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Commonwealth Slavers


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Posted (edited)
7 hours ago, pinky6225 said:

 

Posting the crashlog, mod list and load order (preferably as .txt files) would help with looking into your problem.

 

When you say you crash at what point? starting a game? loading a save or before we even get to all that?

This is what I got on my Vortex. So basically I use F4se to start my game. Then I see S.P.E.C.I.A.L, one second of the intro, and it cut.
When I remove CS. It work normally

 

 

 

 

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Edited by Loukasilva
Posted
12 minutes ago, Loukasilva said:

This is what I got on my Vortex. So basically I use F4se to start my game. Then I see S.P.E.C.I.A.L, one second of the intro, and it cut.
When I remove CS. It work normally

 

 

 

Capture d’écran 2026-06-29 191743.png

Capture d’écran 2026-06-29 191813.png

Capture d’écran 2026-06-29 192127.png

Capture d’écran 2026-06-29 193018.png

Capture d’écran 2026-06-29 193039.png

2026-06-29 192127.png

2026-06-29 193018.png

2026-06-29 193039.png

 

I'd suggest completely uninstall CS, select delete archive and then re-install using install from file and this time when you go through the installer menu (FOMOD) only select patches for stuff you actually have installed i.e. no easy girl, no cwss, no nora secret, no vtaw as you don't appear to have any of those (far as i can tell trying to scroll through several pages of screenshots)

 

If your not sure if you have installed the soft requirement then say no unless you actively remember installing a mod mentioned in the FOMOD

 

 

Posted
1 hour ago, Loukasilva said:

This is what I got on my Vortex. So basically I use F4se to start my game. Then I see S.P.E.C.I.A.L, one second of the intro, and it cut.
When I remove CS. It work normally

 

 

 

Capture d’écran 2026-06-29 191743.png

Capture d’écran 2026-06-29 191813.png

Capture d’écran 2026-06-29 192127.png

Capture d’écran 2026-06-29 193018.png

Capture d’écran 2026-06-29 193039.png

2026-06-29 192127.png

2026-06-29 193018.png

2026-06-29 193039.png

 

41 minutes ago, pinky6225 said:

 

I'd suggest completely uninstall CS, select delete archive and then re-install using install from file and this time when you go through the installer menu (FOMOD) only select patches for stuff you actually have installed i.e. no easy girl, no cwss, no nora secret, no vtaw as you don't appear to have any of those (far as i can tell trying to scroll through several pages of screenshots)

 

If your not sure if you have installed the soft requirement then say no unless you actively remember installing a mod mentioned in the FOMOD

 

 

Oddly enough, where in that mass of NON SPOILER TAGGED screenshots is AAF?

Either you are not following "the Fucking Manual" or do not actually know how to use Vortex.

On the Discord site for AAF (link is in dagobaking's signature in any of his posts), is a channel dedicated to an excellent guide to using Vortex.

I'd suggest the user to follow that guide when going through "the Fucking Manual" and again when following JB's first post in this thread.

This time, actually install JB's required mods and recommended mods . . .

Posted
48 minutes ago, pinky6225 said:

 

I'd suggest completely uninstall CS, select delete archive and then re-install using install from file and this time when you go through the installer menu (FOMOD) only select patches for stuff you actually have installed i.e. no easy girl, no cwss, no nora secret, no vtaw as you don't appear to have any of those (far as i can tell trying to scroll through several pages of screenshots)

 

If your not sure if you have installed the soft requirement then say no unless you actively remember installing a mod mentioned in the FOMOD

 

 

Alright !!! It started !!! So, problem come from one of them. I will continue to install soft requirement now one by one, and start the game every time to try !

Posted
1 hour ago, pinky6225 said:

 

I'd suggest completely uninstall CS, select delete archive and then re-install using install from file and this time when you go through the installer menu (FOMOD) only select patches for stuff you actually have installed i.e. no easy girl, no cwss, no nora secret, no vtaw as you don't appear to have any of those (far as i can tell trying to scroll through several pages of screenshots)

 

If your not sure if you have installed the soft requirement then say no unless you actively remember installing a mod mentioned in the FOMOD

 

 

Seem like my CS.Esp are not detected, I tried anew game, and in MCM, it show than CS.esp is not activated. But it is in my plugins

Posted
53 minutes ago, Loukasilva said:

Seem like my CS.Esp are not detected, I tried anew game, and in MCM, it show than CS.esp is not activated. But it is in my plugins

You need to learn how to use Vortex.

Posted
10 hours ago, Cealapa said:

AFAIK newer versions of CS need Hydra F4SE instead of SUP F4SE, if you say older versions run before. Check again if all mods are activated (not just installed, and not only CS). In vortex click on deploy mods (it's an icon like a chain, up in tabs bar). Also autosort enabled in plugin section.  

 

can actually confirm that you can run the latest version ( 2.89h ) with Buffout and SUP F4SE only part that did not work with that setup (for me) was the 

pubic hair growth system.  did not test the Trapper ship on that version but it did work on the previous version.

 

Posted
3 hours ago, valcon767 said:

 

can actually confirm that you can run the latest version ( 2.89h ) with Buffout and SUP F4SE only part that did not work with that setup (for me) was the 

pubic hair growth system.  did not test the Trapper ship on that version but it did work on the previous version.

 

Yes, I ran and finished 2.89g and 2.89h without Buffout and SUP F4SE. I had no problem with pubic hair growth system, even became annoying and I disable it. 

Posted
10 hours ago, Loukasilva said:

Seem like my CS.Esp are not detected, I tried anew game, and in MCM, it show than CS.esp is not activated. But it is in my plugins

 

It is probably not loading the .esp as you are missing a requirement for it, double check you have installed all the hard requirements and anything they also require

 

If you can't find anything missing then go C:\Users\YOURWINDOWSLOGIN\AppData\Roaming\Vortex\fallout4\profiles\YOURVORTEXPROFILEID

 

And get the two .txt files plugins and loadorder and post so we can see what you have

Posted
1 minute ago, _Nomad_ said:

How to start Futa "The Queen Nest" and where to find the Botanist?

 

Futa one don't know, not turned it on in MCM, the botanist is the vet/doctor NPC at bunker hill

Posted
12 minutes ago, pinky6225 said:

 

Фута не знаю, не включала в MCM, ботаник — это NPC-ветеринар/врач в Банкер-Хилле.

I see, thank you. So, during her walk, Nora needs to go to Bunker Hill to start the quest.

Posted

Should we be deleting SUP F4SE if we have Hydra F4SE?

 

I went ahead and upgraded to Next Gen but I haven't actually played the game since I did it.  I'd imagine it'll be a nightmare of obsolete/conflicting mods.

Posted

Hello! I am having troubles with getting the dialogue to work. I tested the mod a few days ago and everything seemed fine and now I don't even get the tts "robot voice" dialogue when you first meet the two slavers outside of vault 111. I am currently using mod manager 2 and have roughly 95 mods and none of those are listed as incompatible. 

 

Posted
On 27.06.2026 at 14:15, Cealapa said:

Последняя версия AAF_darthroman_creature_pack на Patreon — 1.1.2, а AAF_Creature_Resources2+DLC — 1.0.2.

 

Но у меня возникли проблемы, когда фермеры просили ПК помочиться или покакать при выборе пикантных вещей. Ошибка Sceneinit при мочеиспускании и вставании во время дефекации. Фермеры мочатся на ПК.

Everything works fine. I have AAF_darthroman_creature_pack 1.0.5 installed.

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Posted

Oh, YES! Combat Zone is something else. The atmosphere, the scenes, the animations, the sound and voice acting. The missions themselves. I really enjoyed it. Thanks, J.B.

Posted

Hello JB, In  NR, you can add a tag via the armor workshop to identify any clothing item as belonging to NR. Wouldn't it be possible to do the same in CS, where you could add a tag to any clothing item so it's recognized by the mod?

 

I also wanted to ask those more experienced with mods than me if there's a way to permanently set my PC's size. Right now, I have to use `player.setscale xx` every time I load the game, and sometimes even again when loading a zone.

Thanks

Posted (edited)
6 hours ago, Rimworld Traveller said:

Should we be deleting SUP F4SE if we have Hydra F4SE?

 

I went ahead and upgraded to Next Gen but I haven't actually played the game since I did it.  I'd imagine it'll be a nightmare of obsolete/conflicting mods.

I am on 1.11.191 and I don't have SUP F4SE anymore, just Hydra (plus other resources an framework mods) and everything works fine. Not just CS and Nukaride but all 277 plugins installed (179 full, 98 light), including some old mods like TSEX+Hardship alpha, Boston Devious Helper, Barbarous Continent etc. I don't know if SUP F4SE works ok with Hydra or is just obsolete. However, if you have SUP F4SE as a hard requirement for any of your mods would be a good idea to keep it. CS needs Hydra as a soft requirement, I think newer version of amputator use it.   

Edited by Cealapa
Posted
46 minutes ago, rypley said:

Hello JB, In  NR, you can add a tag via the armor workshop to identify any clothing item as belonging to NR. Wouldn't it be possible to do the same in CS, where you could add a tag to any clothing item so it's recognized by the mod?

 

I also wanted to ask those more experienced with mods than me if there's a way to permanently set my PC's size. Right now, I have to use `player.setscale xx` every time I load the game, and sometimes even again when loading a zone.

Thanks

https://www.nexusmods.com/fallout4/mods/36768

 

Make sure to install SCRS mod though, will help with AAF animations scaling.

Posted (edited)
30.06.2026 в 15:13 пользователь _Nomad_ написал:

Понятно, спасибо. Значит, во время прогулок Норе нужна поездка в Банкер-Хилл, чтобы начать квест.

Да. С Футой я разобрался. Сам Линдстром предлагает эту операцию. (Нам следовало бы добавить больше извращений для Норы в Nuka Ride.) Но во время секса она надевает фаллоимитатор, и в конце концов пенис и фаллоимитатор оказываются вместе.

Спойлер

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Great. Everything is working fine.

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Edited by _Nomad_
фото
Posted
13 minutes ago, _Nomad_ said:

Yes. I've sorted out Futa. Lindstrom himself suggests the operation. (We should do more perversion for Nora in Nuka Ride.) But during sex, she puts on a strap-on, and in the end, both the penis and the strap-on are combined.

  Reveal hidden contents

 

The mod automatically unequips that, but that looks like a different strap-on. The mod expects the classic strap-on belt.

I'll have to update the script for that new strap-on, but it won't be soon.

In the meantime, you can reinstall your AAF patch and select the classic strap-on.

Posted
7 hours ago, Rimworld Traveller said:

Should we be deleting SUP F4SE if we have Hydra F4SE?

 

I went ahead and upgraded to Next Gen but I haven't actually played the game since I did it.  I'd imagine it'll be a nightmare of obsolete/conflicting mods.

There are no problems if you have both.

 

But SUP only works for the OG version. In your case, install Hydra and you'll be all set.

Posted
6 hours ago, Guy980 said:

Hello! I am having troubles with getting the dialogue to work. I tested the mod a few days ago and everything seemed fine and now I don't even get the tts "robot voice" dialogue when you first meet the two slavers outside of vault 111. I am currently using mod manager 2 and have roughly 95 mods and none of those are listed as incompatible. 

 

 

Hmmm. This mod doesn't have robot voices; at least to me they don't sound robotic at all.  Everything is done with Elevenlabs. Are you sure you downloaded the voice file from the "optional" folder?

Posted
1 hour ago, rypley said:

Hello JB, In  NR, you can add a tag via the armor workshop to identify any clothing item as belonging to NR. Wouldn't it be possible to do the same in CS, where you could add a tag to any clothing item so it's recognized by the mod?

I tried to do it years ago, but I didn't have the knowledge. I think I could do it today, but it won't be anytime soon.

Posted
2 hours ago, JB. said:

Модификация автоматически снимает этот элемент, но он выглядит как другой ремень. Модификация ожидает классический ремень для крепления ремня.

Мне придётся обновить сценарий для этого нового фаллоимитатора, но это произойдёт не скоро.

Тем временем вы можете переустановить патч AAF и выбрать классический вариант с ремешком.

Thank you.

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