Gugu_Grea Posted March 29, 2024 Posted March 29, 2024 Hello, Thanks for your hard work! I noticed the v1.8 Minotaur ABC have physical collision with vagina now! I just wonder how you fixed it, I tried to fix it in v1.74. I know the default draugr ABC works so I replaced the minotaur skeleton file with draugr skeleton, collision works but it make the model in-game scaled down to about half of the original size.. I also tried CK use the minotaur armor(model) to draugr, maybe I didn't edit json right, the normal model is replaced but the aroused model switch back to original draugr.. Another question is: for me the default Bear ABC is not working(no collision), is there a way to fix it? I only have ABC installed for creatures.
honnorboss Posted March 29, 2024 Posted March 29, 2024 (edited) This is my load order, I don't have many mods that I know of that affect the creatures I have had trouble with. I did remove Animal Sos like I was recommended, and now I have only had it affect a few creatures that I assume hadn't updated yet. I will try and post more if I come across more creatures with the issue. Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccasvsse001-almsivi.esm ccBGSSSE001-Fish.esm ccbgssse002-exoticarrows.esl ccbgssse003-zombies.esl ccbgssse004-ruinsedge.esl ccbgssse005-goldbrand.esl ccbgssse006-stendarshammer.esl ccbgssse007-chrysamere.esl ccbgssse010-petdwarvenarmoredmudcrab.esl ccbgssse011-hrsarmrelvn.esl ccbgssse012-hrsarmrstl.esl ccbgssse014-spellpack01.esl ccbgssse019-staffofsheogorath.esl ccbgssse020-graycowl.esl ccbgssse021-lordsmail.esl ccmtysse001-knightsofthenine.esl ccQDRSSE001-SurvivalMode.esl cctwbsse001-puzzledungeon.esm cceejsse001-hstead.esm ccqdrsse002-firewood.esl ccbgssse018-shadowrend.esl ccbgssse035-petnhound.esl ccfsvsse001-backpacks.esl cceejsse002-tower.esl ccedhsse001-norjewel.esl ccvsvsse002-pets.esl ccBGSSSE037-Curios.esl ccbgssse034-mntuni.esl ccbgssse045-hasedoki.esl ccbgssse008-wraithguard.esl ccbgssse036-petbwolf.esl ccffbsse001-imperialdragon.esl ccmtysse002-ve.esl ccbgssse043-crosselv.esl ccvsvsse001-winter.esl cceejsse003-hollow.esl ccbgssse016-umbra.esm ccbgssse031-advcyrus.esm ccbgssse038-bowofshadows.esl ccbgssse040-advobgobs.esl ccbgssse050-ba_daedric.esl ccbgssse052-ba_iron.esl ccbgssse054-ba_orcish.esl ccbgssse058-ba_steel.esl ccbgssse059-ba_dragonplate.esl ccbgssse061-ba_dwarven.esl ccpewsse002-armsofchaos.esl ccbgssse041-netchleather.esl ccedhsse002-splkntset.esl ccbgssse064-ba_elven.esl ccbgssse063-ba_ebony.esl ccbgssse062-ba_dwarvenmail.esl ccbgssse060-ba_dragonscale.esl ccbgssse056-ba_silver.esl ccbgssse055-ba_orcishscaled.esl ccbgssse053-ba_leather.esl ccbgssse051-ba_daedricmail.esl ccbgssse057-ba_stalhrim.esl ccbgssse066-staves.esl ccbgssse067-daedinv.esm ccbgssse068-bloodfall.esl ccbgssse069-contest.esl ccvsvsse003-necroarts.esl ccvsvsse004-beafarmer.esl ccBGSSSE025-AdvDSGS.esm ccffbsse002-crossbowpack.esl ccbgssse013-dawnfang.esl ccrmssse001-necrohouse.esl ccedhsse003-redguard.esl cceejsse004-hall.esl cceejsse005-cave.esm cckrtsse001_altar.esl cccbhsse001-gaunt.esl ccafdsse001-dwesanctuary.esm _ResourcePack.esl ApachiiHair.esm Campfire.esm RaceCompatibility.esm ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm EFFCore.esm Expressive Facegen Morphs.esl High Poly Head.esm LewdMarks.esl RealisticWaterTwo - Resources.esm HentaiPregnancy.esm FluffyEars.esl OSA.esm iWant Widgets.esl 1Goblins.esl Unofficial Skyrim Special Edition Patch.esp MajesticMountains_Landscape.esm Amputator.esm BSAssets.esm BSHeartland.esm LegacyoftheDragonborn.esm BS_DLC_patch.esp Fertility Mode.esm paradise_halls.esm Pahe_Dragonborn_fixes.esl Wyrmstooth.esp Vominheim.esm Enhanced Landscapes.esp Shezarrine Saga.esm RaceMenu.esp HornyDiverseDragons3.esp RaceMenuPlugin.esp SurWR.esp Apocalypse - Magic of Skyrim.esp Alternate Start - Live Another Life.esp BaboInteractiveDia.esp 3BBB.esp CBBE.esp RaceMenuMorphsCBBE.esp WindhelmSSE.esp Complete Alchemy & Cooking Overhaul.esp COTN - Dawnstar.esp COTN - Falkreath.esp COTN - Morthal.esp COTN - Winterhold.esp Weapons Armor Clothing & Clutter Fixes.esp WACCF_BashedPatchLvlListFix.esp Complete Crafting Overhaul_Remastered.esp BDUngulates.esp BDUngulateSOS.esp Schlongs of Skyrim.esp BadDogSchlongCore.esp BDUngulateHoodies.esp BDSpikySlitSchlong.esp BDHoodieSchlong.esp SOS - VectorPlexus Regular Addon.esp Dirt and Blood - Dynamic Visuals.esp DirtBloodAndCum.esp DiverseDragonsCollectionSE.esp DW.esp EFFDialogue.esp FMS_FemaleMakeupSuite.esp FNIS.esp Frostfall.esp FurnitureMarkerSex.esp GR Inari EarsTails SMP.esp Hothtrooper44_Armor_Ecksstra.esp Hothtrooper44_ArmorCompilation.esp Immersive Patrols II.esp Immersive Sounds - Compendium.esp Imperious - Races of Skyrim.esp Inigo.esp KS Hairdo's.esp MassMatchMakerSE.esp Ordinator - Perks of Skyrim.esp RealisticWaterTwo.esp Religion.esp RosaFollower.esp SexLab Aroused Creatures.esp SexLabTools.esp SexLab Enchantress.esp SexLab Inflation Framework.esp SexLab Extra Voices.esp SexLab_RelationshipDialogueSystem.esp SLSO.esp SimplyKnock.esp SkyUI_SE.esp sl_triggers.esp SLAnimLoader.esp SlaveTats.esp SMPTails.esp Succubus Heart.esp Summermyst - Enchantments of Skyrim.esp TheEyesOfBeauty.esp TrueStormsSE.esp UIExtensions.esp SOSRaceMenu.esp XPMSE.esp FM_OSTIM_Integration.esp OStim.esp OSearch.esp OAlign.esp ORomance.esp ODefeat.esp OPrivacy.esp SexLab_Solutions.esp Tongues.esp OAhegao.esp Triumvirate - Mage Archetypes.esp HalfKhajiit.esp HalfKhajiitHighPolyHeadPatch.esp HalfKhajiitImperiousPatch.esp JoyfulFollowers.esp SOS - Female Pubics.esp OCum.esp OVirginity.esp BakaFactoryABC.esp Skyrim Teens.esp BardsGoTheFToSleep.esp Obsidian Weathers.esp Obsidian Weathers - Patch - Rudy ENB.esp BlendedRoads.esp dD - Enhanced Blood Main.esp Folkvangr - Grass and Landscape Overhaul.esp FullCentaurRace.esp MajesticMountains.esp Moonlight Tales Special Edition.esp Nature of the Wild Lands.esp Nature of the Wild Lands - CACO.esp Nature of the Wild Lands - Autumn Birches.esp Nature of the Wild Lands - Alternate start.esp S3DRocks.esp SexLabWerewolves.esp SMIM-SE-Merged-All.esp Tainted_Blood.esp AcquisitiveSoulGemMultithreaded.esp BDBirds.esp BDBirdNPC.esp CellanRace.esp CellanNPC.esp LykaiosReborn.esp LykaiosNPCs.esp LykaiosSchlongs.esp P1FlyingRing.esp Animated Wings Ultimate.esp BDBirdWings.esp UnlimitedRingsAndAmulets-BaseWithUSSEP.esp UnlimitedRingsAndAmulets-CCOR.esp Wildwolves - the Lykaios Siblings.esp Botox SE.esp SeperateFemaleHeadDetail.esp AnubAnimObj.esp NibblesAnimObjects.esp PsycheAnimationObjects.esp ShowRaceMenuAlternative.esp Missives.esp Missives - Solstheim.esp PuppetMaster.esp SLDragons.esp DemonicCreatures.esp MCMHelper.esp IntelligentVoicedDirtyTalk.esp Sacrosanct - Vampires of Skyrim.esp BOOBIES_ImmersiveIcons.esp DawnguardArsenal.esp FemaleOutfitReplacer.esp I4IconAddon.esp The Amazing World of Bikini Armors REMASTERED.esp TAWOBA Remastered Leveled List.esp (Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp Hoodless Dragon Priest Masks - REPLACER.esp HDPM_PATCH.esp MIRAAK_PATCH.esp SLTriggersCumEffects.esp SLNights.esp Smooth Argonians.esp smp beast tail.esp SpongebobHentai Orcs.esp Take A Peek - New Stealth Mechanic.esp [Dint999] SecretChildOfTalos.esp ahzFleetKnight.esp BDBrumaCreatures.esp Cumshot.esp CumshotOStim.esp CumshotSL.esp DeadlyCombat.esp DeadlyCombatMCM.esp Dragon Horns and Tails.esp HearthfireMultiKid.esp HearthfireMultiKid_LastName.esp HORNY.esp MF_SpectatorCrowds.esp redrock.esp TDNEquipableHorns.esp [Ryan Reos] Dark Elf Blader.esp SexLabDefeat.esp Sotteta Necromancer Outfit.esp Tembtra Thief Armor.esp Ursine Armor Pack.esp EstrusChaurus.esp EstrusDwemer.esp EstrusSpider.esp EstrusTrappedEggs.esp OBIS SE.esp OBIS SE Patrols Addon.esp SexlabAchievement.esp SnoipehMoreCreatures.esp DIVERSE SKYRIM.esp Fertility Mode 3 Fixes and Updates.esp OMerchants.esp SL Survival.esp BladeAndBlunt.esp KSHairdosSMP.esp Precision.esp WereCircle.esp paradise_halls_SLExtension.esp DiaryOfMine.esp RW2RND.esp RealisticNeedsandDiseases.esp RealisticNeedsandDiseases_Frostfall Patch.esp Stendarr Rising.esp Stendarr Rising - LOTD CACO patch.esp Stendarr Rising - CACO patch.esp AuthenticSindingFollower.esp Shadow of Skyrim.esp AuthenticSindingFollower - VanillaWerewolf_patch.esp DealingwithDaedra.esp dealsRedesigned.esp DealingwithSexualDaedra.esp TrueHel.esp Bandit Lines Expansion.esp Bandit Lines Expansion for OBIS.esp Forsworn and Thalmor Lines Expansion.esp Civil War Lines Expansion.esp MaximumCarnage.esp MaximumDestruction.esp NPCs Take Cover.esp Nordic Winds.esp BlackreachEerieAmbience.esp WildwoodEchoes.esp WhalesOffTheCoast.esp Collygon - Mercenary Armor.esp ImperialSoldiersDialogueExpansion.esp NewZombies - Disable Quest.esp NewZombies.esp NewZombies - Umbra Patch.esp NewZombies - Cyrodiil Patch.esp DX Succubus Armor.esp BDE_Armor.esp Fashions of the Banditry.esp ForswornVarietyArmorPack.esp Asuras Guard [Armor].esp IA CBBE Patch.esp DT_Hjertesten Hall.esp Death Consumes All.esp TG Alternative Endings.esp Sexlab - Cum Overlays.esp OBody.esp TakeNotes.esp Immersive Weapons.esp Extended Bandit Dialogue.esp AI Overhaul.esp PaarthurnaxQuestExpansion.esp CollegeOfWinterholdImmersive.esp CWIOrdinatorPatchSSE.esp Cum Alchemy.esp Cum Alchemy - SL Survival Patch.esp Cum Alchemy - CACO Patch.esp Celtic_Music_In_Skyrim_SE.esp Hunterborn.esp ScrimshawExpanded.esp Hunterborn - Soups and Stews.esp Hunterborn - Campfire Patch.esp MoreNastyCritters.esp MNC_ABC_Patch.esp HentaiCreatures.esp WerewolvesHCOS.esp WerewolvesExtras.esp MonsterLipSync1.esp Werewolves.esp WerewolvesExtrasMTSE.esp HornyCreatures.esp sr_FillHerUp.esp SLAL_AnimationByBakaFactory.esp BB_ScourgeBeast.esp BloodBorne_Beast_HC.esp Berserk Troll.esp Berserk Troll_HC.esp Guards_Armor_Replacer.esp Guards Armor Replacer - Immersive Armors Patch.esp Edited March 29, 2024 by honnorboss
Roarc Posted March 29, 2024 Posted March 29, 2024 1 hour ago, honnorboss said: This is my load order, I don't have many mods that I know of that affect the creatures I have had trouble with. I did remove Animal Sos like I was recommended, and now I have only had it affect a few creatures that I assume hadn't updated yet. I will try and post more if I come across more creatures with the issue. Hide contents Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccasvsse001-almsivi.esm ccBGSSSE001-Fish.esm ccbgssse002-exoticarrows.esl ccbgssse003-zombies.esl ccbgssse004-ruinsedge.esl ccbgssse005-goldbrand.esl ccbgssse006-stendarshammer.esl ccbgssse007-chrysamere.esl ccbgssse010-petdwarvenarmoredmudcrab.esl ccbgssse011-hrsarmrelvn.esl ccbgssse012-hrsarmrstl.esl ccbgssse014-spellpack01.esl ccbgssse019-staffofsheogorath.esl ccbgssse020-graycowl.esl ccbgssse021-lordsmail.esl ccmtysse001-knightsofthenine.esl ccQDRSSE001-SurvivalMode.esl cctwbsse001-puzzledungeon.esm cceejsse001-hstead.esm ccqdrsse002-firewood.esl ccbgssse018-shadowrend.esl ccbgssse035-petnhound.esl ccfsvsse001-backpacks.esl cceejsse002-tower.esl ccedhsse001-norjewel.esl ccvsvsse002-pets.esl ccBGSSSE037-Curios.esl ccbgssse034-mntuni.esl ccbgssse045-hasedoki.esl ccbgssse008-wraithguard.esl ccbgssse036-petbwolf.esl ccffbsse001-imperialdragon.esl ccmtysse002-ve.esl ccbgssse043-crosselv.esl ccvsvsse001-winter.esl cceejsse003-hollow.esl ccbgssse016-umbra.esm ccbgssse031-advcyrus.esm ccbgssse038-bowofshadows.esl ccbgssse040-advobgobs.esl ccbgssse050-ba_daedric.esl ccbgssse052-ba_iron.esl ccbgssse054-ba_orcish.esl ccbgssse058-ba_steel.esl ccbgssse059-ba_dragonplate.esl ccbgssse061-ba_dwarven.esl ccpewsse002-armsofchaos.esl ccbgssse041-netchleather.esl ccedhsse002-splkntset.esl ccbgssse064-ba_elven.esl ccbgssse063-ba_ebony.esl ccbgssse062-ba_dwarvenmail.esl ccbgssse060-ba_dragonscale.esl ccbgssse056-ba_silver.esl ccbgssse055-ba_orcishscaled.esl ccbgssse053-ba_leather.esl ccbgssse051-ba_daedricmail.esl ccbgssse057-ba_stalhrim.esl ccbgssse066-staves.esl ccbgssse067-daedinv.esm ccbgssse068-bloodfall.esl ccbgssse069-contest.esl ccvsvsse003-necroarts.esl ccvsvsse004-beafarmer.esl ccBGSSSE025-AdvDSGS.esm ccffbsse002-crossbowpack.esl ccbgssse013-dawnfang.esl ccrmssse001-necrohouse.esl ccedhsse003-redguard.esl cceejsse004-hall.esl cceejsse005-cave.esm cckrtsse001_altar.esl cccbhsse001-gaunt.esl ccafdsse001-dwesanctuary.esm _ResourcePack.esl ApachiiHair.esm Campfire.esm RaceCompatibility.esm ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm EFFCore.esm Expressive Facegen Morphs.esl High Poly Head.esm LewdMarks.esl RealisticWaterTwo - Resources.esm HentaiPregnancy.esm FluffyEars.esl OSA.esm iWant Widgets.esl 1Goblins.esl Unofficial Skyrim Special Edition Patch.esp MajesticMountains_Landscape.esm Amputator.esm BSAssets.esm BSHeartland.esm LegacyoftheDragonborn.esm BS_DLC_patch.esp Fertility Mode.esm paradise_halls.esm Pahe_Dragonborn_fixes.esl Wyrmstooth.esp Vominheim.esm Enhanced Landscapes.esp Shezarrine Saga.esm RaceMenu.esp HornyDiverseDragons3.esp RaceMenuPlugin.esp SurWR.esp Apocalypse - Magic of Skyrim.esp Alternate Start - Live Another Life.esp BaboInteractiveDia.esp 3BBB.esp CBBE.esp RaceMenuMorphsCBBE.esp WindhelmSSE.esp Complete Alchemy & Cooking Overhaul.esp COTN - Dawnstar.esp COTN - Falkreath.esp COTN - Morthal.esp COTN - Winterhold.esp Weapons Armor Clothing & Clutter Fixes.esp WACCF_BashedPatchLvlListFix.esp Complete Crafting Overhaul_Remastered.esp BDUngulates.esp BDUngulateSOS.esp Schlongs of Skyrim.esp BadDogSchlongCore.esp BDUngulateHoodies.esp BDSpikySlitSchlong.esp BDHoodieSchlong.esp SOS - VectorPlexus Regular Addon.esp Dirt and Blood - Dynamic Visuals.esp DirtBloodAndCum.esp DiverseDragonsCollectionSE.esp DW.esp EFFDialogue.esp FMS_FemaleMakeupSuite.esp FNIS.esp Frostfall.esp FurnitureMarkerSex.esp GR Inari EarsTails SMP.esp Hothtrooper44_Armor_Ecksstra.esp Hothtrooper44_ArmorCompilation.esp Immersive Patrols II.esp Immersive Sounds - Compendium.esp Imperious - Races of Skyrim.esp Inigo.esp KS Hairdo's.esp MassMatchMakerSE.esp Ordinator - Perks of Skyrim.esp RealisticWaterTwo.esp Religion.esp RosaFollower.esp SexLab Aroused Creatures.esp SexLabTools.esp SexLab Enchantress.esp SexLab Inflation Framework.esp SexLab Extra Voices.esp SexLab_RelationshipDialogueSystem.esp SLSO.esp SimplyKnock.esp SkyUI_SE.esp sl_triggers.esp SLAnimLoader.esp SlaveTats.esp SMPTails.esp Succubus Heart.esp Summermyst - Enchantments of Skyrim.esp TheEyesOfBeauty.esp TrueStormsSE.esp UIExtensions.esp SOSRaceMenu.esp XPMSE.esp FM_OSTIM_Integration.esp OStim.esp OSearch.esp OAlign.esp ORomance.esp ODefeat.esp OPrivacy.esp SexLab_Solutions.esp Tongues.esp OAhegao.esp Triumvirate - Mage Archetypes.esp HalfKhajiit.esp HalfKhajiitHighPolyHeadPatch.esp HalfKhajiitImperiousPatch.esp JoyfulFollowers.esp SOS - Female Pubics.esp OCum.esp OVirginity.esp BakaFactoryABC.esp Skyrim Teens.esp BardsGoTheFToSleep.esp Obsidian Weathers.esp Obsidian Weathers - Patch - Rudy ENB.esp BlendedRoads.esp dD - Enhanced Blood Main.esp Folkvangr - Grass and Landscape Overhaul.esp FullCentaurRace.esp MajesticMountains.esp Moonlight Tales Special Edition.esp Nature of the Wild Lands.esp Nature of the Wild Lands - CACO.esp Nature of the Wild Lands - Autumn Birches.esp Nature of the Wild Lands - Alternate start.esp S3DRocks.esp SexLabWerewolves.esp SMIM-SE-Merged-All.esp Tainted_Blood.esp AcquisitiveSoulGemMultithreaded.esp BDBirds.esp BDBirdNPC.esp CellanRace.esp CellanNPC.esp LykaiosReborn.esp LykaiosNPCs.esp LykaiosSchlongs.esp P1FlyingRing.esp Animated Wings Ultimate.esp BDBirdWings.esp UnlimitedRingsAndAmulets-BaseWithUSSEP.esp UnlimitedRingsAndAmulets-CCOR.esp Wildwolves - the Lykaios Siblings.esp Botox SE.esp SeperateFemaleHeadDetail.esp AnubAnimObj.esp NibblesAnimObjects.esp PsycheAnimationObjects.esp ShowRaceMenuAlternative.esp Missives.esp Missives - Solstheim.esp PuppetMaster.esp SLDragons.esp DemonicCreatures.esp MCMHelper.esp IntelligentVoicedDirtyTalk.esp Sacrosanct - Vampires of Skyrim.esp BOOBIES_ImmersiveIcons.esp DawnguardArsenal.esp FemaleOutfitReplacer.esp I4IconAddon.esp The Amazing World of Bikini Armors REMASTERED.esp TAWOBA Remastered Leveled List.esp (Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp Hoodless Dragon Priest Masks - REPLACER.esp HDPM_PATCH.esp MIRAAK_PATCH.esp SLTriggersCumEffects.esp SLNights.esp Smooth Argonians.esp smp beast tail.esp SpongebobHentai Orcs.esp Take A Peek - New Stealth Mechanic.esp [Dint999] SecretChildOfTalos.esp ahzFleetKnight.esp BDBrumaCreatures.esp Cumshot.esp CumshotOStim.esp CumshotSL.esp DeadlyCombat.esp DeadlyCombatMCM.esp Dragon Horns and Tails.esp HearthfireMultiKid.esp HearthfireMultiKid_LastName.esp HORNY.esp MF_SpectatorCrowds.esp redrock.esp TDNEquipableHorns.esp [Ryan Reos] Dark Elf Blader.esp SexLabDefeat.esp Sotteta Necromancer Outfit.esp Tembtra Thief Armor.esp Ursine Armor Pack.esp EstrusChaurus.esp EstrusDwemer.esp EstrusSpider.esp EstrusTrappedEggs.esp OBIS SE.esp OBIS SE Patrols Addon.esp SexlabAchievement.esp SnoipehMoreCreatures.esp DIVERSE SKYRIM.esp Fertility Mode 3 Fixes and Updates.esp OMerchants.esp SL Survival.esp BladeAndBlunt.esp KSHairdosSMP.esp Precision.esp WereCircle.esp paradise_halls_SLExtension.esp DiaryOfMine.esp RW2RND.esp RealisticNeedsandDiseases.esp RealisticNeedsandDiseases_Frostfall Patch.esp Stendarr Rising.esp Stendarr Rising - LOTD CACO patch.esp Stendarr Rising - CACO patch.esp AuthenticSindingFollower.esp Shadow of Skyrim.esp AuthenticSindingFollower - VanillaWerewolf_patch.esp DealingwithDaedra.esp dealsRedesigned.esp DealingwithSexualDaedra.esp TrueHel.esp Bandit Lines Expansion.esp Bandit Lines Expansion for OBIS.esp Forsworn and Thalmor Lines Expansion.esp Civil War Lines Expansion.esp MaximumCarnage.esp MaximumDestruction.esp NPCs Take Cover.esp Nordic Winds.esp BlackreachEerieAmbience.esp WildwoodEchoes.esp WhalesOffTheCoast.esp Collygon - Mercenary Armor.esp ImperialSoldiersDialogueExpansion.esp NewZombies - Disable Quest.esp NewZombies.esp NewZombies - Umbra Patch.esp NewZombies - Cyrodiil Patch.esp DX Succubus Armor.esp BDE_Armor.esp Fashions of the Banditry.esp ForswornVarietyArmorPack.esp Asuras Guard [Armor].esp IA CBBE Patch.esp DT_Hjertesten Hall.esp Death Consumes All.esp TG Alternative Endings.esp Sexlab - Cum Overlays.esp OBody.esp TakeNotes.esp Immersive Weapons.esp Extended Bandit Dialogue.esp AI Overhaul.esp PaarthurnaxQuestExpansion.esp CollegeOfWinterholdImmersive.esp CWIOrdinatorPatchSSE.esp Cum Alchemy.esp Cum Alchemy - SL Survival Patch.esp Cum Alchemy - CACO Patch.esp Celtic_Music_In_Skyrim_SE.esp Hunterborn.esp ScrimshawExpanded.esp Hunterborn - Soups and Stews.esp Hunterborn - Campfire Patch.esp MoreNastyCritters.esp MNC_ABC_Patch.esp HentaiCreatures.esp WerewolvesHCOS.esp WerewolvesExtras.esp MonsterLipSync1.esp Werewolves.esp WerewolvesExtrasMTSE.esp HornyCreatures.esp sr_FillHerUp.esp SLAL_AnimationByBakaFactory.esp BB_ScourgeBeast.esp BloodBorne_Beast_HC.esp Berserk Troll.esp Berserk Troll_HC.esp Guards_Armor_Replacer.esp Guards Armor Replacer - Immersive Armors Patch.esp Rather than looking at the plugins, look at your actual mod list; some mods I've seen, like Dynamic Animal Variants, and other mods that replace creature skeletons can conflict. I would say for best compatibility, scour and disable anything that touches anything with animal models, moreso vanilla variants. That way, you'll ensure that your vanilla creatures stay untouched. I'm also having a certain issue with the Welwa from this mod where defeat doesn't allow the character to surrender to it, and thus doesn't proc. It uses the bear skeleton right? I've reconfigured and allowed bears, so it shouldn't be that. I'll have to take a look at the classification in ssedit or something I've spawned a minotaur lord to test which worked with defeat, and indeed uses the draugr skeletons.
LegalizeSkooma24 Posted March 29, 2024 Posted March 29, 2024 Just did a fresh reinstall of Skyrim and a few of my mods. Trying to use this one but anytime I test animations with a drowner it says I'm not able to surrender to this actor? Using defeat and it works with regular draugr and the drowner uses the draugr animations I think.
Roarc Posted March 29, 2024 Posted March 29, 2024 (edited) 7 hours ago, LegalizeSkooma24 said: Just did a fresh reinstall of Skyrim and a few of my mods. Trying to use this one but anytime I test animations with a drowner it says I'm not able to surrender to this actor? Using defeat and it works with regular draugr and the drowner uses the draugr animations I think. Double check that you've clicked the reconfigure option in the general settings of either defeat, or a similar option in whatever defeat mod you're using. Then go to player as victim tab and scroll down to assault by creature and check that all your creatures are in list of enabled races. Spawning a drowner worked for me while surrendering. Actually, I see what the issue is; so I tested it by spawning the drowner and welwa through console, which spawned a regular of each. There are also "Rogue", "Young", etc classified enemies of the same race, which can't be surrendered to. Surrendering to the ones without the extra classification work. That extra classification might actually come from BDIC's mod since that comes with the meshes and the textures? They don't trigger the SL defeat surrender, defeat end, nor do they trigger any animations from Aroused Creatures if you engage with them since they seem to not be registered within the same race. Edited March 29, 2024 by Roarc
Doom.lord16 Posted March 31, 2024 Posted March 31, 2024 On 3/27/2024 at 8:27 PM, Thor2000 said: They are not needed anymore. You can look in the credit section and find the list of mihails creatures. Should be allright. Just to be sure, stay in an interior cell and wait 30 ingame days to reset all cells. There's defently a mod that interferes here. Did you try open up xEdit with all mods active and see if anything overwrites the creature races? Even if all seems ok it might done by scripts too. Such a feature would be cool but takes "some" time to create. Additionally I don't use the vanilla falmer texture so whatever I would make wouldn't be compatible with what others have installed. Strap on solutions are easier 🙃 ahhh so only a few of mihails creations. Not stuff like the High Minotaurs or his newer Ogres. Is there any chance those *might* be added? Or at least given schlong patches? Or is there an issue with that permission wise.
LegalizeSkooma24 Posted March 31, 2024 Posted March 31, 2024 On 3/29/2024 at 5:41 PM, Roarc said: Double check that you've clicked the reconfigure option in the general settings of either defeat, or a similar option in whatever defeat mod you're using. Then go to player as victim tab and scroll down to assault by creature and check that all your creatures are in list of enabled races. Spawning a drowner worked for me while surrendering. Actually, I see what the issue is; so I tested it by spawning the drowner and welwa through console, which spawned a regular of each. There are also "Rogue", "Young", etc classified enemies of the same race, which can't be surrendered to. Surrendering to the ones without the extra classification work. That extra classification might actually come from BDIC's mod since that comes with the meshes and the textures? They don't trigger the SL defeat surrender, defeat end, nor do they trigger any animations from Aroused Creatures if you engage with them since they seem to not be registered within the same race. Ohh interesting, I was doing some testing to make sure everything worked before starting the playthrough and spawned a drowner in via console, maybe the one I used was like the one you mentioned? That's good to know, matchmaker didn't work on them either.
Roarc Posted March 31, 2024 Posted March 31, 2024 (edited) 1 hour ago, LegalizeSkooma24 said: Ohh interesting, I was doing some testing to make sure everything worked before starting the playthrough and spawned a drowner in via console, maybe the one I used was like the one you mentioned? That's good to know, matchmaker didn't work on them either. If you spawned a drowner in via console and it didn’t allow you to surrender or use matchmaker, then yeah, the reconfigure option in defeat may help you with that. If you have SL aroused creatures, it’ll also show you a debug menu in the help tab which can provide a reason why the animation didn’t play. The creatures that just say the regular name shouldn’t have an issue save for a few that just don’t work in general (I think most people had issues with Minotaur, ogre, and welwa from Immersive Creatures). So as it turns out, Immersive Creatures has animal variants while adding the new creatures. Don’t exactly know how to remove that function in SSEdit, probably gonna have to look at the esp Try spawning in a Minotaur lord and see if you get animations from that. If you don’t, then try re-registering animations via resettting animation registry in sexlab and enabling/registering again in SL animation loader. If you do get animations for the Minotaur lord, then probably try re-registering in creature framework. Could also check what version you have and see if it’s the most recent for your Skyrim version. Edited March 31, 2024 by Roarc
Guest Posted March 31, 2024 Posted March 31, 2024 1 hour ago, Roarc said: So as it turns out, Immersive Creatures has animal variants while adding the new creatures. Don’t exactly know how to remove that function in SSEdit, probably gonna have to look at the esp Without exactly knowing what you are trying to do, there's a procedure written by me in the FAQ section that can help you remove certain creatures.
HornyNerdBird Posted March 31, 2024 Posted March 31, 2024 (edited) I wanted to try get this mod again to see if it will work & I think I know why I had texture & mess issues before. May I ask how big this mod is uncompressed? Because this time I tried to install it manually instead of using Vortex, so I installed the Mediafire file & extracted it too my data folder, when the extraction bar got to the end, it was still downloading more files & then it said I didn't have enough storage to finish installing it, I had about 9 GB of storage left before downloading this & that wasn't apparently enough storage, wtf? Please tell me I just did something wrong because I refuse to believe this mod is that big, if it is actually that big then it really needs to be optimised because that is ridiculous. Edit: I looked into the 7zip file & the mod should only be about 4GB. So I'm very confused now, either my laptop isn't displaying an accurate amount of my storage, it's extracting more than it should be or I did something wrong when extracting it. Edited March 31, 2024 by PhoenixFlyer324650
Roarc Posted March 31, 2024 Posted March 31, 2024 (edited) 27 minutes ago, Thor2000 said: Without exactly knowing what you are trying to do, there's a procedure written by me in the FAQ section that can help you remove certain creatures. To be honest, I’m not exactly sure how to go about it as well. Basically the issue here is that when I saw a patrol of Welwas in the world, there were separate types of welwa’s. They had different names, Young Welwa, and Rogue Welwa. Those didn’t process any animations via SL, defeat, even if re-registering via Creature Framework. I don’t exactly want to remove the welwa’s entirely. If I spawn in a welwa using the 1.8 pdf and the id within it, it works perfectly fine since the name is just Welwa. I don’t know exactly what is making these creatures have separate keywords attached that break the CF compatibility with them. To clarify, they work fine, they don’t crash the game, they just don’t work with SL entirely. Maybe that’s just obvious, but would appreciate some insight. If removing them entirely is the best solution, then that’s fine. I’m just a bit curious if the extra name is just a feature of Skyrim to begin with, or some other mod that’s conflicting. If you want pictures of what I’m talking about, I’ll send some when I get a chance. Edited March 31, 2024 by Roarc
Guest Posted March 31, 2024 Posted March 31, 2024 1 hour ago, PhoenixFlyer324650 said: I wanted to try get this mod again to see if it will work & I think I know why I had texture & mess issues before. May I ask how big this mod is uncompressed? Because this time I tried to install it manually instead of using Vortex, so I installed the Mediafire file & extracted it too my data folder, when the extraction bar got to the end, it was still downloading more files & then it said I didn't have enough storage to finish installing it, I had about 9 GB of storage left before downloading this & that wasn't apparently enough storage, wtf? Please tell me I just did something wrong because I refuse to believe this mod is that big, if it is actually that big then it really needs to be optimised because that is ridiculous. Edit: I looked into the 7zip file & the mod should only be about 4GB. So I'm very confused now, either my laptop isn't displaying an accurate amount of my storage, it's extracting more than it should be or I did something wrong when extracting it. 4 gb sounds better than 9 gb but I'm not near my pc so I can't check to be sure. If the case us you want lesser resolutions, there is a 2k res pack you can download. I don't think I can help you with the laptop issue :-/ 1 hour ago, Roarc said: I saw a patrol of Welwas in the world, there were separate types of welwa’s. They had different names, Young Welwa, and Rogue Welwa. Those didn’t process any animations via SL, If you want pictures of what I’m talking about, I’ll send some when I get a chance. Pics not needed. You have a mod that also brings creatures named "welva" into Skyrim. SIC perhaps? But creature skin registration in creature framework (CF) is exclusive. Meaning when I registrate the welva in CF, I use an armor skin record for the Welva that belongs to Demonic Creatures and it is registrated in the demoniccreatures.json file. And Demonic Creature Welva NPCs will only use the armor skin hosted in DemonicCreatures.esp. The young welva etc you're mentioning us a different NPCs from a another mod. They use their own custom armor skin record hosted in their own mod esp, and it will be provided by SIC (if that's the mod you have). To be compatible with Sexlab a creature needs a skin number two. The aroused or erected armor skin. Demonic Creatures provides both normal and aroused skins. SIC don't. You will need bad dog's SIC addon on top of SIC to get these Welvas to work with Sexlab. I suspect you already have Bad dog's addon installed. So if the young welwa still won't work I cannot say why. Demonic Creature Welvas use the vanilla bearrace. Maybe SIC kept the Welva race. Custom races can be a bit more complex to get up and running. Specially on excisting saves. Still a third of Demonic creatures are custom races now and they all work here with me (fingers crossed).
Roarc Posted March 31, 2024 Posted March 31, 2024 (edited) 56 minutes ago, Thor2000 said: 4 gb sounds better than 9 gb but I'm not near my pc so I can't check to be sure. If the case us you want lesser resolutions, there is a 2k res pack you can download. I don't think I can help you with the laptop issue 😕 Pics not needed. You have a mod that also brings creatures named "welva" into Skyrim. SIC perhaps? But creature skin registration in creature framework (CF) is exclusive. Meaning when I registrate the welva in CF, I use an armor skin record for the Welva that belongs to Demonic Creatures and it is registrated in the demoniccreatures.json file. And Demonic Creature Welva NPCs will only use the armor skin hosted in DemonicCreatures.esp. The young welva etc you're mentioning us a different NPCs from a another mod. They use their own custom armor skin record hosted in their own mod esp, and it will be provided by SIC (if that's the mod you have). To be compatible with Sexlab a creature needs a skin number two. The aroused or erected armor skin. Demonic Creatures provides both normal and aroused skins. SIC don't. You will need bad dog's SIC addon on top of SIC to get these Welvas to work with Sexlab. I suspect you already have Bad dog's addon installed. So if the young welwa still won't work I cannot say why. Demonic Creature Welvas use the vanilla bearrace. Maybe SIC kept the Welva race. Custom races can be a bit more complex to get up and running. Specially on excisting saves. Still a third of Demonic creatures are custom races now and they all work here with me (fingers crossed). Yeah, I have SIC, and BadDog's IC both installed. You helped clear up a lot of things about where exactly these alternate welwas were coming from, much appreciated. Since your mod does come with their welwas, that means it didn't come from yours, but I was already suspecting that was the case since spawning your normal ones worked perfectly fine. I'll double check the esp for those creatures and see what's going on. I don't know the exact record to look at for armor skins, so I'll just poke around and use yours for reference. Ultimately, I think I can just see if there's an option to disable the welwas from SIC, which in turn should ensure only yours spawn in the cells after a reset. Thanks for the help! Edited March 31, 2024 by Roarc
HornyNerdBird Posted March 31, 2024 Posted March 31, 2024 (edited) 4 hours ago, Thor2000 said: 4 gb sounds better than 9 gb but I'm not near my pc so I can't check to be sure. If the case us you want lesser resolutions, there is a 2k res pack you can download. I don't think I can help you with the laptop issue 😕 Don't the 2K Resolutions still need the main file? For now anyway I used Vortex again & it seemed to download it with the accurate size, so it must be some sort of issue when I was extracting it, hopefully I won't have mesh & texture issues like last time. Edit: Ok the mod is working this time, hurray! Although I'm having an issue with spawning in the creatures, I wanted to spawn in a Lesser Wendigo, I put in the right id & command, but it doesn't seem to work, this mod is 271 in the deploy order, so I'm wondering do 3 digits not work, is their a way to resolve this preferably without deleting 172 mods. Edited March 31, 2024 by PhoenixFlyer324650
LegalizeSkooma24 Posted April 1, 2024 Posted April 1, 2024 On 3/31/2024 at 10:05 AM, Roarc said: If you spawned a drowner in via console and it didn’t allow you to surrender or use matchmaker, then yeah, the reconfigure option in defeat may help you with that. If you have SL aroused creatures, it’ll also show you a debug menu in the help tab which can provide a reason why the animation didn’t play. The creatures that just say the regular name shouldn’t have an issue save for a few that just don’t work in general (I think most people had issues with Minotaur, ogre, and welwa from Immersive Creatures). So as it turns out, Immersive Creatures has animal variants while adding the new creatures. Don’t exactly know how to remove that function in SSEdit, probably gonna have to look at the esp Try spawning in a Minotaur lord and see if you get animations from that. If you don’t, then try re-registering animations via resettting animation registry in sexlab and enabling/registering again in SL animation loader. If you do get animations for the Minotaur lord, then probably try re-registering in creature framework. Could also check what version you have and see if it’s the most recent for your Skyrim version. Hey! Just finished some testing out and everything seems to be working fine now. Not sure what the actual cause was but I'll refer back to these posts in case anything else comes up. Thank you for your help!
Guest Posted April 2, 2024 Posted April 2, 2024 On 3/29/2024 at 2:43 PM, xiaogangcha said: I noticed the v1.8 Minotaur ABC have physical collision with vagina now! I just wonder how you fixed it, I tried to fix it in v1.74. I know the default draugr ABC works so I replaced the minotaur skeleton file with draugr skeleton, collision works but it make the model in-game scaled down to about half of the original size.. I also tried CK use the minotaur armor(model) to draugr, maybe I didn't edit json right, the normal model is replaced but the aroused model switch back to original draugr.. Another question is: for me the default Bear ABC is not working(no collision), is there a way to fix it? I only have ABC installed for creatures. These minotaurs now use the draugr skeleton instead of their custom ones. I also adjusted their heights in CK so that they have the same physical appearance as the default draugrs. So that's perhaps the reason. The collision on the other hand has always worked on my SE version. But I have both SMP and CBPC physics installed. On 3/31/2024 at 8:21 PM, PhoenixFlyer324650 said: Don't the 2K Resolutions still need the main file? For now anyway I used Vortex again & it seemed to download it with the accurate size, so it must be some sort of issue when I was extracting it, hopefully I won't have mesh & texture issues like last time. Edit: Ok the mod is working this time, hurray! Although I'm having an issue with spawning in the creatures, I wanted to spawn in a Lesser Wendigo, I put in the right id & command, but it doesn't seem to work, this mod is 271 in the deploy order, so I'm wondering do 3 digits not work, is their a way to resolve this preferably without deleting 172 mods. 2K needs the main file. I just suggested it if you want to save space on your hard drive. Use the creature list (ods file) to identify the creature name and the procedure written there to help you spawn them with the creature name.
Roarc Posted April 2, 2024 Posted April 2, 2024 (edited) On 4/1/2024 at 11:26 AM, LegalizeSkooma24 said: Hey! Just finished some testing out and everything seems to be working fine now. Not sure what the actual cause was but I'll refer back to these posts in case anything else comes up. Thank you for your help! No problem! Hopefully it just needed some reset or something On 3/31/2024 at 2:21 PM, PhoenixFlyer324650 said: Don't the 2K Resolutions still need the main file? For now anyway I used Vortex again & it seemed to download it with the accurate size, so it must be some sort of issue when I was extracting it, hopefully I won't have mesh & texture issues like last time. Edit: Ok the mod is working this time, hurray! Although I'm having an issue with spawning in the creatures, I wanted to spawn in a Lesser Wendigo, I put in the right id & command, but it doesn't seem to work, this mod is 271 in the deploy order, so I'm wondering do 3 digits not work, is their a way to resolve this preferably without deleting 172 mods. Use the mod index number, not the load order; it'll look like this if you're using Vortex: It's a string of (usually) 2 numbers/lettters. So for me to spawn a lesser wendigo it's XX062830 - L Wendigo ----> player.placeatme 2E062830 1 Edited April 2, 2024 by Roarc
Guest Posted April 3, 2024 Posted April 3, 2024 14 hours ago, wiffe said: did goblin bitterfish have smp on his sos? Well let me ask you back: What makes you think it doesn't 😎?
HornyNerdBird Posted April 3, 2024 Posted April 3, 2024 (edited) On 4/2/2024 at 8:22 AM, Thor2000 said: 2K needs the main file. I just suggested it if you want to save space on your hard drive. Use the creature list (ods file) to identify the creature name and the procedure written there to help you spawn them with the creature name. Well even if I installed the 2K textures, wouldn't the space still be taken up by the main file aswell? Or would the 2K textures completely replace the higher definition ones? Either way I'm too worried to do it in case it breaks the textures again. I figured out the spawn command issue, I just went to one of the creatures opened the console clicked on the creature & it gave me the right id, which is 1a oddly. Also while I'm writing this, I may as well ask is their a possibility of making the schlongs visible even if the creatures aren't erect? I noticed that a lot of the creatures don't have clothing down there or little clothing that wouldn't cover their schlong (like how the MNC Giant's unerect schlong is visible underneath their loincloth), so it would make sense if the schlongs are visible all the time. Also some of the creatures have an unerect model in the document you made of all the creatures, but they don't in my game There just pet peeves but I figured I'd ask about it. Edited April 3, 2024 by PhoenixFlyer324650
wiffe Posted April 3, 2024 Posted April 3, 2024 6 hours ago, Thor2000 said: Well let me ask you back: What makes you think it doesn't 😎? hahahaha, i just try it.. but the sos did not move like other creature (riekling race)
DookaHooka Posted April 4, 2024 Posted April 4, 2024 Welp, my first time posting as I can’t find the solution anywhere. I’ve installed the mod using MO2, started a clean save and re-installed creatures and the mod multiple times. I still can’t seem to get the mod to work. I’ve tried to manually spawn the creatures in but to no avail. Pls send help, what do I troubleshoot next? TIA
Guest Posted April 4, 2024 Posted April 4, 2024 11 hours ago, PhoenixFlyer324650 said: Well even if I installed the 2K textures, wouldn't the space still be taken up by the main file aswell? Or would the 2K textures completely replace the higher definition ones? Either way I'm too worried to do it in case it breaks the textures again. I figured out the spawn command issue, I just went to one of the creatures opened the console clicked on the creature & it gave me the right id, which is 1a oddly. Also while I'm writing this, I may as well ask is their a possibility of making the schlongs visible even if the creatures aren't erect? I noticed that a lot of the creatures don't have clothing down there or little clothing that wouldn't cover their schlong (like how the MNC Giant's unerect schlong is visible underneath their loincloth), so it would make sense if the schlongs are visible all the time. Also some of the creatures have an unerect model in the document you made of all the creatures, but they don't in my game There just pet peeves but I figured I'd ask about it. Depending probably on the mod manager you are using? I know they create some sort of virtual space for all your downloaded mods. So yes, in that case it wouldn't matter. But if you download first the main mod then the 2k textures pack and paste it on top of the main mod you should save save some space. But again, how much is it really? I sometimes makes those unerected schlong models. But even many creatures from morenastycritters don't have it either so that means I much make them from scratch which takes time. In fact, some creatures ad their "softies" removed when v1.6 SFW edition was released. I didn't want to handle a double set of files. It would require too much file editing for me when I was doing improvements. 10 hours ago, wiffe said: hahahaha, i just try it.. but the sos did not move like other creature (riekling race) Maybe we're talking about different things now, but when you says "SOS did not move", do you mean that the ABC penis didn't move properly in animations? Or are you missing collision? Or am I misunderstanding something?
Guest Posted April 4, 2024 Posted April 4, 2024 5 minutes ago, DookaHooka said: Welp, my first time posting as I can’t find the solution anywhere. I’ve installed the mod using MO2, started a clean save and re-installed creatures and the mod multiple times. I still can’t seem to get the mod to work. I’ve tried to manually spawn the creatures in but to no avail. Pls send help, what do I troubleshoot next? TIA In the CreatureFramework, are there skins from Demonic Creatures listed on the last creature pages? My guess is that you haven't activated the esp. If nothing shows up when you type help cragkin or help bitterfish in console command, then nothing from Demonic Creatures is installed.
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