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Posted
15 hours ago, mathys27 said:


Are you talking about the markers or the actual Token ? I don't remember other tokens other than the one you need to place to be able to store slave in a House/Camp (and i don't see any other tokens in AIM)

 

My take on this is ................

 

You need to buy 'House Tokens' from Pardo

 

You place one of those in a location which you want to use to store, train PAH slaves using HSH, eg a player home, or one of Filthy Heritages locations etc.  You can have a max of 10 HSH Houses/locations (not counting camps here)

 

Placing the House Token on the ground creates a purple thick lattice cage which can be moved and rotated to where you want it

 

Once you have determined where you want it, when you finalise the placement, the 'proper' cage appears, with a little control chest beside it

 

You can then click on the control chest to

 

1 - make the cage vanish, if it's impeding your use of the location

 

2 - show where the existing HSH markers are, eg the initital yellow mat and green wheel centred where the cage is, or was

 

3 - create new items - 3 types

 

3a - 'Cells' - a little dot appears on the ground, when markers are shown it's a green wheel.  These are HSH 'places' for action and NOT. in themeselves. cages

 

3b - House Markers - shown as Yellow Mats

 

3c - Bedroom markers - can't remember what they show up as - don't use them much

 

Once all is in place, you can hide them and, apart from the little green dot on the floor that shows a 'cell' marker, they become invisible

 

Then use the HSH commands to get PAH NPCs that you hasve transferred to HSH, and are now HSH inhabitants, to use these places

 

You can place ZAZ furniture etc in these places so that the NPCs can use it

 

Sure I'll not have been 100% precise, but hope that helps

 

DQW

 

 

 

 

 

 

Posted
11 hours ago, DonQuiWho said:

 

My take on this is ................

 

You need to buy 'House Tokens' from Pardo

 

You place one of those in a location which you want to use to store, train PAH slaves using HSH, eg a player home, or one of Filthy Heritages locations etc.  You can have a max of 10 HSH Houses/locations (not counting camps here)

 

Placing the House Token on the ground creates a purple thick lattice cage which can be moved and rotated to where you want it

 

Once you have determined where you want it, when you finalise the placement, the 'proper' cage appears, with a little control chest beside it

 

You can then click on the control chest to

 

1 - make the cage vanish, if it's impeding your use of the location

 

2 - show where the existing HSH markers are, eg the initital yellow mat and green wheel centred where the cage is, or was

 

3 - create new items - 3 types

 

3a - 'Cells' - a little dot appears on the ground, when markers are shown it's a green wheel.  These are HSH 'places' for action and NOT. in themeselves. cages

 

3b - House Markers - shown as Yellow Mats

 

3c - Bedroom markers - can't remember what they show up as - don't use them much

 

Once all is in place, you can hide them and, apart from the little green dot on the floor that shows a 'cell' marker, they become invisible

 

Then use the HSH commands to get PAH NPCs that you hasve transferred to HSH, and are now HSH inhabitants, to use these places

 

You can place ZAZ furniture etc in these places so that the NPCs can use it

 

Sure I'll not have been 100% precise, but hope that helps

 

DQW

 

 

 

 

 

 

So i did everything correctly then, I've not checked on my HSH slave in awhile, maybe they got time to explore and are now moving around.

Posted
On 7/14/2023 at 4:43 PM, terrorofmorrowind said:

How do I get the riften one? I thought there'd be letters in jarls place to read but there is none. Haven't checkedn Maven's place yet tho or maybe it's in the manor?


Who really owns Riften?

SPOILER:

Spoiler

Maven Black-Briar

 

  • 2 weeks later...
Posted
On 7/26/2023 at 5:54 AM, mhgo93 said:

Can I use this without the requirements?

The base mod yes (besides Zaz and it should be used with Paradise Halls at least even though it's not necessary), but for the addons you may need their respective requirements.

  • 2 weeks later...
Posted
21 hours ago, claysayshola said:

Hey, love the mod, but quick question. What fallen tower are you referring to for whiterun? I cant seem to find the house key but I did find the jarl key.

Spoiler

The whiterun tower where you fought the first dragon

 

Posted
On 8/10/2023 at 9:47 PM, gardelucina said:

The WS in the mod aren't producing while my others are, any ideas?

I've tried new save file, messing with the sample chest, nothing

 

Posted (edited)

In my game; the Dragonsreach workroom was linked to the Embershard Mine workspace, which is the original workspace from NS Working Slaves quest module. For example; when the Embershard Mine workspace was fully populated with 30 slaves and I tried to add any to the Dragonsreach workroom, it would tell me "Transfer Failed; Workspace is full." When I checked the WPOverview option of the WS Access Menu gem, only the Embershard Mine workspace was being displayed. However, I managed to correct the issue by having my character stand next to the Production Chest in the Dragonsreach workroom, use the WS Access Menu gem from inventory, then select New WS. Afterwards, I was able to add new worker slaves as normal and the WPOverview was displaying both locations. Hope that is useful for anyone else that is having the same issue. This may resolve the "No Production" issue, as well. I would highly suggest reclaiming any currently assigned slaves before applying this fix as they may be lost otherwise.

 

P.S. WS Access Menu gem is usually inside the Production Chest or can be crafted at the Tanning Rack.

Edited by Turill
Posted
On 8/21/2023 at 2:44 AM, MysticDaedra said:

Where do you recommend we put HSH house cell cages, the ones that spawn when you place a house cell token? Is there a dedicated space for them somewhere in each FH house?

Y recommend deleting the cage that comes with the token. You have multiple holding cells and even individual cells in every home

 

 

On 8/19/2023 at 3:32 PM, gardelucina said:

Any chance of having trophy displays in the future?

Maybe, but in the far future, I'm working on other stuff nowadays...

  • 2 weeks later...
Posted
On 9/10/2023 at 9:41 AM, randy1990 said:

do i have to set all cells myself for hsh or does it do it by itself when i use the house token 

read the post above

  • 2 months later...
Posted

Morthal key quest is not working the letter is on the table but no key and no dead bodies by the slavehome but burned bodie and a dawnstar dead guard so i'm stuck no way to get key. any help?

Posted (edited)
On 8/13/2023 at 4:00 AM, gardelucina said:

I've tried new save file, messing with the sample chest, nothing

 

I have the same problem  I used the ws acces menu and selected new wp 

Edited by randy1990
Posted
11 hours ago, randy1990 said:

I have the same problem  I used the ws acces menu and selected new wp 

Did you activate the Core Mod first?

Posted (edited)
22 hours ago, randy1990 said:

Yes embershade works

After New WS, did you summon a sample chest through the Workplace option and place items you wanted the slaves to "mine" in it? I generally place specific ores, alchemy ingredients, and/or (soul)gems. Takes about a week (in game) for the first distribution of collected/mined items to appear. Quantities improve with the number of slaves assigned to the workspace. I have found that some items, such as Grand Soul Gems, take a bit more time to appear.

Edited by Turill
Posted
8 hours ago, Turill said:

After New WS, did you summon a sample chest through the Workplace option and place items you wanted the slaves to "mine" in it? I generally place specific ores, alchemy ingredients, and/or (soul)gems. Takes about a week (in game) for the first distribution of collected/mined items to appear. Quantities improve with the number of slaves assigned to the workspace. I have found that some items, such as Grand Soul Gems, take a bit more time to appear.

i have the "mine" in the rifton hous sample chest is under the map that is already included with the addon 

Posted
On 11/24/2023 at 8:23 AM, randy1990 said:

sample chest is under the map

Of all the locations I've checked out so far including the one in Riften, I've yet to find any default items stored in the sample chest. To get any production, I've had to summon the sample chest and place items inside it. This is where the add-on's locations differ from the "Working Slaves" Mod's locations such as Embarshard Mine. Find a spot you want the Sample Chest to appear, use the WS Access Menu from inventory, select Workplace, then select Summon Sample Chest to pull it from under the map, place the items you want collected inside the chest.

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