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SoulGem Oven 4: Integration Fork


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Posted
On 4/28/2023 at 10:53 PM, OrcishOatmeal said:

Random suggestion, what about if you drink the breast milk/cum and it applies a sexlab face cum overlay?

Sounds interesting, Might add it when i get around to reworking alchemy ingredients.

2 hours ago, Public_Swan said:

How about inserting semen grows gems?

Regarding mod mechanics it makes sense, i will add it to the list, will not be high priority tough, (maybe never priority)

Posted

New update:

 

1.7.5.2:


Added individual morph caps.

Simply caps any included slider from going above the slidercap value without hardcapping all scaling.

(needs manual config in default.json, example is for pregbelly, but works with any morph slider)


Added Ideal Communion. Get it from consuming Ideal Seed (gotta cheat that one in for now)

Power to manage womb color and reduce gem/milk levels.
Requires tribute (configurable) in the form of filled black soul gems.

 

NOW REQUIRES:

ConsoleUtil.

Dylbills Papyrus Functions.

Extended Vanilla Menus.

 

NO LONGER REQUIRES:

PO3 PapyrusExtender.

 

Final "non clusterfuck" Update, Expect the mod to get a lot more messy from now on.

Next update will focus on 3rd party mod integration.

This version "Should" be safe to go back to in case you do not want to use the new "requirements"

Posted
4 hours ago, Murphiee said:

New update:

 

1.7.5.2:


Added individual morph caps.

Simply caps any included slider from going above the slidercap value without hardcapping all scaling.

(needs manual config in default.json, example is for pregbelly, but works with any morph slider)


Added Ideal Communion. Get it from consuming Ideal Seed (gotta cheat that one in for now)

Power to manage womb color and reduce gem/milk levels.
Requires tribute (configurable) in the form of filled black soul gems.

 

NOW REQUIRES:

ConsoleUtil.

Dylbills Papyrus Functions.

Extended Vanilla Menus.

 

NO LONGER REQUIRES:

PO3 PapyrusExtender.

 

Final "non clusterfuck" Update, Expect the mod to get a lot more messy from now on.

Next update will focus on 3rd party mod integration.

This version "Should" be safe to go back to in case you do not want to use the new "requirements"

Does SLIF Patch still needed for this version?

Posted
5 hours ago, 6905790 said:

Does SLIF Patch still needed for this version?

SLIF isn't native, so yes. That said, there's enough differences between the two versions for the changed file that it's better to wait on the updated patch rather than try to use the old version's patch for this one.

Posted (edited)

So this is an odd thing I'm noticing but items farmed by SGO like bottles and gems don't get recognized by auto loot mods.

Playing around with NPCs like this can be fun especially with Paradise Hall and Succubus mods as resource farming.

But there'll be a number of times, even when the accumulation count is low, these drops cause like a very slow gravitational pull, pushing NPCs the SGO drops and even nearby objects in a random direction.

 

Any idea what's up?

 

edit: also forgot to ask. Was using semen bottles as an option for the inserting gems selection every planned by anyone?

Edited by McLovin3
Posted
3 hours ago, McLovin3 said:

So this is an odd thing I'm noticing but items farmed by SGO like bottles and gems don't get recognized by auto loot mods.

Playing around with NPCs like this can be fun especially with Paradise Hall and Succubus mods as resource farming.

But there'll be a number of times, even when the accumulation count is low, these drops cause like a very slow gravitational pull, pushing NPCs the SGO drops and even nearby objects in a random direction.

 

Any idea what's up?

 

nope, works with pick up radius but i don't use any other auto loot mod.

 

3 hours ago, McLovin3 said:

edit: also forgot to ask. Was using semen bottles as an option for the inserting gems selection every planned by anyone?

Already a thing (i think?), unless i broke it in some update.

Posted (edited)

Oh well guess I'll have to find some light pickup mods and see what works, maybe it'll stop that pulling issue. I was using Smart Harvest if you were curious

 

As for insertion semen bottles, I never got it to work for me. I didn't try it that often and i never tried all versions of vanilla of SGO or your forks.

It just says "[SGO] NPC Can't insert that" when i try a semen bottle.

 

This is the only thing it says in the log during during the attempt

 

[05/01/2023 - 04:56:58PM] [SGO] NPC can insert 11 gem(s).

[05/01/2023 - 04:57:18PM] [SGO] Prisoner Added 0 gems.

[05/01/2023 - 04:57:19PM] [SGO] Insertion Container Deleted
 

Edited by McLovin3
Posted
12 hours ago, Nova4 said:

How you exactly change the colors with the new update? Also a new save files it's required?

Eat Ideal Seed (cheat it in) Use new power on npc or yourself (air) choose color, pay price (can set to 0 in config) new color should be added.

You can try with old save, doubt it works tough.

15 hours ago, zer02 said:

the mod does not appear in the mcm list

It "should" appear at the very top, as i did some mcm reordering while testing, if it doesn't you either don't have all requirements, or using an old save. or the mod is broken.

Posted (edited)
2 hours ago, Murphiee said:

Eat Ideal Seed (cheat it in) Use new power on npc or yourself (air) choose color, pay price (can set to 0 in config) new color should be added.

You can try with old save, doubt it works tough.

It "should" appear at the very top, as i did some mcm reordering while testing, if it doesn't you either don't have all requirements, or using an old save. or the mod is broken.

most likely a conflict, although I have no idea who is in conflict with whom. The requirements are met. SGO 4 Beta 8 and Untamed 2 do not appear either

Edited by zer02
Posted
7 minutes ago, zer02 said:

most likely a conflict, although I have no idea who is in conflict with whom. The requirements are met. SGO 4 Beta 8 and Untamed 2 do not appear either

Someone mentioned earlier that maids deception breaks the mod, so does nethers follower manager. haven't tested myself, but if you have those might be worth disabling to test.

Posted
1 hour ago, Murphiee said:

Someone mentioned earlier that maids deception breaks the mod, so does nethers follower manager. haven't tested myself, but if you have those might be worth disabling to test.

I am grateful for your help, but no, there are no such mods in my build.

Posted
On 5/4/2023 at 10:27 PM, Unknowing-e said:

Quick question @Murphiee, Can Semen Sliders, support multiple bone scales? Running into an issue where the top slider only works

From my testing, semen sliders only support bone scaling, if your secondary slider is a morph slider it will not work. Unsure if it also breaks with multiple bone sliders. I have not touched the logic behind semen scaling, so your best bet is to test without the integration fork and if it is still an issue report it as a bug to the original SGO4 beta 8.

 

On 5/3/2023 at 1:55 PM, zer02 said:

I am grateful for your help, but no, there are no such mods in my build.

Then i have no idea, i suggest running the mod with minimal load order and gradually enabling half of your mods until the mod breaks, to single out what causes the issue. or if its just incompatible with your setup somehow.

Posted

I've Installed the mod for the first time and found that sliders not work.

Looks like all entries in default config are incorrect. Mod is looking for "name", while config has "Name" and comparison is case sensitive.

Posted
49 minutes ago, cleola.delgiudice said:

I've Installed the mod for the first time and found that sliders not work.

Looks like all entries in default config are incorrect. Mod is looking for "name", while config has "Name" and comparison is case sensitive.

you can simply edit the default configs to match whatever body mod you are using. the default setup works on my end.

Posted

@Murphiee If you're interested, I'd like to contribute optional SLIF compatibility for future versions of the mod. I'd be willing to co-maintain that part of the mod, and I'd probably write two functions that send the appropriate ModEvent if SLIF is installed and falls back to RaceMenu's NIO scaling otherwise (one for morphs, one for bone scaling). We could replace the existing calls to NIO with that and have a consistent internal API that would probably never have to change, as I don't expect either NIO's or SLIF's API to change in the future.

Posted (edited)
3 hours ago, Murphiee said:

you can simply edit the default configs to match whatever body mod you are using. the default setup works on my end.

It's very strange it works.

The default config I've downloaded contains

 

{ "Type": "morph", "Max": 0.40, "Name": "AppleCheeks" },

 

but mod is looking bodyslide in "name" element. After I've replaced all "Name" to "name" bodyslides start to apply to 3BA.

Edited by cleola.delgiudice
Posted (edited)
6 hours ago, Murphiee said:

From my testing, semen sliders only support bone scaling, if your secondary slider is a morph slider it will not work. Unsure if it also breaks with multiple bone sliders. I have not touched the logic behind semen scaling, so your best bet is to test without the integration fork and if it is still an issue report it as a bug to the original SGO4 beta 8.

 

Looked on the GitHub page for SGO4 Beta 8. It is a current issue that only one Bone Scale works on semen.  Totally forgot that this is a integration script. Well Appreciate you for pointing into the right direction. Also it appears to be a bigger issue,  if too many morph are added into Gems and Milk not all will be applied. 

https://github.com/darkconsole/dse-soulgem-oven/issues/23

Edited by Unknowing-e
Posted

I'm trying to apply mod that makes preggo women to say lewd and lustful comments and i made condition based trigger that activates to npcs with certain SGO4 buffs.

 

however it seems only player is affected by such influences, only player gets womb tattoo, health/magicka boost, speech boost, and such. not sure whether NPC buffs are incomplete or its intentionally disabled for performances.

 

Hope someone with savant knowledge give me advice on how SGO4 works, and how to detect pregnant NPCs without that much of script usage. Using More Informative Console to confirm the lack of preggo buff spells on impregnated NPCs.

It would be nice if author him/herself comes to aid my project tho. I am in serious dilemma with either SGO3 or SGO4 for my playthroughs. I hope i can just try SGO4 but seems most of compatibility is not so viable with formerly SGO3 compatible mods.

Posted
On 5/10/2023 at 8:50 AM, 4nchorage Pingas said:

I'm trying to apply mod that makes preggo women to say lewd and lustful comments and i made condition based trigger that activates to npcs with certain SGO4 buffs.

 

however it seems only player is affected by such influences, only player gets womb tattoo, health/magicka boost, speech boost, and such. not sure whether NPC buffs are incomplete or its intentionally disabled for performances.

 

Womb tats should appear on npc's, i am unsure if the buffs and debuffs do tough, nothing in the code says they shouldn't, but haven't looked into it throughly.

 

On 5/10/2023 at 8:50 AM, 4nchorage Pingas said:

Hope someone with savant knowledge give me advice on how SGO4 works, and how to detect pregnant NPCs without that much of script usage. Using More Informative Console to confirm the lack of preggo buff spells on impregnated NPCs.


It would be nice if author him/herself comes to aid my project tho. I am in serious dilemma with either SGO3 or SGO4 for my playthroughs. I hope i can just try SGO4 but seems most of compatibility is not so viable with formerly SGO3 compatible mods.

I could provide some simple way to hook into the mod if you want. Unsure what best implementation would be, but you seem to know what you are doing.  Hit me up in private messages and we can discuss.

Posted (edited)
15 hours ago, Murphiee said:

Womb tats should appear on npc's, i am unsure if the buffs and debuffs do tough, nothing in the code says they shouldn't, but haven't looked into it throughly.

Well somebody generous enough to comprehend and interpret script tells me that pregnancy buff is player exclusive unfortunately. Not sure about womb tats tho. Strange that I saw a load of papyrus logs spamming that was about "effect added to NPC, amount is about 0.00." Not sure what this logsplosion is about, but definitely something went wrong and triggered debug process.

Anyways if interested i shall explain how our korean translated HP/SGO3 pregnant NPCs' lewd comment actually works. TLDR if not interested: 'pregnant Womb Tattoo' faction fetching through condition is how to do so mostly. covers every pregnant NPCs, including MILFs, Orc women, Elisif, Elen Wen, and Serana

EDIT: well it was about manually adjusting Slavetats to NPCs. forgive me for misdirect. Lets talk about Preg status through DM if possible.

Edited by 4nchorage Pingas
Posted
On 5/6/2023 at 3:08 PM, eldr3d said:

@Murphiee If you're interested, I'd like to contribute optional SLIF compatibility for future versions of the mod. I'd be willing to co-maintain that part of the mod, and I'd probably write two functions that send the appropriate ModEvent if SLIF is installed and falls back to RaceMenu's NIO scaling otherwise (one for morphs, one for bone scaling). We could replace the existing calls to NIO with that and have a consistent internal API that would probably never have to change, as I don't expect either NIO's or SLIF's API to change in the future.

is there a new SLIF patch in the works / will this SLIF integration be a thing in the future? any news?

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