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Posted (edited)

@JB. First off, Thanks for the hard work and use of this Mod! I appreciate you. :thumbsup:  

 

I am using the newest updated version, My issue, which is just my opinion alone is during the Surgery.

My PC did not have big boobs to start with but at 10% increase they were just too big! I remembered the post in NR where you advised a 0 scale body slide, which I do not care for.

My point is after 15 to 20% surgery dimensions are too much. Just my opinion. Maybe consider a scale of 1 2 3 4 5 6 7 8 9 10 15 20 and so on.

Me saying this is easy as I do not know how hard it would be to implement. :scream:   :lol:

I have exited the game 3 times trying to adjust the Body so the surgery would look good, think I got it this time, oh and just like NR when trying to view the surgery implants and adjust them, the cage is a terrible place to try and do that with the camera angle allowed.

Maybe after surgery when walking to the cage, maybe place a function in the MCM "test on player" so the morphs can be best suited to each individual playstyle.

Please do not take this as me complaining, I personally am having this issue which is not meant as criticism, just giving you my thoughts. 

Thanks as always, you rock man!  

 

P.S. looking forward to see the changes you made, cannot wait to get there.  :cool:

 

Edited by Whizzo
typo
Posted
2 minutes ago, Whizzo said:

@JB. First off, Thanks for the hard work and use of this Mod! I appreciate you. :thumbsup:  

 

I am using the newest updated version, My issue, which is just my opinion alone is during the Surgery.

My PC did not have big boobs to start with but at 10% increase they were just too big! I remembered the post in NR where you advised a 0 scale body slide, which I do not care for.

My point is after 15 to 20% surgery dimensions are too much. Just my opinion. Maybe consider a scale of 1 2 3 4 5 6 7 8 9 10 15 20 and so on.

Me saying this is easy as I do not know how hard it would be to implement. :scream:   :lol:

I have exited the game 3 times trying to adjust the Body so the surgery would look good, think I got it this time, oh and just like NR when trying to view the surgery implants and adjust them, the cage is a terrible place to try and do that with the camera angle allowed.

Maybe after surgery when walking to the cage, maybe place a function in the MCM "test on player" so they morphs can be best suited to each individual playstyle.

Please do not take this as me complaining, I personally am having this issue which is not meant as criticism, just giving you my thoughts. 

Thanks as always, you rock man!  

 

P.S. looking forward to see the changes you made, cannot wait to get there.  :cool:

 

You read my mind, man. I put in "breast = 30" yesterday and it was so big and unreal. What happens is that I'm not using the same slider as in Nuka Ride, I'm using one that itself is bigger, It was a last minute change.  I will update the MCM in the next version. It is easy to fix as it is a matter of editing the MCM document.

 

BTW, after surgery you can use the MCM any time you want to change the sliders. Just use the function "Update Sliders" after modifying your values. 

 

 

Posted
51 minutes ago, JB. said:

Did you sleep using the pillow? After sleeping is when he spawns in Corvega and comes walking up to you.

What stage you have if you write 

 

SQV _CS_Castration ?

yes I did his marker spawns but he is not there. I am loading the game now I have a save there will quickly check.

Posted (edited)
21 minutes ago, JB. said:

You read my mind, man. I put in "breast = 30" yesterday and it was so big and unreal. What happens is that I'm not using the same slider as in Nuka Ride, I'm using one that itself is bigger, It was a last minute change.  I will update the MCM in the next version. It is easy to fix as it is a matter of editing the MCM document.

 

BTW, after surgery you can use the MCM any time you want to change the sliders. Just use the function "Update Sliders" after modifying your values. 

 

 

The one in nuka ride is perfect. It makes the breasts fuller like they put in real silicone. This one seems to make the breast just bigger meaning they hang way too much much for me. I will post a screen soon of how it looks on just 10.

 

 

Photo168.png

Edited by osculim
Posted (edited)
12 minutes ago, JB. said:

You read my mind, man. I put in "breast = 30" yesterday and it was so big and unreal. What happens is that I'm not using the same slider as in Nuka Ride, I'm using one that itself is bigger, It was a last minute change.  I will update the MCM in the next version. It is easy to fix as it is a matter of editing the MCM document.

 

BTW, after surgery you can use the MCM any time you want to change the sliders. Just use the function "Update Sliders" after modifying your values. 

 

 

I don't mind PC having big boobs, I just do not care for them hanging to her belly.   :lol:  If she fell from any height the boobs would kill her before the fall would!  :lol:

 

P.S. still didn't get the body built right, so I built a Voluptuous body and will use the reset feature and just RP that this is what the Dr. was ordered to do.  I had my C drive die and lost everything, the new one came with windows 11 which I think sucks, xbox app for taking pics won't cooperate so I cannot post pics of issues, as well as other things not working correctly...guess I am not the only one who needs a check-up. Ha

Edited by Whizzo
Posted (edited)

Ok here is a shot of the table. You don't see it now but Gristles marker spawned by the table. I use photomode so it hides the marker but its there. As for sqv _cs_castration

 

Enabled = yes

Status = running

current stage = 245

priority = 61

Photo167.png

Edited by osculim
Posted
4 minutes ago, osculim said:

Ok here is a shot of the table. You don't see it now but Gristles marker spawned by the table. I use photomode so it hides the marker but its there. As for sqv _cs_castration

 

Enabled = yes

Status = running

current stage = 245

priority = 61

 

I have no idea how it ended up on that stage, but it should be 145. Write this and I'll see what could have happened. 

 

ResetQuest _CS_Castration
StopQuest _CS_Castration
StartQuest _CS_Castration


SetSTage _CS_Castration 150

Posted
2 hours ago, osculim said:

@JB. Ok started a fresh playthrough. I have an issue after the castration event. It says I need to take a nap. And then I need to talk to gristle again. He does not appear his marker is there but not him. So I am stuck there. _cs_thorns stage 196.

 

Me too, marker is on the table where the surgery tools are.

Posted
5 minutes ago, JB. said:

I have no idea how it ended up on that stage, but it should be 145. Write this and I'll see what could have happened. 

 

ResetQuest _CS_Castration
StopQuest _CS_Castration
StartQuest _CS_Castration


SetSTage _CS_Castration 150

Yep that worked. Here he comes

Posted

question, I updated the mod after I had already completed it, and was returning for revenge, and the Factory is now flickering in and out of existence ?
is this because I updated it mid playthrough or another issue all together ?

Posted

Thanks for the report, guys. When the castration is over, the doctor mistakenly says his dialogue "post cosmetic surgery", and it should be the "Post castration".

 

Geeeez, I have to upload an update because this can break the mod. Will upload the MCM fix for Whizzo too. 

Posted
2 minutes ago, Midnight19 said:

question, I updated the mod after I had already completed it, and was returning for revenge, and the Factory is now flickering in and out of existence ?
is this because I updated it mid playthrough or another issue all together ?

Load order, for sure. My mod should take higher priority. Double check that. 

Posted
1 minute ago, JB. said:

Thanks for the report, guys. When the castration is over, the doctor mistakenly says his dialogue "post cosmetic surgery", and it should be the "Post castration".

 

Geeeez, I have to upload an update because this can break the mod. Will upload the MCM fix for Whizzo too. 

Yeah I was wondering because I did have bigger boobs after sleeping on that pillow. And if I read correctly it was not suppose to happen yet.

Posted
1 minute ago, JB. said:

Thanks for the report, guys. When the castration is over, the doctor mistakenly says his dialogue "post cosmetic surgery", and it should be the "Post castration".

 

Geeeez, I have to upload an update because this can break the mod. Will upload the MCM fix for Whizzo too. 

I used SetStage _CS_Castration 150 and Gristle is one level up just standing there. I used TCL to get up the to talk to him but he just say "I have no patience for this shit" and doesn't move.

I have CS in dynamic patches in Vortex...??   try again??

Posted
3 minutes ago, JB. said:

Load order, for sure. My mod should take higher priority. Double check that. 

There is another thing that I learned that caused this. I had the exact same thing with a few mods now regardless of loadorder. If you are running MO2. Go to your overwrite folder make sure all scripts and nonsense in there are gone. I tend to leave some settings and things in there. And I had it twice now where it caused that exact same issue. Something was saving settings in there that does that too.

Posted
1 minute ago, Whizzo said:

I used SetStage _CS_Castration 150 and Gristle is one level up just standing there. I used TCL to get up the to talk to him but he just say "I have no patience for this shit" and doesn't move.

I have CS in dynamic patches in Vortex...??   try again??

No, use the setstage I wrote for osculim. Right now, the mod act as if the Castration is at stage 250. Better reset it. 

 

Posted
2 minutes ago, Whizzo said:

I used SetStage _CS_Castration 150 and Gristle is one level up just standing there. I used TCL to get up the to talk to him but he just say "I have no patience for this shit" and doesn't move.

I have CS in dynamic patches in Vortex...??   try again??

Did you just do the setstage or the whole thing ? You need to stop and start the quest too. And then he starts walking towards the cage. He will talk to you once he reach the cage by himself.

Posted
2 minutes ago, JB. said:

No, use the setstage I wrote for osculim. Right now, the mod act as if the Castration is at stage 250. Better reset it. 

 

That would be the ResetQuest _CS_Castration     ??

Posted (edited)

speaking of the Castration

before the update this is the room it happened in

20240205010444_1.jpgwas this already addressed ? or a bug caused by me ?

Edited by Midnight19
Posted
3 minutes ago, osculim said:

Did you just do the setstage or the whole thing ? You need to stop and start the quest too. And then he starts walking towards the cage. He will talk to you once he reach the cage by himself.

Ok I screwed up and just used the SetStage, will go do it again. Thank You!

Posted (edited)
2 minutes ago, Midnight19 said:

speaking of the Castration

before the update this is the room it happened in

20240205010444_1.jpg

You have mods that changes the layout of Corvega and they seem to be loaded after CS. If you are using MO2 move CS all the way down to the bottom.

Edited by osculim
Posted
4 minutes ago, Whizzo said:

That would be the ResetQuest _CS_Castration     ??

Yep that whole thing you need to do. You will see him up there walking down

Posted
Just now, osculim said:

You have mods that changes the layout of Corvega and the seem to be loaded after CS. If you are using MO2 move CS all the way down to the bottom.

i wonder if it was commonwealth Captives ?

anyway I use Vortex

Posted
Just now, Midnight19 said:

i wonder if it was commonwealth Captives ?

anyway I use Vortex

Shoot damn I don't know anything about priority in Vortex. Maby someone who uses vortex here will be able to tell you how set priority for mods. Captives don't add those conveyor belts in that pic. It just adds random slaves on crosses etc. You just have a priority issue once you sort that out things should be fine.

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