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1 hour ago, bholt917 said:

Animal magnetism generally works but it is necessary to set the arousal to zero because the animals are not interested.  Even if the arousal setting is set low, there is only a message that the animal is not interested.  I don't know what the arousal state of the animal is or how to increase it except for possibly the player being naked. 

 

If you're not familiar with "attraction", it's a value generated by AAF itself.  It's based on your character stats and randomly generated values for other actor, to determine how attracted the target is to each of your stats.  This feature was added in AAF version 162.  So make sure you have the most recent AAF version installed.  Otherwise the creature will not have an attraction value to check.

 

1 hour ago, bholt917 said:

There are two mods that do this better, Animal Seducer and Autonomy. 

 

Indeed.  I mentioned Animal Seducer in my original update post for 1.07, as this perk was directly inspired by a similar feature in that mod.  The only reason I bothered to write the Animal Magnetism perk is that Animal Seducer is no longer available for download.

 

1 hour ago, bholt917 said:

I would like to see a variation of the animal magnetism perk that would be more like aggressive animal arousal that would play out like the molest attack from Sexual Harassment.  Being naked and/or some other factors cause the animals within a set distance to become aroused and if the arousal of the animal is greater than a set limit, the animal would do a special attack on the player meant to get the player on the ground where the violation can begin, possibly in stages giving the player a chance to fight off the attacker.  I am aware of and have AAF Violate installed in my game.  It plays out differently.  There is currently no mod for fallout 4 that does the aroused animal attack I described. 

 

What you're describing is a complex endeavor that should rightly be a separate, full-fledged mod.  I have no plans to make such a mod but I would download one like that in a heartbeat.

 

1 hour ago, bholt917 said:

I noticed that after my female player character is violated by the tentacles, there is a notification of the chance that she will get pregnant.  I know the Sanity Framework mod had a feature where the player would be impregnated with some random DNA but does this mod have that too?  I uninstalled Sanity Framework so maybe it is just part of Family Planning or Wasteland Offspring though I don't know what kind of baby she would have.  It would be interesting if getting pregnant from a tentacle attack makes the player give birth to a tentacle monster that disappears soon after birth, it would create a reason for the violations.

 

This mod just triggers the tentacle sex scenes.  Pregnancy and other ancillary effects are controlled by your other mods.  🙂

 

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7 hours ago, bholt917 said:

I noticed that after my female player character is violated by the tentacles, there is a notification of the chance that she will get pregnant.  I know the Sanity Framework mod had a feature where the player would be impregnated with some random DNA but does this mod have that too?  I uninstalled Sanity Framework so maybe it is just part of Family Planning or Wasteland Offspring though I don't know what kind of baby she would have.  It would be interesting if getting pregnant from a tentacle attack makes the player give birth to a tentacle monster that disappears soon after birth, it would create a reason for the violations.   

 

i use FPER/Wasteland Dairy/Wasteland Offspring and do know that a tentacle attack can make you (or a female follower) pregnant.

i had a follower get pregnant by a tentacle (confirmed that it could not have been by something else) and when she gave birth it was to a 

regular human child of her race.  no clue if that was just due to chance or if tentacles just follow the mothers race.

 

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8 hours ago, valcon767 said:

i use FPER/Wasteland Dairy/Wasteland Offspring and do know that a tentacle attack can make you (or a female follower) pregnant.

i had a follower get pregnant by a tentacle (confirmed that it could not have been by something else) and when she gave birth it was to a 

regular human child of her race.  no clue if that was just due to chance or if tentacles just follow the mothers race.

 

FPER works basically the same as FPE in this regard. Whether or not sex with a particular race can result in pregnancy is independent from what kind of baby that will create. The latter is governed by the baby addons registered to FPE(R), with a fallback to human if there is no matching addon for the father's race.

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On 3/4/2024 at 10:20 PM, spicydoritos said:

 

If you're not familiar with "attraction", it's a value generated by AAF itself.  It's based on your character stats and randomly generated values for other actor, to determine how attracted the target is to each of your stats.  This feature was added in AAF version 162.  So make sure you have the most recent AAF version installed.  Otherwise the creature will not have an attraction value to check.

 

 

Indeed.  I mentioned Animal Seducer in my original update post for 1.07, as this perk was directly inspired by a similar feature in that mod.  The only reason I bothered to write the Animal Magnetism perk is that Animal Seducer is no longer available for download.

 

 

What you're describing is a complex endeavor that should rightly be a separate, full-fledged mod.  I have no plans to make such a mod but I would download one like that in a heartbeat.

 

 

This mod just triggers the tentacle sex scenes.  Pregnancy and other ancillary effects are controlled by your other mods.  🙂

 

I just checked which version of AAF I have and found that it is 161.1.  I will check into updating it.  I noticed AAF is at 171 in LL but when I checked it out I found lots of reports of problems that seem to have been introduced with the new version.  AAF works right now and I don't want to mess that up.  Updating to 162 should be fine though.  Has anyone checked out NAF?  I started seeing that in Nexus and I recently saw a patch that makes it work with any AAF scene.  NAF is probably the future of animations in the game but at the moment I am not sure about it.

 

I didn't know Animal Seducer was not in LL anymore.  I know Animated Tentacles had been removed along with apparently every other tentacle mod.  Also, I noticed the XNXX site removed all tentacle porn only for it to replaced with the same thing but spelled differently.

 

The scenario with aggressive aroused animals probably would be a whole mod by itself.  I have other ideas that could add more horror and sex things to the game like a rape ghost.  Going into old abandoned houses could lead the player character to getting raped by a mostly invisible attacker followed by laughter and some taunting words.  Maybe there could be a chance that one of the raiders you kill could become a rape ghost that pursues the player until it has either raped the player or the player destroys it with a special gun.   The rape ghost thing would be a good addition to Dangerous Nights.   Another Idea comes from the 1980s horror sex type movies like The Terror Within.  In the movie there were these creatures the people called gargoyles that killed men and used the women for breeding.  For the game, the creatures would start spawning after the ufo crashes at level 20 then would aggressively pursue the player on sight and will try to rape the female player or kill the male player.  The creature would be fairly tough to kill and hits hard.  The lore would be that the creature is a bioweapon created by the aliens, but it got loose on the ship and killed the crew.  That is why the alien spaceship crashed.  The alien in the cave is the only survivor.  Perhaps he will have a story to tell instead of attacking the player.  I have ideas but no ability to implement them.  I should start looking into creating mods.

 

The pregnancy chance after tentacle sex probably is part of "other" in one of the pregnancy related mods.  I have noticed that when I have the pregnancy mods installed, the Animal Seducer quest with the dog at the cemetery is bugged.  There is no option to talk to the dog when it shows up.  I think it might be Wasteland Offspring that does it.  At least there is the option to just give yourself the perk in the MCM.  

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Since the only option seemed to be to updating to AAF version 171, I just did it and started a new game because switching to the new version mid playthrough can apparently cause problems.  So far, I have not run into any issues with AAF.  The Animal Magnetism perk even works properly now.  I have not tried the tentacle scenes yet but they should work fine.  There is one animation that I wish the Animated Tentacles mod author would have made.  It would be the player is on her back with one tentacle securing her arms above her head, one tentacle around her neck further restraining her on the ground.  Two tentacles holding her legs open and one tentacle probing her insides.  Extra points for making it work with the Fusion Girl skeleton so the pussy opens in response to vaginal sex.  The attacks are supposed to be a violation.  This animation would look like a violation.  I guess we should just be thankful that the mod author created the ones he did.  Maybe someone will create a better version of it someday.  

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7 hours ago, bholt917 said:

Since the only option seemed to be to updating to AAF version 171, I just did it and started a new game because switching to the new version mid playthrough can apparently cause problems.  So far, I have not run into any issues with AAF.  The Animal Magnetism perk even works properly now.  I have not tried the tentacle scenes yet but they should work fine.  There is one animation that I wish the Animated Tentacles mod author would have made.  It would be the player is on her back with one tentacle securing her arms above her head, one tentacle around her neck further restraining her on the ground.  Two tentacles holding her legs open and one tentacle probing her insides.  Extra points for making it work with the Fusion Girl skeleton so the pussy opens in response to vaginal sex.  The attacks are supposed to be a violation.  This animation would look like a violation.  I guess we should just be thankful that the mod author created the ones he did.  Maybe someone will create a better version of it someday.  

Maybe one day. Or you could learn to make animations yourself as its not hard to do at all. /S

Apologies as the tentacle shit is off topic imho of course.

Edited by UsernameTaken666
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13 hours ago, UsernameTaken666 said:

Maybe one day. Or you could learn to make animations yourself as its not hard to do at all. /S

Apologies as the tentacle shit is off topic imho of course.

Yes, animations for the tentacles mod is off topic.  It started on topic when I said how I liked how the tentacles mod was applied in the Provocative Perks along with other changes to the mod then it started to drift.  Learning to make mods and animations could be fun, perhaps more fun than just playing the game.  Like how I used to play around with Starcraft campaign editor.  I am not sure where to start.  There is an animation kit made for the tentacles mod that I have downloaded the other day, but I have not done anything with it yet.  It all seems like something that would have a bit of a learning curve.

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4 hours ago, deathmorph said:

I'm not sure if I've asked this before - are the tentacles "just" visual or do they also impregnate the character as intended in Sanity?

 

PVPK doesn't do anything special with tentacles, they're just NPCs really. If you configure FPE(R) to allow all creatures to impregnate then they can make you pregnant, but without a corresponding baby addon you'll end up with a human baby when you give birth.

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2 hours ago, vaultbait said:

PVPK doesn't do anything special with tentacles, they're just NPCs really. If you configure FPE(R) to allow all creatures to impregnate then they can make you pregnant, but without a corresponding baby addon you'll end up with a human baby when you give birth.

 

Does this also work with AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod? There I also set that all creatures can impregnate my character. In addition, I installed the baby addon for AN2 from Invictus, which according to the description is made for this version.

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4 hours ago, deathmorph said:

 

Does this also work with AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod? There I also set that all creatures can impregnate my character. In addition, I installed the baby addon for AN2 from Invictus, which according to the description is made for this version.

 

can not say for all as i do not use all, but can confirm it does work with

FPE(R), Wasteland Dairy, Wasteland Offspring using CBBE (my setup).

had a follower get pregnant by tentacles but she had a "human" baby and not sure if that was just chance or i do not have baby tentacles available.

 

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Hello. I love your mod. The mod worked well up to a certain point. But at some point it broke, and I can’t understand when or why. I uninstalled it via MSM and reinstalled it, tried it several times. And it didn't help. I use MO2. Any ideas?
p.s. I also noticed that when choosing any option in the mod, you have to press each button twice. Is this how it should be?

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1 hour ago, NiffyFox said:

So used Animal magnetism on a deathclaw and when I click it agian it says you cant fuck this animal right know....why cant I?

 

Check your partner settings in MCM to ensure you have selected Deathclaws as potential partners.

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Posted (edited)
2 hours ago, NiffyFox said:

So used Animal magnetism on a deathclaw and when I click it agian it says you cant fuck this animal right know....why cant I?

 

What does the notification say exactly?  The most common reason is that one of you is in still combat with something else.  Either "Danger" or "Caution" for the player.  The seduction target is temporarily put into the captive faction so nothing should be trying to fight them, but strange things happen sometimes.

 

Other possible reasons could be:

 

-One of you has already been locked for an AAF scene.

-Player has an active conversation going (this can also be true if you physically turn away while a companion or someone is trying to talk to you).

-Player very recently finished an Easy Prey or Unbridled Nymphomania scene and is still within the post-hostile scene delay time.

-Sexual Harassment is trying to use the player.

-Seduction target is female and your settings don't allow females (shouldn't happen with deathclaw unless you have a mod that changes them)

 

Edited to add: I could narrow it down for you if you post or send a papyrus log.

 

Edited by spicydoritos
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8 hours ago, Cheburashka100500 said:

Hello. I love your mod. The mod worked well up to a certain point. But at some point it broke, and I can’t understand when or why. I uninstalled it via MSM and reinstalled it, tried it several times. And it didn't help. I use MO2. Any ideas?

 

I need waaaay more information to help you. 😄  What precisely is not functioning?  What action(s) are you taking in game, what do you expect to happen, and what is happening instead?  I will almost certainly need to see a papyrus log. 

 

8 hours ago, Cheburashka100500 said:

p.s. I also noticed that when choosing any option in the mod, you have to press each button twice. Is this how it should be?

 

Are you talking about perk selection?  The secondary confirmation window is intentional, yes.  Perks are essentially permanent so I didn't want people adding one accidentally.

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4 hours ago, spicydoritos said:

 

What does the notification say exactly?  The most common reason is that one of you is in still combat with something else.  Either "Danger" or "Caution" for the player.  The seduction target is temporarily put into the captive faction so nothing should be trying to fight them, but strange things happen sometimes.

 

Other possible reasons could be:

 

-One of you has already been locked for an AAF scene.

-Player has an active conversation going (this can also be true if you physically turn away while a companion or someone is trying to talk to you).

-Player very recently finished an Easy Prey or Unbridled Nymphomania scene and is still within the post-hostile scene delay time.

-Sexual Harassment is trying to use the player.

-Seduction target is female and your settings don't allow females (shouldn't happen with deathclaw unless you have a mod that changes them)

 

Edited to add: I could narrow it down for you if you post or send a papyrus log.

 

posted some screens

20240311033701_1.jpg

20240311034030_1.jpg

20240311033959_1.jpg

Edited by NiffyFox
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5 hours ago, NiffyFox said:

posted some screens

 

 Yeah that's odd.  It thinks that either you or the target is invalid.  Given the varied situations in your screenshots my bet is on the player.  Usually the reason is pretty clear, like the ones I posted previously.  One of the variables may be stuck on.  I need a papyrus log to tell you which one for sure.

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On 3/10/2024 at 3:37 PM, vaultbait said:

PVPK doesn't do anything special with tentacles, they're just NPCs really. If you configure FPE(R) to allow all creatures to impregnate then they can make you pregnant, but without a corresponding baby addon you'll end up with a human baby when you give birth.

 

it seems to work with the 2,710 too - my character is pregnant and the map marker points to a ghoul where the tentacle came from

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I don't know how to get the papyrus journal. I'll try to describe it. I don't use all the perks. I really liked the idea of the psychosexual and heavy armor sound, but I would have liked more variety in the sounds. In general, the sounds disappeared, and then the damage in the holes from wearing heavy armor simply stopped being displayed. I also liked viewing the list of jealousy and murders, which also stopped working.
Release_NSFWsoundpack_ is not overlapped by anything.

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1 hour ago, Cheburashka100500 said:

I don't know how to get the papyrus journal. I'll try to describe it. I don't use all the perks. I really liked the idea of the psychosexual and heavy armor sound, but I would have liked more variety in the sounds. In general, the sounds disappeared, and then the damage in the holes from wearing heavy armor simply stopped being displayed. I also liked viewing the list of jealousy and murders, which also stopped working.
Release_NSFWsoundpack_ is not overlapped by anything.

 

Instructions for generating a papyrus log are here.

 

With all those things not working simultaneously, it sounds like maybe the controller quests got stopped somehow.  Without a papyrus log I'm just guessing though.

 

Or maybe you have more plugins than the max?  That would also result in mods randomly not working.

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33 minutes ago, deathmorph said:

Is there a way to remove the black screen so I can see my character walking to the tentacle? The black screen is somehow like a break in the scene. I can hear the footsteps too...

I’m pretty sure that’s a function of AAF. Someone will correct me if i’m wrong but I have that on all my AAF scenes *shrug*.

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1 hour ago, deathmorph said:

Is there a way to remove the black screen so I can see my character walking to the tentacle? The black screen is somehow like a break in the scene. I can hear the footsteps too...

 

31 minutes ago, UsernameTaken666 said:

I’m pretty sure that’s a function of AAF. Someone will correct me if i’m wrong but I have that on all my AAF scenes *shrug*.

 

Normally UsernameTaken666 would be correct.  For tentacle sex in this mod specifically, I wanted to maintain the exact look and feel of Animated Tentacles.  Same immediate blackout, same grab sounds, same fade-in after scene start.  That blackout is initiated in the PVPK_TentacleScript script.  The only way to change it is to comment out the line that reads:

 

Game.FadeOutGame(True, True, 0, 0.001, True)

 

and then recompile.

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