dalenmastermind Posted May 11, 2025 Posted May 11, 2025 (edited) Did a little bit of experimentation, TNG vs SOS no difference, as expected. Looks like the "orgasm" event isn't handing things off to other mods. Whether this is because those mods were written badly to begin with or something changed, I don't know. But Fertility Mode v3 Tweaks and Fixes used to work fine under the old SexLab 1.64, but now can't detect a vaginal creampie all of a sudden. It also has trouble detecting characters all of a sudden, but haven't experimented with TNG enough to know if that's what's causing it. Edited May 11, 2025 by dalenmastermind
Karlik1kpts Posted May 16, 2025 Posted May 16, 2025 Hi, can you please post the old version where you don't need to convert and do all this, I just want to install and play. I had an old version but accidentally replaced it with yours because I didn't know that it required so much fuss
killthesun Posted May 19, 2025 Posted May 19, 2025 (edited) On 11/8/2024 at 1:06 PM, Scrab said: Both DD and ZAZ work perfectly fine, just disable their Animation Filters (& dont register the SL Animations in ZAZ case) which is something you likely already do(nt do) anyway. "disable their Animation Filters" => i don't understand what this means "dont register the SL Animations in ZAZ case" => does that mean I uncheck zaz in the Automated SLSB Conversions fomod? Right now zaz and dd animations work but they're misaligned I have other problems: - the filter strictness options doesn't seem to work, it's always effectively strict. If I try so start an animation with actors whose sex don't match the tags I get "Failed to start scene" msg. Papyrus says for example "Unable to start Scene for Actors [[female: humans]; [male: humans]] / Tags ;" - znarok animations can never start no matter what gender and number of people milky proxy anub and fb work fine Edited May 20, 2025 by killthesun
MiddenMang Posted May 20, 2025 Posted May 20, 2025 (edited) Thank you for this mod, Animations loading much faster. how can I see the current animation-name? - hotkey display animation-name - hotkey to disable animation in the toggle list would be comfy ..if it's there I can't find it stay awesome Edited May 21, 2025 by MiddenMang
Turracil Posted May 22, 2025 Posted May 22, 2025 On 2/3/2025 at 11:33 AM, Guest said: figured out. Mu Joint Fix fixes issue. Tried using with heel fix and characters not aligned well. Tried using racemenu high heels and works now with heels in scene. anyone have issues with heel fix? Nevermind. fixed on one save somehow but when new save, issue keeps happening. if load the old fixed save and then new save it fixes issue. idk what wrong. Testing more and found if trigger ragdoll glitch and change cell, glitch doesn't happen again until quit to main menu and load save. idk how the one save is fixed. did you figure it out? I am having same issue
DadPrefersDads Posted May 22, 2025 Posted May 22, 2025 (edited) Trying to swap actor positions seems to break the whole framework, making it completely unresponsive. And even after I've set my filtering to "loose", my male character doesn't animate in a bottom position, he just stays in the last male position he was in. For reference, when I make him female that issue doesn't exist. Does anyone have any fixes for this? EDIT: For anyone else having the problem of male characters not bottoming, changing his gender to "Futa" seems to work, but it still bugs out when cycling from an animation where he tops to one where he bottoms. Edited May 23, 2025 by DadPrefersDads
DadPrefersDads Posted May 22, 2025 Posted May 22, 2025 (edited) On a side note, I would love if you changed animations via a list rather than cycling through them. If there's something in specific you're looking for, having to cycle through all of them until you find the right one is kind of annoying. Perhaps tap to cycle, hold to bring up a list? Edited May 22, 2025 by DadPrefersDads
MiddenMang Posted May 23, 2025 Posted May 23, 2025 (edited) hi Mr. Scrab if I use your "billyy9.0slsb" file, I only can toggle 3 giant-animations. When I set in Sexlab > Matchmaker > Submissive Player on, only the 4 other are available. I downloaded your new "Automated.SLSB.Conversions.v0.9d" file. Now Giants work fine but the draugr animations don't fit like in "billyy9.0slsb". It seems that the sex partners are on different animations. thanks for your work and best gegards Edited May 24, 2025 by MiddenMang
Kanutten Posted May 23, 2025 Posted May 23, 2025 YPS stopped sexlab p+ from working error 11. Near the end of the dibella quest. It happens after the conversation with Yolie when she attach the new diamond earrings. Weird. Tried it several times.
BobOverseer Posted May 23, 2025 Posted May 23, 2025 hey, coming back to ultra mod skyrim, i have a some questions about this SLP+ is this mod working with zaz animations, creatures animations and furniture? i looked in the github page and is very confusing and unclear, can someone point me in the right direction? on overall, i this mod working at all? skyrim 1.6.1170 using pandora. i'm using ostim too, i use ostim for ''standard" animation and SL for... well, different things. last time i saw a page that was from luna or something like that, that was THE guide... can't find it now, but if i'm not wrong, i need sexlab framework (animation loader too right?), billy animations (just an exemple), install the SLP+ and the conversion, and then i overwrite the conversion for billy anim. to actually works right? i'm missing something? if this don't work, its fine, after all, i'm a patience potato, i can simply not use this mod right? anyway, just want some direction, a discord server can help too.
KentuckyExpat Posted May 24, 2025 Posted May 24, 2025 7 hours ago, BobOverseer said: hey, coming back to ultra mod skyrim, i have a some questions about this SLP+ is this mod working with zaz animations, creatures animations and furniture? i looked in the github page and is very confusing and unclear, can someone point me in the right direction? on overall, i this mod working at all? skyrim 1.6.1170 using pandora. i'm using ostim too, i use ostim for ''standard" animation and SL for... well, different things. last time i saw a page that was from luna or something like that, that was THE guide... can't find it now, but if i'm not wrong, i need sexlab framework (animation loader too right?), billy animations (just an exemple), install the SLP+ and the conversion, and then i overwrite the conversion for billy anim. to actually works right? i'm missing something? if this don't work, its fine, after all, i'm a patience potato, i can simply not use this mod right? anyway, just want some direction, a discord server can help too. Can't help you with all of your questions but I can tell you that, yes, you need original SexLab 1.66b (if you're using SSE 1.6.1170, which you seem to be); and no, you can't use SexLab Animation Loader. SLAL apparently does nonstandard things with SexLab which breaks things in SLP+. As far as actual animation mods, if you use the older ones written for use with SLAL you will need to use the converter mod, 'Automated.SLSB.Conversions. v0.9.0' found on the Github site. If I remember correctly, first you install the desired animation mod then use the converter to change it to be compatible with SLP+.
BobOverseer Posted May 24, 2025 Posted May 24, 2025 4 hours ago, KentuckyExpat said: Can't help you with all of your questions but I can tell you that, yes, you need original SexLab 1.66b (if you're using SSE 1.6.1170, which you seem to be); and no, you can't use SexLab Animation Loader. SLAL apparently does nonstandard things with SexLab which breaks things in SLP+. As far as actual animation mods, if you use the older ones written for use with SLAL you will need to use the converter mod, 'Automated.SLSB.Conversions. v0.9.0' found on the Github site. If I remember correctly, first you install the desired animation mod then use the converter to change it to be compatible with SLP+. ok, so i don't need SLAL, nice, then that process of register animations in game doesn't exist with SLP+ or is incorporated in this mod?
KentuckyExpat Posted May 24, 2025 Posted May 24, 2025 5 hours ago, BobOverseer said: ok, so i don't need SLAL, nice, then that process of register animations in game doesn't exist with SLP+ or is incorporated in this mod? No expert but I believe it's incorporated. As I understand it, SLP+ 'looks' for any animations as it's loaded at the start of the game and loads them into some sort of list which it will later draw from.
BobOverseer Posted May 25, 2025 Posted May 25, 2025 (edited) 19 hours ago, KentuckyExpat said: No expert but I believe it's incorporated. As I understand it, SLP+ 'looks' for any animations as it's loaded at the start of the game and loads them into some sort of list which it will later draw from. ty, i'm making progress, information is so valuable around here you know, really difficult to find edit: this looks very promising, nice job really, much faster and has a nice interface with configs for potatos, but looks like pandora 2.7 isn't working with canine animations, monitor is a genius but every time he update pandora he breaks something, i suspect he is scheming something with todd... Edited May 25, 2025 by BobOverseer
mnonyhc Posted May 26, 2025 Posted May 26, 2025 On 5/25/2025 at 3:00 AM, BobOverseer said: ty, i'm making progress, information is so valuable around here you know, really difficult to find edit: this looks very promising, nice job really, much faster and has a nice interface with configs for potatos, but looks like pandora 2.7 isn't working with canine animations, monitor is a genius but every time he update pandora he breaks something, i suspect he is scheming something with todd... check pandora github, they just released version 3.0 beta which fixes it for good 2
BF3000 Posted May 26, 2025 Posted May 26, 2025 (edited) On 5/25/2025 at 9:00 AM, BobOverseer said: edit: this looks very promising, nice job really, much faster and has a nice interface with configs for potatos, but looks like pandora 2.7 isn't working with canine animations, monitor is a genius but every time he update pandora he breaks something, i suspect he is scheming something with todd... Known pandora bug. Fixed in v3.0.0 Btw, P+ v2.15.6 is released. Hella lot of changes Edited May 26, 2025 by BF3000 1
diemaker112 Posted May 26, 2025 Posted May 26, 2025 Hope this helps people. This is for version 1.6.1170 and 1.5.97 and a NEW GAME is required Here are a few mods that are no longer needed with P+ as they are already built into it. Sexlab cum overlays extended is already included and any cum textures will not work with it. Matchmaker/Sexlab Tools/SLGP/SLSO are also built in and not compatible (If you have mods that require SLSO simply make a Dummy ESP)and the mods will load i.e. (Spank that ass and Sexlab Survival) SLAL is no longer needed or compatible as SLSB will automatically load all animations when a new game is started so no need to load animations anymore FNIS or Nemesis is not needed anymore as Pandora 2.4 or 3.0 works perfectly with it,(if using 2.4 from nexus make sure to grab the draugr fix in files section) If you have voices or expressions and want them added go to the debug menu and hit FORCE LOAD LIBRARY for them to load. 2
diemaker112 Posted May 26, 2025 Posted May 26, 2025 To Install make sure P+ overwrites original Sexlab and that nothing is overwriting either of them if using MO2 make sure P+ has a green plus sign only if it has a red minus with it something is overwriting it. Then install SLSB Conversion (Be careful and make sure you have exact version of SLAL animation version required) i.e. you need Billy 9.0 if you have Billy 9.3 it will not work with the conversion, until it is updated but there is a workaround for this for certain packs as the discord provides seperate SLSB packs for the newer versions. Also when installing the conversions make sure select the same options you did when installing the SLAL packs (i.e. when installing Billy packs it gives you options for creatures or original animations if you installed them there you must install them in the SLSB also or you will get T posing during your scenes. After installing make sure the SLSB conversion loads after all SLAL packs and if you grab any of the newer versions from discord load them after the conversion Do not let any SLAL or SLSB packs load after P+ or original Sexlab Hope this helps 2
MiddenMang Posted May 27, 2025 Posted May 27, 2025 Downloaded the new SexLab Framework PPLUS - V2.15.6 - 1.6.1170 and new Pandora. Everything works. What a wonderful mod, thank you ever so much. 1
BobOverseer Posted May 27, 2025 Posted May 27, 2025 (edited) 16 hours ago, BF3000 said: Known pandora bug. Fixed in v3.0.0 Btw, P+ v2.15.6 is released. Hella lot of changes ty! i'll see this update tomorrow. one thing, i use TNG and looks like the penis doesn't fit right, not just in sexlab but in ostim too, dunno if is the MNC or something from LL, just saying in case someone knows of a patch that i'm not aware of the creatures penis doesn't disappear after the scene too, is that supposed to happen? edit: how can i test the animations from DD and ZAZ? Edited May 27, 2025 by BobOverseer
Turracil Posted May 27, 2025 Posted May 27, 2025 does anyone have issue with character floating and ragdolling after scene if the character is wearing heels? I updated everything and it went away until I added more mods but now it is back again. nicleanoverrides seemed to fix temporarily but then it started again and wont stop happening. Don't know what is wrong ☹️. Tried with going back to modlist that originally worked and still happening. Originally tried with SL Framework, P+ Framework, SLAX, and Billy's 9.0
ZeburaBlack Posted May 28, 2025 Posted May 28, 2025 Have an issue where some parts of sexlab's mcm settings just, don't save, and revert to default on save load mainly the Voices & SFX, and Strip Item Editor, all other settings seem to be saving/loading correctly. Was wondering if this is a known issue, and if there is a fix, an hour of google has failed me in this regard.
diemaker112 Posted May 28, 2025 Posted May 28, 2025 14 hours ago, ZeburaBlack said: Have an issue where some parts of sexlab's mcm settings just, don't save, and revert to default on save load mainly the Voices & SFX, and Strip Item Editor, all other settings seem to be saving/loading correctly. Was wondering if this is a known issue, and if there is a fix, an hour of google has failed me in this regard. Original Sexlab is known for this, but P+ will load latest setting you set in the MCM and the Strip item editor will store all clothing changes you make including through multiple playthrough. Make sure you don't have anything overwriting P+ and are using the latest version 2.15.6
diemaker112 Posted May 28, 2025 Posted May 28, 2025 On 5/27/2025 at 11:31 AM, Turracil said: does anyone have issue with character floating and ragdolling after scene if the character is wearing heels? I updated everything and it went away until I added more mods but now it is back again. nicleanoverrides seemed to fix temporarily but then it started again and wont stop happening. Don't know what is wrong ☹️. Tried with going back to modlist that originally worked and still happening. Originally tried with SL Framework, P+ Framework, SLAX, and Billy's 9.0 Have you tried OSL Aroused it has Sexlab aroused built in and is still actively updated, do you use Heels fix which is the updated version of Racemenu high heels on nexus?
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