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Robots?


Guest jenny2011

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Guest jenny2011
Posted

are there any plans to integrate the robots of fallout into Sexout, somehow?

Posted

are there any plans to integrate the robots of fallout into Sexout, somehow?

Yes, but someone needs to create animations for them, feel free to volunteer :)

Posted

Well robots will be more difficult. i tried  rigging a skeleton from one of those robots and they don't move like it should be. so no i will not touch those robots. someone else needs to do it.

Posted

Animations for Bethesda games must be a real pain. All the more power to those who can attempt such things. As I value my forum membership and self esteem, I'll refrain from requesting a beginners tutorial at the present time.

Posted

It isn't that Bethesda is really to blame for animating being hard to do.  It is learning to use a modeling program like blender or 3dsmax that is the difficult part.  Animating is more time consuming than it is "hard", once you figure out how to use blender that is.  Learning blender is where the real learning curve occurs.  Creating animations generally takes about 4 to 12 hours depending on which game and how complicated the animation is.  It can take a bit shorter or MUCH longer depending on lots of different factors.  Over in the Oblivion forums I have be overhauling animations.  Overhauling generally takes less time than creating from scratch.  As it is I have been working on it since mid January and have done approximately 130+ animations.  You can get burned out really quickly.

Posted

 If anyone wants some original content robotic voices for Sexout

applications, let me know. I won't be able to match the Bethesda

voices, but I will be able to do something very electronic/mechanical

sounding, as well as sound effects, as needed "Blorp! YOU WILL SUBMIT"

"PREPARE FOR IMMEDIATE PENETRATION" :)

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