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SoulGem Oven 4: Integration Fork


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Posted

I check that fast extract do need empty bottle to produce milk but there is no option to fast extract milk without empty bottle in MCM or config

 

if I'm wrong, please specify where the option is

Posted (edited)

Weight slider cause  Skyrim.exe process freeze for about 30sec, and cannot load "Weight" config from default.json

try to add sliders manually, then ctd.

maybe some useful logs:
 

Spoiler

[07/30/2023 - 09:36:41AM] Error: Array index 11 is out of range (0-10)
stack:
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OnConfigInit() - "dse_sgo_QuestMCM_Main.psc" Line 140
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OnConfigOpen() - "dse_sgo_QuestMCM_Main.psc" Line 149
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OpenConfig() - "SKI_ConfigBase.psc" Line 834
    [SKI_ConfigManagerInstance (20000802)].SKI_ConfigManager.OnModSelect() - "mgddgfsedsolmrqyulorz" Line 314
[07/30/2023 - 09:36:44AM] Error: Property KeySlidersWeight not found on dse_sgo_questbody_main. Aborting call and returning None
stack:
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OnPageReset() - "dse_sgo_QuestMCM_Main.psc" Line 186
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.SetPage() - "SKI_ConfigBase.psc" Line 865
    [SKI_ConfigManagerInstance (20000802)].SKI_ConfigManager.OnPageSelect() - "mgddgfsedsolmrqyulorz" Line 359

 

Edited by User_0x070FE3C8
Posted
On 7/29/2023 at 9:55 AM, thanuireal said:

I check that fast extract do need empty bottle to produce milk but there is no option to fast extract milk without empty bottle in MCM or config

 

if I'm wrong, please specify where the option is

You are right, It seems i have not implemented the toggle yet. For now cheat in some EmptyMilkBottle or craft them with 2 glass and 1 firewood at a forge.

This mod is currently on hold, but i will implement a toggle in the next update.

 

On 7/28/2023 at 5:46 AM, cloakofskill said:

Does anybody know how to remove dead actors for SGO's tracking?

Should be automatic.

Posted
On 7/30/2023 at 3:03 AM, User_0x070FE3C8 said:

Weight slider cause  Skyrim.exe process freeze for about 30sec, and cannot load "Weight" config from default.json

try to add sliders manually, then ctd.

maybe some useful logs:
 

  Reveal hidden contents

[07/30/2023 - 09:36:41AM] Error: Array index 11 is out of range (0-10)
stack:
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OnConfigInit() - "dse_sgo_QuestMCM_Main.psc" Line 140
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OnConfigOpen() - "dse_sgo_QuestMCM_Main.psc" Line 149
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OpenConfig() - "SKI_ConfigBase.psc" Line 834
    [SKI_ConfigManagerInstance (20000802)].SKI_ConfigManager.OnModSelect() - "mgddgfsedsolmrqyulorz" Line 314
[07/30/2023 - 09:36:44AM] Error: Property KeySlidersWeight not found on dse_sgo_questbody_main. Aborting call and returning None
stack:
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.OnPageReset() - "dse_sgo_QuestMCM_Main.psc" Line 186
    [dse_sgo_QuestMCM (690012C7)].dse_sgo_QuestMCM_Main.SetPage() - "SKI_ConfigBase.psc" Line 865
    [SKI_ConfigManagerInstance (20000802)].SKI_ConfigManager.OnPageSelect() - "mgddgfsedsolmrqyulorz" Line 359

 

Looks like something is wrong with your requirements, Double check that SKSE and SkyUI are installed properly. Might also be some config issues, reinstall the mod and delete your custom.json located in configs\dse-soulgem-oven\settings

Posted
On 7/31/2023 at 2:58 PM, Murphiee said:

Looks like something is wrong with your requirements, Double check that SKSE and SkyUI are installed properly. Might also be some config issues, reinstall the mod and delete your custom.json located in configs\dse-soulgem-oven\settings

thank you for your reply, the problem is SLIF patch 1.7.5.1(current newest) overwrited the questbody script and does not support Weight function. when click MCM Weight page, will freeze the game for several second, and trying to add morph node in that page, would cause ctd.

Posted
On 4/25/2023 at 1:33 AM, eldr3d said:

SLIF Patch for version 1.7.5.1

Jump to other versions

 

Integrates SoulGem Oven 4: Integration Fork 1.7.5.1 with SexLab Inflation Framework. I recommend using this alongside Pregnancy Normalmap Swapper, which will not only work for SGO4, but all mods inflating the belly.

 

Requirements:

 

Priority/Installation Order:

  1. SGO4 is overridden by
  2. SGO4 Integration Fork is overridden by
  3. This patch

 

WARNING: NEVER use this patch with any version of SGO4: Integration fork other than 1.7.5.1!

SGO4 Integration Fork SLIF Patch 1.7.5.1.zip 18.16 kB · 246 downloads

thank you, this patch helped me a lot,

need update to support newest version(Weight Morph), thank you again.

Posted

most things are working as intended. 

 

only thing is during SL scene player doesn't lactate even tho the armor item is added. it does work outside of scenes or when scenes end.

 

also is there a config to turn off the no drip when wearing armor?

Posted
On 8/3/2023 at 4:13 AM, CrossDG said:

Any plans to make this fully compatible with Milk Mod Economy please?

What kind of compatibility are you talking about? The mod is already compatible with a patch from the MME downloads section.

 

11 hours ago, sekuzeku said:

most things are working as intended. 

 

only thing is during SL scene player doesn't lactate even tho the armor item is added. it does work outside of scenes or when scenes end.

 

also is there a config to turn off the no drip when wearing armor?

Lactation uses specific armor slots, you might have those hidden through DD or might just have another armor piece overriding it. I plan to change these in another update.

 

no config to turn on lactating through armor.

Posted
14 hours ago, Murphiee said:

What kind of compatibility are you talking about? The mod is already compatible with a patch from the MME downloads section.

Well, damn, I had no idea that patch existed. Nevermind then. PS: I love the mod, btw. You did a great job.

Posted

Question, if it hasn't already been answered - I'm seeing a lot of this log showing up in papyrus logs:
 

[08/07/2023 - 08:27:22PM] Error: Method HasBreastsExposed not found on zadlibs. Aborting call and returning None
stack:
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorMilkLimit() - "dse_sgo_QuestDatabase_Main.psc" Line 1196
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorMilkInc() - "dse_sgo_QuestDatabase_Main.psc" Line 1117
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorMilkUpdateData() - "dse_sgo_QuestDatabase_Main.psc" Line 1335
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorUpdate() - "dse_sgo_QuestDatabase_Main.psc" Line 471
	[dse_sgo_QuestUpdateLoop (CA000D63)].dse_sgo_questupdateloop_main.OnUpdate() - "dse_sgo_QuestUpdateLoop_Main.psc" Line 44
[08/07/2023 - 08:27:22PM] WARNING: Assigning None to a non-object variable named "::temp258"


The only other thing I have in here that could affect SGO scaling is an SGO4 patch I have for SL Survival. I also have SGOLactis and its requirements.

Posted
7 hours ago, applesandmayo said:

Question, if it hasn't already been answered - I'm seeing a lot of this log showing up in papyrus logs:
 

[08/07/2023 - 08:27:22PM] Error: Method HasBreastsExposed not found on zadlibs. Aborting call and returning None
stack:
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorMilkLimit() - "dse_sgo_QuestDatabase_Main.psc" Line 1196
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorMilkInc() - "dse_sgo_QuestDatabase_Main.psc" Line 1117
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorMilkUpdateData() - "dse_sgo_QuestDatabase_Main.psc" Line 1335
	[dse_sgo_QuestDatabase (CA00182A)].dse_sgo_questdatabase_main.ActorUpdate() - "dse_sgo_QuestDatabase_Main.psc" Line 471
	[dse_sgo_QuestUpdateLoop (CA000D63)].dse_sgo_questupdateloop_main.OnUpdate() - "dse_sgo_QuestUpdateLoop_Main.psc" Line 44
[08/07/2023 - 08:27:22PM] WARNING: Assigning None to a non-object variable named "::temp258"


The only other thing I have in here that could affect SGO scaling is an SGO4 patch I have for SL Survival. I also have SGOLactis and its requirements.

Hmmm, did you install either Devious devices, or the devious devices removal patch?

Said error is checking for the DD function that checks if characters tits are out or not.

 

Posted
14 hours ago, Murphiee said:

Hmmm, did you install either Devious devices, or the devious devices removal patch?

Said error is checking for the DD function that checks if characters tits are out or not.

 

 

I'm currently using 1.7.6, and while I see the changelog makes mention of DD, I only see the DD patch for 1.7.7

Posted
13 hours ago, applesandmayo said:

 

I'm currently using 1.7.6, and while I see the changelog makes mention of DD, I only see the DD patch for 1.7.7

DD integration was added in 1.7.6, a removal patch was released together with 1.7.7

Why are you using an old version of the mod?

 

Posted (edited)
31 minutes ago, Murphiee said:

DD integration was added in 1.7.6, a removal patch was released together with 1.7.7

Why are you using an old version of the mod?

 

 

Because I don't want to start a new game lol. Is it safe to update to 1.7.7?

Edited by applesandmayo
Posted
21 hours ago, applesandmayo said:

 

Because I don't want to start a new game lol. Is it safe to update to 1.7.7?

Changelog i forgot to include in main post:

 

1.7.7:
Added Arousal integration, modifies exposure, on milk, wank, birth. configurable and toggleable.
Added simple carry weight penalty depending on breast, weight and gems, No mcm yet, Manually config in default.json. Values are max "size" value at no leveling. Recommend Cobb's Encumberance mod if you want slower movement speed the less carry weight you have left.
Added mcm configs for skipanim and fastextract.
Fixed no instant body scaling update on extract.

 

Might work if you do some script cleaning, but can't promise anything.

Posted

I'm trying to set up morph sliders and I have some questions about how leveling works. Gem, milk, and semen levels are supposed to increase how big the bodymorphs (or bone scaling) applied are, right? If so, is it based purely on the level, or is it one of the sub options based on level, like the milk capacity multiplier? I have played around in bodyslide to find settings that are about as big as I can get them without things starting to warp in weird ways. If I want those to be my end game targets should I instead enter something like 80% of those values so that everything is smaller at the start but grow while maintaining the same ratios to each other as I gain levels?

 

And then unrelated to that but possibly useful: I am aware that scrotum scaling is currently broken. Before I upgraded to the latest version I was using version 1.7 hotfix 1 with the SLIF patch and scrotum scaling did actually work with that combination. Whoever made the SLIF patch apparently fixed the problem so anyone looking to figure it out should probably talk to them or at least take a look at the code and see how to apply the solution to the non-SLIF version.

Posted
5 hours ago, fovera said:

I'm trying to set up morph sliders and I have some questions about how leveling works. Gem, milk, and semen levels are supposed to increase how big the bodymorphs (or bone scaling) applied are, right? If so, is it based purely on the level, or is it one of the sub options based on level, like the milk capacity multiplier? I have played around in bodyslide to find settings that are about as big as I can get them without things starting to warp in weird ways. If I want those to be my end game targets should I instead enter something like 80% of those values so that everything is smaller at the start but grow while maintaining the same ratios to each other as I gain levels?

 

And then unrelated to that but possibly useful: I am aware that scrotum scaling is currently broken. Before I upgraded to the latest version I was using version 1.7 hotfix 1 with the SLIF patch and scrotum scaling did actually work with that combination. Whoever made the SLIF patch apparently fixed the problem so anyone looking to figure it out should probably talk to them or at least take a look at the code and see how to apply the solution to the non-SLIF version.

What you input in the bodymorphs tab is how much the body will scale while at full capacity/weight at level 0. Capacity/Weightmult multiplies said maximum limit depending on your level.

If you want to cap out your morphs you can either add an individual morph cap, or a level cap (which will effectively cap the capacity/weight multiplier?

Basically, you take your endgame target

 

Scrotum scaling apparently works if you manually input values into default.json (or so i have heard), something with adding through the mcm breaks things.

Posted (edited)

Thank you for the clarification! That will help a lot with trying to set it up the way I want it to work.

 

Also, that did get scrotum scaling working for me. Weird workaround but it's good to confirm it. I would have never figured that one out on my own, so thanks again.

Edited by fovera
Posted

Hi, I hope this isn't an obvious problem but I've gone over all the troubleshooting tips and can't get my specific problem to fix.

 

I can get belly changes to occur, but it's exclusively a 0 to 100 change, with no inbetween. In addition, there's no changes to the breasts at any milking stage whatsoever.

 

Everything else works fine, at least I hope it's working the way it's intended.

 

The only thing I haven't tried that I can think of is installing SLIF but if it works the way I understand it it simply manages morphs, but can't do anything if the base mod by itself isn't triggering any morphs.

Posted

It looks like changes to the OLactis settings in SGO don't persist between opening and reopening the MCM menu. Same thing seems to happen for the Stripping method. What are the property names for both of those so I can put them into the SGO custom.json? Specifically the ones for setting strip method to follow foreplay strip settings, and the one to enable/disable OLactis.

Posted
On 7/31/2023 at 1:55 AM, Murphiee said:

Should be automatic.

It's not, I captured a bandit as a slaver that was killed while holding a gem, and it's been getting tracked for months.

Posted
22 hours ago, applesandmayo said:

It looks like changes to the OLactis settings in SGO don't persist between opening and reopening the MCM menu. Same thing seems to happen for the Stripping method. What are the property names for both of those so I can put them into the SGO custom.json? Specifically the ones for setting strip method to follow foreplay strip settings, and the one to enable/disable OLactis.

Pretty sure i fixed this in 1.7.7. Are you still using 1.7.6? I have not (intentionally) touched stripping mode, might have accidently broken something tough, il take a look later.

 

On 8/12/2023 at 5:27 AM, BearWithASword said:

Hi, I hope this isn't an obvious problem but I've gone over all the troubleshooting tips and can't get my specific problem to fix.

 

I can get belly changes to occur, but it's exclusively a 0 to 100 change, with no inbetween. In addition, there's no changes to the breasts at any milking stage whatsoever.

 

Everything else works fine, at least I hope it's working the way it's intended.

 

The only thing I haven't tried that I can think of is installing SLIF but if it works the way I understand it it simply manages morphs, but can't do anything if the base mod by itself isn't triggering any morphs.

Weird issue, Unsure of cause.

Due to everyone's load order being different, it would be easiest if you tried sgo4 with a minimum viable load order (SGO4 + requirements) if that works, slowly enable mods until you find whatever is breaking the mod and report here, then i can take a look and see if i can provide a fix.

 

6 hours ago, cloakofskill said:

It's not, I captured a bandit as a slaver that was killed while holding a gem, and it's been getting tracked for months.

I have not (intentionally) touched how tracking and untracking works. It could be a cross mod incompatibility with whatever slavery mod you are using, specifically how they handle enslaved npc's. Could you try to replicate the issue without SGO4 IF? Might help narrow down the issue. I will double check the code next time i am in a coding mood, just incase i made some dumb changes to tracking.

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