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[mod] RJW Sexperience Ideology


amevarashi

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  • 3 weeks later...
Posted

One idea I have for this mod is something inspired by Crusader Kings 2, and it's if you play a Greek culture. Since we already have blinding as a thing, why not add Castration and Shaming as part of rituals? You could even make them a new meme like "punishment" or something.

  • 2 weeks later...
Posted

What does Social Affection actually do?

I'm guessing Family only makes them not care about non family being raped for example? That kind of thing?

 

Is an exact list of what it changes available?

  • 2 months later...
Posted (edited)

I've got a request: Currently when you have the "breeding" precept and set it to require pregnancy, a pawn that has recently given birth and is caring for a baby receives a mood and social penalty while she is still lactating, since she cannot (or is very, very unlikely to) get pregnant again. The Lactating hediff only vanishes 10 days after the last time a pawn breastfeeds, which means that anytime a pregnant pawn gives birth, she will have a social and need debuff for almost a year. 

Could the precept be changed so that a lactating pawn doesn't receive these thoughts?

 

Also, I think a breeding ritual would be hot - where you choose a female pawn to be bred and a male pawn to be the breeder, with the outcome relying on whether or not the female pawn ends up pregnant.

Edited by a3Vyb3lha3U
grammar fix
Posted

Anytime I try to start the Gangbang with Animals, i can't actually select any animals to participate in it. Any ideas how to fix this?

  • 2 weeks later...
  • 2 weeks later...
  • 4 weeks later...
  • 1 month later...
Posted
On 8/12/2022 at 1:21 PM, Rose the blepper said:

There seems to be a few problems:

- Lewd and Zoophile memes are missing.

- The download link isn't working as "it took too long to respond"

 

Edit: Nvm. This is just my own mistake

i got the same problem how did you fix it ? anyone can help ?

Posted
On 4/17/2025 at 10:53 PM, zioklone said:

When the Drug party starts, the screen is completely obscured by gray and keeps reporting errors, can this problem be fixed?

I'm also having this issue. Additionally, I can't build the lustbong outside of development mode even with all technologies. Maybe because humpshroom was renamed lust-something?

Posted

I still got the same issue, not everything appears when i start the game, does no one really have a fix ? or are you all just not helpful at all ?  i'm gonna try to fix it on my own then fuck 

you all then

Posted
On 6/29/2025 at 3:29 AM, accountausp said:

I'm also having this issue. Additionally, I can't build the lustbong outside of development mode even with all technologies. Maybe because humpshroom was renamed lust-something?

ReGrowth renames humpshroom to humpokus, idk if that's the issue there tho

11 hours ago, ImmortanKing said:

I still got the same issue, not everything appears when i start the game, does no one really have a fix ? or are you all just not helpful at all ?  i'm gonna try to fix it on my own then fuck 

you all then

Use libidinous loader next time

  • 2 weeks later...
  • 3 weeks later...
Posted (edited)

is it possible to have each ritual more than once? so far i've only seen that humpshroom drug orgy to be able to be done more than once.
if not, why and how could i change that in the files?

 

edit:
i found it: in Precepts_Ritual_sex.xml "<ignoreLimitsInEditMode>false</ignoreLimitsInEditMode>" can be change dto true, enabling you to select the same event multiple times, allowing them to be both on a few fixed dates and also having the same event anytime simultanously.

Edited by DeadSomething
  • 1 month later...
  • 4 weeks later...
Posted

Sorry for making feature requests, but I think that psychopath pawns feeling anything about bestiality, incest or other pawns getting raped is immersion breaking. Also, masochist pawns with "rape: abhorrent" percept hate their rapists for "raping someone" despite enjoying getting raped, I think they should not get that opinion on them if they are the ones who get raped. I am also somewhat annoyed that pawns getting those opinions despite never witnessing those events happening. Is there any possibility of all that getting adjusted in the main mod?

Currently on version 1.6.1.4 so please tell me if it's not the latest one.

  • 4 weeks later...
Posted

I have some problems with World gen, which, after checking mods, found out that, sexperience ideology, breaks my game. 

IDK how to fix it other than take it out, but I love using it. Anyone who can help me with it, or have some tip for it are welcome. 
BTW im using RW 1.5 


 

Spoiler

Error in WorldGenStep: System.ArgumentNullException: Value cannot be null.
Parameter name: type
[Ref 40D9798F]
 at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00003] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at RimWorld.RitualBehaviorDef.GetInstance () [0x00000] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.RitualPatternDef.Fill (RimWorld.Precept_Ritual ritual) [0x00111] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation.AddRitualsForMemes (System.Collections.Generic.List`1[T] memes, System.Collections.Generic.List`1[T] outPrecepts) [0x000cb] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation.InitPrecepts (RimWorld.IdeoGenerationParms parms, System.Collections.Generic.List`1[T] initializedPrecepts) [0x00418] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation.RandomizePrecepts (System.Boolean init, RimWorld.IdeoGenerationParms parms) [0x00515] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation_Deity.Init (RimWorld.IdeoGenerationParms parms) [0x0004a] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoGenerator.GenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0000f] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionIdeosTracker.ChooseOrGenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0018c] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x0008a] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
     - POSTFIX OskarPotocki.VFECore: Void VFECore.FactionGenerator_NewGeneratedFaction_Patch:Postfix(FactionGeneratorParms parms, Faction& __result)
 at RimWorld.FactionGenerator.CreateFactionAndAddToManager (RimWorld.FactionDef facDef) [0x0008e] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionGenerator.AddFactionToManager (RimWorld.FactionDef facDef) [0x00000] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionGenerator.GenerateFactionsIntoWorld (System.Collections.Generic.List`1[T] factions) [0x00013] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x0010f] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

 

Posted

In this mod there is a precept  bigger - better. It works as it should with male genitals, but when it comes to females - it's the opposite. For example, a man with a large penis gets a bonus, while a woman with a wide hole gets a penalty(its wrong) i tried to figure out how it works but dont see nothing i can change to make it work as i want - big dick and wide hole get same bonus. my custom race have genes which make all girls "queen size" and boys swing 3rd leg. idk how script work if pussy and penis use same 0-1 system for size but in end it work oposite for genders...

  • 3 weeks later...
Posted

The rapist meme seems to be bypassing infidelity restrictions. I don't want any cheating in my game and have all precepts and genes assigned accordingly, which keeps even my genetic rapist loyal, but as soon as I assign the rapist meme she goes and rapes a pawn other than her husband. Is this expected behavior?

  • 2 weeks later...
Posted
On 11/1/2025 at 11:13 PM, Kyra_sama said:

I have some problems with World gen, which, after checking mods, found out that, sexperience ideology, breaks my game. 

IDK how to fix it other than take it out, but I love using it. Anyone who can help me with it, or have some tip for it are welcome. 
BTW im using RW 1.5 


 

  Hide contents

Error in WorldGenStep: System.ArgumentNullException: Value cannot be null.
Parameter name: type
[Ref 40D9798F]
 at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00003] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
 at RimWorld.RitualBehaviorDef.GetInstance () [0x00000] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.RitualPatternDef.Fill (RimWorld.Precept_Ritual ritual) [0x00111] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation.AddRitualsForMemes (System.Collections.Generic.List`1[T] memes, System.Collections.Generic.List`1[T] outPrecepts) [0x000cb] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation.InitPrecepts (RimWorld.IdeoGenerationParms parms, System.Collections.Generic.List`1[T] initializedPrecepts) [0x00418] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation.RandomizePrecepts (System.Boolean init, RimWorld.IdeoGenerationParms parms) [0x00515] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoFoundation_Deity.Init (RimWorld.IdeoGenerationParms parms) [0x0004a] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.IdeoGenerator.GenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0000f] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionIdeosTracker.ChooseOrGenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0018c] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x0008a] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
     - POSTFIX OskarPotocki.VFECore: Void VFECore.FactionGenerator_NewGeneratedFaction_Patch:Postfix(FactionGeneratorParms parms, Faction& __result)
 at RimWorld.FactionGenerator.CreateFactionAndAddToManager (RimWorld.FactionDef facDef) [0x0008e] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionGenerator.AddFactionToManager (RimWorld.FactionDef facDef) [0x00000] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.FactionGenerator.GenerateFactionsIntoWorld (System.Collections.Generic.List`1[T] factions) [0x00013] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
 at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x0010f] in <630e2863bc9a4a3493f2eff01e3a9556>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

 

happened to me too. did you have any luck?

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