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[mod] RJW Sexperience Ideology


amevarashi

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Posted

Sex History UI should be present when you click pawn right? Next to draft options and the likes?
For some reason its missing for me, and since there is no mod settings, im guessing I did something wrong. Or maybe im just blind

Posted
4 hours ago, Tradeous said:

Sex History UI should be present when you click pawn right? Next to draft options and the likes?
For some reason its missing for me, and since there is no mod settings, im guessing I did something wrong. Or maybe im just blind

 

The mod got split into 2 parts (as noted in the OP). I believe the features you're asking about are in the second part. This part mainly deals with ideology changes for those that have the DLC.

Posted
5 hours ago, Severyx said:

 

The mod got split into 2 parts (as noted in the OP). I believe the features you're asking about are in the second part. This part mainly deals with ideology changes for those that have the DLC.

I see. So is it either Ideology or history, or can I use both mods? I don't see anything about their exclusivity, so i'm guessing latter?

Posted (edited)

also not 100% sure this works right in my game:

took the breeding precept in a fluid ideology, and a pawn got pregnant, but she still got the "not pregnant" mood even though she is ?

 

Spoiler

Screenshot_1.png.35ac98afc5011e2e863084add552d775.pngScreenshot_4.png.a63ff192e3d54711dca2555d5665d716.png

 

and a 2nd pawn "catfish" is also pregnant, but nari to her still get the -5 unfertilized opinion... even though that should be the +10 because catfish is pregnant. (catfish is a different ideology)

 

Spoiler

Screenshot_8.png.6eaabf73984075b70312b8abe4db3ed6.pngScreenshot_9.png.bcf6e1a6cd8e818782ad701aed95a44b.png

 

 

Edited by Neliahawk
Posted (edited)
17 hours ago, Tradeous said:

I see. So is it either Ideology or history, or can I use both mods? I don't see anything about their exclusivity, so i'm guessing latter?

 

You should be able to use both. So far as I understand they only split it so the entire mod wouldn't require the Ideology DLC. That said, I'm not 100% certain the non-ideology part is updated for 1.4 yet, so keep an eye on that.

Edited by Severyx
Posted (edited)
Exception in JobDriver tick for pawn Vance driver=JobDriver_BestialityForFemale (toilIndex=5) driver.job=(BestialityForFemale (Job_63640) A=Thing_LabradorRetriever12080 B=Thing_Bed54945)
System.NullReferenceException: Object reference not set to an instance of an object
  at RJWSexperience.Ideology.IdeoUtility.ConvertPawnBySex (Verse.Pawn pawn, Verse.Pawn partner, System.Single severity) [0x00031] in <aa6db6e6cc4345c996f286889110f00a>:0 
  at RJWSexperience.Ideology.Patches.RJW_Patch_Orgasm_IdeoConversion.Postfix (rjw.SexProps props) [0x0002f] in <aa6db6e6cc4345c996f286889110f00a>:0 
  at (wrapper dynamic-method) rjw.SexUtility.rjw.SexUtility.SatisfyPersonal_Patch3(rjw.SexProps,single)
  at (wrapper dynamic-method) rjw.JobDriver_Sex.rjw.JobDriver_Sex.Orgasm_Patch2(rjw.JobDriver_Sex)
  at (wrapper dynamic-method) rjw.JobDriver_Sex.rjw.JobDriver_Sex.SexTick_Patch1(rjw.JobDriver_Sex,Verse.Pawn,Verse.Thing,bool,bool)
  at rjw.JobDriver_BestialityForFemale+<>c__DisplayClass3_0.<MakeNewToils>b__13 () [0x000ad] in <a19cb4109a1744029d631168baf81a0d>:0 
  at Verse.AI.JobDriver.DriverTick () [0x00117] in <b3714756cc77449b8a338506fd9aedbb>:0

 

Every time any of my (female) pawns would attempt to relieve sex (consensual) need with the dog, a null exception is thrown. Is it trying to use the bed as the partner?

Recorded with a fresh install of all RJW mods and an existing colony

 

Reposting from the main RJW thread as it appears to be caused by sexperience ideology.

 

Update: error goes away when the ideology has no "sexual proselytizing" making me believe it's the culprit

Edited by schevendau
  • 3 weeks later...
Posted

I'm having a problem / question with non-rape bestiality action.

 

Is there any way to disable zoophile pawns (with zoophile ideoligion) to stop "breeding" the animals they are bonded or married to and start "bestiality them" (which is non-rapey and appears when you use the hero mode).

 

By default my pawns seem to want to rape their animals, which is not what I want.

  • 2 weeks later...
Posted

I have such red errors in console when starting the game with the latest dev version of this mod. This does not happen with master version.

 

Spoiler

XML error: <isBloodRelated>true</isBloodRelated> doesn't correspond to any field in type RelationFilter. Context: <relations><isBloodRelated>true</isBloodRelated></relations>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

XML error: <isBloodRelated>true</isBloodRelated> doesn't correspond to any field in type RelationFilter. Context: <relations><isBloodRelated>true</isBloodRelated></relations>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJWSexperience.Ideology.Precepts.DefExtension_Incest from node <li Class="RJWSexperience.Ideology.Precepts.DefExtension_Incest"><allowManualRomanceOnlyFor><li>CloseRelative</li><li>FarRelative</li><li>NotRelated</li></allowManualRomanceOnlyFor></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Verse.DefModExtension from XML: System.MissingMethodException: Default constructor not found for type Verse.DefModExtension
  at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x005ad] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0
  at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x001a1] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0
XML:
<modExtensions><li Class="RJWSexperience.Ideology.Precepts.DefExtension_Incest"><allowManualRomanceOnlyFor><li>CloseRelative</li><li>FarRelative</li><li>NotRelated</li></allowManualRomanceOnlyFor></li></modExtensions>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJWSexperience.Ideology.Precepts.DefExtension_Incest from node <li Class="RJWSexperience.Ideology.Precepts.DefExtension_Incest"><allowManualRomanceOnlyFor><li>FarRelative</li><li>NotRelated</li></allowManualRomanceOnlyFor></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Verse.DefModExtension from XML: System.MissingMethodException: Default constructor not found for type Verse.DefModExtension
  at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x005ad] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0
  at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x001a1] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0
XML:
<modExtensions><li Class="RJWSexperience.Ideology.Precepts.DefExtension_ModifyPreference"><rules><li><filter><relations><hasOneOfRelations><li>Parent</li><li>Child</li><li>Sibling</li><li>HalfSibling</li><li>Grandparent</li><li>Grandchild</li><li>NephewOrNiece</li><li>UncleOrAunt</li></hasOneOfRelations><hasNoneOfRelations><li>Spouse</li></hasNoneOfRelations></relations></filter><multiplier>0.5</multiplier></li></rules></li><li Class="RJWSexperience.Ideology.Precepts.DefExtension_Incest"><allowManualRomanceOnlyFor><li>FarRelative</li><li>NotRelated</li></allowManualRomanceOnlyFor></li></modExtensions>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

XML error: <isBloodRelated>true</isBloodRelated> doesn't correspond to any field in type RelationFilter. Context: <relations><isBloodRelated>true</isBloodRelated><hasNoneOfRelations><li>Spouse</li></hasNoneOfRelations></relations>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

XML error: <isBloodRelated>true</isBloodRelated> doesn't correspond to any field in type RelationFilter. Context: <relations><isBloodRelated>true</isBloodRelated><hasNoneOfRelations><li>Spouse</li></hasNoneOfRelations></relations>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

XML error: <isBloodRelated>false</isBloodRelated> doesn't correspond to any field in type RelationFilter. Context: <relations><isBloodRelated>false</isBloodRelated></relations>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find type named RJWSexperience.Ideology.Precepts.DefExtension_Incest from node <li Class="RJWSexperience.Ideology.Precepts.DefExtension_Incest"><allowManualRomanceOnlyFor><li>CloseRelative</li><li>FarRelative</li></allowManualRomanceOnlyFor></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception loading list element Verse.DefModExtension from XML: System.MissingMethodException: Default constructor not found for type Verse.DefModExtension
  at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
  at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x005ad] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0
  at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x001a1] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0
XML:
<modExtensions><li Class="RJWSexperience.Ideology.Precepts.DefExtension_ModifyPreference"><rules><li><filter><relations><isBloodRelated>false</isBloodRelated></relations></filter><multiplier>0.1</multiplier></li></rules></li><li Class="RJWSexperience.Ideology.Precepts.DefExtension_Incest"><allowManualRomanceOnlyFor><li>CloseRelative</li><li>FarRelative</li></allowManualRomanceOnlyFor></li></modExtensions>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

 

Posted

Can you update this (or tell me what to change) so I can have marital rape have no penalty?

 

Idea is based on historic reality where on many societies marital rape wasn't even considered rape. Many didn't had that concept, at all. Since the idea was encourage as much marital sex as possible to reproduce as fast as possible since numeric superiority was extremely important militarily and for production.

  • 2 weeks later...
Posted

I've been trying to throw together a patch that adds Zoophile to the Required Memes list for the Animal Specialist role precept (therefore letting Zoophile ideoligions have Animal Specialists), but it doesn't recognize Zoophile as a valid meme when I try to load it. Do any of y'all happen to have enough experience with Rimworld modding to know how to do it right?

Posted (edited)

I noticed a odd issue happening as of late. during orgies, only humans will fuck, but others like Frijjid or lions, and others from mods requiring alien species mod won't. Is this an issue with RJW itself or something else? they'll use fuck machines, rape, bestiality and do all other things, but never participate in orgies really much. they only undress and move around.

 

https://gist.github.com/bf05dcc141edba5af29728dac3ff443c

Edited by jeff2
  • 3 weeks later...
Posted

does anyone knows do precept of incest effect the chance of incest happens?

 

or it only give you mood and opinion?

 

if it effect and i install any mod that change the chance of incest, the one been place lower will win right?

  • 2 months later...
  • 4 months later...
Posted

Submitted an issue on gitgud too, but I'll post it here too.

 

The optimized incest check in RelationHelpers.cs can miss blood relations somehow, in a fresh incest only colony it needed to be commented out for right mouse button menu to work properly. I assume FamilyByBlood isn't always up to date or buggy.

  • 3 weeks later...
Posted

I'm getting errors with RJW Sexpirience using the latest available versions on Git:

 

Spoiler

[RJW Sexperience Ideology] Patch operation Verse.PatchOperationAdd(Defs/ThoughtDef[defName="Incestuous"]) failed
file: G:\SteamLibrary\steamapps\common\RimWorld\Mods\rjw-sexperience-ideology-master\1.4\Patches\RJW_ThoughtDefs.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

 

[RJW Sexperience Ideology - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThoughtDef[defName="Incestuous"]"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: G:\SteamLibrary\steamapps\common\RimWorld\Mods\rjw-sexperience-ideology-master\1.4\Patches\RJW_ThoughtDefs.xml

UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

 

  • 2 weeks later...
Posted

Cool mod

 

Would like to see a "Acceptable if Guilty" option for the rape precept. And likewise, allow Gangbang rituals for ideologians without the Rapist meme, with the requirement of guilty pawns.

  • 2 months later...
Posted
On 12/16/2022 at 2:22 PM, cavaleirojustica said:

Can you update this (or tell me what to change) so I can have marital rape have no penalty?

 

Idea is based on historic reality where on many societies marital rape wasn't even considered rape. Many didn't had that concept, at all. Since the idea was encourage as much marital sex as possible to reproduce as fast as possible since numeric superiority was extremely important militarily and for production.

If anyone else comes through looking for this, you want the "Submission (Female)" Precept. Req "Male Supremacy" meme. Small non stacking mood penalty, no opinion penalty.

  • 1 month later...
Posted (edited)

Would it be possible to add a trait or item (slave collar?) with the same effect as the Submission precepts, or have pawns marked for whoring count as Submissive? It would be nice to be able to have the same effect for a technically free underclass. 
 

EDIT: An option for the lesser penalties for rape to apply slaves and/or whores would be nice, too. 

 

EDIT II: A Rape precept that allows rape, but only of slaves/comfort pawns could work?

Edited by sebaste
adding more
Posted

Does anyone have experience with removing ideology? When I delete, all pawn control buttons (such as draft) disappear, and no commands can be given.

 

Quote

Exception in RimWorld.FloatMenuMakerMap.ChoicesAtFor: System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.RitualObligationTargetWorker_ThingDef.CanUseTargetInternal (Verse.TargetInfo target, RimWorld.RitualObligation obligation) [0x00009] in <cd7169108ea74757aa50c5b33d275c15>:0 
  at RimWorld.RitualObligationTargetFilter.CanUseTarget (Verse.TargetInfo target, RimWorld.RitualObligation obligation) [0x00036] in <cd7169108ea74757aa50c5b33d275c15>:0 
  at RimWorld.Precept_Ritual.ShouldShowGizmo (Verse.TargetInfo target) [0x00076] in <cd7169108ea74757aa50c5b33d275c15>:0 
  at Verse.Thing+<GetFloatMenuOptions>d__163.MoveNext () [0x003de] in <cd7169108ea74757aa50c5b33d275c15>:0 
  at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1[T] opts) [0x06138] in <cd7169108ea74757aa50c5b33d275c15>:0 
     - transpiler CombatExtended.HarmonyCE: IEnumerable`1 CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders:Transpiler(IEnumerable`1 instructions)
     - transpiler SmashPhil.VehicleFramework: IEnumerable`1 Vehicles.CaravanFormation:AddHumanlikeOrdersLoadVehiclesTranspiler(IEnumerable`1 instructions, ILGenerator ilg)
     - prefix OskarPotocki.VFECore: Void VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch:Prefix(Pawn pawn)
     - postfix GeologicalLandformsMod.Main: Void GeologicalLandforms.Patches.Patch_RimWorld_FloatMenuMakerMap:AddHumanlikeOrders(Vector3& clickPos, Pawn& pawn, List`1& opts)
     - postfix CombatExtended.HarmonyCE: Void CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders:AddMenuItems(Vector3 clickPos, Pawn pawn, List`1 opts)
     - postfix PeteTimesSix.SimpleSidearms: Void PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix:AddHumanlikeOrders(Vector3 clickPos, Pawn pawn, List`1 opts)
     - postfix OskarPotocki.VFECore: Void VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch:Postfix()
     - postfix OskarPotocki.VFECore: Void VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix:Postfix(Vector3 clickPos, Pawn pawn, List`1& opts)
     - postfix KB_Chill_Out: Void KB_Chill_Out.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddHumanlikeOrders:Postfix(Vector3 clickPos, Pawn pawn, List`1 opts)
     - postfix KB_Go_To_Sleep: Void KB_Go_To_Sleep.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddHumanlikeOrders:Postfix(Vector3 clickPos, Pawn pawn, List`1 opts)
     - postfix net.pardeike.zombieland: Void ZombieLand.Patches+FloatMenuMakerMap_AddHumanlikeOrders_Patch:Postfix(Vector3 clickPos, Pawn pawn, List`1 opts)
     - postfix OskarPotocki.HeavyWeapons: Void HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix:Postfix(Vector3 clickPos, Pawn pawn, List`1& opts)
     - postfix OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.Technomancer.Psyring:EquipConditions(Vector3 clickPos, Pawn pawn, List`1& opts)
     - postfix com.TradingControl.patches: Void TradingControl.Harmonize.HarmonyPatches:Dismisstraders(Vector3& clickPos, Pawn& pawn, List`1& opts)
     - postfix com.calltradeships.rimworld.mod: Void CallTradeShips.Patch_FloatMenuMakerMap_AddHumanlikeOrders:Postfix(Vector3 clickPos, Pawn pawn, List`1 opts)
  at RimWorld.FloatMenuMakerMap.ChoicesAtFor (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Boolean suppressAutoTakeableGoto) [0x000e0] in <cd7169108ea74757aa50c5b33d275c15>:0 
     - prefix Mlie.SomeThingsFloat: Void SomeThingsFloat.FloatMenuMakerMap_ChoicesAtFor:Prefix()
     - postfix OskarPotocki.VFECore: Void VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch:Postfix(List`1& __result, Vector3 clickPos, Pawn pawn, Boolean suppressAutoTakeableGoto)
     - postfix net.pardeike.rimworld.mods.achtung: Void AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Postfix:Postfix(List`1 __result, Vector3 clickPos, Pawn pawn)
     - postfix Mlie.SomeThingsFloat: Void SomeThingsFloat.FloatMenuMakerMap_ChoicesAtFor:Postfix()
     - postfix yowave.psychicbondtweaks: Void PsychicBondTweaks.Patches.FloatMenuMakerMap_Patches:ChoicesAtFor_Postfix_Patch(List`1& __result, Vector3 clickPos, Pawn pawn)
     - finalizer net.pardeike.rimworld.mods.achtung: Exception AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Finalizer:Finalizer(Exception __exception, List`1& __result)

 

  • 1 month later...
Posted (edited)

The precept "bigger = better" does not make sense for Futa's.
With this precept:
Giving a Futa a huge penis + average vagina makes them hate their genitals.
Giving them a tiny penis, + average vag makes them think their genitals are normal.
Giving them a tiny vag and a tiny penis makes them love their genitals.
A male with a huge penis likes it
For females this precept was probably designed as "smaller is better" for it to be positive, which also counts in the size of the futa's penis.
This each needs to be checked individually. -> on a futa: small vag + huge penis -> good. Or ignore the vag size altogether when being a Futa and just check for the penis size as bigger = better
 

Edited by toragor
  • 3 months later...
Posted

I'm surprised that some obvious ideologies seem to be missing, like Homophobia/Heterophobia. People have strong opinions and those bisexuals really need to choose a side. Age of consent and age gaps seems like it should be a simple addition that will earn the ire of many third party pawns.

 

  • 2 months later...
  • 3 months later...
Posted

Is it possible to change the gangbang with animals so that multiple pawns and animals can participate? Currently only one pawn can. So that it would be like an orgy.

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