApparel.SizedApparelPatch: System.TypeInitializationException: The type initializer for 'SizedApparel.SizedApparelPatch' threw an exception. ---> System.NullReferenceException: Null method for SizedApparelforRJW
  at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0 
  at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 
  at SizedApparel.SizedApparelPatch+<>c__DisplayClass10_0.<.cctor>b__19 () [0x00054] in <6826d344790643569707a4bcd864f9bd>:0 
  at SizedApparel.SizedApparelPatch..cctor () [0x002a9] in <6826d344790643569707a4bcd864f9bd>:0 
   --- End of inner exception stack trace ---
  at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <95de19971c5d40878d8742747904cdcd>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


 

RJW 5.3.4

RNW  2.2.15.9 PackageID shauaputa.rimnudeworld

RIM.PNG

Posted (edited)

There is an error in Patches/ApparelPatches/Apparel_Various.xml. The system reported that the wornGraphicPath was added twice.

 

I fixed it.

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
	<Operation Class="PatchOperationSequence">
		<success>Normal</success>
		<operations>
			<!-- Pants -->
			<li Class="PatchOperationConditional">
				<xpath>Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath</xpath>
				<match Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath</xpath>
					<value>
						<wornGraphicPath>Core/Things/Pawn/Humanlike/Apparel/Pants/Pants</wornGraphicPath>
					</value>
				</match>
				<nomatch Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath</xpath>
					<value>
						<wornGraphicPath>Core/Things/Pawn/Humanlike/Apparel/Pants/Pants</wornGraphicPath>
					</value>
				</nomatch>
			</li>
			<!-- FlakPants -->
			<li Class="PatchOperationConditional">
				<xpath>Defs/ThingDef[defName = "Apparel_FlakPants"]/apparel/wornGraphicPath</xpath>
				<match Class="PatchOperationReplace">
					<xpath>Defs/ThingDef[defName = "Apparel_FlakPants"]/apparel/wornGraphicPath</xpath>
					<value>
						<wornGraphicPath>Core/Things/Pawn/Humanlike/Apparel/FlakPants/FlakPants</wornGraphicPath>
					</value>
				</match>
				<nomatch Class="PatchOperationAdd">
					<xpath>Defs/ThingDef[defName = "Apparel_FlakPants"]/apparel/wornGraphicPath</xpath>
					<value>
						<wornGraphicPath>Core/Things/Pawn/Humanlike/Apparel/FlakPants/FlakPants</wornGraphicPath>
					</value>
				</nomatch>
			</li>
		</operations>
	</Operation>
</Patch>

 

Edited by BurningWheat
Posted

Updated to 3.4.1
patch fix for armored pants (say thanks to BurningWheat)
added dependence on Visible Pants (it will work without it, but there is no point in this - the textures of t-shirts are only up to the waist anyway. There is nothing to walk around with bare asses)

 

The next time I decide to add a patch, I will immediately ask knowledgeable people what to do ?

Posted

In RNW (version 2.2.15.9), CanDrawRevealing method was removed from RevealingApparel by the creator. Your patch will cause an error that prevents map creation. I would appreciate it if you could fix this issue as soon as possible.Rim2.PNG.8a0cc4a32dcd80b9bc88872f10ad9a94.PNG

rim3.PNG

Posted
2 hours ago, BurningWheat said:

In RNW (version 2.2.15.9), CanDrawRevealing method was removed from RevealingApparel by the creator. Your patch will cause an error that prevents map creation. I would appreciate it if you could fix this issue as soon as possible.Rim2.PNG.8a0cc4a32dcd80b9bc88872f10ad9a94.PNG

rim3.PNG


But this is already from the original mod, write in that topic, the author can correct it.


As I wrote - I'm a complete zero in moding.
Or this option:
If you know what needs to be corrected without breaking everything else, then a file with edits has been sent, I will insert it into the update, no problem.

 

Posted (edited)

Okay, I have fixed the bug. I am only proficient in UE programming and not familiar with C# and Unity. Therefore, I cannot guarantee that it will function as expected. The first two files are source files and need to be placed in 'SizedApparel (SAR-BodiesMod)\source\SizedApparel.' The third file needs to be placed in 'SizedApparel (SAR-BodiesMod)\1.4\Assemblies'. Just replace the files with the same name in target folders.

HarmonyPatches.cs Patch-RimNudeWorld.cs SizedApparelforRJW.dll

Edited by BurningWheat
Posted

Updated to 3.4.2
fix compatibility error Sized Apparel (1.4wip 25) with rimnude (say thanks to BurningWheat)

 

 

unfortunately I can not check, so if everything explodes - write

Posted

updated to the latest version and this is the error im getting. Had no problem with the previous one . very odd 

 

[Sized Apparel for RJW (SAR version) - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath"): Failed to find a node with the given xpath
Verse.PatchOperationConditional(xpath=Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath): Error in <nomatch>
Verse.PatchOperationSequence: Error in the operation at position=1
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: G:\SteamLibrary\steamapps\common\RimWorld\Mods\SizedApparel (SAR-BodiesMod)\1.4\Patches\ApparelPatches\Apparel_Various.xml

UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch2 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
 

 

 

2.

 

[Sized Apparel for RJW (SAR version)] Patch operation Verse.PatchOperationSequence(count=2, lastFailedOperation=Verse.PatchOperationConditional(Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath)) failed
file: G:\SteamLibrary\steamapps\common\RimWorld\Mods\SizedApparel (SAR-BodiesMod)\1.4\Patches\ApparelPatches\Apparel_Various.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.PatchOperationSequence:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
 

Posted (edited)
3 hours ago, sajeebm said:

updated to the latest version and this is the error im getting. Had no problem with the previous one . very odd 

 

[Sized Apparel for RJW (SAR version) - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath"): Failed to find a node with the given xpath
Verse.PatchOperationConditional(xpath=Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath): Error in <nomatch>
Verse.PatchOperationSequence: Error in the operation at position=1
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: G:\SteamLibrary\steamapps\common\RimWorld\Mods\SizedApparel (SAR-BodiesMod)\1.4\Patches\ApparelPatches\Apparel_Various.xml

UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch2 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
 

 

 

2.

 

[Sized Apparel for RJW (SAR version)] Patch operation Verse.PatchOperationSequence(count=2, lastFailedOperation=Verse.PatchOperationConditional(Defs/ThingDef[defName = "Apparel_Pants"]/apparel/wornGraphicPath)) failed
file: G:\SteamLibrary\steamapps\common\RimWorld\Mods\SizedApparel (SAR-BodiesMod)\1.4\Patches\ApparelPatches\Apparel_Various.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.PatchOperationSequence:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
 


Where do you find all these errors? 3.4 3.4.1 and 3.4.2 worked fine for me ?

I can only recommend deleting SizedApparel (SAR-BodiesMod)\1.4\Patches\ApparelPatches\Apparel_Various.xml.

It's just that you will be left without the textures of armored pants.

And then maybe some kind person (BurningWheat in the sky is a bat-signal) will help

Edited by zero112
Posted
10 hours ago, zero112 said:


Where do you find all these errors? 3.4 3.4.1 and 3.4.2 worked fine for me ?

I can only recommend deleting SizedApparel (SAR-BodiesMod)\1.4\Patches\ApparelPatches\Apparel_Various.xml.

It's just that you will be left without the textures of armored pants.

And then maybe some kind person (BurningWheat in the sky is a bat-signal) will help

Im feeling kinda stupid now. What happened was after updating i placed this mod before visible pants. After fixing the load order im getting zero error now. All good : D

Posted (edited)

Can anyone tell me why the mod's causing this?
It's basically disabled Dev tool usage for me, as I keep getting redirected to the Debug log.

 

Spoiler

Exception filling window for Verse.ImmediateWindow: System.TypeLoadException: Could not resolve type with token 01000063 (from typeref, class/assembly AlienRace.ExtendedGraphics.ExtendedGraphicsPawnWrapper, AlienRace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
  at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&)
  at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.MonoCustomAttrs.GetPseudoCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType) [0x0000a] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x0001f] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at Verse.GenAttribute.TryGetAttribute[T] (System.Reflection.MemberInfo memberInfo, T& customAttribute) [0x00000] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.DebugTabMenu_Actions.InitActions (Verse.DebugActionNode absRoot) [0x00080] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Dialog_Debug.TrySetupNodeGraph () [0x00040] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Dialog_Debug.SwitchTab (Verse.DebugTabMenuDef def) [0x00000] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Dialog_Debug..ctor (Verse.DebugTabMenuDef def) [0x0002d] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.DebugWindowsOpener.ToggleDebugSettingsMenu () [0x00013] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at (wrapper dynamic-method) Verse.DebugWindowsOpener.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
  at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
 

 

Found the culprit, apparently my bug was caused by the files introduced in v3.4.2.
So, could anyone please reupload v3.4.1 for me?

Edited by baermoon
Update & Request
Posted

 

18 hours ago, baermoon said:

Can anyone tell me why the mod's causing this?
It's basically disabled Dev tool usage for me, as I keep getting redirected to the Debug log.

 

  Reveal hidden contents

Exception filling window for Verse.ImmediateWindow: System.TypeLoadException: Could not resolve type with token 01000063 (from typeref, class/assembly AlienRace.ExtendedGraphics.ExtendedGraphicsPawnWrapper, AlienRace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
  at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&)
  at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.MonoCustomAttrs.GetPseudoCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType) [0x0000a] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x0001f] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at Verse.GenAttribute.TryGetAttribute[T] (System.Reflection.MemberInfo memberInfo, T& customAttribute) [0x00000] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.DebugTabMenu_Actions.InitActions (Verse.DebugActionNode absRoot) [0x00080] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Dialog_Debug.TrySetupNodeGraph () [0x00040] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Dialog_Debug.SwitchTab (Verse.DebugTabMenuDef def) [0x00000] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Dialog_Debug..ctor (Verse.DebugTabMenuDef def) [0x0002d] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.DebugWindowsOpener.ToggleDebugSettingsMenu () [0x00013] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at (wrapper dynamic-method) Verse.DebugWindowsOpener.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
  at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
  at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <3cca3e6203e64b109fd8ce21f7120d03>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
 

 

Found the culprit, apparently my bug was caused by the files introduced in v3.4.2.
So, could anyone please reupload v3.4.1 for me?



SizedApparel (SAR-BodiesMod_3.4.1).7z

Posted (edited)

There's something that's weird or broken, or maybe I just don't get
Why does Male+Thin show up with SAR Body, but all the clothes are vanilla textures?

I've tried every setting I can find but it doesn't fix anything.

Like, I get that Male+Male doesn't have the clothes made, so we have put up with the terrible default clothes for that, but for Male+Thin it should just be Female+Thin with no chest.


And the graphic is tagged as Thin_Human, so it's obviously the default -- it's not ThinF_Human or Thin_HumanF or whatever the discriminator would be.

Edited by Monxta
Posted

Unless I fucked up my troubleshooting (very possible), this mod refuses to load with vanilla furniture expanded and/or one of the submods

I'm not particularly attached to a furniture mod, so it isn't a big issue for me, but just in case I'm right on this and someone else is having a similar issue with the game CTD whenever you try to launch with the 2 enabled, that's the problem mod (probably)

Posted
12 hours ago, Monxta said:

There's something that's weird or broken, or maybe I just don't get
Why does Male+Thin show up with SAR Body, but all the clothes are vanilla textures?

I've tried every setting I can find but it doesn't fix anything.

Like, I get that Male+Male doesn't have the clothes made, so we have put up with the terrible default clothes for that, but for Male+Thin it should just be Female+Thin with no chest.


And the graphic is tagged as Thin_Human, so it's obviously the default -- it's not ThinF_Human or Thin_HumanF or whatever the discriminator would be.

image.png.c603df2934447ce1ff394ef7a1e8654f.png

Yes, that is right. Unfortunately, the author has such a vision (probably he was worried that someone would want to upload depraved textures for female pawns, and they would look dumb on thin men)

 

Posted

Can we designate which apparels show breasts or not?

I want to give the shirts transparency, but the mod seems to not draw the breasts when their worn.

Also, the switch for breasts in the mod's setting doesn't seem to change this.

 

Had the same thing happen with genitals, for Formal Shirt (ShirtRuffle).
When I added transparency to the back part, I noticed that the anus wasn't being draw when the Formal Shirt is worn.
Think I can fix it by giving it the SizedApparel_ShowPrivateCrotch tag?

Posted
On 4/30/2023 at 11:28 AM, zero112 said:

if not difficult - try to remove this mod and install the original (Size Apparel For RJW With Body Part Rendering! (1.4Wip25)) I wonder if this is a new error after updating 1.4Wip25 or is it something broken for me (although it shouldn’t be on the idea, everything works for me without problems)

Duh... I just copypasted 1.3 folder from standalone version and mapgen suddenly works perfectly fine.

Why in the world? Tons of people are still playing 1.3.

Posted (edited)

Hi zero112, just a quick question but does your compilation already include the 'Sized apparel texture mod for sexslave' made by Mustard 222 ?

Edited by baermoon
Posted
34 minutes ago, baermoon said:

Hi zero112, just a quick question but does your compilation already include the 'Sized apparel texture mod for sexslave' made by Mustard 222 ?


No. Can be set separately, there should be no conflicts

Posted

Seems to override Chaeren's Apparel, making this mod's only advantage over the old sized apparel supporting non-human genitalia

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