fifteenspades Posted July 26, 2013 Posted July 26, 2013 I agree with being able to change the cost if you implement a cost per room. some people have millions, some are millions in debt like me with Economics of Skyrim ( hard ) + expensive inns+travels. you don't really get much gold ever. had to download Bankers of skyrim just to afford a house which is why i am in debt and constantly sought after by bounty hunters. which brings me to my next idea. Â Anyway to make the Brothel a safe place? where you can't be attacked. if not how about just make either everyone essential. or just make the girls essential and the customer npc's respawnable?
azmodan22 Posted July 26, 2013 Posted July 26, 2013 The girls being essestial is important indeed. Sooner or later something will go wrong and one of the geting killed, especially if you have Dawnguard installed. With this DLC if you go out at night sooner or later you will be the only human alive with all those vampire attacks. (thank God the console can bring them back )  With the economics of Skyrim mod, you do not find any gold/gems etc or is it that you cannot sell it to everyone?Â
Messenjah Posted July 26, 2013 Posted July 26, 2013 GreyDeath, ever consider that maybe a lot of these modders are busy polishing their works? ASX has slowed down here and there but always picks back up and we are simply busy trying to get everything to work properly. Modding isn't that easy these days.
fifteenspades Posted July 26, 2013 Posted July 26, 2013 The girls being essestial is important indeed. Sooner or later something will go wrong and one of the geting killed, especially if you have Dawnguard installed. With this DLC if you go out at night sooner or later you will be the only human alive with all those vampire attacks. (thank God the console can bring them back )  With the economics of Skyrim mod, you do not find any gold/gems etc or is it that you cannot sell it to everyone?  It makes things 10x more expensive or more if you want a harder difficulty. 1 hp potion is like 300-500 gold with only 20 speech craft. so it makes bartering very hard. your items sell nowhere close to their value plus you have regional cost, where merchants in whiterun charge extra for certain things then other merchants in other citys would. etc that applys to all merchants in game.  Perhaps vampires just make the girls immortal dancers?
DonPrestoni Posted July 28, 2013 Posted July 28, 2013 Liking the look of this place, looks atmospheric. Keep up the good work.Â
BogBrush82 Posted July 28, 2013 Posted July 28, 2013 are you guys seriously playinf this game on dual core cpu's and dx9.0c compliant pc's? seriously though if you have an old pc and your running into issues with 20 or so npcs in a rooom then i sugguest you step upto a real pc and build the mod right.. Look i'm not digging on anyone here, i am merely stating if you look at the japanese mods and the russian mods they are very well put together , many hours go into them and they arent released to the public untill they are polished and thougholy tested ...not to mention most of them are more or less more of a burden on dual core cpus then what i have seen here ...the animations alone are smooth.  Its been awhile since i have seen a Grand gotta have mods made here latelyi have seen alot of works in progress wind up in the can because people loose intrest and alot of mods that are talked to death with no fuitition. dont get me wrong there is alot of tallent here. but no one seems to be doing anything with it. long before i was runnning my current build i had an amd 955 quad core with 4gb of gskill 1600mhz ram running windows 7 home and i could still run 30+ npcs in on cell with nary a hiccup even with my raptor dell hdd's 74gb's each drive  If while running at a constant 50 or so fps my highly modded version of Skyrim crashes my machine (Athlon640x4 running @ 3.2Ghz, 8GB ram, Radeon 6870 Toxic, 2TB hard drive), is it because it's too archaic to cope? Because I really doubt that TBH.
azmodan22 Posted July 28, 2013 Posted July 28, 2013  are you guys seriously playinf this game on dual core cpu's and dx9.0c compliant pc's? seriously though if you have an old pc and your running into issues with 20 or so npcs in a rooom then i sugguest you step upto a real pc and build the mod right.. Look i'm not digging on anyone here, i am merely stating if you look at the japanese mods and the russian mods they are very well put together , many hours go into them and they arent released to the public untill they are polished and thougholy tested ...not to mention most of them are more or less more of a burden on dual core cpus then what i have seen here ...the animations alone are smooth.  Its been awhile since i have seen a Grand gotta have mods made here latelyi have seen alot of works in progress wind up in the can because people loose intrest and alot of mods that are talked to death with no fuitition. dont get me wrong there is alot of tallent here. but no one seems to be doing anything with it. long before i was runnning my current build i had an amd 955 quad core with 4gb of gskill 1600mhz ram running windows 7 home and i could still run 30+ npcs in on cell with nary a hiccup even with my raptor dell hdd's 74gb's each drive  If while running at a constant 50 or so fps my highly modded version of Skyrim crashes my machine (Athlon640x4 running @ 3.2Ghz, 8GB ram, Radeon 6870 Toxic, 2TB hard drive), is it because it's too archaic to cope? Because I really doubt that TBH.   If I had a dollar for everytime i say this.....  No, your mashine is more than capble of running Skyrim. Fro crying out loud you can propably play Crysis 3 on high settings with that machine. It is because Skyrim cannot handle too many mods without occasionally crashing and because it has issues dealing with more than 3.1 Gig memory
BogBrush82 Posted July 29, 2013 Posted July 29, 2013   are you guys seriously playinf this game on dual core cpu's and dx9.0c compliant pc's? seriously though if you have an old pc and your running into issues with 20 or so npcs in a rooom then i sugguest you step upto a real pc and build the mod right.. Look i'm not digging on anyone here, i am merely stating if you look at the japanese mods and the russian mods they are very well put together , many hours go into them and they arent released to the public untill they are polished and thougholy tested ...not to mention most of them are more or less more of a burden on dual core cpus then what i have seen here ...the animations alone are smooth.  Its been awhile since i have seen a Grand gotta have mods made here latelyi have seen alot of works in progress wind up in the can because people loose intrest and alot of mods that are talked to death with no fuitition. dont get me wrong there is alot of tallent here. but no one seems to be doing anything with it. long before i was runnning my current build i had an amd 955 quad core with 4gb of gskill 1600mhz ram running windows 7 home and i could still run 30+ npcs in on cell with nary a hiccup even with my raptor dell hdd's 74gb's each drive  If while running at a constant 50 or so fps my highly modded version of Skyrim crashes my machine (Athlon640x4 running @ 3.2Ghz, 8GB ram, Radeon 6870 Toxic, 2TB hard drive), is it because it's too archaic to cope? Because I really doubt that TBH.   If I had a dollar for everytime i say this.....  No, your mashine is more than capble of running Skyrim. Fro crying out loud you can propably play Crysis 3 on high settings with that machine. It is because Skyrim cannot handle too many mods without occasionally crashing and because it has issues dealing with more than 3.1 Gig memory   I know. I was challenging GreyDeath's assumption that the reason Skyrim and its mods keeps crashing is because our PC are dinosaurs. By giving my specs I was able to prove to him that his assumption was false.
Messenjah Posted August 27, 2013 Posted August 27, 2013 Hey, I don't know if you are aware, but the ASX team on the Nexus has been developing a Brothel mod for well over a year now. They are all pretty smallish but all npc's are fully voiced, we did all our won custom sound effects, some custom outfits, and a lot of custom animations. Talk to Rain of Chaos on the Nexus and maybe you might be interested in helping us finish our project. It IS very goal oriented however. Â You may also want to PM me. Â Â PS: I would stay away from dance aniamtionst hat use objects such as poles. You will need to be able to make a custom piece of furniture with custom dance markers and then hand-code it. Otherwise, if you make her dance and stick a pole in the middle, she will see it as a physical object that is in her way.
WaxenFigure Posted September 8, 2013 Posted September 8, 2013 ... Â PS: I would stay away from dance aniamtionst hat use objects such as poles. You will need to be able to make a custom piece of furniture with custom dance markers and then hand-code it. Otherwise, if you make her dance and stick a pole in the middle, she will see it as a physical object that is in her way. Talk to Fore about how to use an animation object and whether that object can be added to the existing pole dance animations or if someone would have to create such an animation from scratch again. The dances to be avoided are the ones that move the dancer over a wide area if that area is larger than the "stage" the dancer ought to remain on.
GreyDeath Posted September 25, 2013 Posted September 25, 2013  are you guys seriously playinf this game on dual core cpu's and dx9.0c compliant pc's? seriously though if you have an old pc and your running into issues with 20 or so npcs in a rooom then i sugguest you step upto a real pc and build the mod right.. Look i'm not digging on anyone here, i am merely stating if you look at the japanese mods and the russian mods they are very well put together , many hours go into them and they arent released to the public untill they are polished and thougholy tested ...not to mention most of them are more or less more of a burden on dual core cpus then what i have seen here ...the animations alone are smooth.  Its been awhile since i have seen a Grand gotta have mods made here latelyi have seen alot of works in progress wind up in the can because people loose intrest and alot of mods that are talked to death with no fuitition. dont get me wrong there is alot of tallent here. but no one seems to be doing anything with it. long before i was runnning my current build i had an amd 955 quad core with 4gb of gskill 1600mhz ram running windows 7 home and i could still run 30+ npcs in on cell with nary a hiccup even with my raptor dell hdd's 74gb's each drive  If while running at a constant 50 or so fps my highly modded version of Skyrim crashes my machine (Athlon640x4 running @ 3.2Ghz, 8GB ram, Radeon 6870 Toxic, 2TB hard drive), is it because it's too archaic to cope? Because I really doubt that TBH.  WOW YOU GUYS ARE GOOD  , ok then let me re-itterate my issues here ...First off when i speak of Archaic im speaking of the peeps that are running and making mods on Dual core machines and complaining of crashing...if you had read that far into my listing you would of caught that.... yes i have nary the identical system you have there and there are no qualms of that so best advice is read and understand before challenging someone ....  I also have a piledrive dragon pc  a bulldozer pc  an I5 and an I7 setup  and a half dozen 955 BE and 1090T pc's all of them run SKYRIM flawlessly because i take the time tocheck out the mods before i add them to the dedicated gaming rig, read on and you'll understand my dellema that i am speaking of  secondly i wasn't posting my above inssue with the community as a negative or as an attack rather then to prompt the modders to put some time into the mods and to finnish them before releasing them to the public....do you know how many mods there are where you walk into a room and open a door just for it to sit there and give you the loading screen for countless minutes just so that you hafta alt tab out and go back to the downloaded section and read through 8-10 paragraphs of what all has been done to the mod and at the very end it says something rediculous like... "Ohh and btw the mod isnt done and parts dont work or the mod will crash if you enter the doors at such and such location...... like WTF if its not done don't release it....or how about this ... you take the time to read through the mods .... you find something you like.... you push the all mighty download button, and you go and download some more .... then when your done and you want to try out those great mods you get to your download folder .....move the files over to a temp location .... double check the read me ...and manually put all files where they are supposed to go ...and you get to moving of the ESP... and it says nothing as to what it is...or what mod its spposed to be.... like for instance i have a mod that i installed that in my download folder didnt list it at anything that i remember downloading it was just an ESP, can anyone tell me what mod this is associated with or where i can find a readme on """""bset.esp"""""" hell if i know i have the download, i have the esp but there is no friggen details as to what it does what it needs or where it came from............and i chalk this upto Lazyness on the uploader/creator as all it does is creates confusion, and mars a pc drive especially when it comes to games... anymore its like a race for people to create simple unfinnished mods and drop them into skyrim nexus and on here at loverslab.... neither used to be that way....but here lately there has been a flood of them .... and you cant gripe about me being wrong on any of the above issues cause i know you all have them too and it is an annoyance, as it creates more work then i the uploader took the time and put the info there in the first place ....the least they could do is leave a contact address for any issues found in the general read me ....rather then a few words that being Enjoy hope you like  now as for my other posts on the running and crashing of the games, I wasnt complaining about this mod,modder,or creator or the team of creators as much as i was making a statement of i hope they atleast dont do the above and cheapen out and release an unfinnished mod without doing beta testing cause when it comes to unistalling and setting up for a new mod i have 27 different hard drives all with different saves and different mods installed...some with no mods, some with a few mods and some with many..... and a new mod is tested with all of them before i upload it to my game drive.... and when you take the time to do this you can understand my complaints alil better
Darkening Demise Posted November 10, 2013 Posted November 10, 2013 Interesting mod looking forward to it.
Kai200X Posted November 10, 2013 Posted November 10, 2013 I really think a brothel should be in one of the major city or at least close to a major city like Whiterun.
Lorphe Posted July 25, 2014 Posted July 25, 2014 Is there another brothel/whorehouse mod for Skyrim since this one seem's to be abandonned ?  I found a topic here http://www.loverslab.com/topic/34548-brothels/
bob223355 Posted August 19, 2014 Posted August 19, 2014 Any chance of adding a room for DD items to be used?
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