sunspotz Posted January 27, 2014 Author Share Posted January 27, 2014 Khajiit voices work for me as they did before the SL update to 1.38b ... so far. Â So the slider for the volume does work for you then on 1.38b? Â Yeah if it's solely me then I can't quite explain it, must be something on my end. Everything worked fine till I upgraded, I downgraded and it seems to work again, on SexLab 1.35 Â Â Â Link to comment
CGi Posted January 27, 2014 Share Posted January 27, 2014 Oh... understood you wrong.i never play with the volume for the voices as they are just fine out of the box.Sorry. Link to comment
MacDakka Posted January 28, 2014 Share Posted January 28, 2014 Â You have to re-install this mod because it overwrites the old voices. If you install the new Sexlab, then the over-written voices are overwritten in turn. Â Sexlab comes with Voicefile A as standard. Vanilla Voice mod replaces Voicefile A with Voicefile B. Sexlab new version comes standard with Voicefile A2. And when it is installed, A2 takes the place of B. So Vanilla Voice mod has to be re-installed. Â Â Â Use SLs MCM function to reset the voice register. Â Â Yes, I wouldn't post for help if I hadn't at least tried reinstalling. Specifically, only the file SSLVoiceDefaults.pex in the Scripts folder gets replaced by this mod. So either you delete the file from the unpacked SexLab framework before you move the files into your Skyrim/Data folder to update, or you replace the replaced replaced file again once they are there. Obviously, the first method is less work. The voices themselves seem relatively untouched, though, because they are numbered 09 to 21 (for females, for males they are 05 to 13), while the framework itself handles only the voices from 01 to 08 and 01 to 04, respectively. So you really only need to watch out for that one script file. Link to comment
CGi Posted January 28, 2014 Share Posted January 28, 2014 i use MO and ofc load SLVV after the framework itself, so i forgot about this possibility.i should really stop thinking everyone switched to MO by now. My fault. :/ Link to comment
Wretched Scum Posted January 29, 2014 Share Posted January 29, 2014 Specifically, only the file SSLVoiceDefaults.pex in the Scripts folder gets replaced by this mod. So either you delete the file from the unpacked SexLab framework before you move the files into your Skyrim/Data folder to update, or you replace the replaced replaced file again once they are there. Obviously, the first method is less work. Â Â The voices themselves seem relatively untouched, though, because they are numbered 09 to 21 (for females, for males they are 05 to 13), while the framework itself handles only the voices from 01 to 08 and 01 to 04, respectively. So you really only need to watch out for that one script file. Â Â That one file was the problem, redownloaded, replaced and it works again. Many thanks! Link to comment
Mdy Posted February 1, 2014 Share Posted February 1, 2014 Hi, just a question. Â I'm always listening to the *.wav files to choose a fitting one for my character. The folders are named by numbers, in the MCM menu there are names. So I can't be sure what would've been my choice. Â Would you mind adding a txt or an info at the download page what number belongs to the MCM names? (example MaleMoan98 = Heimskr, FemaleMoan99 = RiverwoodChicken.. *cough*) Link to comment
sunspotz Posted February 2, 2014 Author Share Posted February 2, 2014 Hi, just a question.  I'm always listening to the *.wav files to choose a fitting one for my character. The folders are named by numbers, in the MCM menu there are names. So I can't be sure what would've been my choice.  Would you mind adding a txt or an info at the download page what number belongs to the MCM names? (example MaleMoan98 = Heimskr, FemaleMoan99 = RiverwoodChicken.. *cough*)  Sure! I'll see about doing that soon for you guys, not tomorrow though... Super bowl Link to comment
MacDakka Posted February 2, 2014 Share Posted February 2, 2014 Hi, just a question. Â I'm always listening to the *.wav files to choose a fitting one for my character. The folders are named by numbers, in the MCM menu there are names. So I can't be sure what would've been my choice. Â Would you mind adding a txt or an info at the download page what number belongs to the MCM names? (example MaleMoan98 = Heimskr, FemaleMoan99 = RiverwoodChicken.. *cough*) If you look at the MCM page for voices, to get the folder name equivalents, you can also count the voices from left to right, next line again left to right &c. Start counting at 01, so the folder FemaleMoan01 corresponds to 'Classic', FemaleMoan02 is 'Breathy', FemaleMoan03 is the one shown directly under 'Classic' (Forgot the name, was it 'Young'? 'Stimulated'? Figure it out yourself ), and so on, up to FemaleMoan21, which is 'Serana'. Left to right, and everything matches up. Male voices, exact same procedure. Link to comment
sunspotz Posted February 3, 2014 Author Share Posted February 3, 2014 Â Hi, just a question. Â I'm always listening to the *.wav files to choose a fitting one for my character. The folders are named by numbers, in the MCM menu there are names. So I can't be sure what would've been my choice. Â Would you mind adding a txt or an info at the download page what number belongs to the MCM names? (example MaleMoan98 = Heimskr, FemaleMoan99 = RiverwoodChicken.. *cough*) If you look at the MCM page for voices, to get the folder name equivalents, you can also count the voices from left to right, next line again left to right &c. Start counting at 01, so the folder FemaleMoan01 corresponds to 'Classic', FemaleMoan02 is 'Breathy', FemaleMoan03 is the one shown directly under 'Classic' (Forgot the name, was it 'Young'? 'Stimulated'? Figure it out yourself ), and so on, up to FemaleMoan21, which is 'Serana'. Left to right, and everything matches up. Male voices, exact same procedure. Â Â Thanks for helping out boss! I plan on also adding read me file with the information for ease with the next release. Â Link to comment
Ashal Posted February 4, 2014 Share Posted February 4, 2014 Â Khajiit voices work for me as they did before the SL update to 1.38b ... so far. Â So the slider for the volume does work for you then on 1.38b? Â Yeah if it's solely me then I can't quite explain it, must be something on my end. Everything worked fine till I upgraded, I downgraded and it seems to work again, on SexLab 1.35 Â Â The voice volume in SexLab 1.38 switched to using it's own audio category instead of using the vanilla AudioCategorySFX, so volume slider will no longer affect VanillaVoices added voice sets unless they switch to using the right category. Â Also you should really change to actually USING the SexLab API for voices, as opposed to what you've been doing which is overriding it, making any updates I do the voice scripts broken by VanillaVoices. Link to comment
sunspotz Posted February 4, 2014 Author Share Posted February 4, 2014   Khajiit voices work for me as they did before the SL update to 1.38b ... so far.  So the slider for the volume does work for you then on 1.38b?  Yeah if it's solely me then I can't quite explain it, must be something on my end. Everything worked fine till I upgraded, I downgraded and it seems to work again, on SexLab 1.35   The voice volume in SexLab 1.38 switched to using it's own audio category instead of using the vanilla AudioCategorySFX, so volume slider will no longer affect VanillaVoices added voice sets unless they switch to using the right category.  Also you should really change to actually USING the SexLab API for voices, as opposed to what you've been doing which is overriding it, making any updates I do the voice scripts broken by VanillaVoices.   Oh! So that's what was going on...  Ok... I guess I have to switch to utilizing the SexLab API, it was confusing getting that setup awhile back... So I guess I have to try again... I get confused pretty easily, not to mention I lack any experience in your field of expertise bear that in mind.  Link to comment
Ashal Posted February 4, 2014 Share Posted February 4, 2014    Khajiit voices work for me as they did before the SL update to 1.38b ... so far.  So the slider for the volume does work for you then on 1.38b?  Yeah if it's solely me then I can't quite explain it, must be something on my end. Everything worked fine till I upgraded, I downgraded and it seems to work again, on SexLab 1.35   The voice volume in SexLab 1.38 switched to using it's own audio category instead of using the vanilla AudioCategorySFX, so volume slider will no longer affect VanillaVoices added voice sets unless they switch to using the right category.  Also you should really change to actually USING the SexLab API for voices, as opposed to what you've been doing which is overriding it, making any updates I do the voice scripts broken by VanillaVoices.   Oh! So that's what was going on...  Ok... I guess I have to switch to utilizing the SexLab API, it was confusing getting that setup awhile back... So I guess I have to try again... I get confused pretty easily, not to mention I lack any experience in your field of expertise bear that in mind.   Here: SexLabVanillaVoices_Scripts.zip  I did the scripts, made the separate quest in the esp, and removed the edits to SexLab's voice quest. You'll still have to change the audio category on all the sound descriptors though to make it 1.38+ compatible (I didn't want to steal all the fun.) Also remember to remove the edited sslVoiceDefaults from the release version.  And fair warning, I didn't test any of these in game. Link to comment
sunspotz Posted February 4, 2014 Author Share Posted February 4, 2014     Khajiit voices work for me as they did before the SL update to 1.38b ... so far.  So the slider for the volume does work for you then on 1.38b?  Yeah if it's solely me then I can't quite explain it, must be something on my end. Everything worked fine till I upgraded, I downgraded and it seems to work again, on SexLab 1.35   The voice volume in SexLab 1.38 switched to using it's own audio category instead of using the vanilla AudioCategorySFX, so volume slider will no longer affect VanillaVoices added voice sets unless they switch to using the right category.  Also you should really change to actually USING the SexLab API for voices, as opposed to what you've been doing which is overriding it, making any updates I do the voice scripts broken by VanillaVoices.   Oh! So that's what was going on...  Ok... I guess I have to switch to utilizing the SexLab API, it was confusing getting that setup awhile back... So I guess I have to try again... I get confused pretty easily, not to mention I lack any experience in your field of expertise bear that in mind.   Here: SexLabVanillaVoices_Scripts.zip  I did the scripts, made the separate quest in the esp, and removed the edits to SexLab's voice quest. You'll still have to change the audio category on all the sound descriptors though to make it 1.38+ compatible (I didn't want to steal all the fun.) Also remember to remove the edited sslVoiceDefaults from the release version.  And fair warning, I didn't test any of these in game.   Thanks Ashal! That helps quite bit, I'll get on that right now I appreciate it.     Link to comment
Skyrimfloo Posted February 6, 2014 Share Posted February 6, 2014 I was wondering... Any chance you'd make a tweak for Estrus? After getting your mod, getting my character to yell in japanese loli voice seems even weirder than before, lol. Link to comment
Wretched Scum Posted February 6, 2014 Share Posted February 6, 2014 I was wondering... Any chance you'd make a tweak for Estrus? After getting your mod, getting my character to yell in japanese loli voice seems even weirder than before, lol. Â There is a mod on the Nexus called "slimy estrus" or something. It also adds vanilla nord voices to the animations, so it's not perfect but at least it's not some japanese stuff. Link to comment
sunspotz Posted February 7, 2014 Author Share Posted February 7, 2014 To everyone I'm probably going to have the next version up in couple days or bit more, I'm in the process of adding:  MaleCommonerAccented MaleCoward MaleDrunk MaleEvenTonedAccented MaleGuard MaleNordCommander MaleSoldier   This will take some time! It will also mean having almost all vanilla voices implemented into this mod. Later on I plan on adding some more vanilla special characters too... Link to comment
Utari Posted February 12, 2014 Share Posted February 12, 2014 I use this for quite a long time and I've never had a problem, well until now. After some reading I can see and understand why ... so uninstalled, repaired and already can not wait. Btw it's now hard for me to go back to the original SL sounds (force of habit) so hope that everything goes well and I look forward to new version. Best regards and thanks  English isnt my native language and is bad, sorry.,, but I try my best. Link to comment
sunspotz Posted February 13, 2014 Author Share Posted February 13, 2014 I use this for quite a long time and I've never had a problem, well until now. After some reading I can see and understand why ... so uninstalled, repaired and already can not wait. Btw it's now hard for me to go back to the original SL sounds (force of habit) so hope that everything goes well and I look forward to new version. Best regards and thanks  English isnt my native language and is bad, sorry.,, but I try my best.  I'm now working on Vanilla Voices, it's not easy getting this done quickly with a newborn child so please bear with my slowness. Expect it to be done possibly by 20th Feb USA PST, I've been sleeping 4 hours night so I'm not feeling very good lol... I hold no promises, please don't take my word on my expected date... Just HOPE soon!   *Edit*  Ok folks I'm sorry to admit it might be longer than I anticipated before this is released. I've been really busy so I don't wish to give up peoples hopes but I'm using all the free time I have available in my life now to see this through.  It won't be done today my time, it will be done soon is all I can say. Sorry for the inconvenience, hope you understand. Link to comment
toastman3 Posted February 23, 2014 Share Posted February 23, 2014 How is the volume fix bud? Link to comment
sunspotz Posted February 23, 2014 Author Share Posted February 23, 2014 How is the volume fix bud?  It will work properly with Vanilla Voices 2.6.  Another update for you people. Here's a list of the voices I'm adding for 2.6!  FemaleShrill MaleCommoner MaleCommonerAccented MaleCoward MaleDrunk MaleEvenTonedAccented MaleGuard MaleNordCommander MaleSlyCynical MaleSoldier   In total that makes 24 voices to work with. Almost all vanilla voices in-game!  It takes time to do this especially with having three variants of Euphoric,Rape,Vanilla.  I'm not making the elderly,child,Cicero voices EVER! So don't expect those... Link to comment
toastman3 Posted February 24, 2014 Share Posted February 24, 2014  How is the volume fix bud?  It will work properly with Vanilla Voices 2.6.  Another update for you people. Here's a list of the voices I'm adding for 2.6!  FemaleShrill MaleCommoner MaleCommonerAccented MaleCoward MaleDrunk MaleEvenTonedAccented MaleGuard MaleNordCommander MaleSlyCynical MaleSoldier   In total that makes 24 voices to work with. Almost all vanilla voices in-game!  It takes time to do this especially with having three variants of Euphoric,Rape,Vanilla.  I'm not making the elderly,child,Cicero voices EVER! So don't expect those...  Awesome sauce shame no cicero though ahaha Poor little cicero What about I pay you gleamy shiny coin! Link to comment
sunspotz Posted February 25, 2014 Author Share Posted February 25, 2014   How is the volume fix bud?  It will work properly with Vanilla Voices 2.6.  Another update for you people. Here's a list of the voices I'm adding for 2.6!  FemaleShrill MaleCommoner MaleCommonerAccented MaleCoward MaleDrunk MaleEvenTonedAccented MaleGuard MaleNordCommander MaleSlyCynical MaleSoldier   In total that makes 24 voices to work with. Almost all vanilla voices in-game!  It takes time to do this especially with having three variants of Euphoric,Rape,Vanilla.  I'm not making the elderly,child,Cicero voices EVER! So don't expect those...  Awesome sauce shame no cicero though ahaha Poor little cicero What about I pay you gleamy shiny coin!   *Sigh* You know what I might do Cicero last, only if other people want him though! It's hard standing his voice in-game, I can only imagine how hard it will be editing it... Link to comment
toastman3 Posted February 25, 2014 Share Posted February 25, 2014    How is the volume fix bud?  It will work properly with Vanilla Voices 2.6.  Another update for you people. Here's a list of the voices I'm adding for 2.6!  FemaleShrill MaleCommoner MaleCommonerAccented MaleCoward MaleDrunk MaleEvenTonedAccented MaleGuard MaleNordCommander MaleSlyCynical MaleSoldier   In total that makes 24 voices to work with. Almost all vanilla voices in-game!  It takes time to do this especially with having three variants of Euphoric,Rape,Vanilla.  I'm not making the elderly,child,Cicero voices EVER! So don't expect those...  Awesome sauce shame no cicero though ahaha Poor little cicero What about I pay you gleamy shiny coin!   *Sigh* You know what I might do Cicero last, only if other people want him though! It's hard standing his voice in-game, I can only imagine how hard it will be editing it...  Haha It was more a jest than anything 'jest' get it?  Anywho seriously there is no love lost on not doing his voice I'm really impressed at the level of stuff you did thus far. Link to comment
ZepD Posted February 26, 2014 Share Posted February 26, 2014 ETA on the next release? This is one of my favorite addons. Bummed it doesn't work with the current version of sexlab ;_; Link to comment
Ferrox Posted February 26, 2014 Share Posted February 26, 2014 Doesn't it work? Please remember you have to re-install this mod each time you update sexlab because that overwrites these voices. Link to comment
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