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Posted
15 hours ago, Palinurus said:

Some things the bad boyfriend might get angry about:

 

- Her getting too irradiated (he want a human lover, not a ghoul)

- While he is okay with her sleeping with Raiders (it's in the family, so to speak), he might get angry if she is whoring herself out to Super Mutants and Gunners.

- Again, while sex with Raiders is private, making porn movies is showing herself off to a broad public, which might anger him too (only he and the boys get to see her have sex).

- He could want a kid and get angry at her for not being able to produce one (even more fun as that is of course totally not her fault)

 

(Or maybe he is an aspiring director or actor himself and wants her to get him a job?)

 

As for punishments, beating up always works, maybe forcing her to wear some bondage gear outside of quests (hoods. gags, corsets etc, probably should not be too restrictive)? Or force her to begin every converstation with some self-demeaning line?

lol, I like that he gets pissed off for going with too much radiation. The Gunners thing is perfect.

 

It occurred to me that the guy is a fan of those holo games and you have to get them for him by going to other raider/gunner/mutant camps to obtain them.

Posted

I suppose he would need to be somebody (Like Jared's younger brother) or something to be able to damage the gang's property and get away with it?

Dude would be so short-tempered and violent that even the raiders would be like damn! and respect him. 

You're giving him a house so I assume PC is supposed to go to his house and clean and cook for him etc? 

Posted
56 minutes ago, JB. said:

I really like it, and it looks easy to make too. 

CS is a favorite of mine so I'm happy to help out, whether its conceptual ideas or going into some dialogue.

Posted
56 minutes ago, JB. said:

lol, I like that he gets pissed off for going with too much radiation. The Gunners thing is perfect.

 

It occurred to me that the guy is a fan of those holo games and you have to get them for him by going to other raider/gunner/mutant camps to obtain them.

I like the holo idea. To make it more immersive, you could give him the premise that he has a pipboy (looted from a dead vault dweller, or confiscated from Ivana) in order to play the games (rather than on a computer terminal).

Since he has the pip boy, it opens up dialogue opportunities for him to be the obsessive and possessive bad boyfriend. He can track where you are. So if Nora spends x amount of time at say a Gunners camp, he can comment: 

"how were the scrapyard gunners", "did you bang the entire quincy garrison", "I know you cleaned up to see me but I already know you were fucking dirty farmers"

Posted

@JB. something like this?

 

Bad boyfriend young raider has a pet deathclaw, mature but smaller than the normal ones (scale to human size for AAF, etc.). Maybe Dr. Duff helped with this in some way...
This pet deathclaw is why every other raider and even gunners respect the young raider.
When Nora is out doing what she does with other raiders and gunners, the bad boyfriend will hear whether Nora smiled or seemed affectionate or orgasmed too much (we know that there are raider spies embedded with the gunners, right?). They all report on her behavior because they are afraid of his deathclaw. So, when the bad boyfriend hears things he doesn't like, he punishes Nora with torture devices, prolonged over stimulation which makes her squirt, etc.  He also punishes her by making her have sex with the deathclaw (you can still protect this with MCM for those who do not enable animal content).

Maybe this leads to another quest where Jared wants his own Deathclaw, and Nora has to go seduce one and steal an egg, or something like that.

 

Also a fan of "addicted to cum" where Nora would need to beg to give BJs, even without being paid for it.

 

Darkblue

Posted
18 hours ago, JB. said:

 

Holy crap. Thanks for writing the exact phrase.

 

SetStage _CS_Porn_Movies 340 should do the trick.

 

Hmm, I see to update tonight.

I noticed in the regular repeatable porn quest (before the new content) the Supermutant never gets called on the set. Did i miss something ? or did you include him in your updates. 

Posted
1 hour ago, lee3310 said:

I noticed in the regular repeatable porn quest (before the new content) the Supermutant never gets called on the set. Did i miss something ? or did you include him in your updates. 

 

I'm looking at the scripts. The quest (stage 265) doesn't send the super mutant (Vikter) to the film room, but that's because AAF takes care of that. Kinda lazy on my part. 

 

Posted
22 minutes ago, JB. said:

 

I'm looking at the scripts. The quest (stage 265) doesn't send the super mutant (Vikter) to the film room, but that's because AAF takes care of that. Kinda lazy on my part. 

 

I wasn't talking about the walk phase. I thought i tried all the dialogue options but clearly i didn't since i never filmed with Vikter.

Posted (edited)
1 hour ago, lee3310 said:

I wasn't talking about the walk phase. I thought i tried all the dialogue options but clearly i didn't since i never filmed with Vikter.

When you start the conversation with Holt, you'll have four choices. Each choice leads to different ramifications. Submissive, rebel, junkie, bestial. This means there are 16 scenes in total.

 

The bestial Route has these:

 

240 - Snoopy
245 - Oddie the Hound
255 - Tentacles
265 - Vikter the Super Mutant

Edited by JB.
Posted
Quote

and he'll even give you a knife that will be undetectable by Declan and Lindstrom. So we can go to The Pit and not have to beg Big Bomb for a knife. 

That's going to cause problems.  If you pull out the knife in the pit in front of everyone then you're going to get in trouble for having a knife and there'll be questions about how you had it undetected and could use it.  Plus I feel like the raiders placing bets would be unhappy since a knife would affect the odds.  When Big Bomb gives you the knife that's an above-the-board thing that would be reflected in the betting but a surprise knife would fuck everything up!  (I'm a degenerate gambler if you can't tell)

 

I don't know if I like the idea of having a weapon since needing to run to the raiders that I hate for protection is a big part of the feel out there in the world.  I have to always know where my  "safe" zone is.

Posted (edited)
39 minutes ago, Rimworld Traveller said:

That's going to cause problems.  If you pull out the knife in the pit in front of everyone then you're going to get in trouble for having a knife and there'll be questions about how you had it undetected and could use it.  Plus I feel like the raiders placing bets would be unhappy since a knife would affect the odds.  When Big Bomb gives you the knife that's an above-the-board thing that would be reflected in the betting but a surprise knife would fuck everything up!  (I'm a degenerate gambler if you can't tell)

 

I don't know if I like the idea of having a weapon since needing to run to the raiders that I hate for protection is a big part of the feel out there in the world.  I have to always know where my  "safe" zone is.

This is also a valid point. I can reduce the knife's to just "Pet Walk". You have to pick it up from the guy and return it before finish the quest.

 

The knife can be a final prize only after getting all 5 holo games for him. I plan for the player to get one holo game for each Pet Walk. 

 

So... Nora would spend quite some time in the traditional state of being in danger.

Edited by JB.
Posted
3 minutes ago, jstnf said:

How do i kill him nothing works

The same thing happened to you with Dwayne. You clearly have a mod interfering. 👀

Posted

So I see the talk about the raider BF as content for both slave/post true ending and just wanted to throw this out there.

During my last playthrough (don't remember which version) I had forgotten to turn off raider pet. I also forgot to kill Jared at the end. So when my Nora got the letter in sanctuary I just roleplayed it as if Jared had survived the explosion and now wants his favorite slave back.

My Nora naturally had a freak out over this and spent a few days preparing to go into Corvega, but as she made her way through the base the past trauma being in that place made her panicky, which made her sloppy with her shots (really it was just my busted mouse being held together with duct tape and a prayer) and when she finally got to Jared's room and saw him standing there without a scratch while she was at half health and no stimpaks left she lost her nerve.

"If he can survive a fucking nuke what hope do I have with this shitty pistol with 12 rounds left!?" She ended up submitting to the raiders again.

I continued by Rping it as her thinking she can buy time for sanctuary while trying to find a way to kill this fucker for good. And that if she survived this hell once she can do it again.

So my thought is this, swap out Jared in this scenario for the raider BF, maybe you could even make the raider into a ghoul if he survived the explosion. Or give the player the option to tell/trick them into staying away from Corvega for a few days. Maybe even convince him to take a few guys with him so that the gang isn't totally wiped out by the end.

This could also be a way for those who want to play a "slave forever" but still want to play the game. The gang wouldn't be anywhere near the same strength, nor would they have the connections that Jared had. And the raider BF could be afraid of being taken out by the bigger gangs so they hide somewhere that isn't Corvega (this limits conflicts with the base game like the radiant quest system spawning raiders back there after the reset.) This new base could be anywhere really, hell you could even use vault 111. That way the raider BF could keep an eye on the "general" of the minutemen.

Naturally the gang wouldn't grow so as to not put strain on you JB to create a whole new expansion to the MQ, but maybe the raider BF could give the player radiant quests to collect random junk/ammo/booze and food/fuck him or other members of the gang.

Sorry if this post was a long read, the 2nd half sprang to mind while writing the first. Take care JB and thanks for making the mod, it's done more to make me give a shit about my characters and the world than Todd ever did lol.

Posted

So after finishing the mod I was left with some cheek and ear piercings. Is that intended? All others got removed so I imagine it must be an error. I tried removing it through the MCM piercing options, but nothing. They don't seem to be an item either, nothing to unequip. 

Posted

I have a strange issue where KFT devices are immediately unequipped - in the inventory it does not really let me equip them. Since I have the soft requirements  (but not dirt) I wonder if it could be the tatoos. Did anyone else experience this?

Posted
18 hours ago, Kiro Sotuma said:

I need help my fallout keeps crashing a few seconds after i click play. image.png.fd455b49942d73ddf7ff9d06bcc13523.png

 

if you hover your mouse over the red triangle in the upper right corner it will tell you what error it is seeing (this sounds like a missing master issue)

 

hover your mouse over the red triangle to see what is wrong (in the left pane it is around line 42)

 

Posted
22 hours ago, AlyssaAwoo said:

So after finishing the mod I was left with some cheek and ear piercings. Is that intended? All others got removed so I imagine it must be an error. I tried removing it through the MCM piercing options, but nothing. They don't seem to be an item either, nothing to unequip. 

If you could send me a pic, I'd have a better idea. But it sounds like Satisfactory Piercings. You can easily remove that by reloading a preset where you didn't have those earrings/piercings.

Posted
2 hours ago, pingusecret said:

I have a strange issue where KFT devices are immediately unequipped - in the inventory it does not really let me equip them. Since I have the soft requirements  (but not dirt) I wonder if it could be the tatoos. Did anyone else experience this?

Tattoos do not have slots that can conflict with armor. Maybe it's Comm. Moisturizer's semen? Check C. Moist's MCM and change the semen slot to FX/61.

Posted
1 hour ago, JB. said:

If you could send me a pic, I'd have a better idea. But it sounds like Satisfactory Piercings. You can easily remove that by reloading a preset where you didn't have those earrings/piercings.

 

Yeah it should be satisfactory piercings, 2 little ball studs in the cheeks and then some rings on the outer ears. 

 

Loading a preset actually crashes my game in Looksmenu, I can't figure out why. Any other way to get rid of them? 😅

Posted (edited)
56 minutes ago, AlyssaAwoo said:

 

Yeah it should be satisfactory piercings, 2 little ball studs in the cheeks and then some rings on the outer ears. 

 

Loading a preset actually crashes my game in Looksmenu, I can't figure out why. Any other way to get rid of them? 😅

If the MCM doesn't work, all you have to do is use brute force. Uninstall the piercing mod, load your save, save it. and then reinstall it.

Edited by JB.
Posted
27 minutes ago, JB. said:

If the MCM doesn't work, all you have to do is use brute force. Uninstall the piercing mod, load your save, save it. and then reinstall it.

 

I'll try that and some other things, thank you.

 

If nothing helps.. I guess Nisha in NR just felt like applying some more. :classic_tongue:

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