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Children of Lilith - Succubus of Skyrim


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Posted
9 hours ago, mcnv said:

is there a way to remove the succubus strength and weakness to magic? The modded enemies I'm fighting are using a stunning amount of lightning magic.

I'm probably going to remove them eventually along with the passive bonuses from the Paths. They are both poorly balanced and boring imo.

 

For now, the best way would be to change the conditions on the spells in xEdit. Right now they are applied if a Global is == 1. Just change it to == 10 or something and they will never be applied. I've actually already done it for my personal game.

2024-02-26 10_15_37-SSEEdit 4.0.4.png

Posted

Is there any way to get this to play nicely with temporary bodymorph mods like Baka Fill Her Up and SL Inflation Framework? Everytime the transformation is done the inflation/pregnancy morphs disappear until one of those mods tries to reapply them

 

Also, I get an extreme lag burst when transforming... the game freezes for like 2 seconds, so it's not really ideal and I get that it's probably heavy scripting but my game is only 390 total plugins in MO2 which is like 25% of what I see a lot of people claiming they have so I don't think my loadout is particularly overloaded unless there is something specific conflicting with this

Posted (edited)
5 hours ago, Hero357159 said:

Is there any way to get this to play nicely with temporary bodymorph mods like Baka Fill Her Up and SL Inflation Framework? Everytime the transformation is done the inflation/pregnancy morphs disappear until one of those mods tries to reapply them

 

Also, I get an extreme lag burst when transforming... the game freezes for like 2 seconds, so it's not really ideal and I get that it's probably heavy scripting but my game is only 390 total plugins in MO2 which is like 25% of what I see a lot of people claiming they have so I don't think my loadout is particularly overloaded unless there is something specific conflicting with this

Make sure you have "Save NiOverrides" enabled in the CoL MCM. This does increase processing time on the transforms though. Usually not by a lot.

 

As for the lag, it's probably either an incompatibility or your PC is underpowered for what you're trying to do. Papyrus scripts don't really effect framerate and the transform scripts aren't actually that heavy since they rely on the RaceMenu dll. At most if you had extreme script lag you'd see the effect shader fade out before you were finished transforming. But if you are swapping between two pairs of 8k eyeball textures with high poly armor sets with 12k textures then your graphics card is going to have to load those assets into vram which will cause a stutter. For reference, I have about 860 plugins, many which I suspect have inefficient scripts. I have a slight hiccup when I transform the first time. If I transform back and forth it's barely noticeable. I don't swap races, since it causes more problems than it's worth.

 

It's also possible the lag is coming from RaceMenu loading and applying the preset but there's nothing I can do about that. I'm not sure if it runs on the main game thread or not. I kind of suspect that the more that has to change the longer the delay is as well.

Edited by phalancks
Posted

i7, 6900 XT and 32GB. CPU and GPU don't even go over 45% in game so even don't think it's spec related

 

I made a new character and it's quite a lot better, no more 2 second freeze, but it still chops for a moment when it applies the magic effect overlay, certainly not as smooth as the gifs on the download page. No armor equipped on either preset when I was testing. The succubus preset is basically just the main char preset with a few extra body paint overlays and a different hair. Actually, now that you brought up RaceMenu I am thinking it might be the SMP KSHair because that seems to lag for a brief second even in RaceMenu when I am changing between hair styles. I'll try again without SMP hair later

Posted

Quick question:

 

was planning on using proteus,

So lets say Id have two characters of this race (1 m, 1 f) and I were to switch, would that break it?

 

thx

 

 

Posted
9 hours ago, yamaiduinzis said:

Quick question:

 

was planning on using proteus,

So lets say Id have two characters of this race (1 m, 1 f) and I were to switch, would that break it?

 

thx

This isn't a race mod. I'm not sure what the exact interaction with proteus would be, but there is only 1 transformed form available in CoL. So if you set up your forms with your female character, then switched to your male character with proteus and transformed, yes it would break. As long as you only transform on the character you set your forms up with, I think it'd be fine, but I'm not sure.

  • 1 month later...
Posted
4 hours ago, kupa11 said:

lower body is stretched down?

If i remember is a smp thing related, there was something about smp in the main page of the mod, try to carefully read it

Posted
2 hours ago, Pixel_Errante said:

If i remember is a smp thing related, there was something about smp in the main page of the mod, try to carefully read it

Yeah, figured out that it was hdt hair. Strangely it started to happend on my newest save.

  • 2 weeks later...
Posted (edited)

Dear mod author,


After much hesitation, I replaced my old 2.x version with the very latest one (5.0.4) today and am now faced with the problem - that I don't receive an MCM for this mod.


Any hint of help is welcome - a new game has been started and a new character has been created ... use the SE version (1.5.97...)


Thanks

Edited by Miauzi
Posted
34 minutes ago, Miauzi said:

親愛なるMOD作者様、


かなりためらった後、今日古い 2.x バージョンを最新バージョン (5.0.4) に置き換えましたが、この MOD の MCM を受け取らないという問題に直面しています。


ヘルプのヒントは大歓迎です - 新しいゲームが開始され、新しいキャラクターが作成されました ... SE バージョン (1.5.97...) を使用してください


ありがとう

Have you installed NL_MCM ?

https://www.nexusmods.com/skyrimspecialedition/mods/49127

Posted (edited)
26 minutes ago, Sovia said:

 

Thanks for the tip - I've installed it now - but it doesn't help.

Note - I have hundreds of mods installed and things like "SexLab" or "Devious Devices" are displayed in the MCM - but NOT "CoL"

 

edit

Last attempt - force the MCM to load via console command -> it works!

setstage SKI_ConfigManagerInstance 1

Edited by Miauzi
Posted

After a few more hours of trying, I'm faced with the problem - that my character can no longer transform back into "mortal" form - I get the message "Excitement prevents transformation"


But my arousal is at "1" - so what can block this translormation?

Posted
1 hour ago, Miauzi said:

After a few more hours of trying, I'm faced with the problem - that my character can no longer transform back into "mortal" form - I get the message "Excitement prevents transformation"


But my arousal is at "1" - so what can block this translormation?

That should only happen if your arousal is above or below the thresholds configured in the MCM. The Upper Threshold setting will transform you if your arousal is above it, while the Lower Threshold will transform you into your succubus form when your arousal is below it. If  your arousal is at 1 then it's probably the lower threshold.

 

You can enable Debug Logging and check your Papyrus logs for "[CoL] Arousal Transform - " to see the configured thresholds and average arousal as detected by CoL.

Posted
Vor 1 Stunde sagte phalancks:

Das sollte nur passieren, wenn Ihre Erregung über oder unter den im MCM konfigurierten Schwellenwerten liegt. Die Einstellung „Oberer Schwellenwert“ verwandelt Sie, wenn Ihre Erregung darüber liegt, während die Einstellung „Unterer Schwellenwert“ Sie in Ihre Sukkubusform verwandelt, wenn Ihre Erregung darunter liegt. Wenn Ihre Erregung bei 1 liegt, handelt es sich wahrscheinlich um die untere Schwelle.

 

Sie können die Debug-Protokollierung aktivieren und Ihre Papyrus-Protokolle auf „[CoL] Arousal Transform –“ überprüfen, um die konfigurierten Schwellenwerte und die durchschnittliche Erregung anzuzeigen, die von CoL erkannt wurden.

 

Thanks for the answer - I had set the upper value to "80" - the lower value to "40" ... I can't check that with the Papyrus protocol until tomorrow

(If I encounter any major problems - I won't be able to report for another 3-4 weeks - I'll start the rehabilitation treatment after my hip joint operation)

Posted
6 hours ago, Miauzi said:

 

Thanks for the answer - I had set the upper value to "80" - the lower value to "40" ... I can't check that with the Papyrus protocol until tomorrow

(If I encounter any major problems - I won't be able to report for another 3-4 weeks - I'll start the rehabilitation treatment after my hip joint operation)

If your lower value is 40 then that's why you're transforming at 1 arousal. Anything below that value will force you into succubus form.

Posted
Vor 20 Minuten sagte Phalancks:

Wenn Ihr unterer Wert 40 beträgt, transformieren Sie sich deshalb bei 1 Erregung. Alles, was unter diesem Wert liegt, zwingt Sie in die Sukkubusform.

 

That's the solution - obviously I misunderstood something... I assumed that if I fell below this lower limit I would automatically be transformed back into "mortal" form

Posted

Again, what a great mod, thank you so much. I'm going to try a "Mortal form use energy" run with max maximum energy, it makes sense to me that the mortal form is an illusion requiring power while the succubus form is the normal one. Great idea to add this option,  but maybe kinda hard as is. I edited the perk that increases max energy from 10 to 100 per level and modded in a a few ways to recover energy beside sex, it should be more playable this way.

Posted

I have a problem regarding gear and transformation. I have a few items like tail and horns that I have added SelLabNoStrip and OStimNoStrip to, to prevent them from being stripped by other mods, but it causes items to not be swapped when I transform. What is the correct way to handle this?

Posted (edited)

When I activate the external head in the ini, my character's head no longer gets the skin colour applied, but instead the lip colour extends accross the entire head, for females.

It's not a big issue, since I can do the lip colour with a face overlay and thus am free to use the lip colour slot for the skin, but it's a little annoying. Does anyone know what might be the issue? I am using High Poly Head.

 

Also how do I get wings while transformed? Do they come with leveling up, or do I have to install a seperate mod?

Edited by NoNickNeeded
Posted
15 hours ago, NoNickNeeded said:

Also how do I get wings while transformed? Do they come with leveling up, or do I have to install a seperate mod?

I don't know for the first issue, but wings you got to get from another mod and add them to the succubus equipment. Make sure you have it in you inventory, then in the MCM > Transformation > Select succubus gear and add any item you want. They will be equipped on transformation.

Posted
On 4/28/2024 at 12:46 PM, Vegetius said:

I have a problem regarding gear and transformation. I have a few items like tail and horns that I have added SelLabNoStrip and OStimNoStrip to, to prevent them from being stripped by other mods, but it causes items to not be swapped when I transform. What is the correct way to handle this?

The only keywords that CoL respects for not stripping are Devious Devices, Toys and Love toys, and the 3BBB No Strip keyword. Check your No Strip List in CoL, that's the only other thing that should prevent specific items from being removed. You can try checking the Papyrus Logs as well to see if anything comes up. Could be that the specific items are triggering some kind of bug.

Posted
15 hours ago, phalancks said:

The only keywords that CoL respects for not stripping are Devious Devices, Toys and Love toys, and the 3BBB No Strip keyword. Check your No Strip List in CoL, that's the only other thing that should prevent specific items from being removed. You can try checking the Papyrus Logs as well to see if anything comes up. Could be that the specific items are triggering some kind of bug.

I've tested without the keywords (I use KID) and it worked, weird I'll check again. Thanks for the answer.

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